/*========================================================================== * * Copyright (C) 1995 Microsoft Corporation. All Rights Reserved. * * File: mydebug.h ***************************************************************************/ #ifndef __MYDEBUG_H__ #define __MYDEBUG_H__ #ifdef DEBUG HGLOBAL My_GlobalAlloc( UINT uFlags, DWORD dwBytes ); HGLOBAL My_GlobalFree( HGLOBAL hMem ); #else #define My_GlobalAlloc(_a,_b) GlobalAlloc(_a,_b) #define My_GlobalFree(_a) GlobalFree(_a) #endif #define SIGNATURE(a,b,c,d) (UINT)(a+(b<<8)+(c<<16)+(d<<24)) #ifdef DEBUG #define SIGN 1 #define ASSERT_NACKMask(_a) \ if(pSend->OpenWindow && ((_a)->NACKMask & (0xFFFFFFFF-((1<<(((_a)->OpenWindow)))-1)) ) ){ \ DPF(0,"pSend %x OpenWindow %d NACKMask %x",pSend,pSend->OpenWindow, pSend->NACKMask);\ DEBUG_BREAK(); \ } else if (!(_a)->OpenWindow && (_a)->NACKMask){ \ DPF(0,"pSend %x OpenWindow %d NACKMask %x",pSend,pSend->OpenWindow, pSend->NACKMask);\ DEBUG_BREAK(); \ } #else #define ASSERT_NACKMask(_a) #endif #ifdef SIGN #define SET_SIGN(a,b) ((a)->Signature=(b)) #define UNSIGN(a) ((a)|=0x20202020); // #define ASSERT_SIGN(a,b) ASSERT((((UINT)(a)->Signature))==((UINT)(b))) #define ASSERT_SIGN(a,b) if(!((((UINT)(a)->Signature))==((UINT)(b))))DEBUG_BREAK(); #else #define UNSIGN(a) #define SET_SIGN(a,b) #define ASSERT_SIGN(a,b) #endif #ifdef DEBUG #if !defined(ASSERT) #define ASSERT DDASSERT #endif #endif #endif /* __MYDEBUG_H__ */