# # This file defines settings that are global to all DirectPlay builds # # # The MAJORCOMP and MINORCOMP variables are defined # so that $(MAJORCOMP)$(MINORCOMP)filename can be used in # cross compiling to provide unique filenames in a flat namespace. # MAJORCOMP=windows MINORCOMP=media # # Not sure what this does # UMTYPE=windows # # Defines where the target files are to be built # TARGETPATH=obj # # DPlay-specific Defines # # DPNBUILD_ENV_NT lets us know that it's an NT build environment (as opposed to, say, Visual C++). # C_DEFINES=$(C_DEFINES) /DDPNBUILD_ENV_NT