// Title.h : header file // ///////////////////////////////////////////////////////////////////////////// // CStaticTitle window class CStaticTitle : public CButton { // Construction public: CStaticTitle(); // Attributes public: // Operations public: virtual void DrawItem( LPDRAWITEMSTRUCT lpDrawItemStruct ); BOOL m_fTipText; // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CStaticTitle) //}}AFX_VIRTUAL // Implementation public: virtual ~CStaticTitle(); // Generated message map functions protected: //{{AFX_MSG(CStaticTitle) //}}AFX_MSG DECLARE_MESSAGE_MAP() BOOL m_fInitializedFont; }; /////////////////////////////////////////////////////////////////////////////