windows-nt/Source/XPSP1/NT/base/mvdm/tools/c1032/inc/rpcdcep.h
2020-09-26 16:20:57 +08:00

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/*++
Copyright (c) 1991-1995 Microsoft Corporation
Module Name:
rpcdcep.h
Abstract:
This module contains the private RPC runtime APIs for use by the
stubs and by support libraries. Applications must not call these
routines.
--*/
#ifndef __RPCDCEP_H__
#define __RPCDCEP_H__
// Set the packing level for RPC structures for Dos and Windows.
#if defined(__RPC_DOS__) || defined(__RPC_WIN16__)
#pragma pack(2)
#endif
#ifdef __cplusplus
extern "C" {
#endif
typedef struct _RPC_VERSION {
unsigned short MajorVersion;
unsigned short MinorVersion;
} RPC_VERSION;
typedef struct _RPC_SYNTAX_IDENTIFIER {
GUID SyntaxGUID;
RPC_VERSION SyntaxVersion;
} RPC_SYNTAX_IDENTIFIER, __RPC_FAR * PRPC_SYNTAX_IDENTIFIER;
typedef struct _RPC_MESSAGE
{
RPC_BINDING_HANDLE Handle;
unsigned long DataRepresentation;
void __RPC_FAR * Buffer;
unsigned int BufferLength;
unsigned int ProcNum;
PRPC_SYNTAX_IDENTIFIER TransferSyntax;
void __RPC_FAR * RpcInterfaceInformation;
void __RPC_FAR * ReservedForRuntime;
RPC_MGR_EPV __RPC_FAR * ManagerEpv;
void __RPC_FAR * ImportContext;
unsigned long RpcFlags;
} RPC_MESSAGE, __RPC_FAR * PRPC_MESSAGE;
typedef RPC_STATUS RPC_ENTRY RPC_FORWARD_FUNCTION(
IN UUID __RPC_FAR * InterfaceId,
IN RPC_VERSION __RPC_FAR * InterfaceVersion,
IN UUID __RPC_FAR * ObjectId,
IN unsigned char __RPC_FAR * Rpcpro,
IN void __RPC_FAR * __RPC_FAR * ppDestEndpoint);
/*
* Types of function calls for datagram rpc
*/
#define RPC_NCA_FLAGS_DEFAULT 0x00000000 /* 0b000...000 */
#define RPC_NCA_FLAGS_IDEMPOTENT 0x00000001 /* 0b000...001 */
#define RPC_NCA_FLAGS_BROADCAST 0x00000002 /* 0b000...010 */
#define RPC_NCA_FLAGS_MAYBE 0x00000004 /* 0b000...100 */
#define RPC_BUFFER_COMPLETE 0x00001000 /* used by pipes */
#define RPC_BUFFER_PARTIAL 0x00002000 /* used by pipes */
#define RPC_BUFFER_EXTRA 0x00004000 /* used by pipes */
#define RPCFLG_ASYNCHRONOUS 0x40000000UL
#define RPCFLG_INPUT_SYNCHRONOUS 0x20000000UL
#if defined(__RPC_DOS__) || defined(__RPC_WIN16__)
#define RPC_FLAGS_VALID_BIT 0x8000
#endif
#if defined(__RPC_WIN32__) || defined(__RPC_MAC__)
#define RPC_FLAGS_VALID_BIT 0x00008000
#endif
typedef
void
(__RPC_STUB __RPC_FAR * RPC_DISPATCH_FUNCTION) (
IN OUT PRPC_MESSAGE Message
);
typedef struct {
unsigned int DispatchTableCount;
RPC_DISPATCH_FUNCTION __RPC_FAR * DispatchTable;
int Reserved;
} RPC_DISPATCH_TABLE, __RPC_FAR * PRPC_DISPATCH_TABLE;
typedef struct _RPC_PROTSEQ_ENDPOINT
{
unsigned char __RPC_FAR * RpcProtocolSequence;
unsigned char __RPC_FAR * Endpoint;
} RPC_PROTSEQ_ENDPOINT, __RPC_FAR * PRPC_PROTSEQ_ENDPOINT;
/*
Both of these types MUST start with the InterfaceId and TransferSyntax.
Look at RpcIfInqId and I_RpcIfInqTransferSyntaxes to see why.
*/
#define NT351_INTERFACE_SIZE 0x40
#define RPC_INTERFACE_HAS_PIPES 0x0001
typedef struct _RPC_SERVER_INTERFACE
{
unsigned int Length;
RPC_SYNTAX_IDENTIFIER InterfaceId;
RPC_SYNTAX_IDENTIFIER TransferSyntax;
PRPC_DISPATCH_TABLE DispatchTable;
unsigned int RpcProtseqEndpointCount;
PRPC_PROTSEQ_ENDPOINT RpcProtseqEndpoint;
RPC_MGR_EPV __RPC_FAR *DefaultManagerEpv;
void const __RPC_FAR *InterpreterInfo;
unsigned int Flags ;
} RPC_SERVER_INTERFACE, __RPC_FAR * PRPC_SERVER_INTERFACE;
typedef struct _RPC_CLIENT_INTERFACE
{
unsigned int Length;
RPC_SYNTAX_IDENTIFIER InterfaceId;
RPC_SYNTAX_IDENTIFIER TransferSyntax;
PRPC_DISPATCH_TABLE DispatchTable;
unsigned int RpcProtseqEndpointCount;
PRPC_PROTSEQ_ENDPOINT RpcProtseqEndpoint;
unsigned long Reserved;
void const __RPC_FAR * InterpreterInfo;
unsigned int Flags ;
} RPC_CLIENT_INTERFACE, __RPC_FAR * PRPC_CLIENT_INTERFACE;
RPC_STATUS RPC_ENTRY
I_RpcGetBuffer (
IN OUT RPC_MESSAGE __RPC_FAR * Message
);
RPC_STATUS RPC_ENTRY
I_RpcSendReceive (
IN OUT RPC_MESSAGE __RPC_FAR * Message
);
RPC_STATUS RPC_ENTRY
I_RpcFreeBuffer (
IN OUT RPC_MESSAGE __RPC_FAR * Message
);
RPC_STATUS RPC_ENTRY
I_RpcSend (
IN OUT PRPC_MESSAGE Message
) ;
RPC_STATUS RPC_ENTRY
I_RpcReceive (
IN OUT PRPC_MESSAGE Message,
IN unsigned int Size
) ;
RPC_STATUS RPC_ENTRY
I_RpcFreePipeBuffer (
IN OUT RPC_MESSAGE __RPC_FAR * Message
) ;
RPC_STATUS RPC_ENTRY
I_RpcReallocPipeBuffer (
IN PRPC_MESSAGE Message,
IN unsigned int NewSize
) ;
typedef void * I_RPC_MUTEX;
void RPC_ENTRY
I_RpcRequestMutex (
IN OUT I_RPC_MUTEX * Mutex
);
void RPC_ENTRY
I_RpcClearMutex (
IN I_RPC_MUTEX Mutex
);
void RPC_ENTRY
I_RpcDeleteMutex (
IN I_RPC_MUTEX Mutex
);
void __RPC_FAR * RPC_ENTRY
I_RpcAllocate (
IN unsigned int Size
);
void RPC_ENTRY
I_RpcFree (
IN void __RPC_FAR * Object
);
void RPC_ENTRY
I_RpcPauseExecution (
IN unsigned long Milliseconds
);
typedef
void
(__RPC_USER __RPC_FAR * PRPC_RUNDOWN) (
void __RPC_FAR * AssociationContext
);
RPC_STATUS RPC_ENTRY
I_RpcMonitorAssociation (
IN RPC_BINDING_HANDLE Handle,
IN PRPC_RUNDOWN RundownRoutine,
IN void * Context
);
RPC_STATUS RPC_ENTRY
I_RpcStopMonitorAssociation (
IN RPC_BINDING_HANDLE Handle
);
RPC_BINDING_HANDLE RPC_ENTRY
I_RpcGetCurrentCallHandle(
void
);
RPC_STATUS RPC_ENTRY
I_RpcGetAssociationContext (
OUT void __RPC_FAR * __RPC_FAR * AssociationContext
);
RPC_STATUS RPC_ENTRY
I_RpcSetAssociationContext (
IN void __RPC_FAR * AssociationContext
);
#ifdef __RPC_NT__
RPC_STATUS RPC_ENTRY
I_RpcNsBindingSetEntryName (
IN RPC_BINDING_HANDLE Binding,
IN unsigned long EntryNameSyntax,
IN unsigned short __RPC_FAR * EntryName
);
#else
RPC_STATUS RPC_ENTRY
I_RpcNsBindingSetEntryName (
IN RPC_BINDING_HANDLE Binding,
IN unsigned long EntryNameSyntax,
IN unsigned char __RPC_FAR * EntryName
);
#endif
#ifdef __RPC_NT__
RPC_STATUS RPC_ENTRY
I_RpcBindingInqDynamicEndpoint (
IN RPC_BINDING_HANDLE Binding,
OUT unsigned short __RPC_FAR * __RPC_FAR * DynamicEndpoint
);
#else
RPC_STATUS RPC_ENTRY
I_RpcBindingInqDynamicEndpoint (
IN RPC_BINDING_HANDLE Binding,
OUT unsigned char __RPC_FAR * __RPC_FAR * DynamicEndpoint
);
#endif
#define TRANSPORT_TYPE_CN 0x1
#define TRANSPORT_TYPE_DG 0x2
#define TRANSPORT_TYPE_LPC 0x4
#define TRANSPORT_TYPE_WMSG 0x8
RPC_STATUS RPC_ENTRY
I_RpcBindingInqTransportType (
IN RPC_BINDING_HANDLE Binding,
OUT unsigned int __RPC_FAR * Type
);
typedef struct _RPC_TRANSFER_SYNTAX
{
UUID Uuid;
unsigned short VersMajor;
unsigned short VersMinor;
} RPC_TRANSFER_SYNTAX;
RPC_STATUS RPC_ENTRY
I_RpcIfInqTransferSyntaxes (
IN RPC_IF_HANDLE RpcIfHandle,
OUT RPC_TRANSFER_SYNTAX __RPC_FAR * TransferSyntaxes,
IN unsigned int TransferSyntaxSize,
OUT unsigned int __RPC_FAR * TransferSyntaxCount
);
RPC_STATUS RPC_ENTRY
I_UuidCreate (
OUT UUID __RPC_FAR * Uuid
);
RPC_STATUS RPC_ENTRY
I_RpcBindingCopy (
IN RPC_BINDING_HANDLE SourceBinding,
OUT RPC_BINDING_HANDLE __RPC_FAR * DestinationBinding
);
RPC_STATUS RPC_ENTRY
I_RpcBindingIsClientLocal (
IN RPC_BINDING_HANDLE BindingHandle OPTIONAL,
OUT unsigned int __RPC_FAR * ClientLocalFlag
);
void RPC_ENTRY
I_RpcSsDontSerializeContext (
void
);
RPC_STATUS RPC_ENTRY
I_RpcLaunchDatagramReceiveThread(
void __RPC_FAR * pAddress
);
RPC_STATUS RPC_ENTRY
I_RpcServerRegisterForwardFunction (
IN RPC_FORWARD_FUNCTION __RPC_FAR * pForwardFunction
);
RPC_STATUS RPC_ENTRY
I_RpcConnectionInqSockBuffSize(
OUT unsigned long __RPC_FAR * RecvBuffSize,
OUT unsigned long __RPC_FAR * SendBuffSize
);
RPC_STATUS RPC_ENTRY
I_RpcConnectionSetSockBuffSize(
IN unsigned long RecvBuffSize,
IN unsigned long SendBuffSize
);
#ifdef MSWMSG
RPC_STATUS RPC_ENTRY
I_RpcServerStartListening(
HWND hWnd
) ;
RPC_STATUS RPC_ENTRY
I_RpcServerStopListening(
) ;
RPC_STATUS RPC_ENTRY
I_RpcGetThreadWindowHandle(
OUT HWND *WindowHandle
) ;
typedef RPC_STATUS (*RPC_BLOCKING_FN) (
IN void *wnd,
IN void *Context,
IN HANDLE hSyncEvent
) ;
RPC_STATUS RPC_ENTRY
I_RpcAsyncSendReceive(
IN OUT PRPC_MESSAGE pRpcMessage,
IN OPTIONAL void *Context,
HWND hWnd
) ;
RPC_STATUS RPC_ENTRY
I_RpcBindingSetAsync(
IN RPC_BINDING_HANDLE Binding,
IN RPC_BLOCKING_FN BlockingFn
) ;
LONG RPC_ENTRY
I_RpcWindowProc(
IN HWND hWnd,
IN UINT Message,
IN WPARAM wParam,
IN LPARAM lParam
) ;
#endif
RPC_STATUS RPC_ENTRY
I_RpcServerInqTransportType(
OUT unsigned int __RPC_FAR * Type
) ;
#ifdef __cplusplus
#ifdef __RPC_WIN32__
typedef
RPC_STATUS
(__RPC_USER __RPC_FAR * RPC_BLOCKING_FUNCTION) (
IN void __RPC_FAR *RpcWindowHandle,
IN void __RPC_FAR *Context
);
RPC_STATUS RPC_ENTRY
I_RpcBindingSetAsync(
IN RPC_BINDING_HANDLE Binding,
IN RPC_BLOCKING_FUNCTION BlockingHook
);
RPC_STATUS RPC_ENTRY
I_RpcAsyncSendReceive(
IN OUT RPC_MESSAGE __RPC_FAR * Message,
IN void __RPC_FAR * Context
);
RPC_STATUS RPC_ENTRY
I_RpcGetThreadWindowHandle(
OUT void __RPC_FAR * __RPC_FAR * WindowHandle
);
RPC_STATUS RPC_ENTRY
I_RpcServerThreadPauseListening(
);
RPC_STATUS RPC_ENTRY
I_RpcServerThreadContinueListening(
);
RPC_STATUS RPC_ENTRY
I_RpcServerUnregisterEndpointA (
IN unsigned char * Protseq,
IN unsigned char * Endpoint
);
RPC_STATUS RPC_ENTRY
I_RpcServerUnregisterEndpointW (
IN unsigned short * Protseq,
IN unsigned short * Endpoint
);
#ifdef UNICODE
#define I_RpcServerUnregisterEndpoint I_RpcServerUnregisterEndpointW
#else
#define I_RpcServerUnregisterEndpoint I_RpcServerUnregisterEndpointA
#endif
#endif // __RPC_WIN32__
}
#endif
// Reset the packing level for Dos and Windows.
#if defined(__RPC_DOS__) || defined(__RPC_WIN16__)
#pragma pack()
#endif
#endif /* __RPCDCEP_H__ */