#ifndef _DLLLOAD_H_ #define _DLLLOAD_H_ #include #include #define SND_ASYNC 0x0001 /* play asynchronously */ #define SND_NODEFAULT 0x0002 /* silence (!default) if sound not found */ BOOL WINAPI sndPlaySoundW(LPCWSTR pszSound, UINT fuSound); #endif // _DLLLOAD_H_