36 lines
1,011 B
C
36 lines
1,011 B
C
// stdafx.h : include file for standard system include files,
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// or project specific include files that are used frequently,
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// but are changed infrequently
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#if !defined(AFX_STDAFX_H__8A6D8F5A_2A8F_4474_A9CA_5B6A7928D8B2__INCLUDED_)
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#define AFX_STDAFX_H__8A6D8F5A_2A8F_4474_A9CA_5B6A7928D8B2__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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#define STRICT
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#ifndef _WIN32_WINNT
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#define _WIN32_WINNT 0x0400
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#endif
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#define _ATL_APARTMENT_THREADED
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#include <afxwin.h>
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#include <afxdisp.h>
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#include <atlbase.h>
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//You may derive a class from CComModule and use it if you want to override
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//something, but do not change the name of _Module
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extern CComModule _Module;
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#include <atlcom.h>
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#include <WbemProv.h>
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//#ifdef _DEBUG
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VOID DEBUGTRACE(LPTSTR pszText , ... );
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//#endif
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_STDAFX_H__8A6D8F5A_2A8F_4474_A9CA_5B6A7928D8B2__INCLUDED)
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