/*************************************************************************** * * Copyright (C) 1997-1999 Microsoft Corporation. All Rights Reserved. * * File: dxvutilspch.h * Content: DirectPlayVoice DXVUTILS master internal header file. * History: * Date By Reason * ==== == ====== * 03/28/01 masonb Created. * ***************************************************************************/ #ifndef __DXVUTILSPCH_H__ #define __DXVUTILSPCH_H__ // // Public includes // #include #include #include #include #include #include #include #include #include // // DirectX public includes // #include #include // // DirectPlay public includes // #include "dvoice.h" #include "dpvcp.h" // // DirectPlay private includes // #include "osind.h" #include "dndbg.h" #include "comutil.h" #include "creg.h" #include "strutils.h" // // DirectPlay Voice private includes // //#include "fdtcfg.h" // // DirectPlay Voice Utils includes // #include "dvcdb.h" #include "aplayb.h" #include "aplayd.h" #include "arecb.h" #include "mixline.h" #include "dsplayb.h" #include "diagnos.h" #include "sndutils.h" #include "dsplayd.h" #include "dsprvobj.h" #include "dxexcp.h" #include "dsutils.h" #include "inqueue2.h" #include "innerque.h" #include "bfcsynch.h" #include "wiutils.h" #include "arecd.h" #include "dscrecd.h" #include "Timer.h" #include "devmap.h" #include "dscrecb.h" #include "decibels.h" #include "frame.h" #include "agcva.h" #include "agcva1.h" #include "wavformat.h" #include "resource.h" #include "..\..\..\bldcfg\dpvcfg.h" #endif // __DXVUTILSPCH_H__