// HMDataElementStatus.cpp: implementation of the CHMDataElementStatus class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "snapin.h" #include "HMDataElementStatus.h" #ifdef _DEBUG #undef THIS_FILE static char THIS_FILE[]=__FILE__; #define new DEBUG_NEW #endif IMPLEMENT_DYNCREATE(CHMDataElementStatus,CHMEvent) ////////////////////////////////////////////////////////////////////// // Construction/Destruction ////////////////////////////////////////////////////////////////////// CHMDataElementStatus::CHMDataElementStatus() { m_iNumberWarnings = 0; // Number of Rules currently in critical state m_iNumberCriticals = 0;// Number of Rules currently in warning state m_iState = HMS_UNKNOWN; // The state we are in - rollup from all Microsoft_HMDataGroups. ZeroMemory(&m_st,sizeof(SYSTEMTIME)); } CHMDataElementStatus::~CHMDataElementStatus() { for( int i = 0; i < m_RuleStatus.GetSize(); i++ ) { if( GfxCheckObjPtr(m_RuleStatus[i],CHMRuleStatus) ) { delete m_RuleStatus[i]; } } m_RuleStatus.RemoveAll(); for( i = 0; i < m_RolledUpRuleStatus.GetSize(); i++ ) { if( GfxCheckObjPtr(m_RolledUpRuleStatus[i],CHMEvent) ) { delete m_RolledUpRuleStatus[i]; } } m_RolledUpRuleStatus.RemoveAll(); Destroy(); } ////////////////////////////////////////////////////////////////////// // Create ////////////////////////////////////////////////////////////////////// HRESULT CHMDataElementStatus::Create(const CString& sMachineName) { HRESULT hr = CHMEvent::Create(sMachineName); if( !CHECKHRESULT(hr) ) { return hr; } // create the enumerator for Microsoft_HMDataElementStatus object instances BSTR bsClass = SysAllocString(_T("Microsoft_HMDataCollectorStatus")); hr = CreateEnumerator(bsClass); SysFreeString(bsClass); if( !CHECKHRESULT(hr) ) { return hr; } return hr; } HRESULT CHMDataElementStatus::Create(IWbemClassObject* pObject) { HRESULT hr = CHMEvent::Create(pObject); if( !CHECKHRESULT(hr) ) { return hr; } return hr; } ////////////////////////////////////////////////////////////////////// // Enumeration Operations ////////////////////////////////////////////////////////////////////// HRESULT CHMDataElementStatus::EnumerateObjects(ULONG& uReturned) { // call GetNextObject to proceed to the next object instance HRESULT hr = GetNextObject(uReturned); if( FAILED(hr) || uReturned != 1 ) { // no more instances return hr; } ASSERT(m_pIWbemClassObject); if( m_pIWbemClassObject == NULL ) { ASSERT(0); return S_FALSE; } // process the properties of this object hr = GetAllProperties(); return hr; } ////////////////////////////////////////////////////////////////////// // Property Retrieval Operations ////////////////////////////////////////////////////////////////////// HRESULT CHMDataElementStatus::GetAllProperties() { ASSERT(m_pIWbemClassObject); if( m_pIWbemClassObject == NULL ) { ASSERT(FALSE); return S_FALSE; } HRESULT hr = S_OK; // Name hr = GetLocaleStringProperty(IDS_STRING_MOF_NAME,m_sName); // GUID hr = GetProperty(IDS_STRING_MOF_GUID,m_sGuid); m_sGuid.TrimLeft(_T("{")); m_sGuid.TrimRight(_T("}")); // NumberNormals hr = GetProperty(IDS_STRING_MOF_NUMBERNORMALS,m_iNumberNormals); // NumberWarnings hr = GetProperty(IDS_STRING_MOF_NUMBERWARNINGS,m_iNumberWarnings); // NumberCriticals hr = GetProperty(IDS_STRING_MOF_NUMBERCRITICALS,m_iNumberCriticals); // State hr = GetProperty(IDS_STRING_MOF_STATE,m_iState); switch( m_iState ) { case 0: { m_sState.LoadString(IDS_STRING_CRITICAL); } break; case 1: { m_sState.LoadString(IDS_STRING_WARNING); } break; case 2: { m_sState.LoadString(IDS_STRING_NODATA); } break; case 3: { m_sState.LoadString(IDS_STRING_UNKNOWN); } break; case 4: { m_sState.LoadString(IDS_STRING_OUTAGE); } break; case 5: { m_sState.LoadString(IDS_STRING_DISABLED); } break; case 6: { m_sState.LoadString(IDS_STRING_INFORMATION); } break; case 7: { m_sState.LoadString(IDS_STRING_RESET); } break; case 8: { m_sState.LoadString(IDS_STRING_NORMAL); } break; } // StatusGUID hr = GetProperty(IDS_STRING_MOF_STATUSGUID,m_sStatusGuid); m_sStatusGuid.TrimLeft(_T("{")); m_sStatusGuid.TrimRight(_T("}")); // DTime CTime time; hr = GetProperty(IDS_STRING_MOF_LOCALTIME,time); time.GetAsSystemTime(m_st); CString sTime; CString sDate; int iLen = GetTimeFormat(LOCALE_USER_DEFAULT,0L,&m_st,NULL,NULL,0); iLen = GetTimeFormat(LOCALE_USER_DEFAULT,0L,&m_st,NULL,sTime.GetBuffer(iLen+(sizeof(TCHAR)*1)),iLen); sTime.ReleaseBuffer(); iLen = GetDateFormat(LOCALE_USER_DEFAULT,0L,&m_st,NULL,NULL,0); iLen = GetDateFormat(LOCALE_USER_DEFAULT,0L,&m_st,NULL,sDate.GetBuffer(iLen+(sizeof(TCHAR)*1)),iLen); sDate.ReleaseBuffer(); m_sDateTime = sDate + _T(" ") + sTime; // Message hr = GetLocaleStringProperty(IDS_STRING_MOF_MESSAGE,m_sMessage); if( ! m_sMessage.IsEmpty() ) { CHMRuleStatusInstance* pRSI = new CHMRuleStatusInstance; pRSI->SetParent(this); pRSI->m_sDataElementName = m_sName; pRSI->m_sSystemName = m_sSystemName; pRSI->m_sMessage = m_sMessage; pRSI->m_iState = m_iState; pRSI->m_sState = m_sState; pRSI->m_sStatusGuid = m_sStatusGuid; pRSI->m_sDateTime = m_sDateTime; pRSI->m_sDTime = m_sDTime; pRSI->m_st = m_st; m_RolledUpRuleStatus.Add(pRSI); // propogate the status back up to the HMSystemStatus instance // this gives us a roll up of status at each node in the tree CHMEvent* pParent = GetParent(); CHMRuleStatusInstance* pStatus = NULL; while(pParent) { pStatus = new CHMRuleStatusInstance(*pRSI); pStatus->SetParent(this); pParent->m_RolledUpRuleStatus.Add(pStatus); pParent = pParent->GetParent(); } } // Rules hr = GetProperty(IDS_STRING_MOF_RULES,m_Rules); long lLower = 0L; long lUpper = -1L; if( hr != S_FALSE ) { m_Rules.GetLBound(1L,&lLower); m_Rules.GetUBound(1L,&lUpper); } for( long i = lLower; i <= lUpper; i++ ) { IWbemClassObject* pIWBCO = NULL; m_Rules.GetElement(&i,&pIWBCO); if( pIWBCO ) { CHMRuleStatus* pRS = new CHMRuleStatus; pRS->SetParent(this); pRS->m_sDataElementName = m_sName; pRS->m_sSystemName = m_sSystemName; pRS->Create(pIWBCO); pRS->GetAllProperties(); m_RuleStatus.Add(pRS); } } return hr; } void CHMDataElementStatus::RemoveStatusEvent(CHMEvent* pEvent) { for( int i = 0; i < m_RolledUpRuleStatus.GetSize(); i++ ) { if( pEvent == m_RolledUpRuleStatus[i] ) { m_RolledUpRuleStatus.RemoveAt(i); break; } } for( i = 0; i < m_RuleStatus.GetSize(); i++ ) { m_RuleStatus[i]->RemoveStatusEvent(pEvent); } }