// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, // but are changed infrequently // // Created by JOEM 01-2000 // Copyright (C) 2000 Microsoft Corporation // All Rights Reserved // #if !defined(AFX_STDAFX_H__944A993F_CF82_47E5_9675_EF78F56691DF__INCLUDED_) #define AFX_STDAFX_H__944A993F_CF82_47E5_9675_EF78F56691DF__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef STRICT #define STRICT #endif #ifndef _WIN32_WINNT #define _WIN32_WINNT 0x0400 #endif #include //You may derive a class from CComModule and use it if you want to override //something, but do not change the name of _Module extern CComModule _Module; #include #include "spunicode.h" //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__944A993F_CF82_47E5_9675_EF78F56691DF__INCLUDED)