#include #include /* First munge the ntverp.h version numbers, since we are not Whistler */ #undef VER_PRODUCTMAJORVERSION #define VER_PRODUCTMAJORVERSION 1 #undef VER_PRODUCTMINORVERSION #define VER_PRODUCTMINORVERSION 0 #undef VER_PRODUCTBUILD_QFE #define VER_PRODUCTBUILD_QFE 0 /* Fix up some ntverp.h-generated product strings (since this DLL is not for NT/Win2000/Whistler!) */ #undef VER_PRODUCTNAME_STR #define VER_PRODUCTNAME_STR "Microsoft (R) Windows (R) 95, Windows (R) 98, and Windows (R) Millenium Operating Systems" /* Now, make sure that the language neutrality of this dll is known */ #define VER_LANGNEUTRAL /* Fix up the copyright years */ #define VER_LEGALCOPYRIGHT_YEARS "2000-2001" /* Ok, made it. Now we can do our thing */ #define VER_FILETYPE VFT_APP #define VER_FILESUBTYPE VFT2_UNKNOWN #define VER_FILEDESCRIPTION_STR "Unicode Layer for Win9x" #define VER_INTERNALNAME_STR "(No Longer) Waiting for Godot!\0" #define VER_ORIGINALFILENAME_STR "UnicoWS.dll" #include "common.ver"