TARGETNAME=sdpblb TARGETPATH=obj TARGETTYPE=DYNLINK DLLENTRY=_DllMainCRTStartup PRECOMPILED_INCLUDE=stdafx.h PRECOMPILED_CXX=1 UMTYPE=windows USE_MSVCRT=1 USE_IOSTREAM=1 USE_MFC=1 USE_ATL=1 # If we ever need to do marshalling, we must uncomment this line, add # dlldatax.c to the SOURCES section, and arrange for dlldata.c to be # propagated from the IDL directory. # C_DEFINES=$(C_DEFINES) -D_MERGE_PROXYSTUB !IF !$(FREEBUILD) # Enable tracing C_DEFINES=$(C_DEFINES) -DSDPDBG !ENDIF TARGETLIBS=\ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\oleaut32.lib \ $(SDK_LIB_PATH)\rpcrt4.lib \ $(SDK_LIB_PATH)\rtutils.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\uuid.lib \ $(SDK_LIB_PATH)\ws2_32.lib \ ..\parser\$(O)\sdpparse.lib INCLUDES=\ ..\inc; \ $(DS_INC_PATH) SOURCES=\ addrgen.cpp \ blbatt.cpp \ blbconn.cpp \ blbdbg.cpp \ blbmedia.cpp \ blbreg.cpp \ blbsdp.cpp \ blbtico.cpp \ blbtime.cpp \ sdpblb.cpp \ sdpblb2.rc \ sdpblob.cpp