# Microsoft Developer Studio Generated NMAKE File, Based on mmfw.dsp !IF "$(CFG)" == "" CFG=mmfw - Win32 Debug !MESSAGE No configuration specified. Defaulting to mmfw - Win32 Debug. !ENDIF !IF "$(CFG)" != "mmfw - Win32 Release" && "$(CFG)" != "mmfw - Win32 Debug" !MESSAGE Invalid configuration "$(CFG)" specified. !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "mmfw.mak" CFG="mmfw - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "mmfw - Win32 Release" (based on "Win32 (x86) Application") !MESSAGE "mmfw - Win32 Debug" (based on "Win32 (x86) Application") !MESSAGE !ERROR An invalid configuration is specified. !ENDIF !IF "$(OS)" == "Windows_NT" NULL= !ELSE NULL=nul !ENDIF CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "mmfw - Win32 Release" OUTDIR=.\Release INTDIR=.\Release # Begin Custom Macros OutDir=.\Release # End Custom Macros !IF "$(RECURSE)" == "0" ALL : "$(OUTDIR)\mmfw.exe" !ELSE ALL : "$(OUTDIR)\mmfw.exe" !ENDIF CLEAN : -@erase "$(INTDIR)\dib.obj" -@erase "$(INTDIR)\knob.obj" -@erase "$(INTDIR)\main.obj" -@erase "$(INTDIR)\mbutton.obj" -@erase "$(INTDIR)\mmfw.res" -@erase "$(INTDIR)\sink.obj" -@erase "$(INTDIR)\vc50.idb" -@erase "$(OUTDIR)\mmfw.exe" "$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" CPP_PROJ=/nologo /ML /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\ /Fp"$(INTDIR)\mmfw.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c CPP_OBJS=.\Release/ CPP_SBRS=. MTL_PROJ=/nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 RSC_PROJ=/l 0x409 /fo"$(INTDIR)\mmfw.res" /d "NDEBUG" BSC32=bscmake.exe BSC32_FLAGS=/nologo /o"$(OUTDIR)\mmfw.bsc" BSC32_SBRS= \ LINK32=link.exe LINK32_FLAGS=winspool.lib comdlg32.lib shell32.lib oleaut32.lib uuid.lib\ comctl32.lib kernel32.lib user32.lib gdi32.lib advapi32.lib ole32.lib\ d:\nt\public\sdk\lib\i386\msimg32.lib winmm.lib /nologo /subsystem:windows\ /incremental:no /pdb:"$(OUTDIR)\mmfw.pdb" /machine:I386\ /out:"$(OUTDIR)\mmfw.exe" LINK32_OBJS= \ "$(INTDIR)\dib.obj" \ "$(INTDIR)\knob.obj" \ "$(INTDIR)\main.obj" \ "$(INTDIR)\mbutton.obj" \ "$(INTDIR)\mmfw.res" \ "$(INTDIR)\sink.obj" "$(OUTDIR)\mmfw.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) $(LINK32) @<< $(LINK32_FLAGS) $(LINK32_OBJS) << !ELSEIF "$(CFG)" == "mmfw - Win32 Debug" OUTDIR=.\Debug INTDIR=.\Debug # Begin Custom Macros OutDir=.\Debug # End Custom Macros !IF "$(RECURSE)" == "0" ALL : "$(OUTDIR)\mmfw.exe" !ELSE ALL : "$(OUTDIR)\mmfw.exe" !ENDIF CLEAN : -@erase "$(INTDIR)\dib.obj" -@erase "$(INTDIR)\knob.obj" -@erase "$(INTDIR)\main.obj" -@erase "$(INTDIR)\mbutton.obj" -@erase "$(INTDIR)\mmfw.res" -@erase "$(INTDIR)\sink.obj" -@erase "$(INTDIR)\vc50.idb" -@erase "$(INTDIR)\vc50.pdb" -@erase "$(OUTDIR)\mmfw.exe" -@erase "$(OUTDIR)\mmfw.ilk" -@erase "$(OUTDIR)\mmfw.pdb" "$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" CPP_PROJ=/nologo /MLd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS"\ /Fp"$(INTDIR)\mmfw.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c CPP_OBJS=.\Debug/ CPP_SBRS=. MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 RSC_PROJ=/l 0x409 /fo"$(INTDIR)\mmfw.res" /d "_DEBUG" BSC32=bscmake.exe BSC32_FLAGS=/nologo /o"$(OUTDIR)\mmfw.bsc" BSC32_SBRS= \ LINK32=link.exe LINK32_FLAGS=comctl32.lib kernel32.lib user32.lib gdi32.lib advapi32.lib\ ole32.lib d:\nt\public\sdk\lib\i386\msimg32.lib winmm.lib /nologo\ /subsystem:windows /incremental:yes /pdb:"$(OUTDIR)\mmfw.pdb" /debug\ /machine:I386 /out:"$(OUTDIR)\mmfw.exe" /pdbtype:sept LINK32_OBJS= \ "$(INTDIR)\dib.obj" \ "$(INTDIR)\knob.obj" \ "$(INTDIR)\main.obj" \ "$(INTDIR)\mbutton.obj" \ "$(INTDIR)\mmfw.res" \ "$(INTDIR)\sink.obj" "$(OUTDIR)\mmfw.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) $(LINK32) @<< $(LINK32_FLAGS) $(LINK32_OBJS) << !ENDIF .c{$(CPP_OBJS)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .cpp{$(CPP_OBJS)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .cxx{$(CPP_OBJS)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .c{$(CPP_SBRS)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << .cpp{$(CPP_SBRS)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << .cxx{$(CPP_SBRS)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << !IF "$(CFG)" == "mmfw - Win32 Release" || "$(CFG)" == "mmfw - Win32 Debug" SOURCE=.\dib.cpp DEP_CPP_DIB_C=\ ".\dib.h"\ "$(INTDIR)\dib.obj" : $(SOURCE) $(DEP_CPP_DIB_C) "$(INTDIR)" SOURCE=.\knob.cpp DEP_CPP_KNOB_=\ ".\dib.h"\ ".\knob.h"\ "$(INTDIR)\knob.obj" : $(SOURCE) $(DEP_CPP_KNOB_) "$(INTDIR)" SOURCE=.\main.cpp !IF "$(CFG)" == "mmfw - Win32 Release" DEP_CPP_MAIN_=\ ".\dib.h"\ ".\knob.h"\ ".\mbutton.h"\ ".\mmfw.h"\ ".\sink.h"\ "$(INTDIR)\main.obj" : $(SOURCE) $(DEP_CPP_MAIN_) "$(INTDIR)" !ELSEIF "$(CFG)" == "mmfw - Win32 Debug" DEP_CPP_MAIN_=\ ".\dib.h"\ ".\knob.h"\ ".\mbutton.h"\ ".\mmfw.h"\ ".\sink.h"\ "$(INTDIR)\main.obj" : $(SOURCE) $(DEP_CPP_MAIN_) "$(INTDIR)" !ENDIF SOURCE=.\mbutton.cpp DEP_CPP_MBUTT=\ ".\dib.h"\ ".\mbutton.h"\ "$(INTDIR)\mbutton.obj" : $(SOURCE) $(DEP_CPP_MBUTT) "$(INTDIR)" SOURCE=.\mmfw.rc DEP_RSC_MMFW_=\ ".\icon1.ico"\ ".\icon_cov.ico"\ ".\icon_eje.ico"\ ".\icon_ffw.ico"\ ".\icon_min.ico"\ ".\icon_mod.ico"\ ".\icon_net.ico"\ ".\icon_nex.ico"\ ".\icon_pau.ico"\ ".\icon_ply.ico"\ ".\icon_pre.ico"\ ".\icon_rew.ico"\ ".\icon_sto.ico"\ ".\icon_sys.ico"\ ".\icon_vmi.ico"\ ".\icon_vpl.ico"\ ".\light.bmp"\ ".\litemask.bmp"\ ".\main24.bmp"\ ".\mainre24.bmp"\ ".\tools.bmp"\ ".\volknob.bmp"\ "$(INTDIR)\mmfw.res" : $(SOURCE) $(DEP_RSC_MMFW_) "$(INTDIR)" $(RSC) $(RSC_PROJ) $(SOURCE) SOURCE=.\sink.cpp DEP_CPP_SINK_=\ ".\mmfw.h"\ ".\sink.h"\ "$(INTDIR)\sink.obj" : $(SOURCE) $(DEP_CPP_SINK_) "$(INTDIR)" !ENDIF