53 lines
1.3 KiB
C++
53 lines
1.3 KiB
C++
//+---------------------------------------------------------------------------
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//
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// Microsoft Windows
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// Copyright (C) Microsoft Corporation, 1997-1998.
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//
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// File: StrRes.hxx
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//
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// Contents: Dynamically loadable string resource.
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//
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// Classes: StringResource
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//
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// History: 26-Jun-1998 KyleP Added header
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//
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//----------------------------------------------------------------------------
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#pragma once
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#include <dynload.hxx>
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DeclDynLoad( User32,
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LoadStringW,
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int,
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WINAPI,
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( HINSTANCE hInstance, UINT uID, LPWSTR lpBuffer, int nBufferMax),
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( hInstance, uID, lpBuffer, nBufferMax) );
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union StringResource
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{
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int idString;
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WCHAR wsz[250];
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void Init( HINSTANCE hInstance )
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{
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if ( 0 == LoadString( hInstance, idString, wsz, sizeof(wsz) / sizeof(WCHAR) ) )
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{
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Win4Assert( !"LoadString failed!" );
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wsz[0] = 0;
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}
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}
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void Init( HINSTANCE hInstance, CDynLoadUser32 & dlUser32 )
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{
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if ( 0 == dlUser32.LoadString( hInstance, idString, wsz, sizeof(wsz) / sizeof(WCHAR) ) )
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{
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Win4Assert( !"LoadString failed!" );
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wsz[0] = 0;
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}
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}
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};
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#define STRINGRESOURCE( sr ) (WCHAR *)&sr
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