54 lines
1.1 KiB
C++
54 lines
1.1 KiB
C++
// objpick.cpp: implementation of the CGetUser class and the
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// CGetComputer class using the object picker
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//
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//////////////////////////////////////////////////////////////////////
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#ifndef OBJPICK_H
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#define OBJPICK_H
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//
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// A list of names (e.g., users, groups, machines, and etc)
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//
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void FormatName(LPCTSTR pszFullName, LPCTSTR pszDomainName, CString & strDisplay);
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class CAccessEntry;
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class CAccessEntryArray : public CArray<CAccessEntry *, CAccessEntry *&>
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{
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public:
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CAccessEntryArray() {}
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~CAccessEntryArray();
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};
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class CGetUsers : public CAccessEntryArray
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{
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public:
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CGetUsers(LPCTSTR pszMachineName, BOOL fMultiselect = FALSE);
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~CGetUsers();
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BOOL GetUsers(HWND hwndOwner, BOOL bUsersOnly = FALSE);
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protected:
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void ProcessSelectedObjects(IDataObject *pdo);
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protected:
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BOOL m_fMultiselect;
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CString m_MachineName;
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};
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class CGetComputer
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{
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public:
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CGetComputer();
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~CGetComputer();
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BOOL GetComputer(HWND hwndOwner);
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protected:
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void ProcessSelectedObjects(IDataObject *pdo);
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public:
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CString m_strComputerName;
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};
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#endif // GETUSER_H
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