!IF 0 Copyright (c) 1989-1991 Microsoft Corporation Module Name: sources. Abstract: This file specifies the target component being built and the list of sources files needed to build that component. Also specifies optional compiler switches and libraries that are unique for the component being built. History: Created 19-Oct-95 by Shawn Brown (shawnb) from template created 12-Apr-1990 by Steve Wood (stevewo) NOTE: Commented description of this file is in \nt\public\oak\bin\sources.tpl !ENDIF TARGETNAME=stobject TARGETPATH=obj TARGETTYPE=DYNLINK PRECOMPILED_CXX=1 PRECOMPILED_INCLUDE=stdafx.h PRECOMPILED_OBJ=stdafx.obj INCLUDES=$(WINDOWS_INC_PATH);$(PRINTSCAN_INC_PATH);$(MULTIMEDIA_INC_PATH) C_DEFINES=$(C_DEFINES) -DWIN32 -DUNICODE -DWINNT USE_MSVCRT=1 #VERIFY_LC = 1 LC_PATH = $(PROJECT_ROOT)\lcinf DLLENTRY=DllMain DELAYLOAD = winmm.dll # Dynamically loading comctl32 through shfusion. Need to ignore "locally defined symbol imported" error LINKER_FLAGS = $(LINKER_FLAGS) -ignore:4049,4217 TARGETLIBS= \ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\gdi32.lib \ $(SDK_LIB_PATH)\user32.lib \ $(WINDOWS_LIB_PATH)\user32p.lib \ $(SHELL_LIB_PATH)\shfusion.lib \ $(SHELL_LIB_PATH)\shell32p.lib \ $(DDK_LIB_PATH)\batmeter.lib \ $(SDK_LIB_PATH)\powrprof.lib \ $(SDK_LIB_PATH)\winmm.lib \ $(SDK_LIB_PATH)\setupapi.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\uuid.lib \ $(SDK_LIB_PATH)\shlwapi.lib \ $(SDK_LIB_PATH)\advapip.lib \ $(SDK_LIB_PATH)\wtsapi32.lib SOURCES= power.c \ systray.c \ volume.c \ access.c \ hplug.c \ print.cpp \ csc.c \ systray.rc \ cfact.cpp \ stobject.cpp \ dll.cpp \ usbui.c # # Fusionized # SXS_MANIFEST_RESOURCE_ID=123 SXS_APPLICATION_MANIFEST=WindowsShell.Manifest