windows-nt/Source/XPSP1/NT/base/mvdm/wow16/write/rulerdef.h
2020-09-26 16:20:57 +08:00

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/************************************************************/
/* Windows Write, Copyright 1985-1992 Microsoft Corporation */
/************************************************************/
/* These statments define indexes into the ruler button table. They must agree
with the order the bitmaps are read in mmw.c. */
#define btnNIL (-1)
#define btnMIN 0
#define btnLTAB 0
#define btnDTAB 1
#define btnTABMAX 1
#define btnSINGLE 2
#define btnSP15 3
#define btnDOUBLE 4
#define btnSPACEMAX 4
#define btnLEFT 5
#define btnCENTER 6
#define btnRIGHT 7
#define btnJUST 8
/* Whereas Write 2.x inverted the above-mentioned buttons, the Write 3.x
buttons have been changed to have rounded corners so can't do that.
Instead we "follow" the first 8 buttons with 8 more that are "filled-in"
so we blt back and forth between the two ..pault 7/7/89 */
#define btnMaxReal 9
#define btnMaxUsed 9
/* These statements define the different type of places a mouse might button
down on the ruler. */
#define rlcNIL (-1)
#define rlcTAB 0
#define rlcSPACE 1
#define rlcJUST 2
#define rlcRULER 3
#define rlcBTNMAX 3
#define rlcMAX 4
/* These statements define the different types of marks that can appear on the
ruler. */
#define rmkMIN 0
#define rmkMARGMIN 0
#define rmkINDENT 0
#define rmkLMARG 1
#define rmkRMARG 2
#define rmkMARGMAX 3
#define rmkLTAB 3
#define rmkDTAB 4
#define rmkMAX 5