// Copyright (c) 1999 Microsoft Corporation. All Rights Reserved. #ifndef _MSVIDWEBDVDCP_H_ #define _MSVIDWEBDVDCP_H_ template class CProxy_WebDVDEvent : public CProxy_PlaybackEvent { //Warning this class may be recreated by the wizard. public: VOID Fire_DVDNotify(long lEventCode, VARIANT lParam1, VARIANT lParam2) { T* pT = static_cast(this); int nConnectionIndex; CComVariant* pvars = new CComVariant[3]; int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast(sp.p); if (pDispatch != NULL) { pvars[2] = lEventCode; pvars[1] = lParam1; pvars[0] = lParam2; DISPPARAMS disp = { pvars, NULL, 3, 0 }; pDispatch->Invoke(eventidDVDNotify, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL); } } delete[] pvars; } VOID Fire_PlayForwards(VARIANT_BOOL bEnabled) { T* pT = static_cast(this); int nConnectionIndex; CComVariant* pvars = new CComVariant[1]; int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast(sp.p); if (pDispatch != NULL) { pvars[0] = bEnabled; DISPPARAMS disp = { pvars, NULL, 1, 0 }; pDispatch->Invoke(eventidPlayForwards, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL); } } delete[] pvars; } VOID Fire_PlayBackwards(VARIANT_BOOL bEnabled) { T* pT = static_cast(this); int nConnectionIndex; CComVariant* pvars = new CComVariant[1]; int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast(sp.p); if (pDispatch != NULL) { pvars[0] = bEnabled; DISPPARAMS disp = { pvars, NULL, 1, 0 }; pDispatch->Invoke(eventidPlayBackwards, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL); } } delete[] pvars; } VOID Fire_ShowMenu(DVDMenuIDConstants __MIDL_0011, VARIANT_BOOL bEnabled) { T* pT = static_cast(this); int nConnectionIndex; CComVariant* pvars = new CComVariant[2]; int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast(sp.p); if (pDispatch != NULL) { pvars[1] = __MIDL_0011; pvars[0] = bEnabled; DISPPARAMS disp = { pvars, NULL, 2, 0 }; pDispatch->Invoke(eventidShowMenu, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL); } } delete[] pvars; } VOID Fire_Resume(VARIANT_BOOL bEnabled) { T* pT = static_cast(this); int nConnectionIndex; CComVariant* pvars = new CComVariant[1]; int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast(sp.p); if (pDispatch != NULL) { pvars[0] = bEnabled; DISPPARAMS disp = { pvars, NULL, 1, 0 }; pDispatch->Invoke(eventidResume, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL); } } delete[] pvars; } VOID Fire_SelectOrActivateButton(VARIANT_BOOL bEnabled) { T* pT = static_cast(this); int nConnectionIndex; CComVariant* pvars = new CComVariant[1]; int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast(sp.p); if (pDispatch != NULL) { pvars[0] = bEnabled; DISPPARAMS disp = { pvars, NULL, 1, 0 }; pDispatch->Invoke(eventidSelectOrActivateButton, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL); } } delete[] pvars; } VOID Fire_StillOff(VARIANT_BOOL bEnabled) { T* pT = static_cast(this); int nConnectionIndex; CComVariant* pvars = new CComVariant[1]; int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast(sp.p); if (pDispatch != NULL) { pvars[0] = bEnabled; DISPPARAMS disp = { pvars, NULL, 1, 0 }; pDispatch->Invoke(eventidStillOff, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL); } } delete[] pvars; } VOID Fire_PauseOn(VARIANT_BOOL bEnabled) { T* pT = static_cast(this); int nConnectionIndex; CComVariant* pvars = new CComVariant[1]; int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast(sp.p); if (pDispatch != NULL) { pvars[0] = bEnabled; DISPPARAMS disp = { pvars, NULL, 1, 0 }; pDispatch->Invoke(eventidPauseOn, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL); } } delete[] pvars; } VOID Fire_ChangeCurrentAudioStream(VARIANT_BOOL bEnabled) { T* pT = static_cast(this); int nConnectionIndex; CComVariant* pvars = new CComVariant[1]; int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast(sp.p); if (pDispatch != NULL) { pvars[0] = bEnabled; DISPPARAMS disp = { pvars, NULL, 1, 0 }; pDispatch->Invoke(eventidChangeCurrentAudioStream, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL); } } delete[] pvars; } VOID Fire_ChangeCurrentSubpictureStream(VARIANT_BOOL bEnabled) { T* pT = static_cast(this); int nConnectionIndex; CComVariant* pvars = new CComVariant[1]; int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast(sp.p); if (pDispatch != NULL) { pvars[0] = bEnabled; DISPPARAMS disp = { pvars, NULL, 1, 0 }; pDispatch->Invoke(eventidChangeCurrentSubpictureStream, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL); } } delete[] pvars; } VOID Fire_ChangeCurrentAngle(VARIANT_BOOL bEnabled) { T* pT = static_cast(this); int nConnectionIndex; CComVariant* pvars = new CComVariant[1]; int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast(sp.p); if (pDispatch != NULL) { pvars[0] = bEnabled; DISPPARAMS disp = { pvars, NULL, 1, 0 }; pDispatch->Invoke(eventidChangeCurrentAngle, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL); } } delete[] pvars; } VOID Fire_PlayAtTimeInTitle(VARIANT_BOOL bEnabled) { T* pT = static_cast(this); int nConnectionIndex; CComVariant* pvars = new CComVariant[1]; int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast(sp.p); if (pDispatch != NULL) { pvars[0] = bEnabled; DISPPARAMS disp = { pvars, NULL, 1, 0 }; pDispatch->Invoke(eventidPlayAtTimeInTitle, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL); } } delete[] pvars; } VOID Fire_PlayAtTime(VARIANT_BOOL bEnabled) { T* pT = static_cast(this); int nConnectionIndex; CComVariant* pvars = new CComVariant[1]; int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast(sp.p); if (pDispatch != NULL) { pvars[0] = bEnabled; DISPPARAMS disp = { pvars, NULL, 1, 0 }; pDispatch->Invoke(eventidPlayAtTime, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL); } } delete[] pvars; } VOID Fire_PlayChapterInTitle(VARIANT_BOOL bEnabled) { T* pT = static_cast(this); int nConnectionIndex; CComVariant* pvars = new CComVariant[1]; int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast(sp.p); if (pDispatch != NULL) { pvars[0] = bEnabled; DISPPARAMS disp = { pvars, NULL, 1, 0 }; pDispatch->Invoke(eventidPlayChapterInTitle, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL); } } delete[] pvars; } VOID Fire_PlayChapter(VARIANT_BOOL bEnabled) { T* pT = static_cast(this); int nConnectionIndex; CComVariant* pvars = new CComVariant[1]; int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast(sp.p); if (pDispatch != NULL) { pvars[0] = bEnabled; DISPPARAMS disp = { pvars, NULL, 1, 0 }; pDispatch->Invoke(eventidPlayChapter, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL); } } delete[] pvars; } VOID Fire_ReplayChapter(VARIANT_BOOL bEnabled) { T* pT = static_cast(this); int nConnectionIndex; CComVariant* pvars = new CComVariant[1]; int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast(sp.p); if (pDispatch != NULL) { pvars[0] = bEnabled; DISPPARAMS disp = { pvars, NULL, 1, 0 }; pDispatch->Invoke(eventidReplayChapter, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL); } } delete[] pvars; } VOID Fire_PlayNextChapter(VARIANT_BOOL bEnabled) { T* pT = static_cast(this); int nConnectionIndex; CComVariant* pvars = new CComVariant[1]; int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast(sp.p); if (pDispatch != NULL) { pvars[0] = bEnabled; DISPPARAMS disp = { pvars, NULL, 1, 0 }; pDispatch->Invoke(eventidPlayNextChapter, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL); } } delete[] pvars; } VOID Fire_Stop(VARIANT_BOOL bEnabled) { T* pT = static_cast(this); int nConnectionIndex; CComVariant* pvars = new CComVariant[1]; int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast(sp.p); if (pDispatch != NULL) { pvars[0] = bEnabled; DISPPARAMS disp = { pvars, NULL, 1, 0 }; pDispatch->Invoke(eventidStop, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL); } } delete[] pvars; } VOID Fire_ReturnFromSubmenu(VARIANT_BOOL bEnabled) { T* pT = static_cast(this); int nConnectionIndex; CComVariant* pvars = new CComVariant[1]; int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast(sp.p); if (pDispatch != NULL) { pvars[0] = bEnabled; DISPPARAMS disp = { pvars, NULL, 1, 0 }; pDispatch->Invoke(eventidReturnFromSubmenu, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL); } } delete[] pvars; } VOID Fire_PlayTitle(VARIANT_BOOL bEnabled) { T* pT = static_cast(this); int nConnectionIndex; CComVariant* pvars = new CComVariant[1]; int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast(sp.p); if (pDispatch != NULL) { pvars[0] = bEnabled; DISPPARAMS disp = { pvars, NULL, 1, 0 }; pDispatch->Invoke(eventidPlayTitle, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL); } } delete[] pvars; } VOID Fire_PlayPrevChapter(VARIANT_BOOL bEnabled) { T* pT = static_cast(this); int nConnectionIndex; CComVariant* pvars = new CComVariant[1]; int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast(sp.p); if (pDispatch != NULL) { pvars[0] = bEnabled; DISPPARAMS disp = { pvars, NULL, 1, 0 }; pDispatch->Invoke(eventidPlayPrevChapter, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL); } } delete[] pvars; } }; #endif