// MSPromptEng.cpp : Implementation of DLL Exports. // // Created by JOEM 01-2000 // Copyright (C) 2000 Microsoft Corporation // All Rights Reserved // // Note: Proxy/Stub Information // To build a separate proxy/stub DLL, // run nmake -f MSPromptEngps.mk in the project directory. #include "stdafx.h" #include "resource.h" #include #include "MSPromptEng.h" #include "MSPromptEng_i.c" #include "PromptEng.h" #include "PromptDb.h" //--- Unicode mapping layer helper for Win9X and WinCE CSpUnicodeSupport g_Unicode; CComModule _Module; BEGIN_OBJECT_MAP(ObjectMap) OBJECT_ENTRY(CLSID_PromptEng, CPromptEng) OBJECT_ENTRY(CLSID_PromptDb, CPromptDb) END_OBJECT_MAP() ///////////////////////////////////////////////////////////////////////////// // DLL Entry Point extern "C" BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/) { if (dwReason == DLL_PROCESS_ATTACH) { _Module.Init(ObjectMap, hInstance, &LIBID_MSPROMPTENGLib); //DisableThreadLibraryCalls(hInstance); } else if (dwReason == DLL_PROCESS_DETACH) { _Module.Term(); } return TRUE; // ok } ///////////////////////////////////////////////////////////////////////////// // Used to determine whether the DLL can be unloaded by OLE STDAPI DllCanUnloadNow(void) { return (_Module.GetLockCount()==0) ? S_OK : S_FALSE; } ///////////////////////////////////////////////////////////////////////////// // Returns a class factory to create an object of the requested type STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv) { return _Module.GetClassObject(rclsid, riid, ppv); } ///////////////////////////////////////////////////////////////////////////// // DllRegisterServer - Adds entries to the system registry STDAPI DllRegisterServer(void) { // registers object, typelib and all interfaces in typelib return _Module.RegisterServer(FALSE); } ///////////////////////////////////////////////////////////////////////////// // DllUnregisterServer - Removes entries from the system registry STDAPI DllUnregisterServer(void) { return _Module.UnregisterServer(FALSE); }