#define UNICODE #include #include #include #include #include #include #include #include #include "internal.h" #define WINMM_DLL TEXT("winmm.dll") #define WAVE_GET_NUM_DEV_FN_NAME "waveOutGetNumDevs" #define PLAY_SOUND_FN_NAME "PlaySoundW" typedef UINT (* WAVE_NUM_DEV_FN)(VOID); typedef BOOL (* PLAY_SOUND_FN)( IN LPCWSTR pszSound, IN HMODULE hmod, IN DWORD fdwSound); const WCHAR *InRangeLabelKey = TEXT("AppEvents\\EventLabels\\InfraredInRange"); const WCHAR *OutOfRangeLabelKey = TEXT("AppEvents\\EventLabels\\InfraredOutOfRange"); const WCHAR *InterruptLabelKey = TEXT("AppEvents\\EventLabels\\InfraredInterrupt"); const WCHAR *WirelessLinkKey = TEXT("AppEvents\\Schemes\\Apps\\WirelessLink"); const WCHAR *InRangeSoundKey = TEXT("AppEvents\\Schemes\\Apps\\WirelessLink\\InfraredInRange"); const WCHAR *OutOfRangeSoundKey = TEXT("AppEvents\\Schemes\\Apps\\WirelessLink\\InfraredOutOfRange"); const WCHAR *InterruptSoundKey = TEXT("AppEvents\\Schemes\\Apps\\WirelessLink\\InfraredInterrupt"); const WCHAR *CurrentSoundKey = TEXT(".Current"); const WCHAR *DefaultSoundKey = TEXT(".Default"); const WCHAR *InRangeWav = TEXT("ir_begin.wav"); const WCHAR *OutOfRangeWav = TEXT("ir_end.wav"); const WCHAR *InterruptWav = TEXT("ir_inter.wav"); const WCHAR *SystemInfoKey = TEXT("Software\\Microsoft\\Windows NT\\CurrentVersion"); const WCHAR *SystemRootVal = TEXT("SystemRoot"); const WCHAR *MediaPath = TEXT("\\Media\\"); TCHAR gSystemRoot[64]; TCHAR InRangeWavPath[128]; TCHAR OutOfRangeWavPath[128]; TCHAR InterruptWavPath[128]; HKEY ghInRangeKey = 0; HKEY ghOutOfRangeKey = 0; HKEY ghInterruptKey = 0; WAVE_NUM_DEV_FN WaveNumDev; PLAY_SOUND_FN PlaySoundF; BOOL InitializeSound( HKEY CurrentUserKey, HANDLE Event ) { if (CurrentUserKey) { CreateRegSoundData(); // Open the wave file keys so we can monitor them for changes RegOpenKeyEx(CurrentUserKey, InRangeSoundKey, 0, KEY_READ, &ghInRangeKey); RegOpenKeyEx(CurrentUserKey, OutOfRangeSoundKey, 0, KEY_READ, &ghOutOfRangeKey); RegOpenKeyEx(CurrentUserKey, InterruptSoundKey, 0, KEY_READ, &ghInterruptKey); GetRegSoundData(Event); } return TRUE; } VOID UninitializeSound( VOID ) { if (ghInRangeKey) { RegCloseKey(ghInRangeKey); ghInRangeKey = 0; } if (ghInterruptKey) { RegCloseKey(ghInterruptKey); ghInterruptKey = 0; } if (ghOutOfRangeKey) { RegCloseKey(ghOutOfRangeKey); ghOutOfRangeKey = 0; } return; } VOID LoadSoundApis() { HMODULE hWinMm; // Load multimedia module and get wave player entry points if ((hWinMm = LoadLibrary(WINMM_DLL)) == NULL) { DEBUGMSG(("IRMON: failed to load winmm.dll\n")) ; } else { if (!(WaveNumDev = (WAVE_NUM_DEV_FN) GetProcAddress(hWinMm, WAVE_GET_NUM_DEV_FN_NAME))) { DEBUGMSG(("IRMON: GetProcAddress failed on WaveGetNumDevs\n")); } if (!(PlaySoundF = (PLAY_SOUND_FN) GetProcAddress(hWinMm, PLAY_SOUND_FN_NAME))) { DEBUGMSG(("IRMON: GetProcAddress failed on PlaySound\n")); } } } VOID CreateRegSoundEventLabel( const WCHAR *LabelKey, DWORD LabelId) { TCHAR LabelStr[64]; // Load the localizable string label for the sound event if (!LoadString(ghInstance, LabelId, LabelStr, sizeof(LabelStr)/sizeof(TCHAR))) { DEBUGMSG(("IRMON: LoadString failed %d\n", GetLastError())); return; } if (RegSetValue(ghCurrentUserKey, LabelKey, REG_SZ, LabelStr, lstrlen(LabelStr))) { DEBUGMSG(("IRMON: RegSetValue failed %d\n", GetLastError())); } } VOID CreateRegSoundScheme( TCHAR *SystemRoot, const WCHAR *SoundKey, const WCHAR *WavFile) { HKEY hSoundKey; DWORD Disposition; TCHAR WavPath[128]; if (RegCreateKeyEx(ghCurrentUserKey, SoundKey, 0, // reserved MBZ 0, // class name REG_OPTION_NON_VOLATILE, KEY_ALL_ACCESS, 0, // security attributes &hSoundKey, &Disposition)) { DEBUGMSG(("IRMON: RegCreateKey failed %d\n", GetLastError())); return; } if (Disposition == REG_CREATED_NEW_KEY) { if (RegSetValue(hSoundKey, CurrentSoundKey, REG_SZ, WavFile, lstrlen(WavFile))) { DEBUGMSG(("IRMON: RegSetValue failed %d\n", GetLastError())); } lstrcpy(WavPath, SystemRoot); lstrcat(WavPath, MediaPath); lstrcat(WavPath, WavFile); if (RegSetValue(hSoundKey, DefaultSoundKey, REG_SZ, WavPath, lstrlen(WavPath))) { DEBUGMSG(("IRMON: RegSetValue failed %d\n", GetLastError())); } } RegCloseKey(hSoundKey); } VOID CreateRegSoundData() { DWORD ValType; HKEY hKey, hUserKey; LONG Len; TCHAR WirelessLinkStr[64]; // Get the system root so we can add default registry values // i.e. Schemes\WirelessLink\InfraredInRange\.Default = "C:\winnt\media\irin.wav" // ^^^^^^^^ if (RegOpenKeyEx(HKEY_LOCAL_MACHINE, SystemInfoKey, 0, KEY_READ, &hKey)) { DEBUGMSG(("IRMON: RegOpenKey2 failed %d\n", GetLastError())); return; } Len = sizeof(gSystemRoot); if (RegQueryValueEx(hKey, SystemRootVal, 0, &ValType, (LPBYTE) gSystemRoot, &Len)) { DEBUGMSG(("IRMON: RegQueryValue failed %d\n", GetLastError())); return; } RegCloseKey(hKey); // Create the sound EventLabels and schemes if they don't exist CreateRegSoundEventLabel(InRangeLabelKey, IDS_INRANGE_LABEL); CreateRegSoundEventLabel(OutOfRangeLabelKey, IDS_OUTOFRANGE_LABEL); CreateRegSoundEventLabel(InterruptLabelKey, IDS_INTERRUPT_LABEL); if (!LoadString(ghInstance, IDS_WIRELESSLINK, WirelessLinkStr, sizeof(WirelessLinkStr)/sizeof(TCHAR))) { DEBUGMSG(("IRMON: LoadString failed %d\n", GetLastError())); return; } if (RegSetValue(ghCurrentUserKey, WirelessLinkKey, REG_SZ, WirelessLinkStr, lstrlen(WirelessLinkStr))) { DEBUGMSG(("IRMON: RegSetValue failed %d\n", GetLastError())); } CreateRegSoundScheme(gSystemRoot, InRangeSoundKey, InRangeWav); CreateRegSoundScheme(gSystemRoot, OutOfRangeSoundKey, OutOfRangeWav); CreateRegSoundScheme(gSystemRoot, InterruptSoundKey, InterruptWav); } VOID GetRegSoundWavPath( const WCHAR *SoundKey, TCHAR *SoundWavPath, LONG PathLen) { TCHAR CurrRegPath[128]; DWORD ValType; HKEY hSoundKey; int i; BOOLEAN FullPath = FALSE; lstrcpy(CurrRegPath, SoundKey); lstrcat(CurrRegPath, TEXT("\\")); lstrcat(CurrRegPath, CurrentSoundKey); if (RegOpenKeyEx(ghCurrentUserKey, CurrRegPath, 0, KEY_READ, &hSoundKey)) { DEBUGMSG(("IRMON: RegOpenKey3 failed %d\n", GetLastError())); return; } if (RegQueryValueEx(hSoundKey, NULL, 0, &ValType, (LPBYTE) SoundWavPath, &PathLen)) { DEBUGMSG(("IRMON: RegQueryValue failed %d\n", GetLastError())); RegCloseKey(hSoundKey); return; } // the PlaySound API does not look in \winnt\media for // wav files when a filename is specified, so if this is not a full // pathname then we'll need to add "c:\winnt\media" to the WavPath. // I'm counting on a path without '\' as an indication that it is relative. for (i = 0; i < lstrlen(SoundWavPath); i++) { if (SoundWavPath[i] == TEXT('\\')) { FullPath = TRUE; break; } } if (!FullPath && lstrlen(SoundWavPath) != 0) { TCHAR TempStr[64]; lstrcpy(TempStr, SoundWavPath); lstrcpy(SoundWavPath, gSystemRoot); lstrcat(SoundWavPath, MediaPath); lstrcat(SoundWavPath, TempStr); } RegCloseKey(hSoundKey); } VOID GetRegSoundData( HANDLE Event ) { GetRegSoundWavPath(InRangeSoundKey, InRangeWavPath, sizeof(InRangeWavPath)); // DEBUGMSG(("IRMON: In range wav: %ws\n", InRangeWavPath)); GetRegSoundWavPath(OutOfRangeSoundKey, OutOfRangeWavPath, sizeof(OutOfRangeWavPath)); // DEBUGMSG(("IRMON: Out of range wav: %ws\n", OutOfRangeWavPath)); GetRegSoundWavPath(InterruptSoundKey, InterruptWavPath, sizeof(InterruptWavPath)); // DEBUGMSG(("IRMON: Interrupt wav: %ws\n", InterruptWavPath)); RegNotifyChangeKeyValue(ghInRangeKey, TRUE, // watch child keys REG_NOTIFY_CHANGE_LAST_SET, Event, TRUE); // async RegNotifyChangeKeyValue(ghOutOfRangeKey, TRUE, // watch child keys REG_NOTIFY_CHANGE_LAST_SET, Event, TRUE); // async RegNotifyChangeKeyValue(ghInterruptKey, TRUE, // watch child keys REG_NOTIFY_CHANGE_LAST_SET, Event, TRUE); // async } VOID PlayIrSound(IRSOUND_EVENT SoundEvent) { int Beep1, Beep2, Beep3; BOOL SoundPlayed = FALSE; LPWSTR WaveSound; DWORD Flags = 0; if (!WaveNumDev) { LoadSoundApis(); } switch (SoundEvent) { case INRANGE_SOUND: WaveSound = InRangeWavPath; Beep1 = 200; Beep2 = 250; Beep3 = 300; break; case OUTOFRANGE_SOUND: WaveSound = OutOfRangeWavPath; Beep1 = 300; Beep2 = 250; Beep3 = 200; break; case INTERRUPTED_SOUND: WaveSound = InterruptWavPath; Flags = SND_LOOP; Beep1 = 500; Beep2 = 350; Beep3 = 500; break; case END_INTERRUPTED_SOUND: WaveSound = NULL; SoundPlayed = TRUE; break; } if (SoundEvent != END_INTERRUPTED_SOUND && lstrlen(WaveSound) == 0) { // // the path of sound file is a null string, can't play anything // SoundPlayed = TRUE; } else if (WaveNumDev && PlaySoundF && WaveNumDev() > 0) { // // the functions are availible and there is at least on wave device // SoundPlayed = PlaySoundF( WaveSound, (HMODULE) NULL, SND_FILENAME | SND_ASYNC | Flags ); if (WaveSound == NULL) { // // we just wanted to stop the wave, set this to true so it will not try to beep // SoundPlayed=TRUE; } } if (!SoundPlayed) { // // could not play a wave, just uses beeps // DEBUGMSG(("Not Wave enabled\n")); Beep(Beep1, 100); Beep(Beep2, 100); Beep(Beep3, 100); } }