116 lines
3.6 KiB
Plaintext
116 lines
3.6 KiB
Plaintext
#
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# The MAJORCOMP and MINORCOMP variables are defined
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# so that $(MAJORCOMP)$(MINORCOMP)filename can be used in
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# cross compiling to provide unique filenames in a flat namespace.
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#
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# MAJORCOMP=
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# MINORCOMP=
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#
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# The developer defines the TARGETNAME variable. It is the name of
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# the target (component) that is being built by this makefile.
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# It should not include any path or filename extension.
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#
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TARGETNAME=McsADsClassProp
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#
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# The developer defines the TARGETPATH and TARGETTYPE variables.
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# The first variable specifies where the target will be built. The second specifies
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# the type of target (either PROGRAM, DYNLINK, LIBRARY, UMAPPL_NOLIB or
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# BOOTPGM). Use UMAPPL_NOLIB when you are only building user-mode
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# programs and do not need to build a library.
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#
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TARGETPATH=obj
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# Select one of the following, and delete the others:
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# TARGETTYPE=PROGRAM
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TARGETTYPE=DYNLINK
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# TARGETTYPE=LIBRARY
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# TARGETTYPE=UMAPPL_NOLIB
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# TARGETTYPE=BOOTPGM
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#
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# The TARGETLIBS macro specifies additional libraries to link against your target
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# image. Each library path specification should contain an asterisk (*)
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# where the machine-specific subdirectory name should go.
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#
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DLLDEF=ADsProp.def
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DLLENTRY=_DllMainCRTStartup
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ATL_VER=30
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USE_STATIC_ATL=1
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USE_IOSTREAM=1
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USE_VCCOM=1
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TARGETLIBS=$(BASEDIR)\public\sdk\lib\*\netapi32.lib \
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$(BASEDIR)\public\sdk\lib\*\activeds.lib \
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$(BASEDIR)\public\sdk\lib\*\adsiid.lib \
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$(BASEDIR)\public\sdk\lib\*\kernel32.lib \
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$(BASEDIR)\public\sdk\lib\*\user32.lib \
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$(BASEDIR)\public\sdk\lib\*\advapi32.lib \
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$(BASEDIR)\public\sdk\lib\*\ole32.lib \
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$(BASEDIR)\public\sdk\lib\*\oleaut32.lib \
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$(BASEDIR)\public\sdk\lib\*\uuid.lib \
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$(BASEDIR)\public\sdk\lib\*\gdi32.lib \
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$(BASEDIR)\public\sdk\lib\*\winspool.lib \
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$(BASEDIR)\public\sdk\lib\*\comdlg32.lib \
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$(BASEDIR)\public\sdk\lib\*\shell32.lib \
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#
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# The INCLUDES variable specifies any include paths that are specific to
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# this source directory. Separate multiple paths with single
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# semicolons. Relative path specifications are okay.
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#
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# INCLUDES=
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#
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# The developer defines the SOURCES macro. It contains a list of all the
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# source files for this component. Specify each source file on a separate
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# line using the line-continuation character. This minimizes merge
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# conflicts if two developers are adding source files to the same component.
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#
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SOURCES=\
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ADsProp.cpp \
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ADsProp.idl \
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ADsProp.rc \
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Common.cpp \
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McsDbgU.cpp \
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McsDebug.cpp \
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ObjProp.cpp \
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StdAfx.cpp \
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TSync.cpp \
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# i386_SOURCES=i386\source1.asm
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# ALPHA_SOURCES=alpha\source1.s
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# MIPS_SOURCES=mips\source1.s
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# PPC_SOURCES=ppc\source1.s
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#
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# Next, specify options for the compiler using C_DEFINES.
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#
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C_DEFINES=/D WIN32 /D _WINDOWS /D _USRDLL /D _UNICODE /D UNICODE
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#
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# Next, specify one or more user-mode test programs and their type.
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# Use UMTEST for optional test programs. Use UMAPPL for
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# programs that are always built when the directory is built. See also
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# UMTYPE, UMBASE, and UMLIBS.
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#
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# UMTYPE=nt
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# UMTEST=bunny*baz
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# UMAPPL=bunny*baz
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# UMBASE=0x1000000
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# UMLIBS=obj\*\bunny.lib
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#
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# Defining either (or both) the variables NTTARGETFILE0 and/or NTTARGETFILES
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# causes makefile.def to include .\makefile.inc immediately after it
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# specifies the top level targets (all, clean and loc) and their dependencies.
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# The makefile.def file expands NTTARGETFILE0 as the first dependent for the
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# "all" target and NTTARGETFILES as the last dependent for the "all" target.
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# This is useful for specifying additional targets and dependencies that do not fit the
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# general case covered by makefile.def.
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#
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# NTTARGETFILE0=
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# NTTARGETFILES=
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# For more information about the macros in this file, see Macro Definitions.
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