/////////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2000, Microsoft Corp. All rights reserved. // // FILE // // iassam.cpp // // SYNOPSIS // // Implementation of DLL exports for an ATL in proc server. // /////////////////////////////////////////////////////////////////////////////// #include #include CComModule _Module; #include #include #include #include #include #include #include #include #include BEGIN_OBJECT_MAP(ObjectMap) OBJECT_ENTRY( __uuidof(NTSamAuthentication), IASRequestHandlerObject ) OBJECT_ENTRY( __uuidof(NTSamNames), IASRequestHandlerObject ) OBJECT_ENTRY( __uuidof(AccountValidation), IASRequestHandlerObject ) OBJECT_ENTRY( __uuidof(NTSamPerUser), IASRequestHandlerObject ) OBJECT_ENTRY( __uuidof(EAP), IASRequestHandlerObject ) OBJECT_ENTRY( __uuidof(MSChapErrorReporter), IASRequestHandlerObject ) OBJECT_ENTRY( __uuidof(BaseCampHost), IASRequestHandlerObject ) OBJECT_ENTRY( __uuidof(AuthorizationHost), IASRequestHandlerObject ) OBJECT_ENTRY( __uuidof(ChangePassword), IASRequestHandlerObject ) END_OBJECT_MAP() ////////// // DLL Entry Point ////////// BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/) { if (dwReason == DLL_PROCESS_ATTACH) { _Module.Init(ObjectMap, hInstance); DisableThreadLibraryCalls(hInstance); } else if (dwReason == DLL_PROCESS_DETACH) { _Module.Term(); } return TRUE; } ////////// // Used to determine whether the DLL can be unloaded by OLE ////////// STDAPI DllCanUnloadNow(void) { return (_Module.GetLockCount()==0) ? S_OK : S_FALSE; } ////////// // Returns a class factory to create an object of the requested type. ////////// STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv) { return _Module.GetClassObject(rclsid, riid, ppv); } ////////// // DllRegisterServer - Adds entries to the system registry ////////// STDAPI DllRegisterServer(void) { return _Module.RegisterServer(FALSE); } ////////// // DllUnregisterServer - Removes entries from the system registry ////////// STDAPI DllUnregisterServer(void) { return _Module.UnregisterServer(); }