windows-nt/Source/XPSP1/NT/admin/netui/common/h/cncltask.hxx
2020-09-26 16:20:57 +08:00

157 lines
4.1 KiB
C++

/**********************************************************************/
/** Microsoft Windows NT **/
/** Copyright(c) Microsoft Corp., 1992 **/
/**********************************************************************/
/*
CnclTask.hxx
This file contains the class definition for the Task Cancel dialog.
FILE HISTORY:
Johnl 20-Oct-1992 Created
*/
#ifndef _CNCLTASK_HXX_
#define _CNCLTASK_HXX_
#include "applibrc.h"
#define SLT_STATUS_TEXT 200
#define CANCEL_TASK_DIALOG_NAME (MAKEINTRESOURCE( IDD_CANCEL_TASK ))
#ifndef RC_INVOKED
#include "ellipsis.hxx"
#define CANCEL_TASK_TIMER_ID (0xBEEF)
#define CANCEL_TASK_TIMER_INTERVAL (10)
/*************************************************************************
NAME: CANCEL_TASK_DIALOG
SYNOPSIS: This dialog presents a simple dialog with a status text line
and a cancel button. At regular (short) intervals, a
virtual callout will be called.
INTERFACE:
DoOneItem
Redefine this method for the intervaled callout
If an error is returned, the user will be notified using the
message passed into the constructor with the inserted error
string and the object name that was last put in the status
field.
UpdateStatus
Sets the status text of the dialog. Should be set at the
beginning of each task (i.e., callout from DoOneItem).
PARENT: DIALOG_WINDOW
USES:
CAVEATS:
NOTES: Message format for displaying errors returned by DoOneItem.
%1 should be the error message text, %2 will be the object text
(%2 is optional).
By default, the object name will be what's in the status SLT.
HISTORY:
Johnl 21-Oct-1992 Created
**************************************************************************/
DLL_CLASS CANCEL_TASK_DIALOG : public DIALOG_WINDOW
{
public:
CANCEL_TASK_DIALOG( UINT idDialog,
HWND hwndParent,
const TCHAR * pszDlgTitle,
ULONG_PTR ulContext,
MSGID msgidErrorMsg,
ELLIPSIS_STYLE style = ELLIPSIS_PATH ) ;
~CANCEL_TASK_DIALOG() ;
APIERR UpdateStatus( const TCHAR * pszStatusText )
{ return _sltStatusText.SetText( pszStatusText ) ; }
protected:
//
// The callout is called until *pfContinue is set to FALSE. Errors can
// be reported simply by returning the error and setting *pfDisplayError
// to TRUE.
//
// To display an alternate message, set *pmsgidAlternateError
// It must have %1 (object name) and %2 (error).
//
virtual APIERR DoOneItem( ULONG_PTR ulContext,
BOOL * pfContinue,
BOOL * pfDisplayError,
MSGID * pmsgidAlternateError ) ;
virtual BOOL OnTimer( const TIMER_EVENT & e ) ;
//
// If we failed to construct the timer, then we will loop here calling
// OnTimer (i.e., simulating time slices w/o relinquishing control).
// We do it here rather then the constructor because derived vtables
// aren't setup at construct time.
//
virtual BOOL MayRun( void ) ;
//
// The object name to be used for error messages returned by DoOneItem
// Defaults to the text in the status SLT
//
virtual APIERR QueryObjectName( NLS_STR *pnlsObjName ) ;
BOOL IsFinished( void ) const
{ return _fDone ; }
void SetInTimer( BOOL fInTimer )
{ _fInTimer = fInTimer ; }
BOOL IsInTimer( void ) const
{ return _fInTimer ; }
private:
//
// Where ellipsized status messages are output
//
SLT_ELLIPSIS _sltStatusText ;
//
// The client's general purpose context
//
ULONG_PTR _ulContext ;
MSGID _msgidErrorMsg ;
UINT_PTR _idTimer ;
//
// Semaphore type flag so we don't re-enter the OnTimer method when
// we are waiting for user input after an error message.
// This allows us to not kill the timer every time we do an item.
//
BOOL _fInTimer ;
//
// Set to TRUE after DoOneItem indicates we're done.
//
BOOL _fDone ;
} ;
#endif //RC_INVOKED
#endif //_CNCLTASK_HXX_