/*++ Copyright (c) 1989 Microsoft Corporation Module Name: aup.h Abstract: Local Security Authority definitions that are related to AUTHENTICATION services and are shared between the LSA server and LSA client stubs Author: Jim Kelly (JimK) 20-Feb-1991 Revision History: --*/ #ifndef _AUP_ #define _AUP_ #define LSAP_MAX_LOGON_PROC_NAME_LENGTH 127 #define LSAP_MAX_PACKAGE_NAME_LENGTH 127 // // Used for connecting to the LSA authentiction port. // #define LSAP_AU_KERNEL_CLIENT 0x1 typedef struct _LSAP_AU_REGISTER_CONNECT_INFO { NTSTATUS CompletionStatus; ULONG SecurityMode; ULONG LogonProcessNameLength; CHAR LogonProcessName[LSAP_MAX_PACKAGE_NAME_LENGTH+1]; } LSAP_AU_REGISTER_CONNECT_INFO, *PLSAP_AU_REGISTER_CONNECT_INFO; typedef struct _LSAP_AU_REGISTER_CONNECT_INFO_EX { NTSTATUS CompletionStatus; ULONG Security; ULONG LogonProcessNameLength; CHAR LogonProcessName[LSAP_MAX_PACKAGE_NAME_LENGTH+1]; ULONG ClientMode; } LSAP_AU_REGISTER_CONNECT_INFO_EX, *PLSAP_AU_REGISTER_CONNECT_INFO_EX; typedef struct _LSAP_AU_REGISTER_CONNECT_RESP { NTSTATUS CompletionStatus; LSA_OPERATIONAL_MODE SecurityMode; ULONG PackageCount; UCHAR Reserved[ LSAP_MAX_PACKAGE_NAME_LENGTH + 1 ]; } LSAP_AU_REGISTER_CONNECT_RESP, * PLSAP_AU_REGISTER_CONNECT_RESP; // // Conditional type definition for Wow64 environment. The LPC messages // are kept "native" size, so pointers are full size. The WOW environment // will do the thunking. LPC messages are defined with types that are // always the correct size using these "aliases". // #ifdef BUILD_WOW64 #if 0 typedef WCHAR __ptr64 * PWSTR_AU ; typedef VOID __ptr64 * PVOID_AU ; #else typedef ULONGLONG PWSTR_AU ; typedef ULONGLONG PVOID_AU ; #endif typedef struct _STRING_AU { USHORT Length ; USHORT MaximumLength ; PVOID_AU Buffer ; } STRING_AU, * PSTRING_AU ; typedef PVOID_AU HANDLE_AU ; #define SecpStringToLpc( L, S ) \ (L)->Length = (S)->Length ; \ (L)->MaximumLength = (S)->MaximumLength ; \ (L)->Buffer = (PVOID_AU) (S)->Buffer ; #define SecpLpcStringToString( S, L ) \ (S)->Length = (L)->Length ; \ (S)->MaximumLength = (L)->MaximumLength ; \ (S)->Buffer = (PCHAR) (L)->Buffer ; #else typedef PVOID PVOID_AU ; typedef PWSTR PWSTR_AU ; typedef STRING STRING_AU, *PSTRING_AU ; typedef HANDLE HANDLE_AU ; #define SecpStringToLpc( L, S ) \ *(L) = *(S) ; #define SecpLpcStringToString( S, L ) \ *(S) = *(L) ; #endif // // Message formats used by clients of the local security authority. // Note that: // // LsaFreeReturnBuffer() does not result in a call to the server. // // LsaRegisterLogonProcess() is handled completely by the // LPC port connection, and requires no API number. // // DeRegister Logon Process doesn't have a call-specific structure. // typedef enum _LSAP_AU_API_NUMBER { LsapAuLookupPackageApi, LsapAuLogonUserApi, LsapAuCallPackageApi, LsapAuDeregisterLogonProcessApi, LsapAuMaxApiNumber } LSAP_AU_API_NUMBER, *PLSAP_AU_API_NUMBER; // // Each API results in a data structure containing the parameters // of that API being transmitted to the LSA server. This data structure // (LSAP_API_MESSAGE) has a common header and a body which is dependent // upon the type of call being made. The following data structures are // the call-specific body formats. // typedef struct _LSAP_LOOKUP_PACKAGE_ARGS { ULONG AuthenticationPackage; // OUT parameter ULONG PackageNameLength; CHAR PackageName[LSAP_MAX_PACKAGE_NAME_LENGTH+1]; } LSAP_LOOKUP_PACKAGE_ARGS, *PLSAP_LOOKUP_PACKAGE_ARGS; typedef struct _LSAP_LOGON_USER_ARGS { STRING_AU OriginName; SECURITY_LOGON_TYPE LogonType; ULONG AuthenticationPackage; PVOID_AU AuthenticationInformation; ULONG AuthenticationInformationLength; ULONG LocalGroupsCount; PVOID_AU LocalGroups; TOKEN_SOURCE SourceContext; NTSTATUS SubStatus; // OUT parameter PVOID_AU ProfileBuffer; // OUT parameter ULONG ProfileBufferLength; // OUT parameter ULONG DummySpacer; // Spacer to force LUID to 8 byte alignment LUID LogonId; // OUT parameter HANDLE_AU Token; // OUT parameter QUOTA_LIMITS Quotas; // OUT parameter } LSAP_LOGON_USER_ARGS, *PLSAP_LOGON_USER_ARGS; typedef struct _LSAP_CALL_PACKAGE_ARGS { ULONG AuthenticationPackage; PVOID_AU ProtocolSubmitBuffer; ULONG SubmitBufferLength; NTSTATUS ProtocolStatus; // OUT parameter PVOID_AU ProtocolReturnBuffer; // OUT parameter ULONG ReturnBufferLength; // OUT parameter } LSAP_CALL_PACKAGE_ARGS, *PLSAP_CALL_PACKAGE_ARGS; // // This is the message that gets sent for every LSA LPC call. // typedef struct _LSAP_AU_API_MESSAGE { PORT_MESSAGE PortMessage; union { LSAP_AU_REGISTER_CONNECT_INFO ConnectionRequest; struct { LSAP_AU_API_NUMBER ApiNumber; NTSTATUS ReturnedStatus; union { LSAP_LOOKUP_PACKAGE_ARGS LookupPackage; LSAP_LOGON_USER_ARGS LogonUser; LSAP_CALL_PACKAGE_ARGS CallPackage; } Arguments; }; }; } LSAP_AU_API_MESSAGE, *PLSAP_AU_API_MESSAGE; #endif // _AUP_