#ifndef __FAXSTRINGTABLE_H_ #define __FAXSTRINGTABLE_H_ /*++ Copyright (c) 1996 Microsoft Corporation Module Name: faxstrt.h Abstract: This file implements string table functions. Environment: WIN32 User Mode Author: Darwin Ouyang (t-darouy) 30-Sept-1997 Snagged and Modified from: Wesley Witt (wesw) 17-Feb-1996 --*/ #include "resource.h" // string table struct typedef struct _STRING_TABLE { DWORD ResourceId; LPTSTR String; } STRING_TABLE; typedef STRING_TABLE* PSTRING_TABLE; // The CStringTable Class encapsulates the concept of string resources. // The Constructor will automatically find and load all the defined string resources for the program. class CStringTable { // this is the string table composed of resource ID string pairs stored in _STRING_TABLE structs // don't forget to define the string resource IDs in resource.h. // the actual strings go in the .res file. static STRING_TABLE StringTable []; public: // constructor CStringTable( HMODULE thisModule ); // destructor - clean up nicely ~CStringTable(); // *************************************** // Gets a const string pointer given a resource ID. const LPTSTR GetString( DWORD ResourceId ); // ************************************** // Does a quick popup given a resource ID int PopUpMsg( HWND hwnd, DWORD ResourceId, BOOL Error, DWORD Type ); // ************************************** // Does a quick popup given a resource ID, and some formatting flags int PopUpMsgFmt( HWND hwnd, DWORD ResourceId, BOOL Error, DWORD Type, ... ); // ************************************** // Does a quick popup with the system error code VOID CStringTable::SystemErrorMsg(DWORD ErrorCode); // ************************************** // Returns the instance HMODULE GetInstance(); private: HINSTANCE gInstance; }; #endif