281 lines
6.7 KiB
C++
281 lines
6.7 KiB
C++
// DevCon2.cpp : Implementation of DLL Exports.
|
|
|
|
|
|
// Note: Proxy/Stub Information
|
|
// To merge the proxy/stub code into the object DLL, add the file
|
|
// dlldatax.c to the project. Make sure precompiled headers
|
|
// are turned off for this file, and add _MERGE_PROXYSTUB to the
|
|
// defines for the project.
|
|
//
|
|
// If you are not running WinNT4.0 or Win95 with DCOM, then you
|
|
// need to remove the following define from dlldatax.c
|
|
// #define _WIN32_WINNT 0x0400
|
|
//
|
|
// Further, if you are running MIDL without /Oicf switch, you also
|
|
// need to remove the following define from dlldatax.c.
|
|
// #define USE_STUBLESS_PROXY
|
|
//
|
|
// Modify the custom build rule for DevCon2.idl by adding the following
|
|
// files to the Outputs.
|
|
// DevCon2_p.c
|
|
// dlldata.c
|
|
// To build a separate proxy/stub DLL,
|
|
// run nmake -f DevCon2ps.mk in the project directory.
|
|
|
|
#include "stdafx.h"
|
|
#include "resource.h"
|
|
#include <initguid.h>
|
|
#include "DevCon2.h"
|
|
#include "dlldatax.h"
|
|
|
|
#include "DevCon2_i.c"
|
|
#include "DeviceConsole.h"
|
|
#include "Devices.h"
|
|
#include "xStrings.h"
|
|
#include "SetupClasses.h"
|
|
#include "DeviceIcon.h"
|
|
|
|
#ifdef _MERGE_PROXYSTUB
|
|
extern "C" HINSTANCE hProxyDll;
|
|
#endif
|
|
|
|
CMyModule _Module;
|
|
|
|
BEGIN_OBJECT_MAP(ObjectMap)
|
|
OBJECT_ENTRY(CLSID_DeviceConsole, CDeviceConsole)
|
|
OBJECT_ENTRY(CLSID_Devices, CDevices)
|
|
OBJECT_ENTRY(CLSID_Strings, CStrings)
|
|
OBJECT_ENTRY(CLSID_SetupClasses, CSetupClasses)
|
|
OBJECT_ENTRY(CLSID_DeviceIcon, CDeviceIcon)
|
|
END_OBJECT_MAP()
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// DLL Entry Point
|
|
|
|
extern "C"
|
|
BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID lpReserved)
|
|
{
|
|
lpReserved;
|
|
#ifdef _MERGE_PROXYSTUB
|
|
if (!PrxDllMain(hInstance, dwReason, lpReserved))
|
|
return FALSE;
|
|
#endif
|
|
if (dwReason == DLL_PROCESS_ATTACH)
|
|
{
|
|
_Module.Init(ObjectMap, hInstance, &LIBID_DEVCON2Lib);
|
|
DisableThreadLibraryCalls(hInstance);
|
|
}
|
|
else if (dwReason == DLL_PROCESS_DETACH)
|
|
_Module.Term();
|
|
return TRUE; // ok
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// Used to determine whether the DLL can be unloaded by OLE
|
|
|
|
STDAPI DllCanUnloadNow(void)
|
|
{
|
|
#ifdef _MERGE_PROXYSTUB
|
|
if (PrxDllCanUnloadNow() != S_OK)
|
|
return S_FALSE;
|
|
#endif
|
|
return (_Module.GetLockCount()==0) ? S_OK : S_FALSE;
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// Returns a class factory to create an object of the requested type
|
|
|
|
STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv)
|
|
{
|
|
#ifdef _MERGE_PROXYSTUB
|
|
if (PrxDllGetClassObject(rclsid, riid, ppv) == S_OK)
|
|
return S_OK;
|
|
#endif
|
|
return _Module.GetClassObject(rclsid, riid, ppv);
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// DllRegisterServer - Adds entries to the system registry
|
|
|
|
STDAPI DllRegisterServer(void)
|
|
{
|
|
#ifdef _MERGE_PROXYSTUB
|
|
HRESULT hRes = PrxDllRegisterServer();
|
|
if (FAILED(hRes))
|
|
return hRes;
|
|
#endif
|
|
//
|
|
// DCOM support - App registration via IDR_DEVCON2
|
|
//
|
|
_Module.UpdateRegistryFromResource(IDR_DEVCON2, TRUE);
|
|
// registers object, typelib and all interfaces in typelib
|
|
return _Module.RegisterServer(TRUE);
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// DllUnregisterServer - Removes entries from the system registry
|
|
|
|
STDAPI DllUnregisterServer(void)
|
|
{
|
|
#ifdef _MERGE_PROXYSTUB
|
|
PrxDllUnregisterServer();
|
|
#endif
|
|
//
|
|
// DCOM support - App cleanup via IDR_DEVCON2
|
|
//
|
|
_Module.UpdateRegistryFromResource(IDR_DEVCON2, FALSE);
|
|
return _Module.UnregisterServer(TRUE);
|
|
}
|
|
|
|
//
|
|
// DCOM support, allow this DLL to also run as local server
|
|
// once the server is running, it needs to cleanup after a short period of time
|
|
//
|
|
const DWORD dwTimeOut = 5000; // time for server to be idle before shutting down
|
|
|
|
static void CALLBACK ModuleTimer(HWND /*hWnd*/,UINT /*uMsg*/,UINT_PTR /*idEvent*/,DWORD /*dwTime*/)
|
|
{
|
|
_Module.CheckShutdown();
|
|
}
|
|
|
|
LONG CMyModule::Unlock()
|
|
{
|
|
LONG l = CComModule::Unlock();
|
|
//ATLTRACE("Unlock = %u\n",l);
|
|
if (bServer && (l <= (punkFact ? 1 : 0)))
|
|
{
|
|
//
|
|
// DCOM server
|
|
// as soon as lock count reaches 1 (punkFact), timer is reset
|
|
// if timer times out and lock count is still 1
|
|
// then we can kill the server
|
|
//
|
|
SetTimer(NULL,0,dwTimeOut,ModuleTimer);
|
|
}
|
|
return l;
|
|
}
|
|
|
|
void CMyModule::KillServer()
|
|
{
|
|
if(bServer) {
|
|
//
|
|
// make it a server no longer
|
|
//
|
|
CoRevokeClassObject(dwROC);
|
|
bServer = FALSE;
|
|
}
|
|
if(punkFact) {
|
|
punkFact->Release();
|
|
punkFact = NULL;
|
|
}
|
|
if(m_nLockCnt != 0) {
|
|
DebugBreak();
|
|
}
|
|
}
|
|
|
|
void CMyModule::CheckShutdown()
|
|
{
|
|
if(m_nLockCnt>(punkFact ? 1 : 0)) {
|
|
//
|
|
// module is still in use
|
|
//
|
|
return;
|
|
}
|
|
//
|
|
// lock count stayed at zero for dwTimeOut ms
|
|
//
|
|
KillServer();
|
|
PostMessage(NULL, WM_QUIT, 0, 0);
|
|
}
|
|
|
|
HRESULT CMyModule::InitServer(GUID & ClsId)
|
|
{
|
|
HRESULT hr;
|
|
|
|
hr = DllGetClassObject(ClsId, IID_IClassFactory, (LPVOID*)&punkFact);
|
|
if(FAILED(hr)) {
|
|
return hr;
|
|
}
|
|
hr = CoRegisterClassObject(ClsId, punkFact, CLSCTX_LOCAL_SERVER, REGCLS_MULTI_SEPARATE, &dwROC);
|
|
if(FAILED(hr)) {
|
|
punkFact->Release();
|
|
punkFact = NULL;
|
|
return hr;
|
|
}
|
|
bServer = true;
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
void WINAPI CreateLocalServerW(HWND /*hwnd*/, HINSTANCE /*hAppInstance*/, LPWSTR pszCmdLine, int /*nCmdShow*/)
|
|
{
|
|
GUID ClsId;
|
|
HRESULT hr;
|
|
LPWSTR dup;
|
|
LPWSTR p;
|
|
size_t len;
|
|
MSG msg;
|
|
|
|
hr = CoInitialize(NULL);
|
|
if(FAILED(hr)) {
|
|
return;
|
|
}
|
|
|
|
//
|
|
// pszCmdLine = the class GUID we want factory for
|
|
//
|
|
p = wcschr(pszCmdLine,'{');
|
|
if(!p) {
|
|
goto final;
|
|
}
|
|
pszCmdLine = p;
|
|
p = wcschr(pszCmdLine,'}');
|
|
if(!p) {
|
|
goto final;
|
|
}
|
|
len = p-pszCmdLine+1;
|
|
dup = new WCHAR[len+1];
|
|
if(!dup) {
|
|
goto final;
|
|
}
|
|
wcsncpy(dup,pszCmdLine,len+1);
|
|
dup[len] = '\0';
|
|
hr = CLSIDFromString(dup,&ClsId);
|
|
delete [] dup;
|
|
|
|
if(FAILED(hr)) {
|
|
goto final;
|
|
}
|
|
hr = _Module.InitServer(ClsId);
|
|
if(FAILED(hr)) {
|
|
goto final;
|
|
}
|
|
|
|
//
|
|
// now go into dispatch loop until we get a quit message
|
|
//
|
|
while (GetMessage(&msg, NULL, 0, 0))
|
|
{
|
|
TranslateMessage(&msg);
|
|
DispatchMessage(&msg);
|
|
}
|
|
_Module.KillServer();
|
|
|
|
final:
|
|
CoUninitialize();
|
|
}
|
|
|
|
|
|
#ifdef _M_IA64
|
|
|
|
//$WIN64: Don't know why _WndProcThunkProc isn't defined
|
|
|
|
extern "C" LRESULT CALLBACK _WndProcThunkProc(HWND, UINT, WPARAM, LPARAM )
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
#endif
|
|
|
|
|