// DConfirmPassDlg.cpp : implementation file // #include "stdafx.h" #include "KeyRing.h" #include "PassDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // DConfirmPassDlg dialog CConfirmPassDlg::CConfirmPassDlg(CWnd* pParent /*=NULL*/) : CDialog(CConfirmPassDlg::IDD, pParent) { //{{AFX_DATA_INIT(CConfirmPassDlg) m_szPassword = _T(""); //}}AFX_DATA_INIT } void CConfirmPassDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(DConfirmPassDlg) DDX_Text(pDX, IDC_CONFIRM_PASSWORD, m_szPassword); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CConfirmPassDlg, CDialog) //{{AFX_MSG_MAP(CConfirmPassDlg) // NOTE: the ClassWizard will add message map macros here //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CConfirmPassDlg message handlers //---------------------------------------------------------------- // override virtual oninitdialog BOOL CConfirmPassDlg::OnInitDialog( ) { // call the base oninit CDialog::OnInitDialog(); // set the focus to the edit box GotoDlgCtrl(GetDlgItem(IDC_CONFIRM_PASSWORD)); // we start with no password, so diable the ok window // m_btnOK.EnableWindow( FALSE ); return 1; }