/* ** Copyright 1995-2095, Silicon Graphics, Inc. ** All Rights Reserved. ** ** This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.; ** the contents of this file may not be disclosed to third parties, copied or ** duplicated in any form, in whole or in part, without the prior written ** permission of Silicon Graphics, Inc. ** ** RESTRICTED RIGHTS LEGEND: ** Use, duplication or disclosure by the Government is subject to restrictions ** as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data ** and Computer Software clause at DFARS 252.227-7013, and/or in similar or ** successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished - ** rights reserved under the Copyright Laws of the United States. */ /* GENERATED FILE: DO NOT EDIT */ #include "glslib.h" void __gls_exec_glsAppRef(GLulong inAddress, GLuint inCount) {} void __gls_exec_glsBeginObj(const GLubyte *inTag) {} void __gls_exec_glsCharubz(const GLubyte *inTag, const GLubyte *inString) {} void __gls_exec_glsComment(const GLubyte *inComment) {} void __gls_exec_glsDisplayMapfv(GLuint inLayer, GLSenum inMap, GLuint inCount, const GLfloat *inVec) {} void __gls_exec_glsEndObj(void) {} void __gls_exec_glsNumb(const GLubyte *inTag, GLbyte inVal) {} void __gls_exec_glsNumbv(const GLubyte *inTag, GLuint inCount, const GLbyte *inVec) {} void __gls_exec_glsNumd(const GLubyte *inTag, GLdouble inVal) {} void __gls_exec_glsNumdv(const GLubyte *inTag, GLuint inCount, const GLdouble *inVec) {} void __gls_exec_glsNumf(const GLubyte *inTag, GLfloat inVal) {} void __gls_exec_glsNumfv(const GLubyte *inTag, GLuint inCount, const GLfloat *inVec) {} void __gls_exec_glsNumi(const GLubyte *inTag, GLint inVal) {} void __gls_exec_glsNumiv(const GLubyte *inTag, GLuint inCount, const GLint *inVec) {} void __gls_exec_glsNuml(const GLubyte *inTag, GLlong inVal) {} void __gls_exec_glsNumlv(const GLubyte *inTag, GLuint inCount, const GLlong *inVec) {} void __gls_exec_glsNums(const GLubyte *inTag, GLshort inVal) {} void __gls_exec_glsNumsv(const GLubyte *inTag, GLuint inCount, const GLshort *inVec) {} void __gls_exec_glsNumub(const GLubyte *inTag, GLubyte inVal) {} void __gls_exec_glsNumubv(const GLubyte *inTag, GLuint inCount, const GLubyte *inVec) {} void __gls_exec_glsNumui(const GLubyte *inTag, GLuint inVal) {} void __gls_exec_glsNumuiv(const GLubyte *inTag, GLuint inCount, const GLuint *inVec) {} void __gls_exec_glsNumul(const GLubyte *inTag, GLulong inVal) {} void __gls_exec_glsNumulv(const GLubyte *inTag, GLuint inCount, const GLulong *inVec) {} void __gls_exec_glsNumus(const GLubyte *inTag, GLushort inVal) {} void __gls_exec_glsNumusv(const GLubyte *inTag, GLuint inCount, const GLushort *inVec) {} void __gls_exec_glsPad(void) {} void __gls_exec_glsSwapBuffers(GLuint inLayer) {}