TARGETNAME= ntshrui TARGETPATH= obj TARGETTYPE= DYNLINK DLLDEF= $(O)\app.def DLLENTRY= _DllMainCRTStartup USE_MSVCRT=1 USE_ATL=1 C_DEFINES= $(C_DEFINES) -DUNICODE -D_UNICODE !IF "$(SHELLDBG)"=="1" C_DEFINES=$(C_DEFINES) -DDEBUG -DFULL_DEBUG !ENDIF # Make warnings equivalent to errors !IFNDEF MSC_WARNING_LEVEL MSC_WARNING_LEVEL=/W3 !ENDIF MSC_WARNING_LEVEL=$(MSC_WARNING_LEVEL) /WX CONDITIONAL_INCLUDES=\ afxres.h \ app.rc2 INCLUDES=$(O); \ ..\debug; \ $(NET_INC_PATH); \ $(SHELL_INC_PATH); \ $(BASE_INC_PATH) # Dynamically loading comctl32 through shfusion. Need to ignore "locally defined symbol imported" error LINKER_FLAGS = $(LINKER_FLAGS) -ignore:4049,4217 TARGETLIBS=\ ..\debug\$(O)\debug.lib \ $(SDK_LIB_PATH)\uuid.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\oleaut32.lib \ $(SHELL_LIB_PATH)\shell32p.lib \ $(SDK_LIB_PATH)\shlwapi.lib \ $(SHELL_LIB_PATH)\shlwapip.lib \ $(SHELL_LIB_PATH)\shfusion.lib \ $(SHELL_LIB_PATH)\shguidp.lib \ $(DS_LIB_PATH)\netapi32p.lib \ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\userenv.lib \ $(SDK_LIB_PATH)\user32.lib SOURCES=\ messages.mc \ permpage.cxx \ api.cxx \ cache.cxx \ copyhook.cxx \ dlgbase.cxx \ dlgnew.cxx \ dllmain.cxx \ ole.cxx \ share.cxx \ shrinfo.cxx \ shrpage.cxx \ shrpage2.cxx \ strhash.cxx \ util.cxx \ app.rc PASS0_HEADERDIR = $(O) PASS0_SOURCEDIR = $(O) PRECOMPILED_INCLUDE=headers.hxx PRECOMPILED_CXX=1 NTTARGETFILES= # Fusion stuff SXS_ASSEMBLY_NAME=Microsoft.Windows.NTSHRUI SXS_ASSEMBLY_VERSION=1.0 SXS_ASSEMBLY_LANGUAGE_INDEPENDENT=1 SXS_MANIFEST=shell_ntshrui.manifest SXS_MANIFEST_IN_RESOURCES=1 SXS_MANIFEST_RESOURCE_ID=123 SXS_NO_BINPLACE=1