windows-nt/Source/XPSP1/NT/drivers/wdm/bda/samples/mauitune/sources
2020-09-26 16:20:57 +08:00

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#############################################################################
#
# Confidential Microsoft
# Copyright (C) Microsoft Corporation 1998
# All Rights Reserved.
#
# Sources for Philips Tuner
#
##########################################################################
# BUILD_SOFTICE_SYMBOLS=1
TARGETNAME=philtune
TARGETTYPE=DRIVER
TARGETPATH=obj$(BUILD_ALT_DIR)
DRIVERTYPE=WDM
# Remove this when analog support is added
# C_DEFINES= $(C_DEFINES) -DNEW_BDA_TRANSPORT_FORMAT
# LINKER_FLAGS=$(LINKER_FLAGS) -map -debugtype:map -PDB:NONE
USE_MAPSYM=1
INCLUDES= \
$(INCLUDE); \
$(SDK_PATH)\amovie\inc; \
..\inc
TARGETLIBS=$(DDK_LIB_PATH)\ks.lib \
$(DDK_LIB_PATH)\ksguid.lib \
$(DDK_LIB_PATH)\BdaSup.lib
!ifdef BUILD_SOFTICE_SYMBOLS
TARGETPATHEX=$(TARGETPATH)\$(TARGET_DIRECTORY)
NTTARGETFILES=$(TARGETPATH)\$(TARGETNAME).dbg
# .nms must be built before .dbg because splitsym removes symbols from target.
NTTARGETFILES=$(TARGETPATHEX)\$(TARGETNAME).nms $(NTTARGETFILES)
!endif
SOURCES= \
ObjDesc.cpp \
Antenna.cpp \
Trnsport.cpp \
FiltProp.cpp \
Filter.cpp \
Device.cpp \
bdaguid.c \
I2Script.cpp \
GPIO.cpp \
DevCaps.cpp \
tuner.cpp \
vsbbase.cpp \
vsb1.cpp \
vsb2.cpp \
mpoc.cpp \
tuneprop.cpp \
vsbprop.cpp \
ari.cpp \
util.cpp \
PhilTune.rc