MAJORCOMP=opengl MINORCOMP=sscommon TARGETNAME=sscommon TARGETPATH=$(_OBJ_DIR) TARGETTYPE=LIBRARY INCLUDES=$(SDK_INC_PATH)\gl; \ $(PROJECT_ROOT)\opengl\toolkits\libaux C_DEFINES=$(C_DEFINES) -DUNICODE -D_UNICODE EXPECTED_WINVER=0x0400 MSC_WARNING_LEVEL=/W3 /WX USE_MSVCRT = 1 # # Hold off dependents until we complete # SYNCHRONIZE_BLOCK=1 SOURCES= \ ..\material.c \ ..\color.c \ ..\ssdib.c \ ..\texture.c \ ..\ssimage.c \ ..\ssa8.c \ ..\math.c \ ..\dialog.c \ ..\fastdib.c \ ..\scrnsave.cxx \ ..\ssinit.cxx \ ..\sswindow.cxx \ ..\sswproc.cxx \ ..\ssutil.cxx \ ..\dlgdraw.cxx \ ..\glscrnsv.cxx \ ..\clear.cxx \ ..\palette.cxx \ ..\util.cxx