2787 lines
93 KiB
C++
2787 lines
93 KiB
C++
// Copyright (c) 1998-1999 Microsoft Corporation
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// audpath.cpp : Implementation of CAudioPath
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#include <windows.h>
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#include <mmsystem.h>
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#include <dsoundp.h>
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#include "dmsegobj.h"
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#include "dmgraph.h"
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#include "dmperf.h"
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#include "dmusici.h"
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#include "..\shared\Validate.h"
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#include "audpath.h"
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#include "debug.h"
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#include "..\shared\dmusiccp.h"
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#define ASSERT assert
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CBufferNode::CBufferNode()
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{
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m_lActivateCount = 0;
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m_cRef = 1;
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m_pBuffer = NULL;
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m_pManager = NULL;
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}
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CBufferNode::~CBufferNode()
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{
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FinalDeactivate();
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if (m_pManager)
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{
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m_pManager->Remove(this);
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}
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}
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ULONG CBufferNode::AddRef()
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{
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return InterlockedIncrement(&m_cRef);
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}
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ULONG CBufferNode::Release()
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{
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if (!InterlockedDecrement(&m_cRef))
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{
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delete this;
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return 0;
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}
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return m_cRef;
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}
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HRESULT CBufferNode::Activate(BOOL fActivate)
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{
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HRESULT hr = S_OK;
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if (m_pBuffer)
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{
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if (fActivate)
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{
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if (!m_lActivateCount)
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{
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// Don't bother starting if the primary buffer.
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if (SUCCEEDED(hr) && !(m_BufferHeader.dwFlags & DMUS_BUFFERF_PRIMARY))
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{
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TraceI(2,"Play buffer %lx\n",m_pBuffer);
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hr = m_pBuffer->Play(0,0,DSBPLAY_LOOPING);
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#ifdef DBG
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if (FAILED(hr))
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{
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Trace(1,"Error: Activate on audiopath failed because buffer failed Play command.\n");
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}
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#endif
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}
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}
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if (hr == S_OK)
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{
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m_lActivateCount++;
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}
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TraceI(3,"Incrementing %lx to %ld\n",m_pBuffer,m_lActivateCount);
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}
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else
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{
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if (m_lActivateCount > 0)
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{
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m_lActivateCount--;
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if (!m_lActivateCount)
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{
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// Don't bother stopping the primary buffer.
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if (!(m_BufferHeader.dwFlags & DMUS_BUFFERF_PRIMARY))
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{
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TraceI(2,"Stop buffer %lx\n",m_pBuffer);
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hr = m_pBuffer->Stop();
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}
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}
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TraceI(3,"Decrementing %lx to %ld\n",m_pBuffer,m_lActivateCount);
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if (hr != S_OK)
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{
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m_lActivateCount++;
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}
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}
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}
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}
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return hr;
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}
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void CBufferNode::FinalDeactivate()
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{
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if (m_lActivateCount)
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{
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Activate(FALSE);
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}
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if (m_pBuffer)
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{
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m_pBuffer->Release();
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m_pBuffer = NULL;
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}
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}
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CBufferManager::CBufferManager()
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{
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m_pFirstBuffer = NULL;
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m_pSinkConnect = NULL;
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m_pSynthSink = NULL;
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m_pPerf = NULL;
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}
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CBufferManager::~CBufferManager()
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{
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Clear();
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if (m_pSinkConnect)
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{
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m_pSinkConnect->Release();
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}
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if (m_pSynthSink)
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{
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m_pSynthSink->Release();
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}
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}
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HRESULT CBufferManager::Init(CPerformance *pPerf, DMUS_AUDIOPARAMS *pAudioParams)
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{
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HRESULT hr = S_OK;
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m_pPerf = pPerf;
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m_AudioParams = *pAudioParams;
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CBufferNode *pNode = new CBufferNode;
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if (pNode)
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{
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pNode->m_BufferHeader.guidBufferID = GUID_Buffer_Primary;
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pNode->m_BufferHeader.dwFlags = DMUS_BUFFERF_SHARED | DMUS_BUFFERF_DEFINED | DMUS_BUFFERF_PRIMARY;
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pNode->m_pManager = this;
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AddHead(pNode);
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// Create the primary buffer. This will be used for requests to access the listener.
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DSBUFFERDESC dsbdesc;
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memset(&dsbdesc, 0, sizeof(dsbdesc));
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dsbdesc.dwSize = sizeof(dsbdesc);
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dsbdesc.dwFlags = DSBCAPS_PRIMARYBUFFER | DSBCAPS_CTRL3D;
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// create primary buffer
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if (SUCCEEDED(hr = pPerf->m_pDirectSound->CreateSoundBuffer(&dsbdesc, &pNode->m_pBuffer, NULL)))
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{
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WAVEFORMATEX wfPrimary;
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memset(&wfPrimary, 0, sizeof(wfPrimary));
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if (SUCCEEDED(hr = pNode->m_pBuffer->GetFormat(&wfPrimary, sizeof(wfPrimary), NULL)))
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{
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assert(wfPrimary.wFormatTag == WAVE_FORMAT_PCM);
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BOOL fUpgrade = FALSE;
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if (wfPrimary.nSamplesPerSec < m_AudioParams.dwSampleRate)
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{
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wfPrimary.nSamplesPerSec = m_AudioParams.dwSampleRate;
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fUpgrade = TRUE;
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}
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if (wfPrimary.wBitsPerSample < 16)
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{
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wfPrimary.wBitsPerSample = 16;
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fUpgrade = TRUE;
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}
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if (fUpgrade)
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{
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wfPrimary.nBlockAlign = wfPrimary.nChannels * (wfPrimary.wBitsPerSample / 8);
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wfPrimary.nAvgBytesPerSec = wfPrimary.nSamplesPerSec * wfPrimary.nBlockAlign;
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// the existing format is of lesser quality than we desire, so let's upgrade it
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if (FAILED(hr = pNode->m_pBuffer->SetFormat( &wfPrimary )))
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{
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if (hr == DSERR_PRIOLEVELNEEDED)
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{
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// okay, so maybe the app doen't want us changing primary buffer
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Trace(0, "SynthSink - SetFormat on primary buffer failed, lacking priority\n");
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}
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else
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{
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Trace(0, "SynthSink - Activation failed, couldn't set primary buffer format\n");
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}
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}
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}
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}
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}
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}
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return hr;
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}
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HRESULT CBufferManager::InitSink(/*WAVEFORMATEX *pSinkFormat*/)
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{
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HRESULT hr = S_OK;
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// Only init the sink if it's needed. If the audiopaths will be using buffers,
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// we need the sink. If not, bypass setting it up.
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if (!m_pSinkConnect && (m_pPerf->m_AudioParams.dwFeatures & DMUS_AUDIOF_BUFFERS))
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{
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static WAVEFORMATEX sDefaultFormat = { WAVE_FORMAT_PCM,1,22050,22050*2,2,16,0 };
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sDefaultFormat.nSamplesPerSec = m_AudioParams.dwSampleRate;
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sDefaultFormat.nAvgBytesPerSec = m_AudioParams.dwSampleRate * 2;
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sDefaultFormat.cbSize = 0;
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sDefaultFormat.nBlockAlign = 2;
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sDefaultFormat.nChannels = 1;
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sDefaultFormat.wBitsPerSample = 16;
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sDefaultFormat.wFormatTag = WAVE_FORMAT_PCM;
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IDirectSoundPrivate* pDSPrivate;
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hr = m_pPerf->m_pDirectSound->QueryInterface(IID_IDirectSoundPrivate, (void**)&pDSPrivate);
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if (SUCCEEDED(hr))
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{
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hr = pDSPrivate->AllocSink(&sDefaultFormat, &m_pSinkConnect);
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pDSPrivate->Release();
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}
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if (SUCCEEDED(hr))
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{
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IReferenceClock *pClock = NULL;
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hr = m_pPerf->m_pDirectMusic->GetMasterClock(NULL, &pClock);
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if (SUCCEEDED(hr))
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{
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hr = m_pSinkConnect->SetMasterClock(pClock);
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pClock->Release();
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}
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}
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if (SUCCEEDED(hr))
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{
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hr = m_pSinkConnect->QueryInterface(IID_IDirectSoundSynthSink,(void **) &m_pSynthSink);
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if (SUCCEEDED(hr))
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{
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hr = m_pSynthSink->Activate(TRUE);
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}
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}
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if (SUCCEEDED(hr))
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{
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// Create a dummy buffer that gets activated at the start and stays active until
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// the sink closes down. This is an unfortunate patch to the "clock-hopping" bug.
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// Once we come up with a better solution for providing timing from the sink, this
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// can go away.
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CBufferConfig Config(BUFFER_MONO);
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hr = CreateBuffer(&Config,&m_pFirstBuffer);
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if (SUCCEEDED(hr))
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{
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hr = m_pFirstBuffer->Activate(TRUE);
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}
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}
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}
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return hr;
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}
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void CBufferManager::FinalDeactivate()
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{
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// Kill dummy buffer.
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if (m_pFirstBuffer)
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{
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m_pFirstBuffer->Activate(FALSE);
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delete m_pFirstBuffer;
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m_pFirstBuffer = NULL;
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}
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CBufferNode *pNode = GetHead();
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for (;pNode;pNode = pNode->GetNext())
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{
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pNode->FinalDeactivate();
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}
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if (m_pSynthSink)
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{
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m_pSynthSink->Activate(FALSE);
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m_pSynthSink->Release();
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m_pSynthSink = NULL;
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}
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if (m_pSinkConnect)
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{
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m_pSinkConnect->SetMasterClock(NULL);
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m_pSinkConnect->Release();
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m_pSinkConnect = NULL;
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}
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}
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void CBufferManager::Clear()
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{
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CBufferNode *pNode;
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FinalDeactivate();
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while (pNode = GetHead())
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{
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delete pNode;
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}
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}
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CBufferNode *CBufferManager::GetBufferNode(REFGUID guidBufferID)
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{
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CBufferNode *pNode = GetHead();
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for (;pNode;pNode = pNode->GetNext())
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{
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if (pNode->m_BufferHeader.guidBufferID == guidBufferID)
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{
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pNode->AddRef();
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break;
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}
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}
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return pNode;
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}
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HRESULT CBufferManager::CreateBuffer(CBufferConfig *pConfig, CBufferConfig ** ppNew)
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{
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HRESULT hr = S_OK;
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if (m_AudioParams.dwFeatures & DMUS_AUDIOF_BUFFERS)
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{
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ASSERT(m_pSinkConnect);
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CBufferConfig *pNew = new CBufferConfig(pConfig->m_dwStandardBufferID);
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if (pNew)
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{
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*ppNew = pNew;
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pNew->m_BufferHeader = pConfig->m_BufferHeader;
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if (pConfig->m_BufferHeader.dwFlags & DMUS_BUFFERF_SHARED)
|
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{
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// Check to see if there already is a buffer in the list with this GUID.
|
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CBufferNode *pNode = GetHead();
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for (;pNode;pNode = pNode->GetNext())
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{
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if (pNode->m_BufferHeader.dwFlags & DMUS_BUFFERF_SHARED)
|
||
{
|
||
if (pNode->m_BufferHeader.guidBufferID == pConfig->m_BufferHeader.guidBufferID)
|
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{
|
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pNew->m_pBufferNode = pNode;
|
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pNode->AddRef();
|
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TraceI(2,"Found shared Buffer %lx\n",pNode->m_pBuffer);
|
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return S_OK;
|
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}
|
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}
|
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}
|
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}
|
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// Either the buffer does not already exist, or it is not to be shared, so
|
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// create a new buffer node and requested buffer.
|
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CBufferNode *pNode = new CBufferNode;
|
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if (pNode)
|
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{
|
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pNode->m_BufferHeader = pConfig->m_BufferHeader;
|
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// Predefined buffer type?
|
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if (pConfig->m_BufferHeader.dwFlags & DMUS_BUFFERF_DEFINED)
|
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{
|
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// Must be a standard type. Create by hand.
|
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CBufferNode *pSendNode = NULL;
|
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DSBUFFERDESC BufferDesc;
|
||
WAVEFORMATEX WaveFormat;
|
||
DWORD dwFunctionIDs[2];
|
||
CLSID clsidDMO;
|
||
BOOL fDMO = FALSE;
|
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DWORD dwNumFunctionIDs;
|
||
memset(&BufferDesc, 0, sizeof(BufferDesc));
|
||
BufferDesc.dwSize = sizeof(BufferDesc);
|
||
BufferDesc.lpwfxFormat = &WaveFormat;
|
||
BufferDesc.dwBufferBytes = 0;
|
||
BufferDesc.dwFlags = 0;
|
||
memset(&WaveFormat,0,sizeof(WaveFormat));
|
||
WaveFormat.nChannels = 2;
|
||
switch (pConfig->m_dwStandardBufferID)
|
||
{
|
||
case BUFFER_REVERB :
|
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dwFunctionIDs[0] = DSBUSID_REVERB_SEND;
|
||
dwNumFunctionIDs = 1;
|
||
WaveFormat.nChannels = 2;
|
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BufferDesc.dwFlags = DSBCAPS_GLOBALFOCUS | DSBCAPS_CTRLVOLUME | DSBCAPS_CTRLPAN | DSBCAPS_LOCDEFER;
|
||
clsidDMO = GUID_DSFX_WAVES_REVERB;
|
||
fDMO = TRUE;
|
||
break;
|
||
case BUFFER_ENVREVERB :
|
||
dwNumFunctionIDs = 0;
|
||
WaveFormat.nChannels = 2;
|
||
BufferDesc.dwFlags = DSBCAPS_MIXIN | DSBCAPS_GLOBALFOCUS | DSBCAPS_CTRLPAN | DSBCAPS_CTRLVOLUME;
|
||
clsidDMO = GUID_DSFX_STANDARD_I3DL2REVERB;
|
||
fDMO = TRUE;
|
||
if (!(m_AudioParams.dwFeatures & DMUS_AUDIOF_BUFFERS))
|
||
{
|
||
hr = DMUS_E_AUDIOPATH_NOBUFFER;
|
||
Trace(1,"Audiopath Creation error: Requested Environmental reverb buffer when DMUS_AUDIOF_ENVIRON not enabled via InitAudio.\n");
|
||
}
|
||
break;
|
||
// Following removed for DX8, should be reintroduced for Whistler and DX8.1...
|
||
/* case BUFFER_3D :
|
||
clsidDMO = GUID_DSFX_STANDARD_I3DL2SOURCE;
|
||
fDMO = TRUE;
|
||
pSendNode = GetBufferNode(GUID_Buffer_EnvReverb);
|
||
if (!pSendNode)
|
||
{
|
||
Trace(1,"Error: Failed creating 3D audiopath because the environmental reverb audiopath has not been created.\n");
|
||
hr = DMUS_E_AUDIOPATH_NOGLOBALFXBUFFER;
|
||
break;
|
||
}*/
|
||
case BUFFER_3D_DRY :
|
||
dwFunctionIDs[0] = DSBUSID_DYNAMIC_0;
|
||
dwNumFunctionIDs = 1;
|
||
WaveFormat.nChannels = 1;
|
||
BufferDesc.dwFlags = DSBCAPS_GLOBALFOCUS | DSBCAPS_CTRLVOLUME | DSBCAPS_CTRLFREQUENCY |
|
||
DSBCAPS_CTRL3D | DSBCAPS_MUTE3DATMAXDISTANCE | DSBCAPS_LOCDEFER;
|
||
BufferDesc.guid3DAlgorithm = DS3DALG_NO_VIRTUALIZATION;
|
||
break;
|
||
case BUFFER_MONO :
|
||
dwFunctionIDs[0] = DSBUSID_LEFT;
|
||
dwNumFunctionIDs = 1;
|
||
WaveFormat.nChannels = 1;
|
||
BufferDesc.dwFlags = DSBCAPS_GLOBALFOCUS | DSBCAPS_CTRLVOLUME | DSBCAPS_CTRLFREQUENCY | DSBCAPS_CTRLPAN | DSBCAPS_LOCDEFER;
|
||
break;
|
||
case BUFFER_STEREO :
|
||
BufferDesc.dwFlags = DSBCAPS_CTRLFREQUENCY;
|
||
case BUFFER_MUSIC :
|
||
dwFunctionIDs[0] = DSBUSID_LEFT;
|
||
dwFunctionIDs[1] = DSBUSID_RIGHT;
|
||
dwNumFunctionIDs = 2;
|
||
WaveFormat.nChannels = 2;
|
||
BufferDesc.dwFlags |= DSBCAPS_GLOBALFOCUS | DSBCAPS_CTRLPAN | DSBCAPS_CTRLVOLUME | DSBCAPS_LOCDEFER;
|
||
break;
|
||
default:
|
||
hr = E_INVALIDARG;
|
||
}
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
WaveFormat.nBlockAlign = WaveFormat.nChannels * 2;
|
||
WaveFormat.nSamplesPerSec = m_AudioParams.dwSampleRate;
|
||
WaveFormat.nAvgBytesPerSec = WaveFormat.nChannels * WaveFormat.nSamplesPerSec * 2;
|
||
WaveFormat.wBitsPerSample = 16;
|
||
WaveFormat.wFormatTag = WAVE_FORMAT_PCM;
|
||
// Ensure that the mixin flag and number of bus ids are in sync (you can't combine mixin with buses.)
|
||
if ((pConfig->m_BufferHeader.dwFlags & DMUS_BUFFERF_MIXIN) || (dwNumFunctionIDs == 0))
|
||
{
|
||
dwNumFunctionIDs = 0;
|
||
BufferDesc.dwFlags |= DSBCAPS_MIXIN;
|
||
pConfig->m_BufferHeader.dwFlags |= DMUS_BUFFERF_MIXIN;
|
||
BufferDesc.dwFlags &= ~DSBCAPS_LOCDEFER;
|
||
}
|
||
// Always allow effects to be created on the buffer, regardless of whether we need them now.
|
||
BufferDesc.dwFlags |= DSBCAPS_CTRLFX;
|
||
hr = m_pSinkConnect->CreateSoundBuffer(&BufferDesc, &dwFunctionIDs[0], dwNumFunctionIDs,
|
||
pConfig->m_BufferHeader.guidBufferID, &pNode->m_pBuffer);
|
||
#ifdef DBG
|
||
if (FAILED(hr))
|
||
{
|
||
if (pConfig->m_BufferHeader.dwFlags & DMUS_BUFFERF_MIXIN)
|
||
{
|
||
Trace(1,"Error: Failed creating global (MIXIN) buffer for standard path.\n");
|
||
}
|
||
else
|
||
{
|
||
Trace(1,"Error: Failed creating buffer for standard path.\n");
|
||
}
|
||
}
|
||
#endif
|
||
}
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
if (fDMO)
|
||
{
|
||
IDirectSoundBuffer8 *pBuff8;
|
||
if (SUCCEEDED(pNode->m_pBuffer->QueryInterface(IID_IDirectSoundBuffer8,(void **)&pBuff8)))
|
||
{
|
||
DWORD dwResult;
|
||
DSEFFECTDESC FXDesc;
|
||
FXDesc.dwSize = sizeof(DSEFFECTDESC);
|
||
FXDesc.dwFlags = 0;
|
||
FXDesc.guidDSFXClass = clsidDMO;
|
||
FXDesc.dwReserved1 = 0;
|
||
FXDesc.dwReserved2 = 0;
|
||
if (pSendNode)
|
||
{
|
||
FXDesc.dwReserved1 = DWORD_PTR(pSendNode->GetBuffer());
|
||
}
|
||
hr = pBuff8->SetFX(1, &FXDesc, &dwResult);
|
||
if (FXDesc.dwReserved1)
|
||
{
|
||
((IDirectSoundBuffer*)FXDesc.dwReserved1)->Release();
|
||
}
|
||
pBuff8->Release();
|
||
}
|
||
}
|
||
}
|
||
if (pSendNode)
|
||
{
|
||
pSendNode->Release();
|
||
}
|
||
}
|
||
else
|
||
{
|
||
pConfig->m_BufferHeader.dwFlags &= ~DMUS_BUFFERF_MIXIN;
|
||
hr = m_pSinkConnect->CreateSoundBufferFromConfig(pConfig->m_pBufferConfig,&pNode->m_pBuffer);
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
// We need to know if this is a mixin buffer so we can identify it later.
|
||
DWORD dwBusIDs[32];
|
||
DWORD dwFuncIDs[32];
|
||
DWORD dwCount = 32;
|
||
dwFuncIDs[0] = 0;
|
||
if (SUCCEEDED(m_pSinkConnect->GetSoundBufferBusIDs(pNode->m_pBuffer,dwBusIDs,dwFuncIDs,&dwCount)))
|
||
{
|
||
if (dwFuncIDs[0] == 0xFFFFFFFF)
|
||
{
|
||
pConfig->m_BufferHeader.dwFlags |= DMUS_BUFFERF_MIXIN;
|
||
}
|
||
}
|
||
}
|
||
else
|
||
{
|
||
Trace(1,"Error: Failed creation of buffer defined in audio path configuration file.\n");
|
||
}
|
||
}
|
||
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
TraceI(2,"Created Buffer %lx\n",pNode->m_pBuffer);
|
||
pNew->m_pBufferNode = pNode;
|
||
pNode->m_pManager = this;
|
||
AddHead(pNode);
|
||
}
|
||
else
|
||
{
|
||
delete pNode;
|
||
}
|
||
}
|
||
else
|
||
{
|
||
hr = E_OUTOFMEMORY;
|
||
}
|
||
}
|
||
if (FAILED(hr) && pNew)
|
||
{
|
||
delete pNew;
|
||
*ppNew = NULL;
|
||
}
|
||
}
|
||
else
|
||
{
|
||
hr = DMUS_E_AUDIOPATH_NOBUFFER;
|
||
Trace(0,"Audiopath Creation error: Requested buffer when DMUS_AUDIOF_BUFFERS not enabled via InitAudio.\n");
|
||
}
|
||
return hr;
|
||
}
|
||
|
||
CBufferConnect::CBufferConnect()
|
||
|
||
{
|
||
m_ppBufferNodes = NULL;
|
||
m_pguidBufferIDs = NULL;
|
||
m_ConnectHeader.dwBufferCount = 0;
|
||
}
|
||
|
||
HRESULT CBufferConnect::Load(CRiffParser *pParser)
|
||
|
||
{
|
||
HRESULT hr = pParser->Read(&m_ConnectHeader, sizeof(DMUS_IO_PCHANNELTOBUFFER_HEADER));
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
DWORD dwBufferCount = m_ConnectHeader.dwBufferCount;
|
||
m_pguidBufferIDs = new GUID[dwBufferCount];
|
||
if (m_pguidBufferIDs )
|
||
{
|
||
hr = pParser->Read(m_pguidBufferIDs,sizeof(GUID)*dwBufferCount);
|
||
}
|
||
else
|
||
{
|
||
hr = E_OUTOFMEMORY;
|
||
}
|
||
}
|
||
return hr;
|
||
}
|
||
|
||
CBufferConnect *CBufferConnect::CreateRunTimeVersion(CPortConfig *pParent)
|
||
|
||
{
|
||
CBufferConnect *pCopy = new CBufferConnect;
|
||
if (pCopy && m_pguidBufferIDs)
|
||
{
|
||
pCopy->m_ConnectHeader = m_ConnectHeader;
|
||
pCopy->m_ppBufferNodes = new CBufferNode *[m_ConnectHeader.dwBufferCount];
|
||
if (pCopy->m_ppBufferNodes)
|
||
{
|
||
for (DWORD dwIndex = 0; dwIndex < m_ConnectHeader.dwBufferCount; dwIndex++)
|
||
{
|
||
pCopy->m_ppBufferNodes[dwIndex] = pParent->GetBufferNode(m_pguidBufferIDs[dwIndex]);
|
||
}
|
||
}
|
||
else
|
||
{
|
||
delete pCopy;
|
||
pCopy = NULL;
|
||
}
|
||
}
|
||
return pCopy;
|
||
}
|
||
|
||
|
||
CBufferConnect::~CBufferConnect()
|
||
|
||
{
|
||
if (m_ppBufferNodes)
|
||
{
|
||
for (DWORD dwIndex = 0; dwIndex < m_ConnectHeader.dwBufferCount; dwIndex++)
|
||
{
|
||
if (m_ppBufferNodes[dwIndex]) m_ppBufferNodes[dwIndex]->Release();
|
||
}
|
||
delete [] m_ppBufferNodes;
|
||
}
|
||
if (m_pguidBufferIDs)
|
||
{
|
||
delete [] m_pguidBufferIDs;
|
||
}
|
||
}
|
||
|
||
HRESULT CBufferConnectList::CreateRunTimeVersion(CBufferConnectList *pDestination, CPortConfig *pParent)
|
||
|
||
{
|
||
CBufferConnect *pScan = GetHead();
|
||
CBufferConnect *pCopy;
|
||
for (;pScan;pScan = pScan->GetNext())
|
||
{
|
||
pCopy = pScan->CreateRunTimeVersion(pParent);
|
||
if (pCopy)
|
||
{
|
||
pDestination->AddTail(pCopy);
|
||
}
|
||
else
|
||
{
|
||
return E_OUTOFMEMORY;
|
||
}
|
||
}
|
||
return S_OK;
|
||
}
|
||
|
||
void CBufferConnectList::Clear()
|
||
|
||
{
|
||
CBufferConnect *pBuffer;
|
||
while (pBuffer = RemoveHead())
|
||
{
|
||
delete pBuffer;
|
||
}
|
||
}
|
||
|
||
HRESULT CBufferConfig::Activate(BOOL fActivate)
|
||
|
||
{
|
||
if (m_pBufferNode)
|
||
{
|
||
return m_pBufferNode->Activate(fActivate);
|
||
}
|
||
return S_OK;
|
||
}
|
||
|
||
CBufferConfig::CBufferConfig(DWORD dwType)
|
||
|
||
{
|
||
m_pBufferNode = NULL;
|
||
m_BufferHeader.guidBufferID = GUID_NULL;
|
||
m_BufferHeader.dwFlags = DMUS_BUFFERF_DEFINED;
|
||
m_dwStandardBufferID = dwType;
|
||
switch (dwType)
|
||
{
|
||
case BUFFER_REVERB :
|
||
m_BufferHeader.guidBufferID = GUID_Buffer_Reverb;
|
||
m_BufferHeader.dwFlags = DMUS_BUFFERF_SHARED | DMUS_BUFFERF_DEFINED;
|
||
break;
|
||
case BUFFER_ENVREVERB :
|
||
m_BufferHeader.guidBufferID = GUID_Buffer_EnvReverb;
|
||
m_BufferHeader.dwFlags = DMUS_BUFFERF_SHARED | DMUS_BUFFERF_DEFINED | DMUS_BUFFERF_MIXIN;
|
||
break;
|
||
// Following removed for DX8, should be reintroduced for Whistler and DX8.1...
|
||
// case BUFFER_3D :
|
||
// m_BufferHeader.guidBufferID = GUID_Buffer_3D;
|
||
// break;
|
||
case BUFFER_3D_DRY :
|
||
m_BufferHeader.guidBufferID = GUID_Buffer_3D_Dry;
|
||
break;
|
||
case BUFFER_MONO :
|
||
m_BufferHeader.guidBufferID = GUID_Buffer_Mono;
|
||
break;
|
||
case BUFFER_STEREO :
|
||
m_BufferHeader.guidBufferID = GUID_Buffer_Stereo;
|
||
break;
|
||
case BUFFER_MUSIC :
|
||
m_BufferHeader.guidBufferID = GUID_Buffer_Stereo;
|
||
m_BufferHeader.dwFlags = DMUS_BUFFERF_SHARED | DMUS_BUFFERF_DEFINED;
|
||
break;
|
||
default:
|
||
m_BufferHeader.dwFlags = 0;
|
||
break;
|
||
}
|
||
m_pBufferConfig = NULL;
|
||
}
|
||
|
||
CBufferConfig::~CBufferConfig()
|
||
|
||
{
|
||
if (m_pBufferNode)
|
||
m_pBufferNode->Release();
|
||
if (m_pBufferConfig)
|
||
m_pBufferConfig->Release();
|
||
}
|
||
|
||
void CBufferConfig::DecideType()
|
||
|
||
{
|
||
if (m_BufferHeader.guidBufferID == GUID_Buffer_Reverb)
|
||
{
|
||
m_dwStandardBufferID = BUFFER_REVERB;
|
||
}
|
||
else if (m_BufferHeader.guidBufferID == GUID_Buffer_EnvReverb)
|
||
{
|
||
m_dwStandardBufferID = BUFFER_ENVREVERB;
|
||
}
|
||
// Following removed for DX8, should be reintroduced for Whistler and DX8.1...
|
||
/* else if (m_BufferHeader.guidBufferID == GUID_Buffer_3D)
|
||
{
|
||
m_dwStandardBufferID = BUFFER_3D;
|
||
}*/
|
||
else if (m_BufferHeader.guidBufferID == GUID_Buffer_3D_Dry)
|
||
{
|
||
m_dwStandardBufferID = BUFFER_3D_DRY;
|
||
}
|
||
else if (m_BufferHeader.guidBufferID == GUID_Buffer_Mono)
|
||
{
|
||
m_dwStandardBufferID = BUFFER_MONO;
|
||
}
|
||
else if (m_BufferHeader.guidBufferID == GUID_Buffer_Stereo)
|
||
{
|
||
m_dwStandardBufferID = BUFFER_STEREO;
|
||
}
|
||
}
|
||
|
||
|
||
|
||
HRESULT CBufferConfig::Load(IStream *pStream)
|
||
|
||
{
|
||
IPersistStream *pPersist;
|
||
HRESULT hr = CoCreateInstance( CLSID_DirectSoundBufferConfig,
|
||
NULL, CLSCTX_INPROC, IID_IPersistStream,
|
||
(void**)&pPersist );
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
hr = pPersist->Load(pStream);
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
m_pBufferConfig = pPersist;
|
||
IDirectMusicObject *pObject;
|
||
hr = pPersist->QueryInterface(IID_IDirectMusicObject,(void **) &pObject);
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
DMUS_OBJECTDESC Desc;
|
||
Desc.dwSize = sizeof(Desc);
|
||
pObject->GetDescriptor(&Desc);
|
||
if (Desc.dwValidData & DMUS_OBJ_OBJECT)
|
||
{
|
||
m_BufferHeader.guidBufferID = Desc.guidObject;
|
||
}
|
||
else
|
||
{
|
||
Trace(1,"Error: Unable to load Buffer Configuration in AudioPath Config - Missing buffer GUID in file.\n");
|
||
hr = E_FAIL;
|
||
}
|
||
pObject->Release();
|
||
}
|
||
}
|
||
else
|
||
{
|
||
pPersist->Release();
|
||
}
|
||
}
|
||
return hr;
|
||
}
|
||
|
||
void CBufferConfigList::Clear()
|
||
|
||
{
|
||
CBufferConfig *pBuffer;
|
||
while (pBuffer = RemoveHead())
|
||
{
|
||
delete pBuffer;
|
||
}
|
||
}
|
||
|
||
CBufferNode * CBufferConfigList::GetBufferNode(REFGUID guidBufferID)
|
||
|
||
{
|
||
CBufferNode *pBuff = NULL;
|
||
CBufferConfig *pBuffer;
|
||
for (pBuffer = GetHead();pBuffer;pBuffer = pBuffer->GetNext())
|
||
{
|
||
if (pBuffer->m_BufferHeader.guidBufferID == guidBufferID)
|
||
{
|
||
if (pBuffer->m_pBufferNode)
|
||
{
|
||
pBuffer->m_pBufferNode->AddRef();
|
||
pBuff = pBuffer->m_pBufferNode;
|
||
}
|
||
break;
|
||
}
|
||
}
|
||
return pBuff;
|
||
}
|
||
|
||
HRESULT CBufferConfigList::Activate(BOOL fActivate)
|
||
|
||
{
|
||
HRESULT hr = S_OK;
|
||
CBufferConfig *pBuffer;
|
||
for (pBuffer = GetHead();pBuffer;pBuffer = pBuffer->GetNext())
|
||
{
|
||
hr = pBuffer->Activate(fActivate);
|
||
if (FAILED(hr))
|
||
{
|
||
CBufferConfig *pUndo;
|
||
for (pUndo = GetHead();pUndo && (pUndo != pBuffer);pUndo = pUndo->GetNext())
|
||
{
|
||
pUndo->Activate(!fActivate);
|
||
}
|
||
break;
|
||
}
|
||
}
|
||
return hr;
|
||
}
|
||
|
||
HRESULT CBufferConfigList::CreateRunTimeVersion(CBufferConfigList *pCopy, CBufferManager *pManager)
|
||
|
||
/* To create a runtime version, we scan through all bufferconfigs and, for each one, we call the
|
||
buffer manager to create a new one, managed by CBufferNode. In the case where the buffer already exists, it just
|
||
addrefs the CBufferNode and returns that.
|
||
*/
|
||
|
||
{
|
||
HRESULT hr = S_OK;
|
||
CBufferConfig *pBuffer;
|
||
for (pBuffer = GetHead();pBuffer;pBuffer = pBuffer->GetNext())
|
||
{
|
||
CBufferConfig *pNew = NULL;
|
||
hr = pManager->CreateBuffer(pBuffer,&pNew);
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
pCopy->AddTail(pNew);
|
||
}
|
||
else
|
||
{
|
||
break;
|
||
}
|
||
}
|
||
return hr;
|
||
}
|
||
|
||
|
||
CPortConfig::CPortConfig()
|
||
|
||
{
|
||
m_fAlreadyHere = FALSE;
|
||
m_pPort = NULL;
|
||
m_dwPortID = 0;
|
||
m_pParent = NULL;
|
||
m_PortHeader.guidPort = GUID_Synth_Default; // Default synth, as specified by DMUS_AUDPARAMS.
|
||
m_PortHeader.dwFlags = DMUS_PORTCONFIGF_DRUMSON10;
|
||
m_PortHeader.dwPChannelBase = 0;
|
||
m_PortHeader.dwPChannelCount = 32;
|
||
m_PortParams.dwChannelGroups = 2;
|
||
m_PortParams.dwSize = sizeof(DMUS_PORTPARAMS8);
|
||
m_PortParams.dwValidParams = DMUS_PORTPARAMS_CHANNELGROUPS | DMUS_PORTPARAMS_FEATURES;
|
||
m_PortParams.dwFeatures = DMUS_PORT_FEATURE_AUDIOPATH | DMUS_PORT_FEATURE_STREAMING;
|
||
}
|
||
|
||
CPortConfig::~CPortConfig()
|
||
|
||
{
|
||
if (m_pPort) m_pPort->Release();
|
||
m_BufferConnectList.Clear();
|
||
m_BufferConfigList.Clear();
|
||
}
|
||
|
||
|
||
HRESULT CPortConfig::Activate(BOOL fActivate)
|
||
|
||
{
|
||
HRESULT hr = m_BufferConfigList.Activate(fActivate);
|
||
if (SUCCEEDED(hr) && fActivate && m_pPort)
|
||
{
|
||
HRESULT hrTemp = m_pPort->Activate(TRUE);
|
||
if (FAILED(hrTemp))
|
||
{
|
||
hr = hrTemp;
|
||
}
|
||
}
|
||
return hr;
|
||
}
|
||
|
||
HRESULT CPortConfig::CreateRunTimeVersion(CPortConfig ** ppCopy, CAudioPath *pParent, CBufferManager *pManager)
|
||
|
||
{
|
||
HRESULT hr = E_OUTOFMEMORY;
|
||
CPortConfig *pCopy = new CPortConfig();
|
||
if (pCopy)
|
||
{
|
||
pCopy->m_pParent = pParent;
|
||
pCopy->m_PortHeader = m_PortHeader;
|
||
pCopy->m_PortParams = m_PortParams;
|
||
hr = m_BufferConfigList.CreateRunTimeVersion(&pCopy->m_BufferConfigList,pManager);
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
hr = m_BufferConnectList.CreateRunTimeVersion(&pCopy->m_BufferConnectList,pCopy);
|
||
}
|
||
}
|
||
*ppCopy = pCopy;
|
||
return hr;
|
||
}
|
||
|
||
CBufferNode * CPortConfig::GetBufferNode(REFGUID guidBuffer)
|
||
|
||
{
|
||
CBufferNode *pBuff = NULL;
|
||
pBuff = m_BufferConfigList.GetBufferNode(guidBuffer);
|
||
if (!pBuff && !m_fAlreadyHere)
|
||
{
|
||
m_fAlreadyHere = TRUE;
|
||
pBuff = m_pParent->GetBufferNode(guidBuffer);
|
||
m_fAlreadyHere = FALSE;
|
||
}
|
||
return pBuff;
|
||
}
|
||
|
||
|
||
HRESULT CPortConfig::Load(CRiffParser *pParser)
|
||
{
|
||
RIFFIO ckNext;
|
||
HRESULT hr = S_OK;
|
||
DWORD dwLoadedBoth = 0;
|
||
pParser->EnterList(&ckNext);
|
||
while (pParser->NextChunk(&hr))
|
||
{
|
||
switch(ckNext.ckid)
|
||
{
|
||
case DMUS_FOURCC_PORTCONFIG_ITEM:
|
||
hr = pParser->Read(&m_PortHeader, sizeof(DMUS_IO_PORTCONFIG_HEADER));
|
||
dwLoadedBoth |= 1;
|
||
break;
|
||
case DMUS_FOURCC_PORTPARAMS_ITEM:
|
||
hr = pParser->Read(&m_PortParams, sizeof(DMUS_PORTPARAMS8));
|
||
dwLoadedBoth |= 2;
|
||
break;
|
||
case FOURCC_LIST:
|
||
case FOURCC_RIFF:
|
||
switch(ckNext.fccType)
|
||
{
|
||
RIFFIO ckChild;
|
||
case DMUS_FOURCC_PCHANNELS_LIST:
|
||
pParser->EnterList(&ckChild);
|
||
while (pParser->NextChunk(&hr))
|
||
{
|
||
switch( ckChild.ckid )
|
||
{
|
||
case DMUS_FOURCC_PCHANNELS_ITEM:
|
||
{
|
||
CBufferConnect *pBufferConnect = new CBufferConnect;
|
||
if (pBufferConnect)
|
||
{
|
||
hr = pBufferConnect->Load(pParser);
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
m_BufferConnectList.AddTail(pBufferConnect);
|
||
}
|
||
}
|
||
else
|
||
{
|
||
hr = E_OUTOFMEMORY;
|
||
}
|
||
}
|
||
break;
|
||
}
|
||
}
|
||
pParser->LeaveList();
|
||
break;
|
||
case DMUS_FOURCC_DSBUFFER_LIST:
|
||
{
|
||
CBufferConfig *pSource = new CBufferConfig(0);
|
||
if (pSource)
|
||
{
|
||
pParser->EnterList(&ckChild);
|
||
while (pParser->NextChunk(&hr))
|
||
{
|
||
switch( ckChild.ckid )
|
||
{
|
||
case DMUS_FOURCC_DSBUFFATTR_ITEM:
|
||
hr = pParser->Read(&pSource->m_BufferHeader,
|
||
sizeof(DMUS_IO_BUFFER_ATTRIBUTES_HEADER));
|
||
pSource->DecideType();
|
||
break;
|
||
case FOURCC_LIST:
|
||
case FOURCC_RIFF:
|
||
if ( ckChild.fccType == DMUS_FOURCC_DSBC_FORM)
|
||
{
|
||
pParser->SeekBack();
|
||
hr = pSource->Load(pParser->GetStream());
|
||
pParser->SeekForward();
|
||
if (FAILED(hr))
|
||
{
|
||
Trace(1,"AudioPath Configuration failed loading buffer\n");
|
||
}
|
||
}
|
||
}
|
||
}
|
||
pParser->LeaveList();
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
m_BufferConfigList.AddTail(pSource);
|
||
}
|
||
else
|
||
{
|
||
delete pSource;
|
||
}
|
||
}
|
||
else
|
||
{
|
||
hr = E_OUTOFMEMORY;
|
||
}
|
||
}
|
||
break;
|
||
case DMUS_FOURCC_DSBC_FORM:
|
||
{
|
||
CBufferConfig *pSource = new CBufferConfig(0);
|
||
if (pSource)
|
||
{
|
||
pParser->SeekBack();
|
||
hr = pSource->Load(pParser->GetStream());
|
||
pParser->SeekForward();
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
m_BufferConfigList.AddTail(pSource);
|
||
}
|
||
else
|
||
{
|
||
Trace(1,"AudioPath Configuration failed loading buffer\n");
|
||
delete pSource;
|
||
}
|
||
}
|
||
else
|
||
{
|
||
hr = E_OUTOFMEMORY;
|
||
}
|
||
}
|
||
break;
|
||
default:
|
||
break;
|
||
}
|
||
break;
|
||
default:
|
||
break;
|
||
}
|
||
}
|
||
if (dwLoadedBoth != 3)
|
||
{
|
||
hr = DMUS_E_CHUNKNOTFOUND;
|
||
Trace(1,"Error: Failure loading port configuration chunk in Audio Path Configuration.\n");
|
||
}
|
||
|
||
// Make sure the channel groups in the portparams is large enough to handle the requested
|
||
// channels in portheader.
|
||
m_PortParams.dwChannelGroups = (m_PortHeader.dwPChannelCount + 15) / 16;
|
||
m_PortParams.dwValidParams |= DMUS_PORTPARAMS_CHANNELGROUPS;
|
||
pParser->LeaveList();
|
||
|
||
return hr;
|
||
}
|
||
|
||
HRESULT CPortConfigList::Activate(BOOL fActivate)
|
||
|
||
{
|
||
HRESULT hr = S_OK;
|
||
CPortConfig *pPort;
|
||
for (pPort = GetHead();pPort;pPort = pPort->GetNext())
|
||
{
|
||
hr = pPort->Activate(fActivate);
|
||
if (FAILED(hr))
|
||
{
|
||
CPortConfig *pUndo;
|
||
for (pUndo = GetHead();pUndo && (pUndo != pPort);pUndo = pUndo->GetNext())
|
||
{
|
||
pUndo->Activate(!fActivate);
|
||
}
|
||
break;
|
||
}
|
||
}
|
||
return hr;
|
||
}
|
||
|
||
HRESULT CPortConfigList::CreateRunTimeVersion(CPortConfigList *pDestination,CAudioPath *pParent,CBufferManager *pManager)
|
||
|
||
{
|
||
HRESULT hr = S_OK;
|
||
CPortConfig *pScan = GetHead();
|
||
CPortConfig *pCopy;
|
||
for (;pScan;pScan = pScan->GetNext())
|
||
{
|
||
hr = pScan->CreateRunTimeVersion(&pCopy,pParent,pManager);
|
||
if (pCopy)
|
||
{
|
||
pDestination->AddTail(pCopy);
|
||
}
|
||
else
|
||
{
|
||
break;
|
||
}
|
||
}
|
||
return hr;
|
||
}
|
||
|
||
BOOL CPortConfigList::UsesPort(IDirectMusicPort *pPort)
|
||
|
||
{
|
||
CPortConfig *pScan = GetHead();
|
||
for (;pScan;pScan = pScan->GetNext())
|
||
{
|
||
if (pScan->m_pPort == pPort) return TRUE;
|
||
}
|
||
return FALSE;
|
||
}
|
||
|
||
|
||
void CPortConfigList::Clear()
|
||
|
||
{
|
||
CPortConfig *pPort;
|
||
while (pPort = RemoveHead())
|
||
{
|
||
delete pPort;
|
||
}
|
||
}
|
||
|
||
CAudioPath::CAudioPath()
|
||
|
||
{
|
||
TraceI(2,"Creating AudioPath %lx\n",this);
|
||
InitializeCriticalSection(&m_CriticalSection);
|
||
m_fDeactivating = FALSE;
|
||
m_bLastVol = 127;
|
||
m_cRef = 0;
|
||
m_fActive = FALSE;
|
||
m_pdwVChannels = NULL;
|
||
m_pdwPChannels = NULL;
|
||
m_dwChannelCount = 0;
|
||
m_pPerformance = NULL;
|
||
m_pGraph = NULL;
|
||
m_pConfig = NULL;
|
||
m_pUnkDispatch = NULL;
|
||
}
|
||
|
||
|
||
CAudioPath::~CAudioPath()
|
||
{
|
||
EnterCriticalSection(&m_CriticalSection);
|
||
if (m_pUnkDispatch)
|
||
{
|
||
m_pUnkDispatch->Release(); // free IDispatch implementation we may have borrowed
|
||
}
|
||
LeaveCriticalSection(&m_CriticalSection);
|
||
Deactivate();
|
||
DeleteCriticalSection(&m_CriticalSection);
|
||
}
|
||
|
||
STDMETHODIMP_(ULONG) CAudioPath::AddRef()
|
||
{
|
||
return InterlockedIncrement(&m_cRef);
|
||
}
|
||
|
||
STDMETHODIMP_(ULONG) CAudioPath::Release()
|
||
{
|
||
if (!InterlockedDecrement(&m_cRef))
|
||
{
|
||
delete this;
|
||
return 0;
|
||
}
|
||
|
||
return m_cRef;
|
||
}
|
||
|
||
STDMETHODIMP CAudioPath::QueryInterface(
|
||
const IID &iid,
|
||
void **ppv)
|
||
{
|
||
V_INAME(CAudioPath::QueryInterface);
|
||
V_PTRPTR_WRITE(ppv);
|
||
V_REFGUID(iid);
|
||
|
||
*ppv = NULL;
|
||
if (iid == IID_IUnknown || iid == IID_IDirectMusicAudioPath)
|
||
{
|
||
*ppv = static_cast<IDirectMusicAudioPath*>(this);
|
||
} else
|
||
if (iid == IID_CAudioPath)
|
||
{
|
||
*ppv = static_cast<CAudioPath*>(this);
|
||
} else
|
||
if (iid == IID_IDirectMusicGraph)
|
||
{
|
||
*ppv = static_cast<IDirectMusicGraph*>(this);
|
||
}
|
||
else if (iid == IID_IDispatch)
|
||
{
|
||
// A helper scripting object implements IDispatch, which we expose via COM aggregation.
|
||
if (!m_pUnkDispatch)
|
||
{
|
||
// Create the helper object
|
||
::CoCreateInstance(
|
||
CLSID_AutDirectMusicAudioPath,
|
||
static_cast<IDirectMusicAudioPath*>(this),
|
||
CLSCTX_INPROC_SERVER,
|
||
IID_IUnknown,
|
||
reinterpret_cast<void**>(&m_pUnkDispatch));
|
||
}
|
||
if (m_pUnkDispatch)
|
||
{
|
||
return m_pUnkDispatch->QueryInterface(IID_IDispatch, ppv);
|
||
}
|
||
}
|
||
|
||
if (*ppv == NULL)
|
||
{
|
||
Trace(4,"Warning: Request to query unknown interface on AudioPath object\n");
|
||
return E_NOINTERFACE;
|
||
}
|
||
|
||
reinterpret_cast<IUnknown*>(this)->AddRef();
|
||
return S_OK;
|
||
}
|
||
|
||
|
||
static BYTE VolumeToMidi(long lVolume)
|
||
|
||
{
|
||
static long lDBToMIDI[97] = { // Array used to convert db to MIDI.
|
||
127, 119, 113, 106, 100, 95, 89, 84, 80, 75,
|
||
71, 67, 63, 60, 56, 53, 50, 47, 45, 42,
|
||
40, 37, 35, 33, 31, 30, 28, 26, 25, 23,
|
||
22, 21, 20, 19, 17, 16, 15, 15, 14, 13,
|
||
12, 11, 11, 10, 10, 9, 8, 8, 8, 7,
|
||
7, 6, 6, 6, 5, 5, 5, 4, 4, 4,
|
||
4, 3, 3, 3, 3, 3, 2, 2, 2, 2,
|
||
2, 2, 2, 1, 1, 1, 1, 1, 1, 1,
|
||
1, 1, 1, 1, 1, 0, 0, 0, 0, 0,
|
||
0, 0, 0, 0, 0, 0, 0
|
||
};
|
||
if (lVolume < -9600) lVolume = -9600;
|
||
if (lVolume > 0) lVolume = 0;
|
||
lVolume = -lVolume;
|
||
long lFraction = lVolume % 100;
|
||
lVolume = lVolume / 100;
|
||
long lResult = lDBToMIDI[lVolume];
|
||
lResult += ((lDBToMIDI[lVolume + 1] - lResult) * lFraction) / 100;
|
||
return (BYTE) lResult;
|
||
}
|
||
|
||
STDMETHODIMP CAudioPath::SetVolume(long lVolume,DWORD dwDuration)
|
||
|
||
{
|
||
if (lVolume < DSBVOLUME_MIN || lVolume > DSBVOLUME_MAX)
|
||
{
|
||
return E_INVALIDARG;
|
||
}
|
||
HRESULT hr = E_FAIL; // This should never happen, since the audiopath is created by the performance.
|
||
BYTE bMIDIVol = VolumeToMidi(lVolume);
|
||
|
||
DMUS_CURVE_PMSG *pCurve;
|
||
EnterCriticalSection(&m_CriticalSection);
|
||
if (m_pPerformance)
|
||
{
|
||
hr = m_pPerformance->AllocPMsg(sizeof(DMUS_CURVE_PMSG),(DMUS_PMSG **)&pCurve);
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
REFERENCE_TIME rtTimeNow = 0;
|
||
m_pPerformance->GetLatencyTime(&rtTimeNow);
|
||
pCurve->rtTime = rtTimeNow;
|
||
pCurve->dwFlags = DMUS_PMSGF_REFTIME | DMUS_PMSGF_LOCKTOREFTIME | DMUS_PMSGF_DX8;
|
||
pCurve->dwPChannel = DMUS_PCHANNEL_BROADCAST_AUDIOPATH;
|
||
// dwVirtualTrackID: this isn't a track so leave as 0
|
||
pCurve->dwType = DMUS_PMSGT_CURVE;
|
||
pCurve->dwGroupID = -1; // this isn't a track so just say all groups
|
||
|
||
// curve PMsg fields
|
||
pCurve->mtDuration = dwDuration; // setting the DMUS_PMSGF_LOCKTOREFTIME is interpreted by the performance that mtDuration is milliseconds
|
||
// mtResetDuration: no reset so leave as 0
|
||
pCurve->nStartValue = m_bLastVol;
|
||
m_bLastVol = bMIDIVol;
|
||
// nStartValue: will be ignored
|
||
pCurve->nEndValue = bMIDIVol;
|
||
// nResetValue: no reset so leave as 0
|
||
pCurve->bType = DMUS_CURVET_CCCURVE;
|
||
pCurve->bCurveShape = dwDuration ? DMUS_CURVES_LINEAR : DMUS_CURVES_INSTANT;
|
||
pCurve->bCCData = 7; // MIDI volume controller number
|
||
pCurve->bFlags = DMUS_CURVE_START_FROM_CURRENT;
|
||
// wParamType: leave as zero since this isn't a NRPN/RPN curve
|
||
pCurve->wMergeIndex = 0xFFFF; // <20><> special merge index so this won't get stepped on. is a big number OK? define a constant for this value?
|
||
|
||
// send it
|
||
|
||
StampPMsg((DMUS_PMSG *)pCurve);
|
||
hr = m_pPerformance->SendPMsg((DMUS_PMSG*)pCurve);
|
||
}
|
||
}
|
||
else
|
||
{
|
||
hr = DMUS_E_NOT_INIT;
|
||
}
|
||
LeaveCriticalSection(&m_CriticalSection);
|
||
return hr;
|
||
}
|
||
|
||
|
||
STDMETHODIMP CAudioPath::GetObjectInPath( DWORD dwPChannel,DWORD dwStage,
|
||
DWORD dwBuffer, REFGUID guidObject,
|
||
DWORD dwIndex, REFGUID iidInterface, void ** ppObject)
|
||
{
|
||
V_INAME(IDirectMusicAudioPath::GetObjectInPath);
|
||
V_PTRPTR_WRITE(ppObject);
|
||
*ppObject = NULL;
|
||
if (dwBuffer && ((dwStage < DMUS_PATH_BUFFER) || (dwStage >= DMUS_PATH_PRIMARY_BUFFER)))
|
||
{
|
||
return DMUS_E_NOT_FOUND;
|
||
}
|
||
HRESULT hr = DMUS_E_NOT_FOUND;
|
||
CPortConfig *pPortConfig;
|
||
EnterCriticalSection(&m_CriticalSection);
|
||
switch (dwStage)
|
||
{
|
||
case DMUS_PATH_AUDIOPATH:
|
||
if ((dwIndex == 0) && (dwPChannel == 0))
|
||
{
|
||
hr = QueryInterface(iidInterface,ppObject);
|
||
}
|
||
break;
|
||
case DMUS_PATH_AUDIOPATH_GRAPH:
|
||
if ((dwIndex == 0) && (dwPChannel == 0))
|
||
{
|
||
if (!m_pGraph)
|
||
{
|
||
m_pGraph = new CGraph;
|
||
}
|
||
if (m_pGraph)
|
||
{
|
||
hr = m_pGraph->QueryInterface(iidInterface,ppObject);
|
||
}
|
||
else
|
||
{
|
||
hr = E_OUTOFMEMORY;
|
||
}
|
||
}
|
||
break;
|
||
case DMUS_PATH_AUDIOPATH_TOOL:
|
||
if (m_pGraph)
|
||
{
|
||
hr = m_pGraph->GetObjectInPath(dwPChannel,guidObject,dwIndex,iidInterface,ppObject);
|
||
}
|
||
break;
|
||
case DMUS_PATH_PERFORMANCE:
|
||
if (m_pPerformance && (dwIndex == 0) && (dwPChannel == 0))
|
||
{
|
||
hr = m_pPerformance->QueryInterface(iidInterface,ppObject);
|
||
}
|
||
break;
|
||
case DMUS_PATH_PERFORMANCE_GRAPH:
|
||
if (m_pPerformance && (dwIndex == 0) && (dwPChannel == 0))
|
||
{
|
||
IDirectMusicGraph *pGraph;
|
||
if (SUCCEEDED(hr = m_pPerformance->GetGraphInternal(&pGraph)))
|
||
{
|
||
hr = pGraph->QueryInterface(iidInterface,ppObject);
|
||
pGraph->Release();
|
||
}
|
||
}
|
||
break;
|
||
case DMUS_PATH_PERFORMANCE_TOOL:
|
||
if (m_pPerformance)
|
||
{
|
||
IDirectMusicGraph *pGraph;
|
||
if (SUCCEEDED(hr = m_pPerformance->GetGraphInternal(&pGraph)))
|
||
{
|
||
CGraph *pCGraph = (CGraph *) pGraph;
|
||
// Convert from audiopath channel to performance channel.
|
||
ConvertPChannel( dwPChannel,&dwPChannel);
|
||
hr = pCGraph->GetObjectInPath(dwPChannel,guidObject,dwIndex,iidInterface,ppObject);
|
||
pGraph->Release();
|
||
}
|
||
}
|
||
break;
|
||
case DMUS_PATH_PORT:
|
||
pPortConfig = m_PortConfigList.GetHead();
|
||
for (;pPortConfig;pPortConfig = pPortConfig->GetNext())
|
||
{
|
||
// First, see if this matches the port guid.
|
||
if ((pPortConfig->m_PortHeader.guidPort == guidObject) || (guidObject == GUID_All_Objects))
|
||
{
|
||
// Then, see if we have a pchannel match.
|
||
if ((dwPChannel == DMUS_PCHANNEL_ALL) ||
|
||
((pPortConfig->m_PortHeader.dwPChannelBase <= dwPChannel) &&
|
||
((pPortConfig->m_PortHeader.dwPChannelBase + pPortConfig->m_PortHeader.dwPChannelCount) > dwPChannel)))
|
||
{
|
||
// If everything matches, there is always the chance that we have multiple instances of
|
||
// this in the list and we are actually looking at a second or third pointer to the same port.
|
||
// So, scan through the list again, making the exact same matches. If this port is found in
|
||
// an earlier instance, fail the match.
|
||
BOOL fSuccess = true;
|
||
CPortConfig *pScan = m_PortConfigList.GetHead();
|
||
for (;pScan;pScan = pScan->GetNext())
|
||
{
|
||
// First, see if this matches the port guid.
|
||
if ((pScan->m_PortHeader.guidPort == guidObject) || (guidObject == GUID_All_Objects))
|
||
{
|
||
// Then, see if we have a pchannel match.
|
||
if ((dwPChannel == DMUS_PCHANNEL_ALL) ||
|
||
((pScan->m_PortHeader.dwPChannelBase <= dwPChannel) &&
|
||
((pScan->m_PortHeader.dwPChannelBase + pScan->m_PortHeader.dwPChannelCount) > dwPChannel)))
|
||
{
|
||
// If this is the same as the outer loop, we have arrived.
|
||
if (pScan == pPortConfig)
|
||
{
|
||
break;
|
||
}
|
||
else
|
||
{
|
||
// Else, if this points to the same port, we have failed.
|
||
if (pScan->m_pPort == pPortConfig->m_pPort)
|
||
{
|
||
fSuccess = false;
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
if (fSuccess)
|
||
{
|
||
if (dwIndex)
|
||
{
|
||
dwIndex--;
|
||
}
|
||
else
|
||
{
|
||
IDirectMusicPort *pPort;
|
||
if (SUCCEEDED(m_pPerformance->GetPort(pPortConfig->m_dwPortID,&pPort)))
|
||
{
|
||
hr = pPort->QueryInterface(iidInterface,ppObject);
|
||
pPort->Release();
|
||
}
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
break;
|
||
case DMUS_PATH_SINK:
|
||
if (m_pPerformance && (dwIndex == 0) && (dwPChannel == 0) &&
|
||
m_pPerformance->m_BufferManager.m_pSinkConnect)
|
||
{
|
||
hr = m_pPerformance->m_BufferManager.m_pSinkConnect->QueryInterface(iidInterface,ppObject);
|
||
}
|
||
break;
|
||
case DMUS_PATH_BUFFER:
|
||
case DMUS_PATH_BUFFER_DMO:
|
||
{
|
||
CBufferConnect *pConnect = NULL;
|
||
BOOL fAllChannels = (dwPChannel == DMUS_PCHANNEL_ALL);
|
||
pPortConfig = m_PortConfigList.GetHead();
|
||
for (;pPortConfig && FAILED(hr);pPortConfig = pPortConfig->GetNext())
|
||
{
|
||
if (fAllChannels || ((pPortConfig->m_PortHeader.dwPChannelBase <= dwPChannel) &&
|
||
((pPortConfig->m_PortHeader.dwPChannelCount +
|
||
pPortConfig->m_PortHeader.dwPChannelBase) > dwPChannel)))
|
||
{
|
||
pConnect = pPortConfig->m_BufferConnectList.GetHead();
|
||
for (;pConnect;)
|
||
{
|
||
if (fAllChannels || ((pConnect->m_ConnectHeader.dwPChannelBase <= dwPChannel) &&
|
||
((pConnect->m_ConnectHeader.dwPChannelCount +
|
||
pConnect->m_ConnectHeader.dwPChannelBase) > dwPChannel)))
|
||
{
|
||
// Found the buffer connect. Which buffer will be determined
|
||
// by dwBuffer. If dwBuffer is greater than the count of buffer,
|
||
// decrement and move on to the next pConnect.
|
||
if (pConnect->m_ConnectHeader.dwBufferCount > dwBuffer)
|
||
{
|
||
if (pConnect->m_ppBufferNodes[dwBuffer])
|
||
{
|
||
IDirectSoundBuffer *pBuffer = pConnect->m_ppBufferNodes[dwBuffer]->GetBuffer();
|
||
if (pBuffer)
|
||
{
|
||
if (dwStage == DMUS_PATH_BUFFER)
|
||
{
|
||
if (dwIndex == 0)
|
||
{
|
||
hr = pBuffer->QueryInterface(iidInterface,ppObject);
|
||
}
|
||
}
|
||
else
|
||
{
|
||
IDirectSoundBuffer8 *pBuffer8;
|
||
hr = pBuffer->QueryInterface(IID_IDirectSoundBuffer8,(void **) &pBuffer8);
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
hr = pBuffer8->GetObjectInPath(guidObject,dwIndex,iidInterface,ppObject);
|
||
pBuffer8->Release();
|
||
}
|
||
}
|
||
pBuffer->Release();
|
||
}
|
||
}
|
||
pConnect = NULL;
|
||
}
|
||
else
|
||
{
|
||
dwBuffer -= pConnect->m_ConnectHeader.dwBufferCount;
|
||
}
|
||
}
|
||
if (pConnect)
|
||
{
|
||
pConnect = pConnect->GetNext();
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
}
|
||
break;
|
||
case DMUS_PATH_MIXIN_BUFFER :
|
||
case DMUS_PATH_MIXIN_BUFFER_DMO :
|
||
if (dwPChannel == 0)
|
||
{
|
||
CBufferConfig *pConfig = m_BufferConfigList.GetHead();
|
||
for (;pConfig; pConfig = pConfig->GetNext())
|
||
{
|
||
if (pConfig->m_BufferHeader.dwFlags & DMUS_BUFFERF_MIXIN)
|
||
{
|
||
if (!dwBuffer)
|
||
{
|
||
IDirectSoundBuffer *pBuffer = pConfig->m_pBufferNode->GetBuffer();
|
||
if (pBuffer)
|
||
{
|
||
if (dwStage == DMUS_PATH_MIXIN_BUFFER)
|
||
{
|
||
if (dwIndex == 0)
|
||
{
|
||
hr = pBuffer->QueryInterface(iidInterface,ppObject);
|
||
}
|
||
}
|
||
else
|
||
{
|
||
IDirectSoundBuffer8 *pBuffer8;
|
||
hr = pBuffer->QueryInterface(IID_IDirectSoundBuffer8,(void **) &pBuffer8);
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
hr = pBuffer8->GetObjectInPath(guidObject,dwIndex,iidInterface,ppObject);
|
||
pBuffer8->Release();
|
||
}
|
||
}
|
||
pBuffer->Release();
|
||
}
|
||
break;
|
||
}
|
||
dwBuffer--;
|
||
}
|
||
}
|
||
}
|
||
break;
|
||
case DMUS_PATH_PRIMARY_BUFFER :
|
||
if ((dwIndex == 0) && (dwPChannel == 0))
|
||
{
|
||
CBufferNode *pNode = m_pPerformance->m_BufferManager.GetBufferNode(GUID_Buffer_Primary);
|
||
if (pNode)
|
||
{
|
||
IDirectSoundBuffer *pBuffer = pNode->GetBuffer();
|
||
if (pBuffer)
|
||
{
|
||
hr = pBuffer->QueryInterface(iidInterface,ppObject);
|
||
pBuffer->Release();
|
||
}
|
||
pNode->Release();
|
||
}
|
||
}
|
||
break;
|
||
default:
|
||
hr = E_INVALIDARG;
|
||
#ifdef DBG
|
||
Trace(1,"Error: Audiopath does not support stage 0x%lx\n",dwStage);
|
||
#endif
|
||
}
|
||
LeaveCriticalSection(&m_CriticalSection);
|
||
#ifdef DBG
|
||
if (hr == DMUS_E_NOT_FOUND)
|
||
{
|
||
Trace(3,"Warning: Requested AudioPath object not found\n");
|
||
}
|
||
#endif
|
||
return hr;
|
||
}
|
||
|
||
HRESULT STDMETHODCALLTYPE CAudioPath::Activate(BOOL fActivate)
|
||
|
||
{
|
||
TraceI(2,"Audiopath %lx Activate: %ld\n",this,fActivate);
|
||
if (fActivate == m_fActive)
|
||
{
|
||
#ifdef DBG
|
||
if (fActivate) Trace(2,"Warning: Attempt to activate already active audiopath.\n");
|
||
else Trace(2,"Warning: Attempt to deactivate already inactive audiopath.\n");
|
||
#endif
|
||
return S_FALSE;
|
||
}
|
||
m_fActive = fActivate;
|
||
if (!fActivate && !m_fDeactivating)
|
||
{
|
||
EnterCriticalSection(&m_CriticalSection);
|
||
CPerformance *pPerf = m_pPerformance;
|
||
LeaveCriticalSection(&m_CriticalSection);
|
||
if (pPerf)
|
||
{
|
||
// Kill anything currently playing on the audiopath.
|
||
pPerf->StopEx(static_cast<IDirectMusicAudioPath*>(this),0,0);
|
||
}
|
||
}
|
||
EnterCriticalSection(&m_CriticalSection);
|
||
HRESULT hr = m_BufferConfigList.Activate(fActivate);
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
hr = m_PortConfigList.Activate(fActivate);
|
||
if (FAILED(hr))
|
||
{
|
||
m_BufferConfigList.Activate(!fActivate);
|
||
}
|
||
}
|
||
LeaveCriticalSection(&m_CriticalSection);
|
||
if (FAILED(hr))
|
||
{
|
||
m_fActive = !fActivate;
|
||
}
|
||
return hr;
|
||
}
|
||
|
||
HRESULT STDMETHODCALLTYPE CAudioPath::ConvertPChannel( DWORD dwPChannelIn,DWORD *pdwPChannelOut)
|
||
|
||
{
|
||
V_INAME(IDirectMusicAudioPath::ConvertPChannel);
|
||
V_PTR_WRITE(pdwPChannelOut,DWORD);
|
||
|
||
// If any special PMsg address (for example, broadcast), leave as is.
|
||
if (dwPChannelIn >= DMUS_PCHANNEL_KILL_ME)
|
||
{
|
||
*pdwPChannelOut = dwPChannelIn;
|
||
return S_OK;
|
||
}
|
||
DWORD dwScan = 0;
|
||
for (;dwScan < m_dwChannelCount;dwScan++)
|
||
{
|
||
if (m_pdwVChannels[dwScan] == dwPChannelIn)
|
||
{
|
||
*pdwPChannelOut = m_pdwPChannels[dwScan];
|
||
return S_OK;
|
||
}
|
||
}
|
||
Trace(1,"Error: Audiopath failed request to convert out of range PChannel %ld\n",dwPChannelIn);
|
||
return DMUS_E_NOT_FOUND;
|
||
}
|
||
|
||
HRESULT STDMETHODCALLTYPE CAudioPath::Shutdown()
|
||
{
|
||
return E_NOTIMPL;
|
||
}
|
||
|
||
HRESULT STDMETHODCALLTYPE CAudioPath::InsertTool(
|
||
IDirectMusicTool *pTool,
|
||
DWORD *pdwPChannels,
|
||
DWORD cPChannels,
|
||
LONG lIndex)
|
||
{
|
||
return E_NOTIMPL;
|
||
}
|
||
|
||
HRESULT STDMETHODCALLTYPE CAudioPath::GetTool(
|
||
DWORD dwIndex,
|
||
IDirectMusicTool** ppTool)
|
||
{
|
||
return E_NOTIMPL;
|
||
}
|
||
|
||
HRESULT STDMETHODCALLTYPE CAudioPath::RemoveTool(
|
||
IDirectMusicTool* pTool)
|
||
{
|
||
return E_NOTIMPL;
|
||
}
|
||
|
||
HRESULT STDMETHODCALLTYPE CAudioPath::StampPMsg(
|
||
/* [in */ DMUS_PMSG* pPMsg)
|
||
{
|
||
V_INAME(IDirectMusicAudioPath::StampPMsg);
|
||
V_BUFPTR_WRITE(pPMsg,sizeof(DMUS_PMSG));
|
||
|
||
HRESULT hr = E_FAIL;
|
||
|
||
if (!m_fActive)
|
||
{
|
||
// Only kill notes and wave messages, since they are the only PMsgs that make sound.
|
||
if ((pPMsg->dwType == DMUS_PMSGT_NOTE) || (pPMsg->dwType == DMUS_PMSGT_WAVE))
|
||
{
|
||
pPMsg->dwPChannel = DMUS_PCHANNEL_KILL_ME;
|
||
Trace(1,"Error: Attempting to play on an inactive AudioPath, PMsg being ignored.\n");
|
||
return DMUS_E_AUDIOPATH_INACTIVE;
|
||
}
|
||
}
|
||
EnterCriticalSection(&m_CriticalSection);
|
||
if (!m_pPerformance)
|
||
{
|
||
LeaveCriticalSection(&m_CriticalSection);
|
||
return DMUS_E_NOT_INIT;
|
||
}
|
||
// First, check if the audio path has its own graph.
|
||
if (m_pGraph)
|
||
{
|
||
// Could return DMUS_S_LAST_TOOL, indicating end of graph.
|
||
// If so, we'll treat that as a failure and drop on through to the next graph...
|
||
if( S_OK == ( hr = m_pGraph->StampPMsg( pPMsg )))
|
||
{
|
||
if( pPMsg->pGraph != this ) // Make sure this is set to point to the segstate embedded graph so it will come here again.
|
||
{
|
||
if( pPMsg->pGraph )
|
||
{
|
||
pPMsg->pGraph->Release();
|
||
pPMsg->pGraph = NULL;
|
||
}
|
||
pPMsg->pGraph = this;
|
||
AddRef();
|
||
}
|
||
}
|
||
}
|
||
|
||
// If done with the graph, send to the performance. Also, check for the special case of
|
||
// DMUS_PCHANNEL_BROADCAST_AUDIOPATH. If so, duplicate the pMsg
|
||
// and send all the copies with the appropriate pchannel values.
|
||
// Otherwise, convert the vchannel to the matching pchannel (this is the
|
||
// point where the pchannel mapping occurs.)
|
||
if( FAILED(hr) || (hr == DMUS_S_LAST_TOOL))
|
||
{
|
||
if (pPMsg->dwPChannel == DMUS_PCHANNEL_BROADCAST_AUDIOPATH)
|
||
{
|
||
DWORD dwIndex;
|
||
for (dwIndex = 1;dwIndex < m_dwChannelCount;dwIndex++)
|
||
{
|
||
DWORD dwNewChannel = m_pdwPChannels[dwIndex];
|
||
// Don't broadcast any broadcast messages!
|
||
// And, if this is a transpose on the drum channel, don't send it.
|
||
if ((dwNewChannel < DMUS_PCHANNEL_BROADCAST_GROUPS) &&
|
||
((pPMsg->dwType != DMUS_PMSGT_TRANSPOSE) || ((dwNewChannel & 0xF) != 9)))
|
||
{
|
||
DMUS_PMSG *pNewMsg;
|
||
if (SUCCEEDED(m_pPerformance->ClonePMsg(pPMsg,&pNewMsg)))
|
||
{
|
||
pNewMsg->dwPChannel = dwNewChannel;
|
||
m_pPerformance->StampPMsg(pNewMsg);
|
||
m_pPerformance->SendPMsg(pNewMsg);
|
||
}
|
||
}
|
||
}
|
||
// Now, set the pchannel for this one. First check that there are any
|
||
// pchannels. If none, mark the PMsg to be deleted by the SendPMsg routine.
|
||
// Also, mark it this way if the PMsg is a broadcast PMsg.
|
||
pPMsg->dwPChannel = DMUS_PCHANNEL_KILL_ME;
|
||
if (m_dwChannelCount)
|
||
{
|
||
if (m_pdwPChannels[0] < DMUS_PCHANNEL_BROADCAST_GROUPS)
|
||
{
|
||
pPMsg->dwPChannel = m_pdwPChannels[0];
|
||
}
|
||
}
|
||
}
|
||
else
|
||
{
|
||
DWORD dwScan = 0;
|
||
for (;dwScan < m_dwChannelCount;dwScan++)
|
||
{
|
||
if (m_pdwVChannels[dwScan] == pPMsg->dwPChannel)
|
||
{
|
||
pPMsg->dwPChannel = m_pdwPChannels[dwScan];
|
||
break;
|
||
}
|
||
}
|
||
// If a map was not found, kill the message.
|
||
// But, ignore for notifications, since they really don't care about pchannel.
|
||
// And, ignore for performance broadcast PMsgs.
|
||
if ((dwScan == m_dwChannelCount) &&
|
||
(pPMsg->dwType != DMUS_PMSGT_NOTIFICATION) &&
|
||
(pPMsg->dwPChannel < DMUS_PCHANNEL_BROADCAST_GROUPS))
|
||
{
|
||
pPMsg->dwPChannel = DMUS_PCHANNEL_KILL_ME;
|
||
}
|
||
}
|
||
hr = m_pPerformance->StampPMsg(pPMsg);
|
||
}
|
||
LeaveCriticalSection(&m_CriticalSection);
|
||
return hr;
|
||
}
|
||
|
||
CGraph *CAudioPath::GetGraph()
|
||
|
||
{
|
||
CGraph *pGraph;
|
||
EnterCriticalSection(&m_CriticalSection);
|
||
// Return the graph, and AddRef if it exists.
|
||
if (pGraph = m_pGraph)
|
||
{
|
||
m_pGraph->AddRef();
|
||
}
|
||
LeaveCriticalSection(&m_CriticalSection);
|
||
return pGraph;
|
||
}
|
||
|
||
void CAudioPath::Deactivate()
|
||
{
|
||
m_fDeactivating = TRUE;
|
||
Activate(FALSE);
|
||
EnterCriticalSection(&m_CriticalSection);
|
||
m_fActive = FALSE;
|
||
m_PortConfigList.Clear();
|
||
m_BufferConfigList.Clear();
|
||
if (m_pGraph)
|
||
{
|
||
m_pGraph->Release();
|
||
m_pGraph = NULL;
|
||
}
|
||
if (m_pConfig)
|
||
{
|
||
m_pConfig->Release();
|
||
m_pConfig = NULL;
|
||
}
|
||
if (m_pPerformance)
|
||
{
|
||
if (m_pdwVChannels && m_pdwPChannels)
|
||
{
|
||
DWORD dwIndex;
|
||
for (dwIndex = 0;dwIndex <m_dwChannelCount;dwIndex++)
|
||
{
|
||
m_pPerformance->ReleasePChannel(m_pdwPChannels[dwIndex]);
|
||
}
|
||
delete [] m_pdwVChannels;
|
||
delete [] m_pdwPChannels;
|
||
}
|
||
m_pPerformance->m_AudioPathList.Remove(this);
|
||
m_pPerformance->RemoveUnusedPorts();
|
||
m_pPerformance->Release();
|
||
m_pPerformance = NULL;
|
||
}
|
||
m_fDeactivating = FALSE;
|
||
LeaveCriticalSection(&m_CriticalSection);
|
||
}
|
||
|
||
void CAudioPath::SetGraph(CGraph *pGraph)
|
||
|
||
{
|
||
EnterCriticalSection(&m_CriticalSection);
|
||
// Is this a change?
|
||
if (!m_pGraph)
|
||
{
|
||
pGraph->Clone((IDirectMusicGraph **) &m_pGraph);
|
||
}
|
||
LeaveCriticalSection(&m_CriticalSection);
|
||
}
|
||
|
||
|
||
CBufferNode * CAudioPath::GetBufferNode(REFGUID guidBuffer)
|
||
|
||
{
|
||
CBufferNode *pBuff = NULL;
|
||
EnterCriticalSection(&m_CriticalSection);
|
||
pBuff = m_BufferConfigList.GetBufferNode(guidBuffer);
|
||
if (!pBuff)
|
||
{
|
||
CPortConfig *pConfig = m_PortConfigList.GetHead();
|
||
for (;pConfig;pConfig = pConfig->GetNext())
|
||
{
|
||
pBuff = pConfig->GetBufferNode(guidBuffer);
|
||
if (pBuff)
|
||
{
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
LeaveCriticalSection(&m_CriticalSection);
|
||
if (!pBuff)
|
||
{
|
||
pBuff = m_pPerformance->m_BufferManager.GetBufferNode(guidBuffer);
|
||
}
|
||
return pBuff;
|
||
}
|
||
|
||
|
||
HRESULT CAudioPath::Init(IUnknown *pSourceConfig,CPerformance *pPerf)
|
||
|
||
{
|
||
HRESULT hr = E_INVALIDARG;
|
||
EnterCriticalSection(&m_CriticalSection);
|
||
m_pPerformance = pPerf;
|
||
pPerf->m_AudioPathList.AddHead(this);
|
||
pPerf->AddRef();
|
||
if (pPerf && pSourceConfig)
|
||
{
|
||
if (SUCCEEDED(hr = pSourceConfig->QueryInterface(IID_CAudioPathConfig,(void **) &m_pConfig)))
|
||
{
|
||
if (m_pConfig->m_pGraph)
|
||
{
|
||
SetGraph(m_pConfig->m_pGraph);
|
||
}
|
||
// The very first audio path has to create the sink.
|
||
hr = pPerf->m_BufferManager.InitSink();
|
||
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
// First, install any global buffers that are required.
|
||
hr = m_pConfig->m_BufferConfigList.CreateRunTimeVersion(&m_BufferConfigList,&pPerf->m_BufferManager);
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
// Then, install the ports and buffers.
|
||
hr = m_pConfig->m_PortConfigList.CreateRunTimeVersion(&m_PortConfigList,this,&pPerf->m_BufferManager);
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
hr = ConnectToPorts(pPerf,pPerf->m_AudioParams.dwSampleRate);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
LeaveCriticalSection(&m_CriticalSection);
|
||
return hr;
|
||
}
|
||
|
||
HRESULT CAudioPath::ConnectToPorts(CPerformance *pPerf,DWORD dwSampleRate)
|
||
|
||
/* This must be called from within a critical section.
|
||
*/
|
||
|
||
{
|
||
HRESULT hr = S_OK;
|
||
// Scan through the list of portconfigs and hook them up with active ports
|
||
// in the performance. If a port is not available, create the port.
|
||
CPortConfig *pConfig = m_PortConfigList.GetHead();
|
||
DWORD dwChannelCount = 0; // Used to add up total PChannels needed.
|
||
for (;pConfig && SUCCEEDED(hr);pConfig = pConfig->GetNext())
|
||
{
|
||
// Given the configuration, either find a port with a matching id, or create one.
|
||
hr = pPerf->GetPathPort(pConfig);
|
||
dwChannelCount += pConfig->m_PortHeader.dwPChannelCount;
|
||
}
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
// Now, allocate the VChannels needed for each portconfig.
|
||
m_pdwVChannels = new DWORD[dwChannelCount];
|
||
if (m_pdwVChannels)
|
||
{
|
||
m_pdwPChannels = new DWORD[dwChannelCount];
|
||
if (!m_pdwPChannels)
|
||
{
|
||
delete [] m_pdwVChannels;
|
||
m_pdwVChannels = NULL;
|
||
hr = E_OUTOFMEMORY;
|
||
}
|
||
}
|
||
else
|
||
{
|
||
hr = E_OUTOFMEMORY;
|
||
}
|
||
}
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
// Scan through the port configs and allocate the pchannels, copying the assignments
|
||
// into virtual channel assignment arrays.
|
||
pConfig = m_PortConfigList.GetHead();
|
||
DWORD dwIndex = 0;
|
||
for (;pConfig;pConfig = pConfig->GetNext())
|
||
{
|
||
// If this port uses buffers, then connect them up.
|
||
if (((pConfig->m_PortParams.dwValidParams & DMUS_PORTPARAMS_FEATURES) &&
|
||
(pConfig->m_PortParams.dwFeatures & DMUS_PORT_FEATURE_AUDIOPATH)))
|
||
{
|
||
CBufferConnect *pConnect = pConfig->m_BufferConnectList.GetHead();
|
||
for (;pConnect && SUCCEEDED(hr);pConnect = pConnect->GetNext())
|
||
{
|
||
// For each connect block, there should be an array of buffers
|
||
// to connect the range of PChannels to.
|
||
// For each PChannel, get a virtual pchannel and then assign
|
||
// it to the bus ids that belong to the buffers.
|
||
if (pConnect->m_ppBufferNodes)
|
||
{
|
||
DWORD dwCount = 0;
|
||
DWORD dwBusIDs[32];
|
||
DWORD *pdwBusIDBase = &dwBusIDs[0];
|
||
DWORD dwTotalRead = 0;
|
||
DWORD dwAmountLeft = 32;
|
||
for (;(dwCount < pConnect->m_ConnectHeader.dwBufferCount) && dwAmountLeft; dwCount++)
|
||
{
|
||
if (pConnect->m_ppBufferNodes[dwCount] && !(pConnect->m_ppBufferNodes[dwCount]->m_BufferHeader.dwFlags & DMUS_BUFFERF_PRIMARY))
|
||
{
|
||
IDirectSoundBuffer *pBuffer = pConnect->m_ppBufferNodes[dwCount]->GetBuffer();
|
||
if (pBuffer)
|
||
{
|
||
dwTotalRead = dwAmountLeft;
|
||
hr = m_pPerformance->m_BufferManager.m_pSinkConnect->GetSoundBufferBusIDs(pBuffer,pdwBusIDBase,NULL,&dwTotalRead);
|
||
pBuffer->Release();
|
||
if (FAILED(hr)) break;
|
||
pdwBusIDBase += dwTotalRead; // Increment pointer by how many was read.
|
||
dwAmountLeft -= dwTotalRead;
|
||
}
|
||
}
|
||
}
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
dwTotalRead = 32 - dwAmountLeft;
|
||
// Now, allocate the pchannels and assign them to buses.
|
||
IDirectMusicPortP* pPortP = NULL;
|
||
if (SUCCEEDED(pConfig->m_pPort->QueryInterface(IID_IDirectMusicPortP, (void**)&pPortP)))
|
||
{
|
||
for (dwCount = 0;dwCount < pConnect->m_ConnectHeader.dwPChannelCount; dwCount++)
|
||
{
|
||
DWORD dwDrumFlags = 0;
|
||
m_pdwVChannels[dwIndex] = pConnect->m_ConnectHeader.dwPChannelBase + dwCount;
|
||
if (pConfig->m_PortHeader.dwFlags & DMUS_PORTCONFIGF_DRUMSON10)
|
||
{
|
||
dwDrumFlags = 1;
|
||
if (((pConnect->m_ConnectHeader.dwPChannelBase + dwCount) & 0xF) == 9)
|
||
{
|
||
// This is a drum on channel 10.
|
||
dwDrumFlags |= 2;
|
||
}
|
||
}
|
||
// Now, allocate a virtual pchannel for this and get back the equivalent group and midi channel.
|
||
DWORD dwGroup;
|
||
DWORD dwMChannel;
|
||
hr = pPerf->AllocVChannel(pConfig->m_dwPortID,dwDrumFlags,&m_pdwPChannels[dwIndex],&dwGroup,&dwMChannel);
|
||
if (dwTotalRead && SUCCEEDED(hr))
|
||
{
|
||
hr = pPortP->AssignChannelToBuses(dwGroup,dwMChannel,dwBusIDs,dwTotalRead);
|
||
}
|
||
dwIndex++;
|
||
}
|
||
pPortP->Release();
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
else
|
||
{
|
||
DWORD dwCount;
|
||
for (dwCount = 0;SUCCEEDED(hr) && (dwCount < pConfig->m_PortHeader.dwPChannelCount); dwCount++)
|
||
{
|
||
DWORD dwDrumFlags = 0;
|
||
m_pdwVChannels[dwIndex] = pConfig->m_PortHeader.dwPChannelBase + dwCount;
|
||
if (pConfig->m_PortHeader.dwFlags & DMUS_PORTCONFIGF_DRUMSON10)
|
||
{
|
||
dwDrumFlags = 1;
|
||
if (((pConfig->m_PortHeader.dwPChannelBase + dwCount) & 0xF) == 9)
|
||
{
|
||
// This is a drum on channel 10.
|
||
dwDrumFlags |= 2;
|
||
}
|
||
}
|
||
// Now, allocate a virtual pchannel for this.
|
||
DWORD dwGroup; // These won't be used since we won't be assigning pchannels on the port to buffers.
|
||
DWORD dwMChannel;
|
||
hr = pPerf->AllocVChannel(pConfig->m_dwPortID,dwDrumFlags,&m_pdwPChannels[dwIndex],&dwGroup,&dwMChannel);
|
||
/* Trace(0,"%ld: Mapping %ld to %ld (Port %ld, Group %ld, Channel %ld)\n",
|
||
dwIndex,m_pdwVChannels[dwIndex],m_pdwPChannels[dwIndex],
|
||
pConfig->m_dwPortID,dwGroup,dwMChannel);*/
|
||
|
||
dwIndex++;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
m_dwChannelCount = dwChannelCount;
|
||
return hr;
|
||
}
|
||
|
||
void CAudioPathList::Clear()
|
||
{
|
||
CAudioPath *pPath;
|
||
while (pPath = GetHead())
|
||
{
|
||
pPath->Deactivate(); // This should also remove it from the list.
|
||
assert(pPath != GetHead()); // Make sure this is always the case!
|
||
}
|
||
}
|
||
|
||
CBufferNode * CAudioPathList::GetBufferNode(REFGUID guidBufferID)
|
||
|
||
{
|
||
CBufferNode *pBuff = NULL;
|
||
CAudioPath *pPath;
|
||
for (pPath = GetHead();pPath;pPath = pPath->GetNext())
|
||
{
|
||
pBuff = pPath->GetBufferNode(guidBufferID);
|
||
if (pBuff)
|
||
{
|
||
break;
|
||
}
|
||
}
|
||
return pBuff;
|
||
}
|
||
|
||
BOOL CAudioPathList::UsesPort(IDirectMusicPort *pPort)
|
||
|
||
{
|
||
CAudioPath *pPath = GetHead();
|
||
for (;pPath;pPath = pPath->GetNext())
|
||
{
|
||
if (pPath->UsesPort(pPort))
|
||
{
|
||
return TRUE;
|
||
}
|
||
}
|
||
return FALSE;
|
||
}
|
||
|
||
CAudioPathConfig::CAudioPathConfig()
|
||
{
|
||
m_pGraph = NULL;
|
||
m_fPartialLoad = 0;
|
||
m_cRef = 1;
|
||
memset(&m_guidObject,0,sizeof(m_guidObject));
|
||
m_dwValidData = DMUS_OBJ_CLASS; // upon creation, only this data is valid
|
||
memset(&m_guidObject,0,sizeof(m_guidObject));
|
||
memset(&m_ftDate, 0,sizeof(m_ftDate));
|
||
memset(&m_vVersion, 0,sizeof(m_vVersion));
|
||
m_pUnkDispatch = NULL;
|
||
|
||
InitializeCriticalSection(&m_CriticalSection);
|
||
InterlockedIncrement(&g_cComponent);
|
||
}
|
||
|
||
CAudioPathConfig::~CAudioPathConfig()
|
||
{
|
||
if (m_pGraph)
|
||
{
|
||
m_pGraph->Release();
|
||
}
|
||
if (m_pUnkDispatch)
|
||
{
|
||
m_pUnkDispatch->Release(); // free IDispatch implementation we may have borrowed
|
||
}
|
||
m_PortConfigList.Clear();
|
||
m_BufferConfigList.Clear();
|
||
DeleteCriticalSection(&m_CriticalSection);
|
||
InterlockedDecrement(&g_cComponent);
|
||
}
|
||
|
||
CAudioPathConfig *CAudioPathConfig::CreateStandardConfig(DWORD dwType,DWORD dwPChannelCount,DWORD dwSampleRate)
|
||
|
||
{
|
||
CAudioPathConfig *pConfig = new CAudioPathConfig;
|
||
if (pConfig)
|
||
{
|
||
DWORD dwGlobalType = 0; // Global mixin buffer.
|
||
DWORD dwTypes[3]; // What types of buffers to create.
|
||
DWORD dwTotal = 0; // How many buffers.
|
||
GUID guidBufferIDs[3]; // IDs of buffers that should be connected to.
|
||
DWORD dwConnections = 0; // How many buffer connections.
|
||
BOOL fCreatePort = TRUE;
|
||
switch (dwType)
|
||
{
|
||
case DMUS_APATH_SHARED_STEREOPLUSREVERB:
|
||
dwTypes[0] = BUFFER_MUSIC;
|
||
dwTypes[1] = BUFFER_REVERB;
|
||
guidBufferIDs[0] = GUID_Buffer_Stereo;
|
||
guidBufferIDs[1] = GUID_Buffer_Reverb;
|
||
dwConnections = 2;
|
||
dwTotal = 2;
|
||
break;
|
||
// Following removed for DX8, should be reintroduced for Whistler and DX8.1...
|
||
/* case DMUS_APATH_DYNAMIC_ENV3D:
|
||
dwGlobalType = BUFFER_ENVREVERB;
|
||
dwTypes[0] = BUFFER_3D;
|
||
guidBufferIDs[0] = GUID_Buffer_3D;
|
||
dwConnections = 1;
|
||
dwTotal = 1;
|
||
break;*/
|
||
case DMUS_APATH_DYNAMIC_3D:
|
||
dwTypes[0] = BUFFER_3D_DRY;
|
||
guidBufferIDs[0] = GUID_Buffer_3D_Dry;
|
||
dwConnections = 1;
|
||
dwTotal = 1;
|
||
break;
|
||
case DMUS_APATH_DYNAMIC_MONO:
|
||
dwTypes[0] = BUFFER_MONO;
|
||
guidBufferIDs[0] = GUID_Buffer_Mono;
|
||
dwConnections = 1;
|
||
dwTotal = 1;
|
||
break;
|
||
case DMUS_APATH_DYNAMIC_STEREO:
|
||
dwTypes[0] = BUFFER_STEREO;
|
||
guidBufferIDs[0] = GUID_Buffer_Stereo;
|
||
dwConnections = 1;
|
||
dwTotal = 1;
|
||
break;
|
||
}
|
||
if (dwGlobalType)
|
||
{
|
||
CBufferConfig *pBuffer = new CBufferConfig(dwGlobalType);
|
||
if (pBuffer)
|
||
{
|
||
// This buffer configuration just has an id to identify which standard
|
||
// buffer, instead of a pointer to a DSoundBufferConfig object,
|
||
// which is what you'd see in the file io case.
|
||
pConfig->m_BufferConfigList.AddHead(pBuffer);
|
||
}
|
||
else
|
||
{
|
||
delete pConfig;
|
||
return NULL;
|
||
}
|
||
}
|
||
if (fCreatePort)
|
||
{
|
||
CPortConfig *pPort = new CPortConfig();
|
||
if (pPort)
|
||
{
|
||
pConfig->m_PortConfigList.AddHead(pPort);
|
||
for (DWORD dwIndex = 0; dwIndex < dwTotal; dwIndex++)
|
||
{
|
||
CBufferConfig *pBuffer = new CBufferConfig(dwTypes[dwIndex]);
|
||
if (pBuffer)
|
||
{
|
||
// This buffer configuration just has an id to identify which standard
|
||
// buffer, instead of a pointer to a DSoundBufferConfig object,
|
||
// which is what you'd see in the file io case.
|
||
pPort->m_BufferConfigList.AddHead(pBuffer);
|
||
}
|
||
else
|
||
{
|
||
delete pConfig;
|
||
return NULL;
|
||
}
|
||
}
|
||
// If there are connections to buffers, create the connection structure.
|
||
if (dwConnections)
|
||
{
|
||
CBufferConnect *pConnect = new CBufferConnect;
|
||
if (pConnect)
|
||
{
|
||
pPort->m_BufferConnectList.AddHead(pConnect);
|
||
pConnect->m_ConnectHeader.dwBufferCount = dwConnections;
|
||
pConnect->m_ConnectHeader.dwFlags = 0;
|
||
pConnect->m_ConnectHeader.dwPChannelBase = 0;
|
||
pConnect->m_ConnectHeader.dwPChannelCount = dwPChannelCount;
|
||
pConnect->m_pguidBufferIDs = new GUID[dwConnections];
|
||
if (pConnect->m_pguidBufferIDs)
|
||
{
|
||
for (DWORD dwIndex = 0; dwIndex < dwConnections; dwIndex++)
|
||
{
|
||
pConnect->m_pguidBufferIDs[dwIndex] = guidBufferIDs[dwIndex];
|
||
}
|
||
}
|
||
else
|
||
{
|
||
delete pConfig;
|
||
return NULL;
|
||
}
|
||
}
|
||
}
|
||
pPort->m_PortHeader.dwPChannelCount = dwPChannelCount;
|
||
pPort->m_PortParams.dwChannelGroups = (dwPChannelCount + 15) / 16;
|
||
}
|
||
else
|
||
{
|
||
delete pConfig;
|
||
pConfig = NULL;
|
||
}
|
||
}
|
||
}
|
||
return pConfig;
|
||
}
|
||
|
||
|
||
|
||
STDMETHODIMP CAudioPathConfig::QueryInterface(
|
||
const IID &iid,
|
||
void **ppv)
|
||
{
|
||
V_INAME(CAudioPathConfig::QueryInterface);
|
||
V_PTRPTR_WRITE(ppv);
|
||
V_REFGUID(iid);
|
||
|
||
*ppv = NULL;
|
||
if ((iid == IID_IUnknown ) || (iid == IID_IDirectMusicObject))
|
||
{
|
||
*ppv = static_cast<IDirectMusicObject*>(this);
|
||
}
|
||
else if (iid == IID_IPersistStream)
|
||
{
|
||
*ppv = static_cast<IPersistStream*>(this);
|
||
}
|
||
else if (iid == IID_CAudioPathConfig)
|
||
{
|
||
*ppv = static_cast<CAudioPathConfig*>(this);
|
||
}
|
||
else if (iid == IID_IDispatch)
|
||
{
|
||
// A helper scripting object implements IDispatch, which we expose via COM aggregation.
|
||
if (!m_pUnkDispatch)
|
||
{
|
||
// Create the helper object
|
||
::CoCreateInstance(
|
||
CLSID_AutDirectMusicAudioPathConfig,
|
||
static_cast<IDirectMusicObject*>(this),
|
||
CLSCTX_INPROC_SERVER,
|
||
IID_IUnknown,
|
||
reinterpret_cast<void**>(&m_pUnkDispatch));
|
||
}
|
||
if (m_pUnkDispatch)
|
||
{
|
||
return m_pUnkDispatch->QueryInterface(IID_IDispatch, ppv);
|
||
}
|
||
}
|
||
|
||
if (*ppv == NULL)
|
||
{
|
||
Trace(4,"Warning: Request to query unknown interface on AudioPathConfig object\n");
|
||
return E_NOINTERFACE;
|
||
}
|
||
AddRef();
|
||
return S_OK;
|
||
}
|
||
|
||
|
||
STDMETHODIMP_(ULONG) CAudioPathConfig::AddRef()
|
||
{
|
||
return InterlockedIncrement(&m_cRef);
|
||
}
|
||
|
||
STDMETHODIMP_(ULONG) CAudioPathConfig::Release()
|
||
{
|
||
if (!InterlockedDecrement(&m_cRef))
|
||
{
|
||
delete this;
|
||
return 0;
|
||
}
|
||
|
||
return m_cRef;
|
||
}
|
||
|
||
STDMETHODIMP CAudioPathConfig::GetDescriptor(LPDMUS_OBJECTDESC pDesc)
|
||
{
|
||
// Argument validation
|
||
V_INAME(CAudioPathConfig::GetDescriptor);
|
||
V_STRUCTPTR_WRITE(pDesc, DMUS_OBJECTDESC);
|
||
pDesc->guidClass = CLSID_DirectMusicAudioPathConfig;
|
||
pDesc->guidObject = m_guidObject;
|
||
pDesc->ftDate = m_ftDate;
|
||
pDesc->vVersion = m_vVersion;
|
||
memcpy( pDesc->wszName, m_wszName, sizeof(m_wszName) );
|
||
memcpy( pDesc->wszCategory, m_wszCategory, sizeof(m_wszCategory) );
|
||
memcpy( pDesc->wszFileName, m_wszFileName, sizeof(m_wszFileName) );
|
||
pDesc->dwValidData = ( m_dwValidData | DMUS_OBJ_CLASS );
|
||
return S_OK;
|
||
}
|
||
|
||
STDMETHODIMP CAudioPathConfig::SetDescriptor(LPDMUS_OBJECTDESC pDesc)
|
||
{
|
||
// Argument validation
|
||
V_INAME(CAudioPathConfig::SetDescriptor);
|
||
V_STRUCTPTR_READ(pDesc, DMUS_OBJECTDESC);
|
||
|
||
HRESULT hr = E_INVALIDARG;
|
||
DWORD dw = 0;
|
||
|
||
if( pDesc->dwSize >= sizeof(DMUS_OBJECTDESC) )
|
||
{
|
||
if( pDesc->dwValidData & DMUS_OBJ_OBJECT )
|
||
{
|
||
m_guidObject = pDesc->guidObject;
|
||
dw |= DMUS_OBJ_OBJECT;
|
||
}
|
||
if( pDesc->dwValidData & DMUS_OBJ_NAME )
|
||
{
|
||
memcpy( m_wszName, pDesc->wszName, sizeof(WCHAR)*DMUS_MAX_NAME );
|
||
dw |= DMUS_OBJ_NAME;
|
||
}
|
||
if( pDesc->dwValidData & DMUS_OBJ_CATEGORY )
|
||
{
|
||
memcpy( m_wszCategory, pDesc->wszCategory, sizeof(WCHAR)*DMUS_MAX_CATEGORY );
|
||
dw |= DMUS_OBJ_CATEGORY;
|
||
}
|
||
if( ( pDesc->dwValidData & DMUS_OBJ_FILENAME ) ||
|
||
( pDesc->dwValidData & DMUS_OBJ_FULLPATH ) )
|
||
{
|
||
memcpy( m_wszFileName, pDesc->wszFileName, sizeof(WCHAR)*DMUS_MAX_FILENAME );
|
||
dw |= (pDesc->dwValidData & (DMUS_OBJ_FILENAME | DMUS_OBJ_FULLPATH));
|
||
}
|
||
if( pDesc->dwValidData & DMUS_OBJ_VERSION )
|
||
{
|
||
m_vVersion = pDesc->vVersion;
|
||
dw |= DMUS_OBJ_VERSION;
|
||
}
|
||
if( pDesc->dwValidData & DMUS_OBJ_DATE )
|
||
{
|
||
m_ftDate = pDesc->ftDate;
|
||
dw |= DMUS_OBJ_DATE;
|
||
}
|
||
m_dwValidData |= dw;
|
||
if( pDesc->dwValidData & (~dw) )
|
||
{
|
||
Trace(2,"Warning: AudioPathConfig::SetDescriptor was not able to handle all passed fields, dwValidData bits %lx.\n",pDesc->dwValidData & (~dw));
|
||
hr = S_FALSE; // there were extra fields we didn't parse;
|
||
pDesc->dwValidData = dw;
|
||
}
|
||
else
|
||
{
|
||
hr = S_OK;
|
||
}
|
||
}
|
||
else
|
||
{
|
||
Trace(1,"Error: Descriptor size is larger than AudioPathConfig::SetDescriptor can handle\n");
|
||
}
|
||
return hr;
|
||
}
|
||
|
||
STDMETHODIMP CAudioPathConfig::ParseDescriptor(LPSTREAM pIStream, LPDMUS_OBJECTDESC pDesc)
|
||
|
||
{
|
||
V_INAME(CAudioPathConfig::ParseDescriptor);
|
||
V_INTERFACE(pIStream);
|
||
V_STRUCTPTR_WRITE(pDesc, DMUS_OBJECTDESC);
|
||
|
||
CRiffParser Parser(pIStream);
|
||
RIFFIO ckMain;
|
||
RIFFIO ckNext;
|
||
RIFFIO ckUNFO;
|
||
HRESULT hr = S_OK;
|
||
|
||
Parser.EnterList(&ckMain);
|
||
if (Parser.NextChunk(&hr) && (ckMain.fccType == DMUS_FOURCC_AUDIOPATH_FORM))
|
||
{
|
||
pDesc->dwValidData = DMUS_OBJ_CLASS;
|
||
pDesc->guidClass = CLSID_DirectMusicAudioPathConfig;
|
||
Parser.EnterList(&ckNext);
|
||
while(Parser.NextChunk(&hr))
|
||
{
|
||
switch(ckNext.ckid)
|
||
{
|
||
case DMUS_FOURCC_GUID_CHUNK:
|
||
hr = Parser.Read( &pDesc->guidObject, sizeof(GUID) );
|
||
if( SUCCEEDED(hr) )
|
||
{
|
||
pDesc->dwValidData |= DMUS_OBJ_OBJECT;
|
||
}
|
||
break;
|
||
case DMUS_FOURCC_VERSION_CHUNK:
|
||
hr = Parser.Read( &pDesc->vVersion, sizeof(DMUS_VERSION) );
|
||
if( SUCCEEDED(hr) )
|
||
{
|
||
pDesc->dwValidData |= DMUS_OBJ_VERSION;
|
||
}
|
||
break;
|
||
|
||
case DMUS_FOURCC_CATEGORY_CHUNK:
|
||
hr = Parser.Read( &pDesc->wszCategory, sizeof(pDesc->wszCategory) );
|
||
if( SUCCEEDED(hr) )
|
||
{
|
||
pDesc->dwValidData |= DMUS_OBJ_CATEGORY;
|
||
}
|
||
break;
|
||
|
||
case DMUS_FOURCC_DATE_CHUNK:
|
||
hr = Parser.Read( &pDesc->ftDate, sizeof(FILETIME) );
|
||
if( SUCCEEDED(hr))
|
||
{
|
||
pDesc->dwValidData |= DMUS_OBJ_DATE;
|
||
}
|
||
break;
|
||
case FOURCC_LIST:
|
||
switch(ckNext.fccType)
|
||
{
|
||
case DMUS_FOURCC_UNFO_LIST:
|
||
Parser.EnterList(&ckUNFO);
|
||
while (Parser.NextChunk(&hr))
|
||
{
|
||
switch( ckUNFO.ckid )
|
||
{
|
||
case DMUS_FOURCC_UNAM_CHUNK:
|
||
{
|
||
hr = Parser.Read(&pDesc->wszName, sizeof(pDesc->wszName));
|
||
if(SUCCEEDED(hr) )
|
||
{
|
||
pDesc->dwValidData |= DMUS_OBJ_NAME;
|
||
}
|
||
break;
|
||
}
|
||
default:
|
||
break;
|
||
}
|
||
}
|
||
Parser.LeaveList();
|
||
break;
|
||
}
|
||
break;
|
||
|
||
default:
|
||
break;
|
||
|
||
}
|
||
}
|
||
Parser.LeaveList();
|
||
}
|
||
else
|
||
{
|
||
Trace(1,"Error: Failed parsing - file is not AudioPathConfig format.\n");
|
||
hr = DMUS_E_CHUNKNOTFOUND;
|
||
}
|
||
return hr;
|
||
}
|
||
|
||
/////////////////////////////////////////////////////////////////////////////
|
||
// IPersist
|
||
|
||
HRESULT CAudioPathConfig::GetClassID( CLSID* pClassID )
|
||
{
|
||
V_INAME(CAudioPathConfig::GetClassID);
|
||
V_PTR_WRITE(pClassID, CLSID);
|
||
*pClassID = CLSID_DirectMusicAudioPathConfig;
|
||
return S_OK;
|
||
}
|
||
|
||
/////////////////////////////////////////////////////////////////////////////
|
||
// IPersistStream functions
|
||
|
||
HRESULT CAudioPathConfig::IsDirty()
|
||
{
|
||
return S_FALSE;
|
||
}
|
||
|
||
HRESULT CAudioPathConfig::Load( IStream* pIStream )
|
||
{
|
||
V_INAME(IPersistStream::Load);
|
||
V_INTERFACE(pIStream);
|
||
|
||
CRiffParser Parser(pIStream);
|
||
RIFFIO ckMain;
|
||
HRESULT hr = S_OK;
|
||
|
||
Parser.EnterList(&ckMain);
|
||
if (Parser.NextChunk(&hr) && (ckMain.fccType == DMUS_FOURCC_AUDIOPATH_FORM))
|
||
{
|
||
EnterCriticalSection(&m_CriticalSection);
|
||
// Clear out any data that was previously loaded.
|
||
if (m_pGraph)
|
||
{
|
||
m_pGraph->Release();
|
||
}
|
||
m_PortConfigList.Clear();
|
||
m_BufferConfigList.Clear();
|
||
hr = Load(&Parser);
|
||
LeaveCriticalSection(&m_CriticalSection);
|
||
}
|
||
else
|
||
{
|
||
Trace(1,"Error: Failed parsing - file is not AudioPathConfig format.\n");
|
||
hr = DMUS_E_DESCEND_CHUNK_FAIL;
|
||
}
|
||
return hr;
|
||
}
|
||
|
||
HRESULT CAudioPathConfig::Load(CRiffParser *pParser)
|
||
|
||
{
|
||
RIFFIO ckNext;
|
||
HRESULT hr = S_OK;
|
||
|
||
EnterCriticalSection(&m_CriticalSection);
|
||
|
||
pParser->EnterList(&ckNext);
|
||
while(pParser->NextChunk(&hr))
|
||
{
|
||
switch(ckNext.ckid)
|
||
{
|
||
case DMUS_FOURCC_GUID_CHUNK:
|
||
hr = pParser->Read( &m_guidObject, sizeof(GUID) );
|
||
if( SUCCEEDED(hr) )
|
||
{
|
||
m_dwValidData |= DMUS_OBJ_OBJECT;
|
||
}
|
||
break;
|
||
case DMUS_FOURCC_VERSION_CHUNK:
|
||
hr = pParser->Read( &m_vVersion, sizeof(DMUS_VERSION) );
|
||
if( SUCCEEDED(hr) )
|
||
{
|
||
m_dwValidData |= DMUS_OBJ_VERSION;
|
||
}
|
||
break;
|
||
|
||
case DMUS_FOURCC_CATEGORY_CHUNK:
|
||
hr = pParser->Read( &m_wszCategory, sizeof(WCHAR)*DMUS_MAX_CATEGORY );
|
||
if( SUCCEEDED(hr) )
|
||
{
|
||
m_dwValidData |= DMUS_OBJ_CATEGORY;
|
||
}
|
||
break;
|
||
|
||
case DMUS_FOURCC_DATE_CHUNK:
|
||
hr = pParser->Read( &m_ftDate, sizeof(FILETIME) );
|
||
if( SUCCEEDED(hr))
|
||
{
|
||
m_dwValidData |= DMUS_OBJ_DATE;
|
||
}
|
||
break;
|
||
case FOURCC_LIST:
|
||
case FOURCC_RIFF:
|
||
switch(ckNext.fccType)
|
||
{
|
||
RIFFIO ckChild;
|
||
case DMUS_FOURCC_UNFO_LIST:
|
||
pParser->EnterList(&ckChild);
|
||
while (pParser->NextChunk(&hr))
|
||
{
|
||
switch( ckChild.ckid )
|
||
{
|
||
case DMUS_FOURCC_UNAM_CHUNK:
|
||
{
|
||
hr = pParser->Read(&m_wszName, sizeof(m_wszName));
|
||
if(SUCCEEDED(hr) )
|
||
{
|
||
m_dwValidData |= DMUS_OBJ_NAME;
|
||
}
|
||
break;
|
||
}
|
||
default:
|
||
break;
|
||
}
|
||
}
|
||
pParser->LeaveList();
|
||
break;
|
||
case DMUS_FOURCC_PORTCONFIGS_LIST:
|
||
pParser->EnterList(&ckChild);
|
||
while (pParser->NextChunk(&hr))
|
||
{
|
||
switch( ckChild.ckid )
|
||
{
|
||
case FOURCC_LIST:
|
||
if (ckChild.fccType == DMUS_FOURCC_PORTCONFIG_LIST)
|
||
{
|
||
CPortConfig *pConfig = new CPortConfig();
|
||
if (pConfig)
|
||
{
|
||
hr = pConfig->Load(pParser);
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
m_PortConfigList.AddTail(pConfig);
|
||
}
|
||
}
|
||
else
|
||
{
|
||
hr = E_OUTOFMEMORY;
|
||
}
|
||
}
|
||
break;
|
||
}
|
||
}
|
||
pParser->LeaveList();
|
||
break;
|
||
case DMUS_FOURCC_DSBUFFER_LIST:
|
||
{
|
||
CBufferConfig *pSource = new CBufferConfig(0);
|
||
if (pSource)
|
||
{
|
||
pParser->EnterList(&ckChild);
|
||
while (pParser->NextChunk(&hr))
|
||
{
|
||
switch( ckChild.ckid )
|
||
{
|
||
case DMUS_FOURCC_DSBUFFATTR_ITEM:
|
||
hr = pParser->Read(&pSource->m_BufferHeader,
|
||
sizeof(DMUS_IO_BUFFER_ATTRIBUTES_HEADER));
|
||
pSource->DecideType();
|
||
break;
|
||
case FOURCC_LIST:
|
||
case FOURCC_RIFF:
|
||
if ( ckChild.fccType == DMUS_FOURCC_DSBC_FORM)
|
||
{
|
||
pParser->SeekBack();
|
||
hr = pSource->Load(pParser->GetStream());
|
||
pParser->SeekForward();
|
||
}
|
||
}
|
||
}
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
m_BufferConfigList.AddTail(pSource);
|
||
}
|
||
else
|
||
{
|
||
delete pSource;
|
||
Trace(1,"Error: AudioPath Configuration failed loading buffer\n");
|
||
}
|
||
pParser->LeaveList();
|
||
}
|
||
else
|
||
{
|
||
hr = E_OUTOFMEMORY;
|
||
}
|
||
}
|
||
break;
|
||
case DMUS_FOURCC_DSBC_FORM:
|
||
{
|
||
CBufferConfig *pSource = new CBufferConfig(0);
|
||
if (pSource)
|
||
{
|
||
pParser->SeekBack();
|
||
hr = pSource->Load(pParser->GetStream());
|
||
pParser->SeekForward();
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
m_BufferConfigList.AddTail(pSource);
|
||
}
|
||
else
|
||
{
|
||
Trace(1,"Error: AudioPath Configuration failed loading buffer\n");
|
||
delete pSource;
|
||
}
|
||
}
|
||
else
|
||
{
|
||
hr = E_OUTOFMEMORY;
|
||
}
|
||
}
|
||
break;
|
||
case DMUS_FOURCC_TOOLGRAPH_FORM:
|
||
{
|
||
CGraph *pGraph = new CGraph;
|
||
if (pGraph)
|
||
{
|
||
hr = pGraph->Load(pParser);
|
||
if(m_pGraph)
|
||
{
|
||
m_pGraph->Release();
|
||
}
|
||
m_pGraph = pGraph;
|
||
}
|
||
else
|
||
{
|
||
hr = E_OUTOFMEMORY;
|
||
}
|
||
}
|
||
break;
|
||
}
|
||
break;
|
||
}
|
||
}
|
||
pParser->LeaveList();
|
||
LeaveCriticalSection(&m_CriticalSection);
|
||
return hr;
|
||
}
|
||
|
||
HRESULT CAudioPathConfig::Save( IStream* pIStream, BOOL fClearDirty )
|
||
{
|
||
return E_NOTIMPL;
|
||
}
|
||
|
||
HRESULT CAudioPathConfig::GetSizeMax( ULARGE_INTEGER FAR* pcbSize )
|
||
{
|
||
return E_NOTIMPL;
|
||
}
|