//+------------------------------------------------------------------------- // // Microsoft Windows // // Copyright (C) Microsoft Corporation, 1998 - 1999 // // File: dsoundobj.h // //-------------------------------------------------------------------------- // dSoundObj.h : Declaration of the C_dxj_DirectSoundObject // DHF_DS entire file #include "resource.h" // main symbols #define typedef__dxj_DirectSound LPDIRECTSOUND8 #ifndef _DSOUNDOBJ_H_ #define _DSOUNDOBJ_H_ #ifndef Hwnd #define HWnd long #endif ///////////////////////////////////////////////////////////////////////////// // Direct //REVIEW -- using pointers to ID's is necessary because some compilers don't like //references as template arguments. class C_dxj_DirectSoundObject : #ifdef USING_IDISPATCH public CComDualImpl, public ISupportErrorInfo, #else public I_dxj_DirectSound, #endif //public CComCoClass, public CComObjectRoot { public: C_dxj_DirectSoundObject() ; virtual ~C_dxj_DirectSoundObject() ; BEGIN_COM_MAP(C_dxj_DirectSoundObject) COM_INTERFACE_ENTRY(I_dxj_DirectSound) #ifdef USING_IDISPATCH COM_INTERFACE_ENTRY(IDispatch) COM_INTERFACE_ENTRY(ISupportErrorInfo) #endif END_COM_MAP() // DECLARE_REGISTRY(CLSID__dxj_DirectSound, "DIRECT.DirectSound.3", "DIRECT.DirectSound.3", IDS_DSOUND_DESC, THREADFLAGS_BOTH) // Use DECLARE_NOT_AGGREGATABLE(C_dxj_DirectSoundObject) if you don't want your object // to support aggregation DECLARE_AGGREGATABLE(C_dxj_DirectSoundObject) #ifdef USING_IDISPATCH // ISupportsErrorInfo STDMETHOD(InterfaceSupportsErrorInfo)(REFIID riid); #endif // I_dxj_DirectSoundBuffer public: /* [hidden] */ HRESULT STDMETHODCALLTYPE InternalSetObject( /* [in] */ IUnknown __RPC_FAR *lpdd); /* [hidden] */ HRESULT STDMETHODCALLTYPE InternalGetObject( /* [retval][out] */ IUnknown __RPC_FAR *__RPC_FAR *lpdd); HRESULT STDMETHODCALLTYPE createSoundBuffer( /* [in] */ DSBUFFERDESC_CDESC __RPC_FAR *bufferDesc, /* [retval][out] */ I_dxj_DirectSoundBuffer __RPC_FAR *__RPC_FAR *soundBuffer); HRESULT STDMETHODCALLTYPE createSoundBufferFromFile( /* [in] */ BSTR fileName, /* [out][in] */ DSBUFFERDESC_CDESC __RPC_FAR *bufferDesc, /* [retval][out] */ I_dxj_DirectSoundBuffer __RPC_FAR *__RPC_FAR *soundBuffer); HRESULT STDMETHODCALLTYPE createSoundBufferFromResource( /* [in] */ BSTR resourceFile, /* [in] */ BSTR resourceName, /* [out][in] */ DSBUFFERDESC_CDESC __RPC_FAR *bufferDesc, /* [retval][out] */ I_dxj_DirectSoundBuffer __RPC_FAR *__RPC_FAR *soundBuffer); HRESULT STDMETHODCALLTYPE getCaps( /* [out][in] */ DSCAPS_CDESC __RPC_FAR *caps); HRESULT STDMETHODCALLTYPE duplicateSoundBuffer( /* [in] */ I_dxj_DirectSoundBuffer __RPC_FAR *original, /* [retval][out] */ I_dxj_DirectSoundBuffer __RPC_FAR *__RPC_FAR *duplicate); HRESULT STDMETHODCALLTYPE setCooperativeLevel( #ifdef _WIN64 /* [in] */ HWND hwnd, #else /* [in] */ LONG hwnd, #endif /* [in] */ long level); HRESULT STDMETHODCALLTYPE getSpeakerConfig( /* [retval][out] */ long __RPC_FAR *speakerConfig); HRESULT STDMETHODCALLTYPE setSpeakerConfig( /* [in] */ long speakerConfig); HRESULT STDMETHODCALLTYPE CreatePrimarySoundBuffer( /* [in] */ DSBUFFERDESC_CDESC __RPC_FAR *bufferDesc, /* [retval][out] */ I_dxj_DirectSoundPrimaryBuffer __RPC_FAR *__RPC_FAR *soundBuffer); #if 0 HRESULT STDMETHODCALLTYPE AllocSink( long lBusCount, WAVEFORMATEX_CDESC __RPC_FAR *format, I_dxj_DirectSoundSink __RPC_FAR *__RPC_FAR *ret); #endif //////////////////////////////////////////////////////////////////////////////////// // private: DECL_VARIABLE(_dxj_DirectSound); GUID *m_pDriverGuid; public: DX3J_GLOBAL_LINKS( _dxj_DirectSound ) }; #endif