693 lines
15 KiB
C++
693 lines
15 KiB
C++
// File: BitmapButton.cpp
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#include "precomp.h"
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#include "GenControls.h"
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#include <windowsx.h>
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static const UINT IDT_FLASH = 1;
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static const UINT FLASH_INTERVAL = 500;
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CButton::CButton() :
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m_pNotify(NULL)
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{
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m_sizeIcon.cx = 16;
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m_sizeIcon.cy = 16;
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}
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CButton::~CButton()
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{
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}
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BOOL CButton::Create(
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HWND hWndParent,
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INT_PTR nId,
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LPCTSTR szTitle,
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DWORD dwStyle,
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IButtonChange *pNotify
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)
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{
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if (!CFillWindow::Create(
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hWndParent, // Window parent
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nId, // ID of the child window
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szTitle, // Window name
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0, // Window style; WS_CHILD|WS_VISIBLE will be added to this
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WS_EX_CONTROLPARENT // Extended window style
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))
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{
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return(FALSE);
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}
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m_pNotify = pNotify;
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if (NULL != m_pNotify)
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{
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m_pNotify->AddRef();
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}
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// Create the Win32 button
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CreateWindowEx(0, TEXT("button"), szTitle,
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dwStyle|WS_CHILD|WS_VISIBLE|BS_NOTIFY,
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0, 0, 10, 10,
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GetWindow(),
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reinterpret_cast<HMENU>(nId),
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reinterpret_cast<HINSTANCE>(GetWindowLongPtr(hWndParent, GWLP_HINSTANCE)),
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NULL);
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return(TRUE);
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}
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// Set the icon displayed with this button
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void CButton::SetIcon(
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HICON hIcon // The icon to use for this button
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)
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{
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SendMessage(GetChild(), BM_SETIMAGE, IMAGE_ICON, reinterpret_cast<LPARAM>(hIcon));
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m_sizeIcon.cx = 16;
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m_sizeIcon.cy = 16;
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// If we actually stored an icon, get its info
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hIcon = GetIcon();
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if (NULL != hIcon)
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{
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ICONINFO iconinfo;
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if (GetIconInfo(hIcon, &iconinfo))
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{
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if (NULL != iconinfo.hbmColor)
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{
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CBitmapButton::GetBitmapSizes(&iconinfo.hbmColor, &m_sizeIcon, 1);
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DeleteObject(iconinfo.hbmColor);
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}
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if (NULL != iconinfo.hbmMask)
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{
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DeleteObject(iconinfo.hbmMask);
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}
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}
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}
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}
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// Get the icon displayed with this button
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HICON CButton::GetIcon()
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{
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return(reinterpret_cast<HICON>(SendMessage(GetChild(), BM_GETIMAGE, IMAGE_ICON, 0)));
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}
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// Set the bitmap displayed with this button
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void CButton::SetBitmap(
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HBITMAP hBitmap // The bitmap to use for this button
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)
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{
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SendMessage(GetChild(), BM_SETIMAGE, IMAGE_BITMAP, reinterpret_cast<LPARAM>(hBitmap));
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}
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// Get the bitmap displayed with this button
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HBITMAP CButton::GetBitmap()
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{
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return(reinterpret_cast<HBITMAP>(SendMessage(GetChild(), BM_GETIMAGE, IMAGE_BITMAP, 0)));
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}
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// Get/set the checked state of the button
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void CButton::SetChecked(
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BOOL bCheck // TRUE if the button should be checked
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)
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{
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Button_SetCheck(GetChild(), bCheck);
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}
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BOOL CButton::IsChecked()
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{
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return(Button_GetCheck(GetChild()));
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}
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void CButton::GetDesiredSize(SIZE *psize)
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{
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static const int DefDlgUnitWidth = 50;
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static const int DefDlgUnitHeight = 14;
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static const int PushButtonBorder = 4;
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static const int CheckLeftBorder = 5;
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static const int CheckOtherBorder = 1;
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HWND child = GetChild();
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SIZE sizeMinPush = { 0, 0 };
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*psize = sizeMinPush;
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DWORD dwStyle = GetWindowLong(GetChild(), GWL_STYLE);
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switch (dwStyle&(BS_ICON|BS_BITMAP))
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{
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case BS_ICON:
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{
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*psize = m_sizeIcon;
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break;
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}
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case BS_BITMAP:
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{
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HBITMAP hImg = GetBitmap();
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if (NULL == hImg)
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{
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break;
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}
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CBitmapButton::GetBitmapSizes(&hImg, psize, 1);
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break;
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}
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default: // Text
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{
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// HACKHACK georgep: Button text should not be too large
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TCHAR szTitle[80];
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GetWindowText(child, szTitle, ARRAY_ELEMENTS(szTitle));
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HDC hdc = GetDC(child);
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HFONT hf = GetWindowFont(child);
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HFONT hOld = reinterpret_cast<HFONT>(SelectObject(hdc, hf));
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GetTextExtentPoint(hdc, szTitle, lstrlen(szTitle), psize);
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TEXTMETRIC tm;
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GetTextMetrics(hdc, &tm);
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sizeMinPush.cx = tm.tmAveCharWidth * DefDlgUnitWidth / 4;
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sizeMinPush.cy = tm.tmHeight * DefDlgUnitHeight / 8;
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SelectObject(hdc, hOld);
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ReleaseDC(child, hdc);
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break;
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}
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}
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switch (dwStyle&(BS_PUSHBUTTON|BS_CHECKBOX|BS_RADIOBUTTON))
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{
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case BS_CHECKBOX:
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case BS_RADIOBUTTON:
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{
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psize->cx += CheckLeftBorder + GetSystemMetrics(SM_CXMENUCHECK) + CheckOtherBorder;
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psize->cy += CheckOtherBorder*2;
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int cy = GetSystemMetrics(SM_CYMENUCHECK);
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psize->cy = max(psize->cy, cy);
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break;
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}
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case BS_PUSHBUTTON:
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default:
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psize->cx += PushButtonBorder*2;
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psize->cy += PushButtonBorder*2;
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psize->cx = max(psize->cx, sizeMinPush.cx);
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psize->cy = max(psize->cy, sizeMinPush.cy);
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break;
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}
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}
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LRESULT CButton::ProcessMessage(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
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{
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switch (message)
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{
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HANDLE_MSG(hwnd, WM_COMMAND , OnCommand);
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case WM_DESTROY:
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if (NULL != m_pNotify)
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{
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m_pNotify->Release();
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m_pNotify = NULL;
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}
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break;
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}
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return(CFillWindow::ProcessMessage(hwnd, message, wParam, lParam));
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}
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void CButton::OnCommand(HWND hwnd, int id, HWND hwndCtl, UINT codeNotify)
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{
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// Change the HWND to this and forward to the parent
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HWND hwndThis = GetWindow();
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switch (codeNotify)
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{
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case BN_CLICKED:
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if (NULL != m_pNotify)
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{
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m_pNotify->OnClick(this);
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break;
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}
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FORWARD_WM_COMMAND(GetParent(hwndThis), id, hwndThis, codeNotify, ::SendMessage);
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break;
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case BN_SETFOCUS:
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SetHotControl(this);
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break;
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}
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}
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CBitmapButton::CBitmapButton() :
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m_hbStates(NULL),
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m_nInputStates(0),
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m_nCustomStates(0),
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m_nCustomState(0),
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m_bHot(FALSE),
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m_nFlashState(NoFlash)
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{
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}
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CBitmapButton::~CBitmapButton()
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{
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if (NULL != m_hbStates)
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{
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DeleteObject(m_hbStates);
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m_hbStates = NULL;
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}
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}
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BOOL CBitmapButton::Create(
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HWND hWndParent, // The parent of the button
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int nId, // The ID for WM_COMMAND messages
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HBITMAP hbStates, // The 2D array of bitmaps for the states of the button,
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// vertically in the order specified in the StateBitmaps enum
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// and horizontally in the custom states order
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UINT nInputStates, // The number of input states (Normal, Pressed, Hot, Disabled)
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UINT nCustomStates, // The number of custom states
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IButtonChange *pNotify // The click handler
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)
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{
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// Copy the bitmap handle; note that we now own this bitmap, even if the
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// create fails
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m_hbStates = hbStates;
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// Must have a "normal" bitmap
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ASSERT(NULL!=hbStates && Normal<nInputStates && 1<=nCustomStates);
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if (!CButton::Create(
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hWndParent, // Window parent
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nId, // ID of the child window
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TEXT("NMButton"), // Window name
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BS_OWNERDRAW|BS_NOTIFY|BS_PUSHBUTTON|WS_TABSTOP, // Window style; WS_CHILD|WS_VISIBLE will be added to this
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pNotify
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))
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{
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return(FALSE);
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}
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m_nInputStates = nInputStates;
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m_nCustomStates = nCustomStates;
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return(TRUE);
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}
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// Creates the button, using the bitmaps specified
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BOOL CBitmapButton::Create(
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HWND hWndParent, // The parent of the button
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int nId, // The ID for WM_COMMAND messages
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HINSTANCE hInst, // The instance to load the bitmap from
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int nIdBitmap, // The ID of the bitmap to use
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BOOL bTranslateColors, // Use system background colors
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UINT nInputStates, // The number of input states (Normal, Pressed, Hot, Disabled)
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UINT nCustomStates, // The number of custom states
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IButtonChange *pNotify // The click handler
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)
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{
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HBITMAP hb;
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LoadBitmaps(hInst, &nIdBitmap, &hb, 1, bTranslateColors);
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return(Create(hWndParent, nId, hb, nInputStates, nCustomStates, pNotify));
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}
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// Return the size of the "normal" bitmap.
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void CBitmapButton::GetDesiredSize(SIZE *ppt)
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{
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// Note that I don't want CButton::GetDesiredSize
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CGenWindow::GetDesiredSize(ppt);
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BITMAP bm;
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// HACKHACK georgep: Only based on the normal bitmap
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if (NULL == m_hbStates || 0 == m_nInputStates || 0 == m_nCustomStates
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|| 0 == GetObject(m_hbStates, sizeof(BITMAP), &bm))
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{
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return;
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}
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ppt->cx += bm.bmWidth/m_nCustomStates;
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ppt->cy += bm.bmHeight/m_nInputStates;
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}
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#if FALSE
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void DumpWindow(HWND hwnd, LPCTSTR pszPrefix)
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{
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TCHAR szTemp[80];
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wsprintf(szTemp, TEXT("%s: %d "), pszPrefix, GetWindowLong(hwnd, GWL_ID));
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GetWindowText(hwnd, szTemp+lstrlen(szTemp), ARRAY_ELEMENTS(szTemp)-lstrlen(szTemp));
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lstrcat(szTemp, TEXT("\n"));
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OutputDebugString(szTemp);
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}
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#endif // FALSE
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LRESULT CBitmapButton::ProcessMessage(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
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{
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switch (message)
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{
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HANDLE_MSG(hwnd, WM_DRAWITEM , OnDrawItem);
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HANDLE_MSG(hwnd, WM_SETCURSOR, OnSetCursor);
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HANDLE_MSG(hwnd, WM_TIMER , OnTimer);
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case WM_ENABLE:
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SchedulePaint();
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break;
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}
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return(CButton::ProcessMessage(hwnd, message, wParam, lParam));
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}
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void CBitmapButton::OnDrawItem(HWND hwnd, const DRAWITEMSTRUCT * lpDrawItem)
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{
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int nState = Normal;
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int state = lpDrawItem->itemState;
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// If pressed or selected, show the pressed bitmap
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if ((((state&ODS_DISABLED) == ODS_DISABLED) || !IsWindowEnabled(GetWindow())) && m_nInputStates > Disabled)
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{
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nState = Disabled;
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}
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// If pressed or selected, show the pressed bitmap
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else if ((state&ODS_SELECTED) == ODS_SELECTED && m_nInputStates > Pressed)
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{
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nState = Pressed;
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}
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// If hot, show the hot bitmap
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else if ((m_nFlashState != ForceNormal) && ((m_nFlashState == ForceHot) || IsHot()) && m_nInputStates > Hot)
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{
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nState = Hot;
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}
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// Otherwise show the normal bitmap
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else
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{
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nState = Normal;
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}
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// Draw in the upper left
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HDC hdcDraw = lpDrawItem->hDC;
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HDC hdcTemp = CreateCompatibleDC(hdcDraw);
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if (NULL != hdcTemp)
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{
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HPALETTE hPal = GetPalette();
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HPALETTE hOld = NULL;
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if (NULL != hPal)
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{
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hOld = SelectPalette(hdcDraw, hPal, TRUE);
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RealizePalette(hdcDraw);
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SelectPalette(hdcTemp, hPal, TRUE);
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RealizePalette(hdcTemp);
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}
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// This will tell me the size of an individual bitmap
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SIZE size;
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// Do not use an override
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CBitmapButton::GetDesiredSize(&size);
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if (NULL != SelectObject(hdcTemp, m_hbStates))
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{
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BitBlt(hdcDraw,
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lpDrawItem->rcItem.left, lpDrawItem->rcItem.top,
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size.cx, size.cy,
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hdcTemp, m_nCustomState*size.cx, nState*size.cy, SRCCOPY);
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// BUGBUG georgep: We should clear any "uncovered" area here
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}
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DeleteDC(hdcTemp);
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if (NULL != hPal)
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{
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SelectPalette(hdcDraw, hOld, TRUE);
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}
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}
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FORWARD_WM_DRAWITEM(hwnd, lpDrawItem, CButton::ProcessMessage);
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}
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BOOL CBitmapButton::OnSetCursor(HWND hwnd, HWND hwndCursor, UINT codeHitTest, UINT msg)
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{
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SetHotControl(this);
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return(FORWARD_WM_SETCURSOR(hwnd,hwndCursor, codeHitTest, msg, CButton::ProcessMessage));
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}
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void CBitmapButton::SetCustomState(UINT nCustomState)
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{
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ASSERT(m_nCustomState < m_nCustomStates);
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if (m_nCustomState == nCustomState)
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{
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// Nothing to do
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return;
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}
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m_nCustomState = nCustomState;
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SchedulePaint();
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}
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void CBitmapButton::SetHot(BOOL bHot)
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{
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bHot = (bHot != FALSE);
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if (m_bHot == bHot)
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{
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return;
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}
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m_bHot = bHot;
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SchedulePaint();
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}
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// Change to flashing mode
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void CBitmapButton::SetFlashing(int nSeconds)
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{
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HWND hwndThis = GetWindow();
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if (0 == nSeconds)
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{
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KillTimer(hwndThis, IDT_FLASH);
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// This means to stop flashing
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if (IsFlashing())
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{
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m_nFlashState = NoFlash;
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SchedulePaint();
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}
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}
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else
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{
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if (NULL == hwndThis)
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{
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// I need a window to do this
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return;
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}
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m_endFlashing = GetTickCount() + nSeconds*1000;
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if (!IsFlashing())
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{
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SetTimer(hwndThis, IDT_FLASH, FLASH_INTERVAL, NULL);
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OnTimer(hwndThis, IDT_FLASH);
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}
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}
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}
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void CBitmapButton::OnTimer(HWND hwnd, UINT id)
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{
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if (IDT_FLASH == id)
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{
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if (static_cast<int>(GetTickCount() - m_endFlashing) > 0)
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{
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SetFlashing(0);
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}
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else
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{
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m_nFlashState = (ForceNormal==m_nFlashState ? ForceHot : ForceNormal);
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SchedulePaint();
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}
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}
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}
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// Helper function for getting the sizes of an array of bitmaps
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void CBitmapButton::GetBitmapSizes(HBITMAP parts[], SIZE sizes[], int nParts)
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{
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for (--nParts; nParts>=0; --nParts)
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{
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if (NULL == parts[nParts])
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{
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sizes[nParts].cx = sizes[nParts].cy = 0;
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continue;
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}
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BITMAP bm;
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GetObject(parts[nParts], sizeof(bm), &bm);
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sizes[nParts].cx = bm.bmWidth;
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sizes[nParts].cy = bm.bmHeight;
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}
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}
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// I would really rather just use LoadImage with the proper flags, but it turns
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// out that Win95 then tries to write into a read-only resource, which faults.
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// So I have to make a copy of the BITMAPINFO with the color table and change
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// it myself.
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static HBITMAP MyLoadImage(HINSTANCE hInst, int id)
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{
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// Load up the bitmap resource bits
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HRSRC hFound = FindResource(hInst, MAKEINTRESOURCE(id), RT_BITMAP);
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if (NULL == hFound)
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{
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return(NULL);
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}
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HGLOBAL hLoaded = LoadResource(hInst, hFound);
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if (NULL == hLoaded)
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{
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return(NULL);
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}
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HBITMAP ret = NULL;
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LPVOID lpBits = LockResource(hLoaded);
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if (NULL != lpBits)
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{
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BITMAPINFO *pbmi = reinterpret_cast<BITMAPINFO*>(lpBits);
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// create a "shortcut"
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BITMAPINFOHEADER &bmih = pbmi->bmiHeader;
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// Only deal with 8bpp, uncompressed image
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if (bmih.biSize == sizeof(BITMAPINFOHEADER)
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&& 1 == bmih.biPlanes
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&& BI_RGB == bmih.biCompression)
|
|
{
|
|
// Determine the length of the color table
|
|
UINT nColors = bmih.biClrUsed;
|
|
if (0 == nColors)
|
|
{
|
|
nColors = 1 << bmih.biBitCount;
|
|
}
|
|
ASSERT(nColors <= static_cast<UINT>(1<<bmih.biBitCount));
|
|
|
|
// Make a copy of the BITMAPINFO and color table so I can change
|
|
// the value of one of the table entries.
|
|
struct
|
|
{
|
|
BITMAPINFO bmi;
|
|
RGBQUAD rgb[256];
|
|
} mbmi;
|
|
CopyMemory(&mbmi, pbmi, sizeof(BITMAPINFOHEADER)+nColors*sizeof(RGBQUAD));
|
|
|
|
// This is a "packed DIB" so the pixels are immediately after the
|
|
// color table
|
|
LPBYTE pPixels = reinterpret_cast<LPBYTE>(&pbmi->bmiColors[nColors]);
|
|
BYTE byFirst = pPixels[0];
|
|
switch (bmih.biBitCount)
|
|
{
|
|
case 8:
|
|
break;
|
|
|
|
case 4:
|
|
byFirst = (byFirst >> 4) & 0x0f;
|
|
break;
|
|
|
|
case 1:
|
|
byFirst = (byFirst >> 7) & 0x01;
|
|
break;
|
|
|
|
default:
|
|
goto CleanUp;
|
|
}
|
|
ASSERT(static_cast<UINT>(byFirst) < nColors);
|
|
|
|
// Change the value of the first pixel to be the 3DFace color
|
|
RGBQUAD &rgbChange = mbmi.bmi.bmiColors[byFirst];
|
|
COLORREF cr3DFace = GetSysColor(COLOR_3DFACE);
|
|
rgbChange.rgbRed = GetRValue(cr3DFace);
|
|
rgbChange.rgbGreen = GetGValue(cr3DFace);
|
|
rgbChange.rgbBlue = GetBValue(cr3DFace);
|
|
|
|
// Create the DIB section and copy the bits into it
|
|
LPVOID lpDIBBits;
|
|
ret = CreateDIBSection(NULL, &mbmi.bmi, DIB_RGB_COLORS,
|
|
&lpDIBBits, NULL, 0);
|
|
if (NULL != ret)
|
|
{
|
|
// Round the width up to the nearest DWORD
|
|
int widthBytes = (bmih.biWidth*bmih.biBitCount+7)/8;
|
|
widthBytes = (widthBytes+3)&~3;
|
|
CopyMemory(lpDIBBits, pPixels, widthBytes*bmih.biHeight);
|
|
}
|
|
}
|
|
|
|
CleanUp:
|
|
UnlockResource(hLoaded);
|
|
}
|
|
|
|
FreeResource(hLoaded);
|
|
|
|
return(ret);
|
|
}
|
|
|
|
//Helper function for loading up a bunch of bitmaps
|
|
void CBitmapButton::LoadBitmaps(
|
|
HINSTANCE hInst, // The instance to load the bitmap from
|
|
const int ids[], // Array of bitmap ID's
|
|
HBITMAP bms[], // Array of HBITMAP's for storing the result
|
|
int nBmps, // Number of entries in the arrays
|
|
BOOL bTranslateColors // Use system background colors
|
|
)
|
|
{
|
|
for (--nBmps; nBmps>=0; --nBmps)
|
|
{
|
|
if (0 == ids[nBmps])
|
|
{
|
|
bms[nBmps] = NULL;
|
|
}
|
|
else
|
|
{
|
|
// #define TRYBMPFILE
|
|
#ifdef TRYBMPFILE
|
|
bms[nBmps] = NULL;
|
|
|
|
// This is useful for the designer to try out different bitmaps
|
|
TCHAR szFile[80];
|
|
wsprintf(szFile, TEXT("%d.bmp"), ids[nBmps]);
|
|
|
|
if (((DWORD)-1) != GetFileAttributes(szFile))
|
|
{
|
|
int nLoadFlags = LR_CREATEDIBSECTION;
|
|
|
|
if (bTranslateColors)
|
|
{
|
|
nLoadFlags |= LR_LOADMAP3DCOLORS|LR_LOADTRANSPARENT;
|
|
}
|
|
bms[nBmps] = (HBITMAP)LoadImage(_Module.GetModuleInstance(),
|
|
szFile, IMAGE_BITMAP, 0, 0, nLoadFlags|LR_LOADFROMFILE);
|
|
}
|
|
|
|
if (NULL == bms[nBmps])
|
|
#endif // TRYBMPFILE
|
|
{
|
|
if (bTranslateColors)
|
|
{
|
|
//
|
|
// LAURABU 2/21/99 -- LoadImage with translated colors only works
|
|
// on Win9x if your resources
|
|
// are NOT read-only, since Win9x tries to write into the resource
|
|
// memory temporarily. It faults if not.
|
|
//
|
|
bms[nBmps] = MyLoadImage(hInst, ids[nBmps]);
|
|
}
|
|
|
|
if (NULL == bms[nBmps])
|
|
{
|
|
bms[nBmps] = (HBITMAP)LoadImage(hInst,
|
|
MAKEINTRESOURCE(ids[nBmps]), IMAGE_BITMAP, 0, 0, LR_CREATEDIBSECTION);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|