windows-nt/Source/XPSP1/NT/ds/netapi/svcdlls/msgsvc/server/heap.c
2020-09-26 16:20:57 +08:00

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/*++
Copyright (c) 1991 Microsoft Corporation
Module Name:
heap.c
Abstract:
Contains a heap allocator function.
Author:
Dan Lafferty (danl) 10-Jul-1991
Environment:
User Mode - Win32
Revision History:
10-Jul-1991 danl
Ported from LM2.0
--*/
// static char *SCCSID = "@(#)heap.c 9.1 86/10/12";
//
// Simple heap allocator for small heaps in shared memory areas.
//
#include <windef.h> // USHORT definitions
#include <heap.h> // Constants, macros, etc.
#include <align.h> // ROUND_UP_COUNT
LPBYTE heap = 0; // Pointer to start of heap
DWORD heapln = 0; // Length of heap
/*
* Msgheapalloc - simple heap allocator
*
* This function allocates blocks out of a far heap.
* It assumes that when it is called the static variable
* heap points to the far heap and the static variable heapln
* contains the length of the far heap.
*
* Msgheapalloc (cb)
*
* ENTRY
* cb - number of bytes to allocate including header
*
* RETURN
* index in far heap to start of block of length cb, or
* INULL if no such block can be found or if cb < sizeof(HEAPHDR).
*
* This function maintains a heap in which all
* blocks are implicitly linked. The header of a block is
* three bytes long. It contains the size of the block including
* the header and a one-byte flag which indicates whether the block
* is allocated or not. Any non-zero value indicates that a block
* is allocated. Note: Msgheapalloc() does NOT set the flag when it
* returns a block. It is up to the caller to mark a block as
* allocated. Unlike most heap allocators, Msgheapalloc() returns a
* pointer (index) to the header rather than just past the header.
* It does this because the message logging routines will need to
* know the lengths of blocks they process. Also, in addition to
* indicating that a block is allocated, the flag byte will be used
* to indicate the type of the block (i.e. single block message,
* multi-block message header, etc.). Since the logging routines
* will use the size of a block, it must be exactly the size
* requested.
*
* The algorithm used was chosen to minimize the size of the
* heap managing routines and to conform to the requirements
* of the logging routines.
*
* SIDE EFFECTS
*
* Changes the structure of the heap.
*/
DWORD
Msgheapalloc(
IN DWORD NumBytes // No. of bytes to allocate
)
{
DWORD i; // Index to return
DWORD newi; // New block index
DWORD nexti; // Next block index
DWORD numBytesNew; // New block size
//
// Must request at least siz bytes
//
if(NumBytes < sizeof(HEAPHDR)) {
return(INULL);
}
//
// *ALIGNMENT*
// If necessary, increase the requested size to cause the allocated
// block to fall on a 4-byte aligned boundary.
//
NumBytes = ROUND_UP_COUNT(NumBytes,4);
//
// This loop is used to traverse the heap by following the
// chain of blocks until either the end of the heap is reached
// or a free block of suitable size is found. Coalescing of
// adjacent free blocks is performed herein also.
//
//
// Loop to allocate block
//
for(i = 0; i < heapln; i += HP_SIZE(*HPTR(i))) {
//
// If free block found (hp_flag=0 indicates free),
//
if(HP_FLAG(*HPTR(i)) == 0) {
//
// A free block was found.
// At this point, check to see if the current block can be
// coalesced with the next block. We start with the offset of
// the current block.
nexti = i;
//
// Add to it the size of the next consecutive
// free blocks until we reach the end of the heap, or an
// allocated block is found.
//
while( (nexti < heapln) && (HP_FLAG(*HPTR(nexti))==0) ) {
nexti += HP_SIZE(*HPTR(nexti));
}
//
// Coalesce blocks all free blocks found thus far
//
HP_SIZE(*HPTR(i)) = nexti - i;
//
// At this point, attempt to allocate from the current
// free block. The current free block must be exactly
// the size we want or large enough to split, since we
// must return a block whose size is EXACTLY the size
// requested.
//
if(HP_SIZE(*HPTR(i)) == NumBytes) {
//
// Size is perfect
//
return(i);
}
if(HP_SIZE(*HPTR(i)) >= NumBytes + sizeof(HEAPHDR)) {
//
// If block is splittable, then get the index and size of
// the block that is left over after taking out what is
// needed from this allocate request.
//
newi = i + NumBytes;
numBytesNew = HP_SIZE(*HPTR(i)) - NumBytes;
//
// Create a header for the left-over block by marking
// it as free, and inserting the size.
//
HP_SIZE(*HPTR(newi)) = numBytesNew;
HP_FLAG(*HPTR(newi)) = 0;
//
// Update the header for the allocated block and
// return its index to the caller.
// NOTE: The caller is responsible for marking this block
// as allocated.
//
HP_SIZE(*HPTR(i)) = NumBytes;
return(i);
}
}
}
return(INULL); // Heap full
}