TARGETNAME=dplaysvr TARGETTYPE=PROGRAM TARGETPATH=obj TARGETLIBS=$(SDK_LIB_PATH)\WINMM.LIB\ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\comdlg32.lib \ $(SDK_LIB_PATH)\gdi32.lib UMTYPE=windows UMENTRY=winmain INCLUDES=..\..\..\inc; \ ..\; \ ..\..\wsock;\ ..\..\..\misc;\ ..\..\dplay;\ ..\..\common; \ ..\..\..\dplobby\dplobby; \ ..\..\nmvoice SOURCES= \ ..\dplaysvr.c \ ..\dphelp.c \ ..\reliable.c \ ..\dplaysvr.rc \ memalloc.c \ newdpf.c NTTARGETFILE0=MISC C_DEFINES=$(C_DEFINES) -DNO_DPF_HWND -DMSBUILD -DNEW_DPF