///////////////////////////////////////////////////////////////////////////////////// // RegExThread.h : Declaration of the CSystemTuningSpaces // Copyright (c) Microsoft Corporation 1999. #ifndef __RegExThread_H_ #define __RegExThread_H_ #pragma once #include "w32extend.h" #include #define EXECUTE_ASSERT(x) x typedef CComQIPtr PQRegExp; namespace BDATuningModel { //////////////////////////////////////////////////////// // this is a private copy of some stuff from dshow's wxutil.h, .cpp. i just need some of the win32 // synchronization objects and thread stuff and i don't want to pull in all the rest of the // baggage in that file // i've made some minor changes to CAMThread and renamed it to CBaseThread in order to avoid // any problems in the future #ifndef __WXUTIL__ // wrapper for whatever critical section we have class CCritSec { // make copy constructor and assignment operator inaccessible CCritSec(const CCritSec &refCritSec); CCritSec &operator=(const CCritSec &refCritSec); CRITICAL_SECTION m_CritSec; public: CCritSec() { InitializeCriticalSection(&m_CritSec); }; ~CCritSec() { DeleteCriticalSection(&m_CritSec); }; void Lock() { EnterCriticalSection(&m_CritSec); }; void Unlock() { LeaveCriticalSection(&m_CritSec); }; }; // locks a critical section, and unlocks it automatically // when the lock goes out of scope class CAutoLock { // make copy constructor and assignment operator inaccessible CAutoLock(const CAutoLock &refAutoLock); CAutoLock &operator=(const CAutoLock &refAutoLock); protected: CCritSec * m_pLock; public: CAutoLock(CCritSec * plock) { m_pLock = plock; m_pLock->Lock(); }; ~CAutoLock() { m_pLock->Unlock(); }; }; // wrapper for event objects class CAMEvent { // make copy constructor and assignment operator inaccessible CAMEvent(const CAMEvent &refEvent); CAMEvent &operator=(const CAMEvent &refEvent); protected: HANDLE m_hEvent; public: CAMEvent(BOOL fManualReset = FALSE) { m_hEvent = CreateEvent(NULL, fManualReset, FALSE, NULL); ASSERT(m_hEvent); } ~CAMEvent() { HANDLE hEvent = (HANDLE)InterlockedExchangePointer(&m_hEvent, 0); if (hEvent) { EXECUTE_ASSERT(CloseHandle(hEvent)); } } // Cast to HANDLE - we don't support this as an lvalue operator HANDLE () const { return m_hEvent; }; void Set() {EXECUTE_ASSERT(SetEvent(m_hEvent));}; BOOL Wait(DWORD dwTimeout = INFINITE) { return (WaitForSingleObject(m_hEvent, dwTimeout) == WAIT_OBJECT_0); }; BOOL Check() { return Wait(0); }; void Reset() { ResetEvent(m_hEvent); }; }; #endif // __WXUTIL__ // support for a worker thread // simple thread class supports creation of worker thread, synchronization // and communication. Can be derived to simplify parameter passing class __declspec(novtable) CBaseThread { // make copy constructor and assignment operator inaccessible CBaseThread(const CBaseThread &refThread); CBaseThread &operator=(const CBaseThread &refThread); CAMEvent m_EventComplete; DWORD m_dwParam; DWORD m_dwReturnVal; DWORD m_dwCoInitFlags; protected: CAMEvent m_EventSend; HANDLE m_hThread; // thread will run this function on startup // must be supplied by derived class virtual DWORD ThreadProc() = 0; public: CBaseThread(DWORD dwFlags = COINIT_DISABLE_OLE1DDE) : // standard dshow behavior m_EventSend(TRUE), // must be manual-reset for CheckRequest() m_dwCoInitFlags(dwFlags) { m_hThread = NULL; } virtual ~CBaseThread() { Close(); } CCritSec m_AccessLock; // locks access by client threads CCritSec m_WorkerLock; // locks access to shared objects // thread initially runs this. param is actually 'this'. function // just gets this and calls ThreadProc static DWORD WINAPI InitialThreadProc(LPVOID pv); // start thread running - error if already running BOOL Create(); // signal the thread, and block for a response // DWORD CallWorker(DWORD); // accessor thread calls this when done with thread (having told thread // to exit) void Close() { HANDLE hThread = (HANDLE)InterlockedExchangePointer(&m_hThread, 0); if (hThread) { for (;;) { DWORD rc = MsgWaitForMultipleObjectsEx(1, &hThread, INFINITE, QS_ALLEVENTS, 0); if (rc == WAIT_OBJECT_0) { break; } else { // pump messages so com runs MSG msg; while(PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) { TranslateMessage(&msg); DispatchMessage(&msg); } } } CloseHandle(hThread); } }; // ThreadExists // Return TRUE if the thread exists. FALSE otherwise BOOL ThreadExists(void) const { if (m_hThread == 0) { return FALSE; } else { return TRUE; } } #if 0 // wait for the next request DWORD GetRequest(); #endif // is there a request? BOOL CheckRequest(DWORD * pParam); // reply to the request void Reply(DWORD); // If you want to do WaitForMultipleObjects you'll need to include // this handle in your wait list or you won't be responsive HANDLE GetRequestHandle() const { return m_EventSend; }; // Find out what the request was DWORD GetRequestParam() const { return m_dwParam; }; // call CoInitializeEx (COINIT_DISABLE_OLE1DDE) if // available. S_FALSE means it's not available. static HRESULT CoInitializeHelper(DWORD dwCoInitFlags); }; /////////////////////////////////////// class CRegExThread : public CBaseThread { public: typedef enum OP { RETHREAD_NOREQUEST, RETHREAD_CREATEREGEX, RETHREAD_EXIT, } OP; private: virtual DWORD ThreadProc(void) { for (;;) { OP req = GetRequest(); switch (req) { case RETHREAD_CREATEREGEX: { HRESULT hr = CreateRegEx(); Reply(hr); if (FAILED(hr)) { goto exit_thread; } break; } case RETHREAD_EXIT: Reply(NOERROR); goto exit_thread; }; }; exit_thread: CAutoLock lock(&m_WorkerLock); if (m_pGIT && m_dwCookie) { m_pGIT->RevokeInterfaceFromGlobal(m_dwCookie); m_dwCookie = 0; m_pGIT.Release(); } return 0; } OP GetRequest() { HANDLE h = GetRequestHandle(); for (;;) { DWORD rc = MsgWaitForMultipleObjectsEx(1, &h, INFINITE, QS_ALLEVENTS, 0); if (rc == WAIT_OBJECT_0) { return (OP)GetRequestParam(); } else { // pump messages so com runs MSG msg; while(PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) { TranslateMessage(&msg); DispatchMessage(&msg); } } } } HRESULT CreateRegEx() { CAutoLock lock(&m_WorkerLock); if (!m_pGIT) { HRESULT hr = m_pGIT.CoCreateInstance(CLSID_StdGlobalInterfaceTable, 0, CLSCTX_INPROC_SERVER); if (FAILED(hr)) { return hr; } // this is an expensive object to create. so, once we have one we hang onto it. PQRegExp pRE; hr = pRE.CoCreateInstance(__uuidof(RegExp), NULL, CLSCTX_INPROC); if (FAILED(hr)) { return hr; } hr = pRE->put_IgnoreCase(VARIANT_TRUE); if (FAILED(hr)) { return hr; } hr = pRE->put_Global(VARIANT_TRUE); if (FAILED(hr)) { return hr; } ASSERT(!m_dwCookie); hr = m_pGIT->RegisterInterfaceInGlobal(pRE, __uuidof(IRegExp), &m_dwCookie); if (FAILED(hr)) { return hr; } } ASSERT(m_pGIT); ASSERT(m_dwCookie); return NOERROR; } PQGIT m_pGIT; DWORD m_dwCookie; public: CRegExThread() : CBaseThread(COINIT_APARTMENTTHREADED), m_dwCookie(0) {} ~CRegExThread() { CallWorker(RETHREAD_EXIT); Close(); } DWORD GetCookie() { CAutoLock lock(&m_WorkerLock); return m_dwCookie; } }; // class CRegExThread }; // namespace BDATuningModel #endif //__RegExThread_H_