/*==========================================================================; * * Copyright (C) 1999 Microsoft Corporation. All Rights Reserved. * * File: dpvoice.h * Content: DirectPlayVoice include file //@@BEGIN_MSINTERNAL * History: * Date By Reason * ===== ======= ================================================== * 07/01/99 rodtoll created * 07/22/99 rodtoll Added new error messages for server object * 08/25/99 rodtoll Updated to use new GUID based compression selection * 08/26/99 rodtoll Updated C/C++ macros. * 08/30/99 rodtoll Added timeout error code * Added host migration message ID * 09/02/99 pnewson Added IDirectPlayVoiceSetup interface * 09/07/99 rodtoll Fixed C macros and added IDirectPlayVoicePlugin interface * rodtoll Moved settarget message id to public header, added * new 3d-related error codes. * 09/08/99 rodtoll Updated for new compression structure * 09/10/99 rodtoll Redefined hosting error codes to be unique * 09/13/99 rodtoll Added GUIDs for default capture/playback devices * 09/20/99 rodtoll New error messages, DVNOTIFYPERIOD_MAXPERIOD * 09/29/99 rodtoll Added new flags/members for voice suppression * 10/15/99 rodtoll Mapped default system devices to NULL * 10/19/99 rodtoll Renamed to dpvoice.h * 10/20/99 rodtoll Fix: Bug #114218 : Added new error code * 10/25/99 rodtoll Fix: Bug #114682 : Removing password member of session desc * rodtoll Start of move from LPs to Ps for pointers * 10/27/99 pnewson Added DVCLIENTCONFIG_AUTOVOLUMERESET flag for Bug #113936 * rodtoll Fix: Bug #113745: Updated facility code * 10/28/99 pnewson Bug #114176 updated DVSOUNDDEVICECONFIG struct * 11/12/99 rodtoll Added new flags for echo suppression and waveIN/waveOut * usage control. * 11/17/99 rodtoll Fix: Bug #116440 - Remove unused flags * rodtoll Fix: Bug #119584 - Rename FACDN to FACDPV * 11/23/99 rodtoll Updated w/better error codes for transport errors * 12/06/99 rodtoll Fix: Bug #121054 Integration of new dsound 7.1 bits * Added flags to control capture focus behaviour * 12/16/99 rodtoll Removed voice suppression code * rodtoll Fix: Bug #119584 Renamed run setup error * rodtoll Fix: Bug #117405 3D Sound APIs misleading * rodtoll Fix: Bug #122629 Added flag to control host migration * 12/01/99 pnewson removed our default device guids, since dsound now has them * added DVINPUTLEVEL_MIN, DVINPUTLEVEL_MAX * 01/13/00 aarono added SendSpeechEx to IDirectPlayVoiceTransport * 01/14/2000 rodtoll Removed DVID_NOTARGET * rodtoll Removed DVMSGID_STARTSESSIONRESULT / DVMSGID_STOPSESSIONRESULT * (Collapsed other message IDs) * rodtoll Updated callback function prototype for new callback format * rodtoll Renamed Get/SetTransmitTarget --> Get/SetTransmitTargets and * updated parameter list to match new format * rodtoll Added GetSoundDeviceConfig function to client interface * rodtoll Added DVMSG_ structures for callback messages. * 01/20/2000 rodtoll Removed dplay.h from header * rodtoll Added new members to the Transport interface * 01/21/2000 pnewson Added DVSOUNDCONFIG_TESTMODE * Added DVRECORDVOLUME_LAST * Fixed conflicted error code for DVERR_CHILDPROCESSFAILED * 01/25/2000 pnewson Added DVFLAGS_WAVEIDS * Fixed IDirectPlayVoiceSetup_CheckAudioSetup macro * 01/25/2000 rodtoll Exposed DVCLIENTCONFIG_ECHOSUPPRESSION * rodtoll Fixed C macros for member calls * rodtoll Fixed NotifyEvent call to add LPVOID to call * 01/27/2000 rodtoll Bug #129934 - Added DSBUFFERDESCs to calls * 01/31/2000 pnewson changed sensitivity range to match input level range * 02/08/2000 rodtoll Bug #131496 - Selecting DVTHRESHOLD_DEFAULT results in voice * never being detected * 03/29/2000 rodtoll Bug #30957 - Added new flag to control conv quality -- DVSOUNDCONFIG_SETCONVERSIONQUALITY * rodtoll Bug #30819 - Restored DX8 CLSID to match DX7.1's, but changed IIDs for Client/Server. * rodtoll Bug #31000 - Fixed incorrect # of params to C macros for interface * 03/29/2000 pnewson Added DVFLAGS_ALLOWBACK * 04/05/2000 rodtoll Updated to allow pointers through notify. * rodtoll Added DVEVENT_BUFFERRETURN event type for notification interface * rodtoll Updated Advise to have interface specify if it's a client or server when advising/unadvising * Bug #32179 - Registering more then one server/and/or/client * 04/11/2000 rodtoll Moved DPVCTGUID_DEFAULT out of msinternal * 05/03/2000 rodtoll Bug #33640 - CheckAudioSetup takes GUID * instead of const GUID * * 06/07/2000 rodtoll Bug #34383 Must provide CLSID for each IID to fix issues with Whistler * 06/09/00 rmt Updates to split CLSID and allow whistler compat and support external create funcs * 06/15/2000 rodtoll Bug #36590 - Renamed macros to match new interface name * 06/21/2000 rodtoll Bug #35767 - Implemented ability to use effects on voice buffers * Replaced DSBUFFERDESC with DIRECTSOUNDBUFFERS * Added DVERR_INVALIDBUFFER return code. * 06/23/2000 rodtoll Bug #37556 - Hexify the DPVERR codes * 08/21/2000 rodtoll Bug #42786 - Obsolete interface names in dvoice.h * 08/31/2000 rodtoll Bug #43804 - DVOICE: dwSensitivity structure member is confusing - should be dwThreshold * 01/22/2001 rodtoll WINBUG #288437 - IA64 Pointer misalignment due to wire packets * 03/17/2001 rmt WINBUG #342420 - Commented out create functions * 04/06/2001 kareemc Added Voice Defense * //@@END_MSINTERNAL ***************************************************************************/ #ifndef __DVOICE__ #define __DVOICE__ #include // for DECLARE_INTERFACE and HRESULT #include #include #include #include "dsound.h" #ifdef __cplusplus extern "C" { #endif /**************************************************************************** * * DirectPlayVoice CLSIDs * ****************************************************************************/ //@@BEGIN_MSINTERNAL // Provided for compatibility with stand-alone and Millenium. // // Only VoiceClient/VoiceSetup and VoiceServer can be created from this CLSID. // {948CE83B-C4A2-44b3-99BF-279ED8DA7DF5} DEFINE_GUID(CLSID_DirectPlayVoice, 0x948ce83b, 0xc4a2, 0x44b3, 0x99, 0xbf, 0x27, 0x9e, 0xd8, 0xda, 0x7d, 0xf5); #define CLSID_DIRECTPLAYVOICE CLSID_DirectPlayVoice //@@END_MSINTERNAL // {B9F3EB85-B781-4ac1-8D90-93A05EE37D7D} DEFINE_GUID(CLSID_DirectPlayVoiceClient, 0xb9f3eb85, 0xb781, 0x4ac1, 0x8d, 0x90, 0x93, 0xa0, 0x5e, 0xe3, 0x7d, 0x7d); // {D3F5B8E6-9B78-4a4c-94EA-CA2397B663D3} DEFINE_GUID(CLSID_DirectPlayVoiceServer, 0xd3f5b8e6, 0x9b78, 0x4a4c, 0x94, 0xea, 0xca, 0x23, 0x97, 0xb6, 0x63, 0xd3); // {0F0F094B-B01C-4091-A14D-DD0CD807711A} DEFINE_GUID(CLSID_DirectPlayVoiceTest, 0xf0f094b, 0xb01c, 0x4091, 0xa1, 0x4d, 0xdd, 0xc, 0xd8, 0x7, 0x71, 0x1a); /**************************************************************************** * * DirectPlayVoice Interface IIDs * ****************************************************************************/ //@@BEGIN_MSINTERNAL // {660CECA7-1A48-42f1-BAF3-04C183DF87DB} DEFINE_GUID(IID_IDirectPlayVoiceNotify, 0x660ceca7, 0x1a48, 0x42f1, 0xba, 0xf3, 0x4, 0xc1, 0x83, 0xdf, 0x87, 0xdb); // {D7852974-BBB9-49cb-9162-6A66CDED8EC7} DEFINE_GUID(IID_IDirectPlayVoiceTransport, 0xd7852974, 0xbbb9, 0x49cb, 0x91, 0x62, 0x6a, 0x66, 0xcd, 0xed, 0x8e, 0xc7); //@@END_MSINTERNAL // {1DFDC8EA-BCF7-41d6-B295-AB64B3B23306} DEFINE_GUID(IID_IDirectPlayVoiceClient, 0x1dfdc8ea, 0xbcf7, 0x41d6, 0xb2, 0x95, 0xab, 0x64, 0xb3, 0xb2, 0x33, 0x6); // {FAA1C173-0468-43b6-8A2A-EA8A4F2076C9} DEFINE_GUID(IID_IDirectPlayVoiceServer, 0xfaa1c173, 0x468, 0x43b6, 0x8a, 0x2a, 0xea, 0x8a, 0x4f, 0x20, 0x76, 0xc9); // {D26AF734-208B-41da-8224-E0CE79810BE1} DEFINE_GUID(IID_IDirectPlayVoiceTest, 0xd26af734, 0x208b, 0x41da, 0x82, 0x24, 0xe0, 0xce, 0x79, 0x81, 0xb, 0xe1); /**************************************************************************** * * DirectPlayVoice Compression Type GUIDs * ****************************************************************************/ // MS-ADPCM 32.8 kbit/s // // {699B52C1-A885-46a8-A308-97172419ADC7} DEFINE_GUID(DPVCTGUID_ADPCM, 0x699b52c1, 0xa885, 0x46a8, 0xa3, 0x8, 0x97, 0x17, 0x24, 0x19, 0xad, 0xc7); // Microsoft GSM 6.10 13 kbit/s // // {24768C60-5A0D-11d3-9BE4-525400D985E7} DEFINE_GUID(DPVCTGUID_GSM, 0x24768c60, 0x5a0d, 0x11d3, 0x9b, 0xe4, 0x52, 0x54, 0x0, 0xd9, 0x85, 0xe7); // MS-PCM 64 kbit/s // // {8DE12FD4-7CB3-48ce-A7E8-9C47A22E8AC5} DEFINE_GUID(DPVCTGUID_NONE, 0x8de12fd4, 0x7cb3, 0x48ce, 0xa7, 0xe8, 0x9c, 0x47, 0xa2, 0x2e, 0x8a, 0xc5); // Voxware SC03 3.2kbit/s // // {7D82A29B-2242-4f82-8F39-5D1153DF3E41} DEFINE_GUID(DPVCTGUID_SC03, 0x7d82a29b, 0x2242, 0x4f82, 0x8f, 0x39, 0x5d, 0x11, 0x53, 0xdf, 0x3e, 0x41); // Voxware SC06 6.4kbit/s // // {53DEF900-7168-4633-B47F-D143916A13C7} DEFINE_GUID(DPVCTGUID_SC06, 0x53def900, 0x7168, 0x4633, 0xb4, 0x7f, 0xd1, 0x43, 0x91, 0x6a, 0x13, 0xc7); // TrueSpeech(TM) 8.6 kbit/s // // {D7954361-5A0B-11d3-9BE4-525400D985E7} DEFINE_GUID(DPVCTGUID_TRUESPEECH, 0xd7954361, 0x5a0b, 0x11d3, 0x9b, 0xe4, 0x52, 0x54, 0x0, 0xd9, 0x85, 0xe7); // Voxware VR12 1.4kbit/s // // {FE44A9FE-8ED4-48bf-9D66-1B1ADFF9FF6D} DEFINE_GUID(DPVCTGUID_VR12, 0xfe44a9fe, 0x8ed4, 0x48bf, 0x9d, 0x66, 0x1b, 0x1a, 0xdf, 0xf9, 0xff, 0x6d); // Define the default compression type #define DPVCTGUID_DEFAULT DPVCTGUID_SC03 /**************************************************************************** * * DirectPlayVoice Interface Pointer definitions * ****************************************************************************/ typedef struct IDirectPlayVoiceClient FAR *LPDIRECTPLAYVOICECLIENT, *PDIRECTPLAYVOICECLIENT; typedef struct IDirectPlayVoiceServer FAR *LPDIRECTPLAYVOICESERVER, *PDIRECTPLAYVOICESERVER; typedef struct IDirectPlayVoiceTest FAR *LPDIRECTPLAYVOICETEST, *PDIRECTPLAYVOICETEST; //@@BEGIN_MSINTERNAL typedef struct IDirectPlayVoiceNotify FAR *LPDIRECTPLAYVOICENOTIFY, *PDIRECTPLAYVOICENOTIFY; typedef struct IDirectPlayVoiceTransport FAR *LPDIRECTPLAYVOICETRANSPORT, *PDIRECTPLAYVOICETRANSPORT; //@@END_MSINTERNAL /**************************************************************************** * * DirectPlayVoice Callback Functions * ****************************************************************************/ typedef HRESULT (FAR PASCAL *PDVMESSAGEHANDLER)( PVOID pvUserContext, DWORD dwMessageType, LPVOID lpMessage ); typedef PDVMESSAGEHANDLER LPDVMESSAGEHANDLER; /**************************************************************************** * * DirectPlayVoice Datatypes (Non-Structure / Non-Message) * ****************************************************************************/ typedef DWORD DVID, *LPDVID, *PDVID; /**************************************************************************** * * DirectPlayVoice Message Types * ****************************************************************************/ #define DVMSGID_BASE 0x0000 #define DVMSGID_MINBASE (DVMSGID_CREATEVOICEPLAYER) #define DVMSGID_CREATEVOICEPLAYER (DVMSGID_BASE+0x0001) #define DVMSGID_DELETEVOICEPLAYER (DVMSGID_BASE+0x0002) #define DVMSGID_SESSIONLOST (DVMSGID_BASE+0x0003) #define DVMSGID_PLAYERVOICESTART (DVMSGID_BASE+0x0004) #define DVMSGID_PLAYERVOICESTOP (DVMSGID_BASE+0x0005) #define DVMSGID_RECORDSTART (DVMSGID_BASE+0x0006) #define DVMSGID_RECORDSTOP (DVMSGID_BASE+0x0007) #define DVMSGID_CONNECTRESULT (DVMSGID_BASE+0x0008) #define DVMSGID_DISCONNECTRESULT (DVMSGID_BASE+0x0009) #define DVMSGID_INPUTLEVEL (DVMSGID_BASE+0x000A) #define DVMSGID_OUTPUTLEVEL (DVMSGID_BASE+0x000B) #define DVMSGID_HOSTMIGRATED (DVMSGID_BASE+0x000C) #define DVMSGID_SETTARGETS (DVMSGID_BASE+0x000D) #define DVMSGID_PLAYEROUTPUTLEVEL (DVMSGID_BASE+0x000E) #define DVMSGID_LOSTFOCUS (DVMSGID_BASE+0x0010) #define DVMSGID_GAINFOCUS (DVMSGID_BASE+0x0011) #define DVMSGID_LOCALHOSTSETUP (DVMSGID_BASE+0x0012) #define DVMSGID_MAXBASE (DVMSGID_LOCALHOSTSETUP) /**************************************************************************** * * DirectPlayVoice Constants * ****************************************************************************/ // // Buffer Aggresiveness Value Ranges // #define DVBUFFERAGGRESSIVENESS_MIN 0x00000001 #define DVBUFFERAGGRESSIVENESS_MAX 0x00000064 #define DVBUFFERAGGRESSIVENESS_DEFAULT 0x00000000 // // Buffer Quality Value Ranges // #define DVBUFFERQUALITY_MIN 0x00000001 #define DVBUFFERQUALITY_MAX 0x00000064 #define DVBUFFERQUALITY_DEFAULT 0x00000000 #define DVID_SYS 0 // // Used to identify the session host in client/server // #define DVID_SERVERPLAYER 1 // // Used to target all players // #define DVID_ALLPLAYERS 0 // // Used to identify the main buffer // #define DVID_REMAINING 0xFFFFFFFF // // Input level range // #define DVINPUTLEVEL_MIN 0x00000000 #define DVINPUTLEVEL_MAX 0x00000063 // 99 decimal #define DVNOTIFYPERIOD_MINPERIOD 20 #define DVPLAYBACKVOLUME_DEFAULT DSBVOLUME_MAX #define DVRECORDVOLUME_LAST 0x00000001 // // Use the default value // #define DVTHRESHOLD_DEFAULT 0xFFFFFFFF // // Threshold Ranges // #define DVTHRESHOLD_MIN 0x00000000 #define DVTHRESHOLD_MAX 0x00000063 // 99 decimal // // Threshold field is not used // #define DVTHRESHOLD_UNUSED 0xFFFFFFFE // // Session Types // #define DVSESSIONTYPE_PEER 0x00000001 #define DVSESSIONTYPE_MIXING 0x00000002 #define DVSESSIONTYPE_FORWARDING 0x00000003 #define DVSESSIONTYPE_ECHO 0x00000004 //@@BEGIN_MSINTERNAL #define DVSESSIONTYPE_MAX 0x00000005 //@@END_MSINTERNAL /**************************************************************************** * * DirectPlayVoice Flags * ****************************************************************************/ //@@BEGIN_MSINTERNAL // The flag to disable the config check in Connect // -- required by the setup program! #define DVFLAGS_NOQUERY 0x00000004 #define DVCLIENTCONFIG_AUTOVOLUMERESET 0x00000080 // Used to indicate that waveids are being passed // to CheckAudioSetup instead of guids. Used by the // control panel's Voice Test button. #define DVFLAGS_WAVEIDS 0x80000000 // The flag to put the recording subsystem into // test mode. Used by the setup/test program. #define DVSOUNDCONFIG_TESTMODE 0x80000000 //@@END_MSINTERNAL // // Enable automatic adjustment of the recording volume // #define DVCLIENTCONFIG_AUTORECORDVOLUME 0x00000008 // // Enable automatic voice activation // #define DVCLIENTCONFIG_AUTOVOICEACTIVATED 0x00000020 // // Enable echo suppression // #define DVCLIENTCONFIG_ECHOSUPPRESSION 0x08000000 // // Voice Activation manual mode // #define DVCLIENTCONFIG_MANUALVOICEACTIVATED 0x00000004 // // Only playback voices that have buffers created for them // #define DVCLIENTCONFIG_MUTEGLOBAL 0x00000010 // // Mute the playback // #define DVCLIENTCONFIG_PLAYBACKMUTE 0x00000002 // // Mute the recording // #define DVCLIENTCONFIG_RECORDMUTE 0x00000001 // // Complete the operation before returning // #define DVFLAGS_SYNC 0x00000001 // // Just check to see if wizard has been run, and if so what it's results were // #define DVFLAGS_QUERYONLY 0x00000002 // // Shutdown the voice session without migrating the host // #define DVFLAGS_NOHOSTMIGRATE 0x00000008 // // Allow the back button to be enabled in the wizard // #define DVFLAGS_ALLOWBACK 0x00000010 // // Disable host migration in the voice session // #define DVSESSION_NOHOSTMIGRATION 0x00000001 // // Server controlled targetting // #define DVSESSION_SERVERCONTROLTARGET 0x00000002 //@@BEGIN_MSINTERNAL #define DVSESSION_MAX 0x00000004 //@@END_MSINTERNAL // // Use DirectSound Normal Mode instead of priority // #define DVSOUNDCONFIG_NORMALMODE 0x00000001 // // Automatically select the microphone // #define DVSOUNDCONFIG_AUTOSELECT 0x00000002 // // Run in half duplex mode // #define DVSOUNDCONFIG_HALFDUPLEX 0x00000004 // // No volume controls are available for the recording device // #define DVSOUNDCONFIG_NORECVOLAVAILABLE 0x00000010 // // Disable capture sharing // #define DVSOUNDCONFIG_NOFOCUS 0x20000000 // // Set system conversion quality to high // #define DVSOUNDCONFIG_SETCONVERSIONQUALITY 0x00000008 // // Enable strict focus mode // #define DVSOUNDCONFIG_STRICTFOCUS 0x40000000 // // Player is in half duplex mode // #define DVPLAYERCAPS_HALFDUPLEX 0x00000001 // // Specifies that player is the local player // #define DVPLAYERCAPS_LOCAL 0x00000002 //@@BEGIN_MSINTERNAL #define DVPLAYERCAPS_MAX 0x00000004 //@@END_MSINTERNAL /**************************************************************************** * * DirectPlayVoice Structures (Non-Message) * ****************************************************************************/ //@@BEGIN_MSINTERNAL // DVTRANSPORTINFO // typedef struct { // = sizeof( DVTRANSPORTINFO ) DWORD dwSize; // Combination of following flags: // DVTRANSPORT_MIGRATEHOST, DVTRANSPORT_MULTICAST // DVTRANSPORT_LOCALHOST DWORD dwFlags; // Session Type the transport is running. One of: // DVTRANSPORT_SESSION_PEERTOPEER // DVTRANSPORT_SESSION_CLIENTSERVER DWORD dwSessionType; // ID of the player (Regular ID, not system) that // is the sesion host. DVID dvidSessionHost; // ID of the local player (Regular ID, not system) DVID dvidLocalID; // Maximum # of players allowed in the session, // 0 = unlimited. DWORD dwMaxPlayers; } DVTRANSPORTINFO, *LPDVTRANSPORTINFO, *PDVTRANSPORTINFO; //@@END_MSINTERNAL // // DirectPlayVoice Caps // (GetCaps / SetCaps) // typedef struct { DWORD dwSize; // Size of this structure DWORD dwFlags; // Caps flags } DVCAPS, *LPDVCAPS, *PDVCAPS; // // DirectPlayVoice Client Configuration // (Connect / GetClientConfig) // typedef struct { DWORD dwSize; // Size of this structure DWORD dwFlags; // Flags for client config (DVCLIENTCONFIG_...) LONG lRecordVolume; // Recording volume LONG lPlaybackVolume; // Playback volume DWORD dwThreshold; // Voice Activation Threshold DWORD dwBufferQuality; // Buffer quality DWORD dwBufferAggressiveness; // Buffer aggressiveness DWORD dwNotifyPeriod; // Period of notification messages (ms) } DVCLIENTCONFIG, *LPDVCLIENTCONFIG, *PDVCLIENTCONFIG; // // DirectPlayVoice Compression Type Information // (GetCompressionTypes) // typedef struct { DWORD dwSize; // Size of this structure GUID guidType; // GUID that identifies this compression type LPWSTR lpszName; // String name of this compression type LPWSTR lpszDescription; // Description for this compression type DWORD dwFlags; // Flags for this compression type DWORD dwMaxBitsPerSecond; // Maximum # of bit/s this compression type uses } DVCOMPRESSIONINFO, *LPDVCOMPRESSIONINFO, *PDVCOMPRESSIONINFO; // // DirectPlayVoice Session Description // (Host / GetSessionDesc) // typedef struct { DWORD dwSize; // Size of this structure DWORD dwFlags; // Session flags (DVSESSION_...) DWORD dwSessionType; // Session type (DVSESSIONTYPE_...) GUID guidCT; // Compression Type to use DWORD dwBufferQuality; // Buffer quality DWORD dwBufferAggressiveness; // Buffer aggresiveness } DVSESSIONDESC, *LPDVSESSIONDESC, *PDVSESSIONDESC; // // DirectPlayVoice Client Sound Device Configuration // (Connect / GetSoundDeviceConfig) // typedef struct { DWORD dwSize; // Size of this structure DWORD dwFlags; // Flags for sound config (DVSOUNDCONFIG_...) GUID guidPlaybackDevice; // GUID of the playback device to use LPDIRECTSOUND lpdsPlaybackDevice; // DirectSound Object to use (optional) GUID guidCaptureDevice; // GUID of the capture device to use LPDIRECTSOUNDCAPTURE lpdsCaptureDevice; // DirectSoundCapture Object to use (optional) HWND hwndAppWindow; // HWND of your application's top-level window LPDIRECTSOUNDBUFFER lpdsMainBuffer; // DirectSoundBuffer to use for playback (optional) DWORD dwMainBufferFlags; // Flags to pass to Play() on the main buffer DWORD dwMainBufferPriority; // Priority to set when calling Play() on the main buffer } DVSOUNDDEVICECONFIG, *LPDVSOUNDDEVICECONFIG, *PDVSOUNDDEVICECONFIG; /**************************************************************************** * * DirectPlayVoice message handler call back structures * ****************************************************************************/ // // Result of the Connect() call. (If it wasn't called Async) // (DVMSGID_CONNECTRESULT) // typedef struct { DWORD dwSize; // Size of this structure HRESULT hrResult; // Result of the Connect() call } DVMSG_CONNECTRESULT, *LPDVMSG_CONNECTRESULT, *PDVMSG_CONNECTRESULT; // // A new player has entered the voice session // (DVMSGID_CREATEVOICEPLAYER) // typedef struct { DWORD dwSize; // Size of this structure DVID dvidPlayer; // DVID of the player who joined DWORD dwFlags; // Player flags (DVPLAYERCAPS_...) PVOID pvPlayerContext; // Context value for this player (user set) } DVMSG_CREATEVOICEPLAYER, *LPDVMSG_CREATEVOICEPLAYER, *PDVMSG_CREATEVOICEPLAYER; // // A player has left the voice session // (DVMSGID_DELETEVOICEPLAYER) // typedef struct { DWORD dwSize; // Size of this structure DVID dvidPlayer; // DVID of the player who left PVOID pvPlayerContext; // Context value for the player } DVMSG_DELETEVOICEPLAYER, *LPDVMSG_DELETEVOICEPLAYER, *PDVMSG_DELETEVOICEPLAYER; // // Result of the Disconnect() call. (If it wasn't called Async) // (DVMSGID_DISCONNECTRESULT) // typedef struct { DWORD dwSize; // Size of this structure HRESULT hrResult; // Result of the Disconnect() call } DVMSG_DISCONNECTRESULT, *LPDVMSG_DISCONNECTRESULT, *PDVMSG_DISCONNECTRESULT; // // The voice session host has migrated. // (DVMSGID_HOSTMIGRATED) // typedef struct { DWORD dwSize; // Size of this structure DVID dvidNewHostID; // DVID of the player who is now the host LPDIRECTPLAYVOICESERVER pdvServerInterface; // Pointer to the new host object (if local player is now host) } DVMSG_HOSTMIGRATED, *LPDVMSG_HOSTMIGRATED, *PDVMSG_HOSTMIGRATED; // // The current input level / recording volume on the local machine // (DVMSGID_INPUTLEVEL) // typedef struct { DWORD dwSize; // Size of this structure DWORD dwPeakLevel; // Current peak level of the audio LONG lRecordVolume; // Current recording volume PVOID pvLocalPlayerContext; // Context value for the local player } DVMSG_INPUTLEVEL, *LPDVMSG_INPUTLEVEL, *PDVMSG_INPUTLEVEL; // // The local client is about to become the new host // (DVMSGID_LOCALHOSTSETUP) // typedef struct { DWORD dwSize; // Size of this structure PVOID pvContext; // Context value to be passed to Initialize() of new host object PDVMESSAGEHANDLER pMessageHandler; // Message handler to be used by new host object } DVMSG_LOCALHOSTSETUP, *LPDVMSG_LOCALHOSTSETUP, *PDVMSG_LOCALHOSTSETUP; // // The current output level for the combined output of all incoming streams. // (DVMSGID_OUTPUTLEVEL) // typedef struct { DWORD dwSize; // Size of this structure DWORD dwPeakLevel; // Current peak level of the output LONG lOutputVolume; // Current playback volume PVOID pvLocalPlayerContext; // Context value for the local player } DVMSG_OUTPUTLEVEL, *LPDVMSG_OUTPUTLEVEL, *PDVMSG_OUTPUTLEVEL; // // The current peak level of an individual player's incoming audio stream as it is // being played back. // (DVMSGID_PLAYEROUTPUTLEVEL) // typedef struct { DWORD dwSize; // Size of this structure DVID dvidSourcePlayerID; // DVID of the player DWORD dwPeakLevel; // Peak level of the player's stream PVOID pvPlayerContext; // Context value for the player } DVMSG_PLAYEROUTPUTLEVEL, *LPDVMSG_PLAYEROUTPUTLEVEL, *PDVMSG_PLAYEROUTPUTLEVEL; // // An audio stream from the specified player has started playing back on the local client. // (DVMSGID_PLAYERVOICESTART). // typedef struct { DWORD dwSize; // Size of this structure DVID dvidSourcePlayerID; // DVID of the Player PVOID pvPlayerContext; // Context value for this player } DVMSG_PLAYERVOICESTART, *LPDVMSG_PLAYERVOICESTART, *PDVMSG_PLAYERVOICESTART; // // The audio stream from the specified player has stopped playing back on the local client. // (DVMSGID_PLAYERVOICESTOP) // typedef struct { DWORD dwSize; // Size of this structure DVID dvidSourcePlayerID; // DVID of the player PVOID pvPlayerContext; // Context value for this player } DVMSG_PLAYERVOICESTOP, *LPDVMSG_PLAYERVOICESTOP, *PDVMSG_PLAYERVOICESTOP; // // Transmission has started on the local machine // (DVMSGID_RECORDSTART) // typedef struct { DWORD dwSize; // Size of this structure DWORD dwPeakLevel; // Peak level that caused transmission to start PVOID pvLocalPlayerContext; // Context value for the local player } DVMSG_RECORDSTART, *LPDVMSG_RECORDSTART, *PDVMSG_RECORDSTART; // // Transmission has stopped on the local machine // (DVMSGID_RECORDSTOP) // typedef struct { DWORD dwSize; // Size of this structure DWORD dwPeakLevel; // Peak level that caused transmission to stop PVOID pvLocalPlayerContext; // Context value for the local player } DVMSG_RECORDSTOP, *LPDVMSG_RECORDSTOP, *PDVMSG_RECORDSTOP; // // The voice session has been lost // (DVMSGID_SESSIONLOST) // typedef struct { DWORD dwSize; // Size of this structure HRESULT hrResult; // Reason the session was disconnected } DVMSG_SESSIONLOST, *LPDVMSG_SESSIONLOST, *PDVMSG_SESSIONLOST; // // The target list has been updated for the local client // (DVMSGID_SETTARGETS) // typedef struct { DWORD dwSize; // Size of this structure DWORD dwNumTargets; // # of targets PDVID pdvidTargets; // An array of DVIDs specifying the current targets } DVMSG_SETTARGETS, *LPDVMSG_SETTARGETS, *PDVMSG_SETTARGETS; //@@BEGIN_MSINTERNAL /**************************************************************************** * * DirectPlayVoice Transport Defines / Types / Constants -- MS INTERNAL * ****************************************************************************/ // Use waveOUT instead of DS #define DVSOUNDCONFIG_FORCEWAVEOUT 0x10000000 #define DVSOUNDCONFIG_ALLOWWAVEOUT 0x20000000 // Use waveIN instead of DSC #define DVSOUNDCONFIG_FORCEWAVEIN 0x40000000 #define DVSOUNDCONFIG_ALLOWWAVEIN 0x80000000 // Transport session is peer-to-peer #define DVTRANSPORT_SESSION_PEERTOPEER 0x00000001 // Transport session is client/server #define DVTRANSPORT_SESSION_CLIENTSERVER 0x00000002 // Host can migrate #define DVTRANSPORT_MIGRATEHOST 0x00000001 // Multicast optimizations are enabled #define DVTRANSPORT_MULTICAST 0x00000002 // The local player is the host of the session #define DVTRANSPORT_LOCALHOST 0x00000004 // Send the message guaranteed #define DVTRANSPORT_SEND_GUARANTEED 0x00000001 #define DVTRANSPORT_SEND_SYNC 0x00000002 #define DVPEFLAGS_FIRSTPLAYER 0x00000001 #define DVTRANSPORT_OBJECTTYPE_SERVER 0x00000001 #define DVTRANSPORT_OBJECTTYPE_CLIENT 0x00000002 #define DVTRANSPORT_OBJECTTYPE_BOTH (DVTRANSPORT_OBJECTTYPE_SERVER | DVTRANSPORT_OBJECTTYPE_CLIENT) typedef struct _DVTRANSPORT_BUFFERDESC { DWORD dwBufferSize; PBYTE pBufferData; LONG lRefCount; PVOID pvContext; DWORD dwObjectType; DWORD dwFlags; } DVTRANSPORT_BUFFERDESC, *PDVTRANSPORT_BUFFERDESC; /* * DIRECTVOICENOTIFY DEFINES * * Used to identify the type of notification in calls * to IDirectPlayVoiceNotify::NotifyEvent */ // No longer used #define DVEVENT_STARTSESSION 0x00000001 // If the transport session is lost or shutdown #define DVEVENT_STOPSESSION 0x00000002 // A player was added to the system, // Param1 = DVID of new player // Param2 = Player context (set by handler and then returned) #define DVEVENT_ADDPLAYER 0x00000003 // A player disconnected. // Param1 = DVID of disconnected player // Param1 = Player context #define DVEVENT_REMOVEPLAYER 0x00000004 // A group was created. Param1 = DVID of created group #define DVEVENT_CREATEGROUP 0x00000005 // A group was deleted. Param1 = DVID of deleted group #define DVEVENT_DELETEGROUP 0x00000006 // Player was added to a group. // Param1 = DVID of group Param2 = DVID of player #define DVEVENT_ADDPLAYERTOGROUP 0x00000007 // Player was removed from the group // Param1 = DVID of group Param2 = DVID of player #define DVEVENT_REMOVEPLAYERFROMGROUP 0x00000008 // Called when the host migrates // Param1 = DVID of new host (player ID, not system ID) #define DVEVENT_MIGRATEHOST 0x00000009 // Called when a buffer the voice layer has given // the transport is completed. // Param1 = pointer to DVEVENTMSG_SENDCOMPLETE structure // #define DVEVENT_SENDCOMPLETE 0x0000000A typedef struct _DVEVENTMSG_SENDCOMPLETE { LPVOID pvUserContext; HRESULT hrSendResult; } DVEVENTMSG_SENDCOMPLETE, *PDVEVENTMSG_SENDCOMPLETE; //@@END_MSINTERNAL /**************************************************************************** * * DirectPlayVoice Functions * ****************************************************************************/ /* * * This function is no longer supported. It is recommended that CoCreateInstance be used to create * DirectPlay voice objects. * * extern HRESULT WINAPI DirectPlayVoiceCreate( const GUID * pcIID, void **ppvInterface, IUnknown *pUnknown); * */ /**************************************************************************** * * DirectPlay8 Application Interfaces * ****************************************************************************/ #undef INTERFACE #define INTERFACE IDirectPlayVoiceClient DECLARE_INTERFACE_( IDirectPlayVoiceClient, IUnknown ) { /*** IUnknown methods ***/ STDMETHOD(QueryInterface)(THIS_ REFIID riid, PVOID *ppvObj) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; /*** IDirectPlayVoiceClient methods ***/ STDMETHOD_(HRESULT, Initialize) (THIS_ LPUNKNOWN, PDVMESSAGEHANDLER, PVOID, PDWORD, DWORD ) PURE; STDMETHOD_(HRESULT, Connect) (THIS_ PDVSOUNDDEVICECONFIG, PDVCLIENTCONFIG, DWORD ) PURE; STDMETHOD_(HRESULT, Disconnect) (THIS_ DWORD ) PURE; STDMETHOD_(HRESULT, GetSessionDesc)(THIS_ PDVSESSIONDESC ) PURE; STDMETHOD_(HRESULT, GetClientConfig)(THIS_ PDVCLIENTCONFIG ) PURE; STDMETHOD_(HRESULT, SetClientConfig)(THIS_ PDVCLIENTCONFIG ) PURE; STDMETHOD_(HRESULT, GetCaps) (THIS_ PDVCAPS ) PURE; STDMETHOD_(HRESULT, GetCompressionTypes)( THIS_ PVOID, PDWORD, PDWORD, DWORD ) PURE; STDMETHOD_(HRESULT, SetTransmitTargets)( THIS_ PDVID, DWORD, DWORD ) PURE; STDMETHOD_(HRESULT, GetTransmitTargets)( THIS_ PDVID, PDWORD, DWORD ) PURE; STDMETHOD_(HRESULT, Create3DSoundBuffer)( THIS_ DVID, LPDIRECTSOUNDBUFFER, DWORD, DWORD, LPDIRECTSOUND3DBUFFER * ) PURE; STDMETHOD_(HRESULT, Delete3DSoundBuffer)( THIS_ DVID, LPDIRECTSOUND3DBUFFER * ) PURE; STDMETHOD_(HRESULT, SetNotifyMask)( THIS_ PDWORD, DWORD ) PURE; STDMETHOD_(HRESULT, GetSoundDeviceConfig)( THIS_ PDVSOUNDDEVICECONFIG, PDWORD ) PURE; }; //@@BEGIN_MSINTERNAL #undef INTERFACE #define INTERFACE IDirectPlayVoiceNotify DECLARE_INTERFACE_( IDirectPlayVoiceNotify, IUnknown ) { /*** IUnknown methods ***/ STDMETHOD(QueryInterface) (THIS_ REFIID riid, PVOID * ppvObj) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; /*** IDirectPlayVoiceNotify methods ***/ // Initialize // // Initializes the DirectPlayVoice interface associated with this // interface. During this call DirectPlayVoice will call // GetSessionInfo on the associated Transport interface. // STDMETHOD_(HRESULT,Initialize)(THIS ) PURE; // NotifyEvent // // Called when an event occurs that DirectPlayVoice needs to be informed // of. See descriptions of DVEVENT_XXXXX for how the parameters are // used for each message. // // DWORD - Type of message (DVEVENT_XXXXXX) // DWORD - Param1 // DWORD - Param2 // STDMETHOD_(HRESULT,NotifyEvent)(THIS_ DWORD, DWORD_PTR, DWORD_PTR) PURE; // ReceiveSpeechMessage // // Called when a message is received by DirectPlay that is for // DirectPlayVoice. // // DVID - Source of the message // LPVOID - Pointer to message buffer // DWORD - Size of the received message // STDMETHOD_(HRESULT,ReceiveSpeechMessage)(THIS_ DVID, DVID, PVOID, DWORD) PURE; }; #undef INTERFACE #define INTERFACE IDirectPlayVoiceTransport DECLARE_INTERFACE_( IDirectPlayVoiceTransport, IUnknown ) { /*** IUnknown methods ***/ STDMETHOD(QueryInterface) (THIS_ REFIID riid, PVOID * ppvObj) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; /*** IDirectPlayVoiceTransport methods ***/ // Advise // // Advises the transport to call us back via the interface passed in the // LLPUNKNOWN parameter. QueryInterface on the LPUNKNOWN for a // IDirectPlayVoiceNotify. Must call IDirectPlayVoiceNotify::INitialize // on the interface before returning. // // LPUNKNOWN - IUnknown interface for the IDirectPlayVoiceNotify to // make notifications on. // DWORD - Voice Object Type (DVTRANSPORT_OBJECTTYPE_XXXX) // STDMETHOD_(HRESULT, Advise) (THIS_ LPUNKNOWN, DWORD) PURE; // UnAdvise // // Tells the transport that we no longer need to be called back on our // notify interface. The transport should Release the instance of the // notify interface that they have. // // DWORD - Voice Object Type (DVTRANSPORT_OBJECTTYPE_XXXX) // STDMETHOD_(HRESULT, UnAdvise) (THIS_ DWORD) PURE; // IsGroupMember // // This function returns DP_OK if the specified user is a member of // the specified group. // // DVID - DVID of the group to check // DVID - DVID of the player // STDMETHOD_(HRESULT, IsGroupMember)(THIS_ DVID, DVID ) PURE; // SendSpeech // // Transmits a message from the specified user ID to the specified user ID. // (Speech specific). Messages sent through this interface are always // sent ASYNC and if the DVTRANSPORT_SEND_GUARANTEED flag is specified // then the message MUST be sent guaranteed. // // DVID - ID of the player this will be from. // DVID - ID of the player this will be sent to. // LPVOID - Pointer to the data to send // DWORD - Size of the data to send, in bytes // LPVOID - User context for send // DWORD - FLags (Combination of DVTRANSPORT_SEND_GUARANTEED). // STDMETHOD_(HRESULT, SendSpeech)(THIS_ DVID, DVID, PDVTRANSPORT_BUFFERDESC, LPVOID, DWORD ) PURE; // GetSessionInfo // // Fills the passed structure with details on the session that is running // on the transport object. See description of DVTRANSPORTINFO for details. // STDMETHOD_(HRESULT, GetSessionInfo)(THIS_ PDVTRANSPORTINFO ) PURE; // IsValidEntity // // Checks to see if specified user is valid player or group in session // DVID = ID of the entity to check // LPBOOL = Pointer to BOOL to place result. TRUE for Valid Player/ // Group, FALSE if it is not. // // Not needed in Client/Server Mode STDMETHOD_(HRESULT, IsValidEntity)(THIS_ DVID, PBOOL ) PURE; // SendSpeechEx // // Transmits a message from the specified user ID to the specified user ID. // (Speech specific). Messages sent through this interface are always // sent ASYNC and if the DVTRANSPORT_SEND_GUARANTEED flag is specified // then the message MUST be sent guaranteed. // // DVID - ID of the player this will be from. // DWORD - count on entries in (DVID *)[] array // LPDVID - Array of send targets // LPVOID - Pointer to the data to send // DWORD - Size of the data to send, in bytes // LPVOID - User context for send // DWORD - Flags (Combination of DVTRANSPORT_SEND_GUARANTEED). // STDMETHOD_(HRESULT, SendSpeechEx)(THIS_ DVID, DWORD, UNALIGNED DVID *, PDVTRANSPORT_BUFFERDESC, LPVOID, DWORD ) PURE; // IsValidGroup // // Checks to see if the specified ID is a valid Group ID // // DVID = ID of the entity to check // STDMETHOD_(HRESULT, IsValidGroup)(THIS_ DVID, PBOOL ) PURE; // IsValidPlayer // // Checks to see if the specified ID is a valid Player ID // // DVID = ID of the entity to check // STDMETHOD_(HRESULT, IsValidPlayer)(THIS_ DVID, PBOOL ) PURE; }; //@@END_MSINTERNAL #undef INTERFACE #define INTERFACE IDirectPlayVoiceServer DECLARE_INTERFACE_( IDirectPlayVoiceServer, IUnknown ) { /*** IUnknown methods ***/ STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; /*** IDirectPlayVoiceServer methods ***/ STDMETHOD_(HRESULT, Initialize) (THIS_ LPUNKNOWN, PDVMESSAGEHANDLER, PVOID, LPDWORD, DWORD ) PURE; STDMETHOD_(HRESULT, StartSession) (THIS_ PDVSESSIONDESC, DWORD ) PURE; STDMETHOD_(HRESULT, StopSession) (THIS_ DWORD ) PURE; STDMETHOD_(HRESULT, GetSessionDesc)(THIS_ PDVSESSIONDESC ) PURE; STDMETHOD_(HRESULT, SetSessionDesc)(THIS_ PDVSESSIONDESC ) PURE; STDMETHOD_(HRESULT, GetCaps) (THIS_ PDVCAPS ) PURE; STDMETHOD_(HRESULT, GetCompressionTypes)( THIS_ PVOID, PDWORD, PDWORD, DWORD ) PURE; STDMETHOD_(HRESULT, SetTransmitTargets)( THIS_ DVID, PDVID, DWORD, DWORD ) PURE; STDMETHOD_(HRESULT, GetTransmitTargets)( THIS_ DVID, PDVID, PDWORD, DWORD ) PURE; STDMETHOD_(HRESULT, SetNotifyMask)( THIS_ PDWORD, DWORD ) PURE; }; #undef INTERFACE #define INTERFACE IDirectPlayVoiceTest DECLARE_INTERFACE_( IDirectPlayVoiceTest, IUnknown ) { /*** IUnknown methods ***/ STDMETHOD(QueryInterface) (THIS_ REFIID riid, PVOID * ppvObj) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; /*** IDirectPlayVoiceTest methods ***/ STDMETHOD_(HRESULT, CheckAudioSetup) (THIS_ const GUID *, const GUID * , HWND, DWORD ) PURE; }; #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectPlayVoiceClient_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectPlayVoiceClient_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectPlayVoiceClient_Release(p) (p)->lpVtbl->Release(p) #define IDirectPlayVoiceClient_Initialize(p,a,b,c,d,e) (p)->lpVtbl->Initialize(p,a,b,c,d,e) #define IDirectPlayVoiceClient_Connect(p,a,b,c) (p)->lpVtbl->Connect(p,a,b,c) #define IDirectPlayVoiceClient_Disconnect(p,a) (p)->lpVtbl->Disconnect(p,a) #define IDirectPlayVoiceClient_GetSessionDesc(p,a) (p)->lpVtbl->GetSessionDesc(p,a) #define IDirectPlayVoiceClient_GetClientConfig(p,a) (p)->lpVtbl->GetClientConfig(p,a) #define IDirectPlayVoiceClient_SetClientConfig(p,a) (p)->lpVtbl->SetClientConfig(p,a) #define IDirectPlayVoiceClient_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) #define IDirectPlayVoiceClient_GetCompressionTypes(p,a,b,c,d) (p)->lpVtbl->GetCompressionTypes(p,a,b,c,d) #define IDirectPlayVoiceClient_SetTransmitTargets(p,a,b,c) (p)->lpVtbl->SetTransmitTargets(p,a,b,c) #define IDirectPlayVoiceClient_GetTransmitTargets(p,a,b,c) (p)->lpVtbl->GetTransmitTargets(p,a,b,c) #define IDirectPlayVoiceClient_Create3DSoundBuffer(p,a,b,c,d,e) (p)->lpVtbl->Create3DSoundBuffer(p,a,b,c,d,e) #define IDirectPlayVoiceClient_Delete3DSoundBuffer(p,a,b) (p)->lpVtbl->Delete3DSoundBuffer(p,a,b) #define IDirectPlayVoiceClient_SetNotifyMask(p,a,b) (p)->lpVtbl->SetNotifyMask(p,a,b) #define IDirectPlayVoiceClient_GetSoundDeviceConfig(p,a,b) (p)->lpVtbl->GetSoundDeviceConfig(p,a,b) #define IDirectPlayVoiceServer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectPlayVoiceServer_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectPlayVoiceServer_Release(p) (p)->lpVtbl->Release(p) #define IDirectPlayVoiceServer_Initialize(p,a,b,c,d,e) (p)->lpVtbl->Initialize(p,a,b,c,d,e) #define IDirectPlayVoiceServer_StartSession(p,a,b) (p)->lpVtbl->StartSession(p,a,b) #define IDirectPlayVoiceServer_StopSession(p,a) (p)->lpVtbl->StopSession(p,a) #define IDirectPlayVoiceServer_GetSessionDesc(p,a) (p)->lpVtbl->GetSessionDesc(p,a) #define IDirectPlayVoiceServer_SetSessionDesc(p,a) (p)->lpVtbl->SetSessionDesc(p,a) #define IDirectPlayVoiceServer_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) #define IDirectPlayVoiceServer_GetCompressionTypes(p,a,b,c,d) (p)->lpVtbl->GetCompressionTypes(p,a,b,c,d) #define IDirectPlayVoiceServer_SetTransmitTargets(p,a,b,c,d) (p)->lpVtbl->SetTransmitTargets(p,a,b,c,d) #define IDirectPlayVoiceServer_GetTransmitTargets(p,a,b,c,d) (p)->lpVtbl->GetTransmitTargets(p,a,b,c,d) #define IDirectPlayVoiceServer_SetNotifyMask(p,a,b) (p)->lpVtbl->SetNotifyMask(p,a,b) #define IDirectPlayVoiceTest_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectPlayVoiceTest_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectPlayVoiceTest_Release(p) (p)->lpVtbl->Release(p) #define IDirectPlayVoiceTest_CheckAudioSetup(p,a,b,c,d) (p)->lpVtbl->CheckAudioSetup(p,a,b,c,d) //@@BEGIN_MSINTERNAL #define IDirectPlayVoiceNotify_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectPlayVoiceNotify_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectPlayVoiceNotify_Release(p) (p)->lpVtbl->Release(p) #define IDirectPlayVoiceNotify_Initialize(p) (p)->lpVtbl->Initialize(p) #define IDirectPlayVoiceNotify_NotifyEvent(p,a,b,c) (p)->lpVtbl->NotifyEvent(p,a,b,c) #define IDirectPlayVoiceNotify_ReceiveSpeechMessage(p,a,b,c,d) (p)->lpVtbl->ReceiveSpeechMessage(p,a,b,c,d) #define IDirectPlayVoiceTransport_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectPlayVoiceTransport_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectPlayVoiceTransport_Release(p) (p)->lpVtbl->Release(p) #define IDirectPlayVoiceTransport_Advise(p,a,b) (p)->lpVtbl->Advise(p,a,b) #define IDirectPlayVoiceTransport_UnAdvise(p,a) (p)->lpVtbl->UnAdvise(p,a) #define IDirectPlayVoiceTransport_IsGroupMember(p,a,b) (p)->lpVtbl->IsGroupMember(p,a,b) #define IDirectPlayVoiceTransport_SendSpeech(p,a,b,c,d,e) (p)->lpVtbl->SendSpeech(p,a,b,c,d,e) #define IDirectPlayVoiceTransport_GetSessionInfo(p,a) (p)->lpVtbl->GetSessionInfo(p,a) #define IDirectPlayVoiceTransport_IsValidEntity(p,a,b) (p)->lpVtbl->IsValidEntity(p,a,b) #define IDirectPlayVoiceTransport_SendSpeechEx(p,a,b,c,d,e,f) (p)->lpVtbl->SendSpeechEx(p,a,b,c,d,e,f) #define IDirectPlayVoiceTransport_IsValidGroup(p,a,b) (p)->lpVtbl->IsValidGroup(p,a,b) #define IDirectPlayVoiceTransport_IsValidPlayer(p,a,b) (p)->lpVtbl->IsValidPlayer(p,a,b) #define IDirectPlayVoiceTransport_GetPlayerContext(p,a,b,c) (p)->lpVtbl->GetPlayerContext(p,a,b,c) #define IDirectPlayVoiceTransport_SetPlayerContext(p,a,b,c) (p)->lpVtbl->SetPlayerContext(p,a,b,c) //@@END_MSINTERNAL #else /* C++ */ #define IDirectPlayVoiceClient_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirectPlayVoiceClient_AddRef(p) (p)->AddRef() #define IDirectPlayVoiceClient_Release(p) (p)->Release() #define IDirectPlayVoiceClient_Initialize(p,a,b,c,d,e) (p)->Initialize(a,b,c,d,e) #define IDirectPlayVoiceClient_Connect(p,a,b,c) (p)->Connect(a,b,c) #define IDirectPlayVoiceClient_Disconnect(p,a) (p)->Disconnect(a) #define IDirectPlayVoiceClient_GetSessionDesc(p,a) (p)->GetSessionDesc(a) #define IDirectPlayVoiceClient_GetClientConfig(p,a) (p)->GetClientConfig(a) #define IDirectPlayVoiceClient_SetClientConfig(p,a) (p)->SetClientConfig(a) #define IDirectPlayVoiceClient_GetCaps(p,a) (p)->GetCaps(a) #define IDirectPlayVoiceClient_GetCompressionTypes(p,a,b,c,d) (p)->GetCompressionTypes(a,b,c,d) #define IDirectPlayVoiceClient_SetTransmitTargets(p,a,b,c) (p)->SetTransmitTargets(a,b,c) #define IDirectPlayVoiceClient_GetTransmitTargets(p,a,b,c) (p)->GetTransmitTargets(a,b,c) #define IDirectPlayVoiceClient_Create3DSoundBuffer(p,a,b,c,d,e) (p)->Create3DSoundBuffer(a,b,c,d,e) #define IDirectPlayVoiceClient_Delete3DSoundBuffer(p,a,b) (p)->Delete3DSoundBuffer(a,b) #define IDirectPlayVoiceClient_SetNotifyMask(p,a,b) (p)->SetNotifyMask(a,b) #define IDirectPlayVoiceClient_GetSoundDeviceConfig(p,a,b) (p)->GetSoundDeviceConfig(a,b) #define IDirectPlayVoiceServer_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirectPlayVoiceServer_AddRef(p) (p)->AddRef() #define IDirectPlayVoiceServer_Release(p) (p)->Release() #define IDirectPlayVoiceServer_Initialize(p,a,b,c,d,e) (p)->Initialize(a,b,c,d,e) #define IDirectPlayVoiceServer_StartSession(p,a,b) (p)->StartSession(a,b) #define IDirectPlayVoiceServer_StopSession(p,a) (p)->StopSession(a) #define IDirectPlayVoiceServer_GetSessionDesc(p,a) (p)->GetSessionDesc(a) #define IDirectPlayVoiceServer_SetSessionDesc(p,a) (p)->SetSessionDesc(a) #define IDirectPlayVoiceServer_GetCaps(p,a) (p)->GetCaps(a) #define IDirectPlayVoiceServer_GetCompressionTypes(p,a,b,c,d) (p)->GetCompressionTypes(a,b,c,d) #define IDirectPlayVoiceServer_SetTransmitTargets(p,a,b,c,d) (p)->SetTransmitTargets(a,b,c,d) #define IDirectPlayVoiceServer_GetTransmitTargets(p,a,b,c,d) (p)->GetTransmitTargets(a,b,c,d) #define IDirectPlayVoiceServer_SetNotifyMask(p,a,b) (p)->SetNotifyMask(a,b) #define IDirectPlayVoiceTest_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirectPlayVoiceTest_AddRef(p) (p)->AddRef() #define IDirectPlayVoiceTest_Release(p) (p)->Release() #define IDirectPlayVoiceTest_CheckAudioSetup(p,a,b,c,d) (p)->CheckAudioSetup(a,b,c,d) //@@BEGIN_MSINTERNAL #define IDirectPlayVoiceNotify_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirectPlayVoiceNotify_AddRef(p) (p)->AddRef() #define IDirectPlayVoiceNotify_Release(p) (p)->Release() #define IDirectPlayVoiceNotify_Initialize(p) (p)->Initialize() #define IDirectPlayVoiceNotify_NotifyEvent(p,a,b,c) (p)->NotifyEvent(a,b,c) #define IDirectPlayVoiceNotify_ReceiveSpeechMessage(p,a,b,c,d) (p)->ReceiveSpeechMessage(a,b,c,d) #define IDirectPlayVoiceTransport_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirectPlayVoiceTransport_AddRef(p) (p)->AddRef() #define IDirectPlayVoiceTransport_Release(p) (p)->Release() #define IDirectPlayVoiceTransport_Advise(p,a,b) (p)->Advise(a,b) #define IDirectPlayVoiceTransport_UnAdvise(p,a) (p)->UnAdvise(a) #define IDirectPlayVoiceTransport_IsGroupMember(p,a,b) (p)->IsGroupMember(a,b) #define IDirectPlayVoiceTransport_SendSpeech(p,a,b,c,d,e) (p)->SendSpeech(a,b,c,d,e) #define IDirectPlayVoiceTransport_GetSessionInfo(p,a) (p)->GetSessionInfo(a) #define IDirectPlayVoiceTransport_IsValidEntity(p,a,b) (p)->IsValidEntity(a,b) #define IDirectPlayVoiceTransport_SendSpeechEx(p,a,b,c,d,e,f) (p)->SendSpeechEx(a,b,c,d,e,f) #define IDirectPlayVoiceTransport_IsValidGroup(p,a,b) (p)->IsValidGroup(a,b) #define IDirectPlayVoiceTransport_IsValidPlayer(p,a,b) (p)->IsValidPlayer(a,b) #define IDirectPlayVoiceTransport_GetPlayerContext(p,a,b,c) (p)->GetPlayerContext(a,b,c) #define IDirectPlayVoiceTransport_SetPlayerContext(p,a,b,c) (p)->SetPlayerContext(a,b,c) //@@END_MSINTERNAL #endif /**************************************************************************** * * DIRECTPLAYVOICE ERRORS * * Errors are represented by negative values and cannot be combined. * ****************************************************************************/ #define _FACDPV 0x15 #define MAKE_DVHRESULT( code ) MAKE_HRESULT( 1, _FACDPV, code ) #define DV_OK S_OK #define DV_FULLDUPLEX MAKE_HRESULT( 0, _FACDPV, 0x0005 ) #define DV_HALFDUPLEX MAKE_HRESULT( 0, _FACDPV, 0x000A ) #define DV_PENDING MAKE_HRESULT( 0, _FACDPV, 0x0010 ) #define DVERR_BUFFERTOOSMALL MAKE_DVHRESULT( 0x001E ) #define DVERR_EXCEPTION MAKE_DVHRESULT( 0x004A ) #define DVERR_GENERIC E_FAIL #define DVERR_INVALIDFLAGS MAKE_DVHRESULT( 0x0078 ) #define DVERR_INVALIDOBJECT MAKE_DVHRESULT( 0x0082 ) #define DVERR_INVALIDPARAM E_INVALIDARG #define DVERR_INVALIDPLAYER MAKE_DVHRESULT( 0x0087 ) #define DVERR_INVALIDGROUP MAKE_DVHRESULT( 0x0091 ) #define DVERR_INVALIDHANDLE MAKE_DVHRESULT( 0x0096 ) #define DVERR_OUTOFMEMORY E_OUTOFMEMORY #define DVERR_PENDING DV_PENDING #define DVERR_NOTSUPPORTED E_NOTIMPL #define DVERR_NOINTERFACE E_NOINTERFACE #define DVERR_SESSIONLOST MAKE_DVHRESULT( 0x012C ) #define DVERR_NOVOICESESSION MAKE_DVHRESULT( 0x012E ) #define DVERR_CONNECTIONLOST MAKE_DVHRESULT( 0x0168 ) #define DVERR_NOTINITIALIZED MAKE_DVHRESULT( 0x0169 ) #define DVERR_CONNECTED MAKE_DVHRESULT( 0x016A ) #define DVERR_NOTCONNECTED MAKE_DVHRESULT( 0x016B ) #define DVERR_CONNECTABORTING MAKE_DVHRESULT( 0x016E ) #define DVERR_NOTALLOWED MAKE_DVHRESULT( 0x016F ) #define DVERR_INVALIDTARGET MAKE_DVHRESULT( 0x0170 ) #define DVERR_TRANSPORTNOTHOST MAKE_DVHRESULT( 0x0171 ) #define DVERR_COMPRESSIONNOTSUPPORTED MAKE_DVHRESULT( 0x0172 ) #define DVERR_ALREADYPENDING MAKE_DVHRESULT( 0x0173 ) #define DVERR_SOUNDINITFAILURE MAKE_DVHRESULT( 0x0174 ) #define DVERR_TIMEOUT MAKE_DVHRESULT( 0x0175 ) #define DVERR_CONNECTABORTED MAKE_DVHRESULT( 0x0176 ) #define DVERR_NO3DSOUND MAKE_DVHRESULT( 0x0177 ) #define DVERR_ALREADYBUFFERED MAKE_DVHRESULT( 0x0178 ) #define DVERR_NOTBUFFERED MAKE_DVHRESULT( 0x0179 ) #define DVERR_HOSTING MAKE_DVHRESULT( 0x017A ) #define DVERR_NOTHOSTING MAKE_DVHRESULT( 0x017B ) #define DVERR_INVALIDDEVICE MAKE_DVHRESULT( 0x017C ) #define DVERR_RECORDSYSTEMERROR MAKE_DVHRESULT( 0x017D ) #define DVERR_PLAYBACKSYSTEMERROR MAKE_DVHRESULT( 0x017E ) #define DVERR_SENDERROR MAKE_DVHRESULT( 0x017F ) #define DVERR_USERCANCEL MAKE_DVHRESULT( 0x0180 ) #define DVERR_RUNSETUP MAKE_DVHRESULT( 0x0183 ) #define DVERR_INCOMPATIBLEVERSION MAKE_DVHRESULT( 0x0184 ) #define DVERR_INITIALIZED MAKE_DVHRESULT( 0x0187 ) #define DVERR_INVALIDPOINTER E_POINTER #define DVERR_NOTRANSPORT MAKE_DVHRESULT( 0x0188 ) #define DVERR_NOCALLBACK MAKE_DVHRESULT( 0x0189 ) #define DVERR_TRANSPORTNOTINIT MAKE_DVHRESULT( 0x018A ) #define DVERR_TRANSPORTNOSESSION MAKE_DVHRESULT( 0x018B ) #define DVERR_TRANSPORTNOPLAYER MAKE_DVHRESULT( 0x018C ) #define DVERR_USERBACK MAKE_DVHRESULT( 0x018D ) #define DVERR_NORECVOLAVAILABLE MAKE_DVHRESULT( 0x018E ) #define DVERR_INVALIDBUFFER MAKE_DVHRESULT( 0x018F ) #define DVERR_LOCKEDBUFFER MAKE_DVHRESULT( 0x0190 ) //@@BEGIN_MSINTERNAL #define DVERR_CHILDPROCESSFAILED DVERR_GENERIC #define DV_EXIT MAKE_HRESULT( 0, _FACDPV, 0x000F ) #define DVERR_UNKNOWN DVERR_GENERIC #define DVERR_PREVIOUSCRASH MAKE_DVHRESULT( 0x0185 ) #define DVERR_WIN32 DVERR_GENERIC //@@END_MSINTERNAL #ifdef __cplusplus } #endif #endif