/**********************************************************************/ /** Microsoft Windows NT **/ /** Copyright(c) Microsoft Corp., 1994 **/ /**********************************************************************/ /* multisz.hxx This module contains a light weight multi-string class FILE HISTORY: KeithMo 20-Jan-1997 Created from string.hxx. */ #ifndef _MULTISZ_HXX_ #define _MULTISZ_HXX_ # include /*++ class MULTISZ: Intention: A light-weight multi-string class supporting encapsulated string class. This object is derived from BUFFER class. It maintains following state: m_fValid - whether this object is valid - used only by MULTISZ() init functions * NYI: I need to kill this someday * m_cchLen - string length cached when we update the string. m_cStrings - number of strings. Member Functions: There are two categories of functions: 1) Safe Functions - which do integrity checking of state 2) UnSafe Functions - which do not do integrity checking, but enable writing to the data stream freely. (someday this will be enabled as Safe versions without problem for users) --*/ class dllexp MULTISZ : public BUFFER { public: MULTISZ() : BUFFER (), m_cchLen ( 0), m_cStrings(0) {} // creates a stack version of the MULTISZ object - uses passed in stack buffer // MULTISZ does not free this pbInit on its own. MULTISZ( CHAR * pbInit, DWORD cbInit) : BUFFER( (BYTE *) pbInit, cbInit), m_cchLen (0), m_cStrings(0) {} MULTISZ( const CHAR * pchInit ) : BUFFER (), m_cchLen ( 0), m_cStrings(0) { AuxInit( (const BYTE * ) pchInit); } MULTISZ( const MULTISZ & str ) : BUFFER (), m_cchLen ( 0), m_cStrings(0) { AuxInit( (const BYTE * ) str.QueryStr()); } BOOL IsValid(VOID) const { return ( BUFFER::IsValid()) ; } // // Checks and returns TRUE if this string has no valid data else FALSE // BOOL IsEmpty( VOID) const { return ( *QueryStr() == '\0'); } BOOL Append( const CHAR * pchInit ) { return ((pchInit != NULL) ? (AuxAppend( (const BYTE * ) pchInit, (::strlen(pchInit) + 1) * sizeof(CHAR) )) : TRUE); } BOOL Append( const CHAR * pchInit, DWORD cchLen ) { return ((pchInit != NULL) ? (AuxAppend( (const BYTE * ) pchInit, cchLen * sizeof(CHAR))) : TRUE); } BOOL Append( const STR & str ) { return AuxAppend( (const BYTE * ) str.QueryStr(), (str.QueryCCH() + 1) * sizeof(CHAR)); } // Resets the internal string to be NULL string. Buffer remains cached. VOID Reset( VOID) { DBG_ASSERT( QueryPtr() != NULL); QueryStr()[0] = '\0'; QueryStr()[1] = '\0'; m_cchLen = 2; m_cStrings = 0; } BOOL Copy( const CHAR * pchInit, IN DWORD cchLen ) { if ( QueryPtr() ) { Reset(); } return ( (pchInit != NULL) ? AuxAppend( (const BYTE *) pchInit, cchLen, FALSE ): TRUE); } BOOL Copy( const MULTISZ & str ) { return ( Copy(str.QueryStr(), str.QueryCCH())); } // // Returns the number of bytes in the string including the terminating // NULLs // UINT QueryCB( VOID ) const { return ( m_cchLen * sizeof(CHAR)); } // // Returns # of characters in the string including the terminating NULLs // UINT QueryCCH( VOID ) const { return (m_cchLen); } // // Returns # of strings in the multisz. // DWORD QueryStringCount( VOID ) const { return m_cStrings; } // // Makes a copy of the stored string in given buffer // BOOL CopyToBuffer( CHAR * lpszBuffer, LPDWORD lpcch) const; // // Return the string buffer // CHAR * QueryStrA( VOID ) const { return ( QueryStr()); } CHAR * QueryStr( VOID ) const { return ((CHAR *) QueryPtr()); } // // Makes a clone of the current string in the string pointer passed in. // BOOL Clone( OUT MULTISZ * pstrClone) const { return ((pstrClone == NULL) ? (SetLastError(ERROR_INVALID_PARAMETER), FALSE) : (pstrClone->Copy( *this)) ); } // MULTISZ::Clone() // // Recalculates the length of *this because we've modified the buffers // directly // VOID RecalcLen( VOID ) { m_cchLen = MULTISZ::CalcLength( QueryStr(), &m_cStrings ); } // // Calculate total character length of a MULTI_SZ, including the // terminating NULLs. // static DWORD CalcLength( const CHAR * str, LPDWORD pcStrings = NULL ); // // Determine if the MULTISZ contains a specific string. // BOOL FindString( const CHAR * str ); BOOL FindString( const STR & str ) { return FindString( str.QueryStr() ); } // // Used for scanning a multisz. // const CHAR * First( VOID ) const { return *QueryStr() == '\0' ? NULL : QueryStr(); } const CHAR * Next( const CHAR * Current ) const { Current += ::strlen( Current ) + 1; return *Current == '\0' ? NULL : Current; } private: DWORD m_cchLen; DWORD m_cStrings; VOID AuxInit( const BYTE * pInit ); BOOL AuxAppend( const BYTE * pInit, UINT cbStr, BOOL fAddSlop = TRUE ); }; // // Quick macro for declaring a MULTISZ that will use stack memory of // bytes. If the buffer overflows then a heap buffer will be allocated // #define STACK_MULTISZ( name, size ) CHAR __ach##name[size]; \ MULTISZ name( __ach##name, sizeof( __ach##name )) #endif // !_MULTISZ_HXX_