//==============================================================; // // This source code is only intended as a supplement to // existing Microsoft documentation. // // // // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY // KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR // PURPOSE. // // Copyright (C) 1999 Microsoft Corporation. All Rights Reserved. // // // //==============================================================; #ifndef _SKY_H #define _SKY_H #include "DeleBase.h" class CPlane : public CDelegationBase { public: CPlane(_TCHAR *szName, int id, LONG lWeight, LONG lHeight, LONG lPayload); virtual ~CPlane(); virtual const _TCHAR *GetDisplayName(int nCol = 0); virtual const GUID & getNodeType() { return thisGuid; } virtual const int GetBitmapIndex() { return INDEX_SKYICON; } public: // virtual functions go here (for MMCN_*) virtual HRESULT OnAddMenuItems(IContextMenuCallback *pContextMenuCallback, long *pInsertionsAllowed); virtual HRESULT OnMenuCommand(IConsole *pConsole, long lCommandID); private: // {2AF5EBCF-6ADC-11d3-9155-00C04F65B3F9} static const GUID thisGuid; _TCHAR *szName; LONG lWeight; LONG lHeight; LONG lPayload; int nId; enum {RUNNING, PAUSED, STOPPED} iStatus; enum { IDM_START_SKY = 100, IDM_PAUSE_SKY, IDM_STOP_SKY }; }; class CSkyVehicle : public CDelegationBase { public: CSkyVehicle(int i); virtual ~CSkyVehicle() {} // virtual functions go here (for MMCN_*) virtual HRESULT OnShow(IConsole *pConsole, BOOL bShow, HSCOPEITEM scopeitem); virtual HRESULT OnAddMenuItems(IContextMenuCallback *pContextMenuCallback, long *pInsertionsAllowed); virtual HRESULT OnMenuCommand(IConsole *pConsole, long lCommandID); virtual const _TCHAR *GetDisplayName(int nCol = 0); virtual const GUID & getNodeType() { return thisGuid; } virtual const int GetBitmapIndex() { return INDEX_SKYICON; } private: enum { IDM_NEW_SKY = 2 }; // {BD518283-6A2E-11d3-9154-00C04F65B3F9} static const GUID thisGuid; enum { NUMBER_OF_CHILDREN = 4 }; CPlane *children[NUMBER_OF_CHILDREN]; int id; }; #endif // _SKY_H