178 lines
5.1 KiB
C++
178 lines
5.1 KiB
C++
// MainFrm.h : interface of the CMainFrame class
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//
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//=--------------------------------------------------------------------------=
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// Copyright 1997-1999 Microsoft Corporation. All Rights Reserved.
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//
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// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
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// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
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// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
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// PARTICULAR PURPOSE.
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//=--------------------------------------------------------------------------=
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/////////////////////////////////////////////////////////////////////////////
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class CMainFrame : public CFrameWnd
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{
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protected: // create from serialization only
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CMainFrame();
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DECLARE_DYNCREATE(CMainFrame)
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// Attributes
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public:
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// Operations
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public:
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CMainFrame)
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virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
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//}}AFX_VIRTUAL
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// Implementation
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public:
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virtual ~CMainFrame();
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#ifdef _DEBUG
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virtual void AssertValid() const;
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virtual void Dump(CDumpContext& dc) const;
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#endif
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protected: // control bar embedded members
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CStatusBar m_wndStatusBar;
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CToolBar m_wndToolBar;
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// Generated message map functions
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protected:
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//{{AFX_MSG(CMainFrame)
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afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
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afx_msg void OnApiCreateQueue();
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afx_msg void OnApiDeleteQueue();
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afx_msg void OnApiOpenQueue();
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afx_msg void OnApiCloseQueue();
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afx_msg void OnApiSendMessage();
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afx_msg void OnApiReceiveMessage();
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afx_msg void OnApiLocate();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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protected:
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void OnUpdateFrameTitle(BOOL bAddToTitle);
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protected:
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//
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// An array to hold the pathnames of the queues that were created so far.
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//
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//
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// Holds information about all "located" queues
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//
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CArray<ARRAYQ*, ARRAYQ*> m_PathNameArray;
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//
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// Holds information about all "opened" queues
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//
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CArray<ARRAYQ*, ARRAYQ*> m_OpenedQueuePathNameArray;
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public:
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//
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// Utility function to display status string based on received msg Class property
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//
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void ClassToString(unsigned short MsgClass,LPTSTR pszStatus);
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//
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// functions to manipulate the path names array.
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//
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//
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// Adds a given ARRAYQ pointer to the PathName array.
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//
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void Add2PathNameArray(ARRAYQ* NewPath) {m_PathNameArray.Add(NewPath);}
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//
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// Removes an ARRAYQ pointer whose pathname matches
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// the given pathname form the PathName array.
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//
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ARRAYQ* RemoveFromPathNameArray(TCHAR szPathName[MAX_Q_PATHNAME_LEN]);
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//
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// Empties the PathName array and frees all allocated memory.
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//
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void CleanPathNameArray();
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//
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// Looks for an ARRAYQ pointer whose pathname matches the given one,
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// and returns the formatname of that ARRAYQ.
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//
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BOOL TranslatePathNameToFormatName(TCHAR szPathName[MAX_Q_PATHNAME_LEN],
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TCHAR szFormatName[MAX_Q_FORMATNAME_LEN]);
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//
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// Prints to screen the pathname of all ARRAYQ's in the PathName array.
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//
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void DisplayPathNameArray();
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//
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// functions to manipulate the opened queues path name array.
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//
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//
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// Adds a given ARRAYQ pointer to the Opened Queue PathName array.
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//
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void Add2OpenedQueuePathNameArray(ARRAYQ* NewPath)
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{m_OpenedQueuePathNameArray.Add(NewPath);}
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//
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// Removes an ARRAYQ pointer whose pathname matches
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// the given pathname form the Opened Queue PathName array.
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//
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ARRAYQ* RemoveFromOpenedQueuePathNameArray(TCHAR szPathName[MAX_Q_PATHNAME_LEN]);
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//
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// Checks if the Opened Queue PathName array is Empty.
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//
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BOOL IsOpenedQueueArrayEmpty();
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//
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// Looks for an ARRAYQ pointer whose pathname matches the given one,
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// and returns the formatname of that ARRAYQ.
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//
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BOOL TranslateOpenedQueuePathNameToFormatName(
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TCHAR szPathName[MAX_Q_PATHNAME_LEN],
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TCHAR szFormatName[MAX_Q_FORMATNAME_LEN]);
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//
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// Looks for an ARRAYQ pointer whose pathname matches the given one,
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// and returns the Queue Handle of that ARRAYQ.
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//
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BOOL GetQueueHandle(TCHAR szPathName[MAX_Q_PATHNAME_LEN],
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QUEUEHANDLE* phClosedQueueHandle);
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//
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// Prints to screen the pathname of all ARRAYQ's in the PathName array.
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//
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void DisplayOpenedQueuePathNameArray();
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//
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// functions to manipulate both of the queues.
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//
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//
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// Moves an ARRAYQ pointer from the PathName array to the Opened Queue PathName array.
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//
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void MoveToOpenedQueuePathNameArray(TCHAR szPathName[MAX_Q_PATHNAME_LEN],
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QUEUEHANDLE hQueue, DWORD dwAccess);
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//
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// Moves an ARRAYQ pointer from the Opened Queue PathName array array to the PathName.
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//
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void MoveToPathNameArray(TCHAR szPathName[MAX_Q_PATHNAME_LEN]);
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//
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// Looks for ARRAYQ's that are found in both arrays
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// and removes them from the PathName array.
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//
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void UpdatePathNameArrays();
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};
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extern "C" void PrintToScreen(const TCHAR * Format, ...);
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extern CWnd* pMainView;
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/////////////////////////////////////////////////////////////////////////////
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