65 lines
2 KiB
C++
65 lines
2 KiB
C++
//=--------------------------------------------------------------------------=
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// StringsColl.H
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//=--------------------------------------------------------------------------=
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// Copyright 1995 Microsoft Corporation. All Rights Reserved.
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//
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// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
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// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
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// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
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// PARTICULAR PURPOSE.
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//=--------------------------------------------------------------------------=
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//
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// contains the definitions for the various string collections we'll use
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//
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#ifndef _STRINGSCOLL_H_
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#include "CommDlgInterfaces.H"
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//=--------------------------------------------------------------------------=
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// the CStringsCollection class basically works with a safearray to expose the
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// collection, and uses the safearray functions to maniplate it.
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//=--------------------------------------------------------------------------=
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// NOTES: 9.95 - this collection assumes that the safearray lbound is
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// zero!
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//=--------------------------------------------------------------------------=
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//
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class CStringCollection {
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public:
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// a couple of methods that are common
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//
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STDMETHOD(get_Count)(THIS_ long FAR* pcStrings);
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STDMETHOD(get_Item)(THIS_ long lIndex, BSTR FAR* pbstrItem);
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STDMETHOD(get__NewEnum)(THIS_ IUnknown * FAR* ppUnkNewEnum);
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CStringCollection(SAFEARRAY *);
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virtual ~CStringCollection();
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protected:
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// what the collection will work with.
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//
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SAFEARRAY *m_psa;
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};
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class CStringDynaCollection : public CStringCollection {
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public:
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// in addition to the CStringCollection methods, we'll have
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//
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STDMETHOD(put_Item)(THIS_ long lIndex, BSTR bstrItem);
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STDMETHOD(Add)(THIS_ BSTR bstrNew);
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STDMETHOD(Remove)(THIS_ long lIndex);
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CStringDynaCollection(SAFEARRAY *);
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virtual ~CStringDynaCollection();
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};
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#define _STRINGSCOLL_H_
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#endif // _STRINGSCOLL_H_
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