INCLUDES = ..\inc;..\..\inc MAJORCOMP = opengl MINORCOMP = glmf MSC_WARNING_LEVEL = /W3 TARGETLIBS = $(SDK_LIB_PATH)\kernel32.lib TARGETNAME = glmf32 TARGETPATH=$(_OBJ_DIR) TARGETTYPE = DYNLINK USE_MSVCRT = 1 DLLENTRY = DllMain C_DEFINES = \ $(C_DEFINES) \ -D_GDI32_ \ -D__GLS_PLATFORM_WIN32=1 \ -D__GLS_RELEASE=\"0\" \ -D__STDC__ SOURCES = \ cap.c \ ctx.c \ dec.c \ encoding.c \ exec.c \ g_cap.c \ g_const.c \ g_decbin.c \ g_decswp.c \ g_dectxt.c \ g_dspcap.c \ g_dspdec.c \ g_dspexe.c \ g_exec.c \ g_glsapi.c \ g_op.c \ global.c \ glslib.c \ glsutil.c \ immed.c \ opcode.c \ parser.c \ pixel.c \ platform.c \ read.c \ readbin.c \ readtxt.c \ size.c \ write.c \ writebin.c \ writetxt.c \ glmf32.rc PASS1_PUBLISH={$(O)\glmf32.lib=$(SDK_LIB_PATH)\glmf32.lib}