windows-nt/Source/XPSP1/NT/multimedia/directx/dmusic/dmime/audpath.cpp
2020-09-26 16:20:57 +08:00

2787 lines
93 KiB
C++
Raw Permalink Blame History

// Copyright (c) 1998-1999 Microsoft Corporation
// audpath.cpp : Implementation of CAudioPath
#include <windows.h>
#include <mmsystem.h>
#include <dsoundp.h>
#include "dmsegobj.h"
#include "dmgraph.h"
#include "dmperf.h"
#include "dmusici.h"
#include "..\shared\Validate.h"
#include "audpath.h"
#include "debug.h"
#include "..\shared\dmusiccp.h"
#define ASSERT assert
CBufferNode::CBufferNode()
{
m_lActivateCount = 0;
m_cRef = 1;
m_pBuffer = NULL;
m_pManager = NULL;
}
CBufferNode::~CBufferNode()
{
FinalDeactivate();
if (m_pManager)
{
m_pManager->Remove(this);
}
}
ULONG CBufferNode::AddRef()
{
return InterlockedIncrement(&m_cRef);
}
ULONG CBufferNode::Release()
{
if (!InterlockedDecrement(&m_cRef))
{
delete this;
return 0;
}
return m_cRef;
}
HRESULT CBufferNode::Activate(BOOL fActivate)
{
HRESULT hr = S_OK;
if (m_pBuffer)
{
if (fActivate)
{
if (!m_lActivateCount)
{
// Don't bother starting if the primary buffer.
if (SUCCEEDED(hr) && !(m_BufferHeader.dwFlags & DMUS_BUFFERF_PRIMARY))
{
TraceI(2,"Play buffer %lx\n",m_pBuffer);
hr = m_pBuffer->Play(0,0,DSBPLAY_LOOPING);
#ifdef DBG
if (FAILED(hr))
{
Trace(1,"Error: Activate on audiopath failed because buffer failed Play command.\n");
}
#endif
}
}
if (hr == S_OK)
{
m_lActivateCount++;
}
TraceI(3,"Incrementing %lx to %ld\n",m_pBuffer,m_lActivateCount);
}
else
{
if (m_lActivateCount > 0)
{
m_lActivateCount--;
if (!m_lActivateCount)
{
// Don't bother stopping the primary buffer.
if (!(m_BufferHeader.dwFlags & DMUS_BUFFERF_PRIMARY))
{
TraceI(2,"Stop buffer %lx\n",m_pBuffer);
hr = m_pBuffer->Stop();
}
}
TraceI(3,"Decrementing %lx to %ld\n",m_pBuffer,m_lActivateCount);
if (hr != S_OK)
{
m_lActivateCount++;
}
}
}
}
return hr;
}
void CBufferNode::FinalDeactivate()
{
if (m_lActivateCount)
{
Activate(FALSE);
}
if (m_pBuffer)
{
m_pBuffer->Release();
m_pBuffer = NULL;
}
}
CBufferManager::CBufferManager()
{
m_pFirstBuffer = NULL;
m_pSinkConnect = NULL;
m_pSynthSink = NULL;
m_pPerf = NULL;
}
CBufferManager::~CBufferManager()
{
Clear();
if (m_pSinkConnect)
{
m_pSinkConnect->Release();
}
if (m_pSynthSink)
{
m_pSynthSink->Release();
}
}
HRESULT CBufferManager::Init(CPerformance *pPerf, DMUS_AUDIOPARAMS *pAudioParams)
{
HRESULT hr = S_OK;
m_pPerf = pPerf;
m_AudioParams = *pAudioParams;
CBufferNode *pNode = new CBufferNode;
if (pNode)
{
pNode->m_BufferHeader.guidBufferID = GUID_Buffer_Primary;
pNode->m_BufferHeader.dwFlags = DMUS_BUFFERF_SHARED | DMUS_BUFFERF_DEFINED | DMUS_BUFFERF_PRIMARY;
pNode->m_pManager = this;
AddHead(pNode);
// Create the primary buffer. This will be used for requests to access the listener.
DSBUFFERDESC dsbdesc;
memset(&dsbdesc, 0, sizeof(dsbdesc));
dsbdesc.dwSize = sizeof(dsbdesc);
dsbdesc.dwFlags = DSBCAPS_PRIMARYBUFFER | DSBCAPS_CTRL3D;
// create primary buffer
if (SUCCEEDED(hr = pPerf->m_pDirectSound->CreateSoundBuffer(&dsbdesc, &pNode->m_pBuffer, NULL)))
{
WAVEFORMATEX wfPrimary;
memset(&wfPrimary, 0, sizeof(wfPrimary));
if (SUCCEEDED(hr = pNode->m_pBuffer->GetFormat(&wfPrimary, sizeof(wfPrimary), NULL)))
{
assert(wfPrimary.wFormatTag == WAVE_FORMAT_PCM);
BOOL fUpgrade = FALSE;
if (wfPrimary.nSamplesPerSec < m_AudioParams.dwSampleRate)
{
wfPrimary.nSamplesPerSec = m_AudioParams.dwSampleRate;
fUpgrade = TRUE;
}
if (wfPrimary.wBitsPerSample < 16)
{
wfPrimary.wBitsPerSample = 16;
fUpgrade = TRUE;
}
if (fUpgrade)
{
wfPrimary.nBlockAlign = wfPrimary.nChannels * (wfPrimary.wBitsPerSample / 8);
wfPrimary.nAvgBytesPerSec = wfPrimary.nSamplesPerSec * wfPrimary.nBlockAlign;
// the existing format is of lesser quality than we desire, so let's upgrade it
if (FAILED(hr = pNode->m_pBuffer->SetFormat( &wfPrimary )))
{
if (hr == DSERR_PRIOLEVELNEEDED)
{
// okay, so maybe the app doen't want us changing primary buffer
Trace(0, "SynthSink - SetFormat on primary buffer failed, lacking priority\n");
}
else
{
Trace(0, "SynthSink - Activation failed, couldn't set primary buffer format\n");
}
}
}
}
}
}
return hr;
}
HRESULT CBufferManager::InitSink(/*WAVEFORMATEX *pSinkFormat*/)
{
HRESULT hr = S_OK;
// Only init the sink if it's needed. If the audiopaths will be using buffers,
// we need the sink. If not, bypass setting it up.
if (!m_pSinkConnect && (m_pPerf->m_AudioParams.dwFeatures & DMUS_AUDIOF_BUFFERS))
{
static WAVEFORMATEX sDefaultFormat = { WAVE_FORMAT_PCM,1,22050,22050*2,2,16,0 };
sDefaultFormat.nSamplesPerSec = m_AudioParams.dwSampleRate;
sDefaultFormat.nAvgBytesPerSec = m_AudioParams.dwSampleRate * 2;
sDefaultFormat.cbSize = 0;
sDefaultFormat.nBlockAlign = 2;
sDefaultFormat.nChannels = 1;
sDefaultFormat.wBitsPerSample = 16;
sDefaultFormat.wFormatTag = WAVE_FORMAT_PCM;
IDirectSoundPrivate* pDSPrivate;
hr = m_pPerf->m_pDirectSound->QueryInterface(IID_IDirectSoundPrivate, (void**)&pDSPrivate);
if (SUCCEEDED(hr))
{
hr = pDSPrivate->AllocSink(&sDefaultFormat, &m_pSinkConnect);
pDSPrivate->Release();
}
if (SUCCEEDED(hr))
{
IReferenceClock *pClock = NULL;
hr = m_pPerf->m_pDirectMusic->GetMasterClock(NULL, &pClock);
if (SUCCEEDED(hr))
{
hr = m_pSinkConnect->SetMasterClock(pClock);
pClock->Release();
}
}
if (SUCCEEDED(hr))
{
hr = m_pSinkConnect->QueryInterface(IID_IDirectSoundSynthSink,(void **) &m_pSynthSink);
if (SUCCEEDED(hr))
{
hr = m_pSynthSink->Activate(TRUE);
}
}
if (SUCCEEDED(hr))
{
// Create a dummy buffer that gets activated at the start and stays active until
// the sink closes down. This is an unfortunate patch to the "clock-hopping" bug.
// Once we come up with a better solution for providing timing from the sink, this
// can go away.
CBufferConfig Config(BUFFER_MONO);
hr = CreateBuffer(&Config,&m_pFirstBuffer);
if (SUCCEEDED(hr))
{
hr = m_pFirstBuffer->Activate(TRUE);
}
}
}
return hr;
}
void CBufferManager::FinalDeactivate()
{
// Kill dummy buffer.
if (m_pFirstBuffer)
{
m_pFirstBuffer->Activate(FALSE);
delete m_pFirstBuffer;
m_pFirstBuffer = NULL;
}
CBufferNode *pNode = GetHead();
for (;pNode;pNode = pNode->GetNext())
{
pNode->FinalDeactivate();
}
if (m_pSynthSink)
{
m_pSynthSink->Activate(FALSE);
m_pSynthSink->Release();
m_pSynthSink = NULL;
}
if (m_pSinkConnect)
{
m_pSinkConnect->SetMasterClock(NULL);
m_pSinkConnect->Release();
m_pSinkConnect = NULL;
}
}
void CBufferManager::Clear()
{
CBufferNode *pNode;
FinalDeactivate();
while (pNode = GetHead())
{
delete pNode;
}
}
CBufferNode *CBufferManager::GetBufferNode(REFGUID guidBufferID)
{
CBufferNode *pNode = GetHead();
for (;pNode;pNode = pNode->GetNext())
{
if (pNode->m_BufferHeader.guidBufferID == guidBufferID)
{
pNode->AddRef();
break;
}
}
return pNode;
}
HRESULT CBufferManager::CreateBuffer(CBufferConfig *pConfig, CBufferConfig ** ppNew)
{
HRESULT hr = S_OK;
if (m_AudioParams.dwFeatures & DMUS_AUDIOF_BUFFERS)
{
ASSERT(m_pSinkConnect);
CBufferConfig *pNew = new CBufferConfig(pConfig->m_dwStandardBufferID);
if (pNew)
{
*ppNew = pNew;
pNew->m_BufferHeader = pConfig->m_BufferHeader;
if (pConfig->m_BufferHeader.dwFlags & DMUS_BUFFERF_SHARED)
{
// Check to see if there already is a buffer in the list with this GUID.
CBufferNode *pNode = GetHead();
for (;pNode;pNode = pNode->GetNext())
{
if (pNode->m_BufferHeader.dwFlags & DMUS_BUFFERF_SHARED)
{
if (pNode->m_BufferHeader.guidBufferID == pConfig->m_BufferHeader.guidBufferID)
{
pNew->m_pBufferNode = pNode;
pNode->AddRef();
TraceI(2,"Found shared Buffer %lx\n",pNode->m_pBuffer);
return S_OK;
}
}
}
}
// Either the buffer does not already exist, or it is not to be shared, so
// create a new buffer node and requested buffer.
CBufferNode *pNode = new CBufferNode;
if (pNode)
{
pNode->m_BufferHeader = pConfig->m_BufferHeader;
// Predefined buffer type?
if (pConfig->m_BufferHeader.dwFlags & DMUS_BUFFERF_DEFINED)
{
// Must be a standard type. Create by hand.
CBufferNode *pSendNode = NULL;
DSBUFFERDESC BufferDesc;
WAVEFORMATEX WaveFormat;
DWORD dwFunctionIDs[2];
CLSID clsidDMO;
BOOL fDMO = FALSE;
DWORD dwNumFunctionIDs;
memset(&BufferDesc, 0, sizeof(BufferDesc));
BufferDesc.dwSize = sizeof(BufferDesc);
BufferDesc.lpwfxFormat = &WaveFormat;
BufferDesc.dwBufferBytes = 0;
BufferDesc.dwFlags = 0;
memset(&WaveFormat,0,sizeof(WaveFormat));
WaveFormat.nChannels = 2;
switch (pConfig->m_dwStandardBufferID)
{
case BUFFER_REVERB :
dwFunctionIDs[0] = DSBUSID_REVERB_SEND;
dwNumFunctionIDs = 1;
WaveFormat.nChannels = 2;
BufferDesc.dwFlags = DSBCAPS_GLOBALFOCUS | DSBCAPS_CTRLVOLUME | DSBCAPS_CTRLPAN | DSBCAPS_LOCDEFER;
clsidDMO = GUID_DSFX_WAVES_REVERB;
fDMO = TRUE;
break;
case BUFFER_ENVREVERB :
dwNumFunctionIDs = 0;
WaveFormat.nChannels = 2;
BufferDesc.dwFlags = DSBCAPS_MIXIN | DSBCAPS_GLOBALFOCUS | DSBCAPS_CTRLPAN | DSBCAPS_CTRLVOLUME;
clsidDMO = GUID_DSFX_STANDARD_I3DL2REVERB;
fDMO = TRUE;
if (!(m_AudioParams.dwFeatures & DMUS_AUDIOF_BUFFERS))
{
hr = DMUS_E_AUDIOPATH_NOBUFFER;
Trace(1,"Audiopath Creation error: Requested Environmental reverb buffer when DMUS_AUDIOF_ENVIRON not enabled via InitAudio.\n");
}
break;
// Following removed for DX8, should be reintroduced for Whistler and DX8.1...
/* case BUFFER_3D :
clsidDMO = GUID_DSFX_STANDARD_I3DL2SOURCE;
fDMO = TRUE;
pSendNode = GetBufferNode(GUID_Buffer_EnvReverb);
if (!pSendNode)
{
Trace(1,"Error: Failed creating 3D audiopath because the environmental reverb audiopath has not been created.\n");
hr = DMUS_E_AUDIOPATH_NOGLOBALFXBUFFER;
break;
}*/
case BUFFER_3D_DRY :
dwFunctionIDs[0] = DSBUSID_DYNAMIC_0;
dwNumFunctionIDs = 1;
WaveFormat.nChannels = 1;
BufferDesc.dwFlags = DSBCAPS_GLOBALFOCUS | DSBCAPS_CTRLVOLUME | DSBCAPS_CTRLFREQUENCY |
DSBCAPS_CTRL3D | DSBCAPS_MUTE3DATMAXDISTANCE | DSBCAPS_LOCDEFER;
BufferDesc.guid3DAlgorithm = DS3DALG_NO_VIRTUALIZATION;
break;
case BUFFER_MONO :
dwFunctionIDs[0] = DSBUSID_LEFT;
dwNumFunctionIDs = 1;
WaveFormat.nChannels = 1;
BufferDesc.dwFlags = DSBCAPS_GLOBALFOCUS | DSBCAPS_CTRLVOLUME | DSBCAPS_CTRLFREQUENCY | DSBCAPS_CTRLPAN | DSBCAPS_LOCDEFER;
break;
case BUFFER_STEREO :
BufferDesc.dwFlags = DSBCAPS_CTRLFREQUENCY;
case BUFFER_MUSIC :
dwFunctionIDs[0] = DSBUSID_LEFT;
dwFunctionIDs[1] = DSBUSID_RIGHT;
dwNumFunctionIDs = 2;
WaveFormat.nChannels = 2;
BufferDesc.dwFlags |= DSBCAPS_GLOBALFOCUS | DSBCAPS_CTRLPAN | DSBCAPS_CTRLVOLUME | DSBCAPS_LOCDEFER;
break;
default:
hr = E_INVALIDARG;
}
if (SUCCEEDED(hr))
{
WaveFormat.nBlockAlign = WaveFormat.nChannels * 2;
WaveFormat.nSamplesPerSec = m_AudioParams.dwSampleRate;
WaveFormat.nAvgBytesPerSec = WaveFormat.nChannels * WaveFormat.nSamplesPerSec * 2;
WaveFormat.wBitsPerSample = 16;
WaveFormat.wFormatTag = WAVE_FORMAT_PCM;
// Ensure that the mixin flag and number of bus ids are in sync (you can't combine mixin with buses.)
if ((pConfig->m_BufferHeader.dwFlags & DMUS_BUFFERF_MIXIN) || (dwNumFunctionIDs == 0))
{
dwNumFunctionIDs = 0;
BufferDesc.dwFlags |= DSBCAPS_MIXIN;
pConfig->m_BufferHeader.dwFlags |= DMUS_BUFFERF_MIXIN;
BufferDesc.dwFlags &= ~DSBCAPS_LOCDEFER;
}
// Always allow effects to be created on the buffer, regardless of whether we need them now.
BufferDesc.dwFlags |= DSBCAPS_CTRLFX;
hr = m_pSinkConnect->CreateSoundBuffer(&BufferDesc, &dwFunctionIDs[0], dwNumFunctionIDs,
pConfig->m_BufferHeader.guidBufferID, &pNode->m_pBuffer);
#ifdef DBG
if (FAILED(hr))
{
if (pConfig->m_BufferHeader.dwFlags & DMUS_BUFFERF_MIXIN)
{
Trace(1,"Error: Failed creating global (MIXIN) buffer for standard path.\n");
}
else
{
Trace(1,"Error: Failed creating buffer for standard path.\n");
}
}
#endif
}
if (SUCCEEDED(hr))
{
if (fDMO)
{
IDirectSoundBuffer8 *pBuff8;
if (SUCCEEDED(pNode->m_pBuffer->QueryInterface(IID_IDirectSoundBuffer8,(void **)&pBuff8)))
{
DWORD dwResult;
DSEFFECTDESC FXDesc;
FXDesc.dwSize = sizeof(DSEFFECTDESC);
FXDesc.dwFlags = 0;
FXDesc.guidDSFXClass = clsidDMO;
FXDesc.dwReserved1 = 0;
FXDesc.dwReserved2 = 0;
if (pSendNode)
{
FXDesc.dwReserved1 = DWORD_PTR(pSendNode->GetBuffer());
}
hr = pBuff8->SetFX(1, &FXDesc, &dwResult);
if (FXDesc.dwReserved1)
{
((IDirectSoundBuffer*)FXDesc.dwReserved1)->Release();
}
pBuff8->Release();
}
}
}
if (pSendNode)
{
pSendNode->Release();
}
}
else
{
pConfig->m_BufferHeader.dwFlags &= ~DMUS_BUFFERF_MIXIN;
hr = m_pSinkConnect->CreateSoundBufferFromConfig(pConfig->m_pBufferConfig,&pNode->m_pBuffer);
if (SUCCEEDED(hr))
{
// We need to know if this is a mixin buffer so we can identify it later.
DWORD dwBusIDs[32];
DWORD dwFuncIDs[32];
DWORD dwCount = 32;
dwFuncIDs[0] = 0;
if (SUCCEEDED(m_pSinkConnect->GetSoundBufferBusIDs(pNode->m_pBuffer,dwBusIDs,dwFuncIDs,&dwCount)))
{
if (dwFuncIDs[0] == 0xFFFFFFFF)
{
pConfig->m_BufferHeader.dwFlags |= DMUS_BUFFERF_MIXIN;
}
}
}
else
{
Trace(1,"Error: Failed creation of buffer defined in audio path configuration file.\n");
}
}
if (SUCCEEDED(hr))
{
TraceI(2,"Created Buffer %lx\n",pNode->m_pBuffer);
pNew->m_pBufferNode = pNode;
pNode->m_pManager = this;
AddHead(pNode);
}
else
{
delete pNode;
}
}
else
{
hr = E_OUTOFMEMORY;
}
}
if (FAILED(hr) && pNew)
{
delete pNew;
*ppNew = NULL;
}
}
else
{
hr = DMUS_E_AUDIOPATH_NOBUFFER;
Trace(0,"Audiopath Creation error: Requested buffer when DMUS_AUDIOF_BUFFERS not enabled via InitAudio.\n");
}
return hr;
}
CBufferConnect::CBufferConnect()
{
m_ppBufferNodes = NULL;
m_pguidBufferIDs = NULL;
m_ConnectHeader.dwBufferCount = 0;
}
HRESULT CBufferConnect::Load(CRiffParser *pParser)
{
HRESULT hr = pParser->Read(&m_ConnectHeader, sizeof(DMUS_IO_PCHANNELTOBUFFER_HEADER));
if (SUCCEEDED(hr))
{
DWORD dwBufferCount = m_ConnectHeader.dwBufferCount;
m_pguidBufferIDs = new GUID[dwBufferCount];
if (m_pguidBufferIDs )
{
hr = pParser->Read(m_pguidBufferIDs,sizeof(GUID)*dwBufferCount);
}
else
{
hr = E_OUTOFMEMORY;
}
}
return hr;
}
CBufferConnect *CBufferConnect::CreateRunTimeVersion(CPortConfig *pParent)
{
CBufferConnect *pCopy = new CBufferConnect;
if (pCopy && m_pguidBufferIDs)
{
pCopy->m_ConnectHeader = m_ConnectHeader;
pCopy->m_ppBufferNodes = new CBufferNode *[m_ConnectHeader.dwBufferCount];
if (pCopy->m_ppBufferNodes)
{
for (DWORD dwIndex = 0; dwIndex < m_ConnectHeader.dwBufferCount; dwIndex++)
{
pCopy->m_ppBufferNodes[dwIndex] = pParent->GetBufferNode(m_pguidBufferIDs[dwIndex]);
}
}
else
{
delete pCopy;
pCopy = NULL;
}
}
return pCopy;
}
CBufferConnect::~CBufferConnect()
{
if (m_ppBufferNodes)
{
for (DWORD dwIndex = 0; dwIndex < m_ConnectHeader.dwBufferCount; dwIndex++)
{
if (m_ppBufferNodes[dwIndex]) m_ppBufferNodes[dwIndex]->Release();
}
delete [] m_ppBufferNodes;
}
if (m_pguidBufferIDs)
{
delete [] m_pguidBufferIDs;
}
}
HRESULT CBufferConnectList::CreateRunTimeVersion(CBufferConnectList *pDestination, CPortConfig *pParent)
{
CBufferConnect *pScan = GetHead();
CBufferConnect *pCopy;
for (;pScan;pScan = pScan->GetNext())
{
pCopy = pScan->CreateRunTimeVersion(pParent);
if (pCopy)
{
pDestination->AddTail(pCopy);
}
else
{
return E_OUTOFMEMORY;
}
}
return S_OK;
}
void CBufferConnectList::Clear()
{
CBufferConnect *pBuffer;
while (pBuffer = RemoveHead())
{
delete pBuffer;
}
}
HRESULT CBufferConfig::Activate(BOOL fActivate)
{
if (m_pBufferNode)
{
return m_pBufferNode->Activate(fActivate);
}
return S_OK;
}
CBufferConfig::CBufferConfig(DWORD dwType)
{
m_pBufferNode = NULL;
m_BufferHeader.guidBufferID = GUID_NULL;
m_BufferHeader.dwFlags = DMUS_BUFFERF_DEFINED;
m_dwStandardBufferID = dwType;
switch (dwType)
{
case BUFFER_REVERB :
m_BufferHeader.guidBufferID = GUID_Buffer_Reverb;
m_BufferHeader.dwFlags = DMUS_BUFFERF_SHARED | DMUS_BUFFERF_DEFINED;
break;
case BUFFER_ENVREVERB :
m_BufferHeader.guidBufferID = GUID_Buffer_EnvReverb;
m_BufferHeader.dwFlags = DMUS_BUFFERF_SHARED | DMUS_BUFFERF_DEFINED | DMUS_BUFFERF_MIXIN;
break;
// Following removed for DX8, should be reintroduced for Whistler and DX8.1...
// case BUFFER_3D :
// m_BufferHeader.guidBufferID = GUID_Buffer_3D;
// break;
case BUFFER_3D_DRY :
m_BufferHeader.guidBufferID = GUID_Buffer_3D_Dry;
break;
case BUFFER_MONO :
m_BufferHeader.guidBufferID = GUID_Buffer_Mono;
break;
case BUFFER_STEREO :
m_BufferHeader.guidBufferID = GUID_Buffer_Stereo;
break;
case BUFFER_MUSIC :
m_BufferHeader.guidBufferID = GUID_Buffer_Stereo;
m_BufferHeader.dwFlags = DMUS_BUFFERF_SHARED | DMUS_BUFFERF_DEFINED;
break;
default:
m_BufferHeader.dwFlags = 0;
break;
}
m_pBufferConfig = NULL;
}
CBufferConfig::~CBufferConfig()
{
if (m_pBufferNode)
m_pBufferNode->Release();
if (m_pBufferConfig)
m_pBufferConfig->Release();
}
void CBufferConfig::DecideType()
{
if (m_BufferHeader.guidBufferID == GUID_Buffer_Reverb)
{
m_dwStandardBufferID = BUFFER_REVERB;
}
else if (m_BufferHeader.guidBufferID == GUID_Buffer_EnvReverb)
{
m_dwStandardBufferID = BUFFER_ENVREVERB;
}
// Following removed for DX8, should be reintroduced for Whistler and DX8.1...
/* else if (m_BufferHeader.guidBufferID == GUID_Buffer_3D)
{
m_dwStandardBufferID = BUFFER_3D;
}*/
else if (m_BufferHeader.guidBufferID == GUID_Buffer_3D_Dry)
{
m_dwStandardBufferID = BUFFER_3D_DRY;
}
else if (m_BufferHeader.guidBufferID == GUID_Buffer_Mono)
{
m_dwStandardBufferID = BUFFER_MONO;
}
else if (m_BufferHeader.guidBufferID == GUID_Buffer_Stereo)
{
m_dwStandardBufferID = BUFFER_STEREO;
}
}
HRESULT CBufferConfig::Load(IStream *pStream)
{
IPersistStream *pPersist;
HRESULT hr = CoCreateInstance( CLSID_DirectSoundBufferConfig,
NULL, CLSCTX_INPROC, IID_IPersistStream,
(void**)&pPersist );
if (SUCCEEDED(hr))
{
hr = pPersist->Load(pStream);
if (SUCCEEDED(hr))
{
m_pBufferConfig = pPersist;
IDirectMusicObject *pObject;
hr = pPersist->QueryInterface(IID_IDirectMusicObject,(void **) &pObject);
if (SUCCEEDED(hr))
{
DMUS_OBJECTDESC Desc;
Desc.dwSize = sizeof(Desc);
pObject->GetDescriptor(&Desc);
if (Desc.dwValidData & DMUS_OBJ_OBJECT)
{
m_BufferHeader.guidBufferID = Desc.guidObject;
}
else
{
Trace(1,"Error: Unable to load Buffer Configuration in AudioPath Config - Missing buffer GUID in file.\n");
hr = E_FAIL;
}
pObject->Release();
}
}
else
{
pPersist->Release();
}
}
return hr;
}
void CBufferConfigList::Clear()
{
CBufferConfig *pBuffer;
while (pBuffer = RemoveHead())
{
delete pBuffer;
}
}
CBufferNode * CBufferConfigList::GetBufferNode(REFGUID guidBufferID)
{
CBufferNode *pBuff = NULL;
CBufferConfig *pBuffer;
for (pBuffer = GetHead();pBuffer;pBuffer = pBuffer->GetNext())
{
if (pBuffer->m_BufferHeader.guidBufferID == guidBufferID)
{
if (pBuffer->m_pBufferNode)
{
pBuffer->m_pBufferNode->AddRef();
pBuff = pBuffer->m_pBufferNode;
}
break;
}
}
return pBuff;
}
HRESULT CBufferConfigList::Activate(BOOL fActivate)
{
HRESULT hr = S_OK;
CBufferConfig *pBuffer;
for (pBuffer = GetHead();pBuffer;pBuffer = pBuffer->GetNext())
{
hr = pBuffer->Activate(fActivate);
if (FAILED(hr))
{
CBufferConfig *pUndo;
for (pUndo = GetHead();pUndo && (pUndo != pBuffer);pUndo = pUndo->GetNext())
{
pUndo->Activate(!fActivate);
}
break;
}
}
return hr;
}
HRESULT CBufferConfigList::CreateRunTimeVersion(CBufferConfigList *pCopy, CBufferManager *pManager)
/* To create a runtime version, we scan through all bufferconfigs and, for each one, we call the
buffer manager to create a new one, managed by CBufferNode. In the case where the buffer already exists, it just
addrefs the CBufferNode and returns that.
*/
{
HRESULT hr = S_OK;
CBufferConfig *pBuffer;
for (pBuffer = GetHead();pBuffer;pBuffer = pBuffer->GetNext())
{
CBufferConfig *pNew = NULL;
hr = pManager->CreateBuffer(pBuffer,&pNew);
if (SUCCEEDED(hr))
{
pCopy->AddTail(pNew);
}
else
{
break;
}
}
return hr;
}
CPortConfig::CPortConfig()
{
m_fAlreadyHere = FALSE;
m_pPort = NULL;
m_dwPortID = 0;
m_pParent = NULL;
m_PortHeader.guidPort = GUID_Synth_Default; // Default synth, as specified by DMUS_AUDPARAMS.
m_PortHeader.dwFlags = DMUS_PORTCONFIGF_DRUMSON10;
m_PortHeader.dwPChannelBase = 0;
m_PortHeader.dwPChannelCount = 32;
m_PortParams.dwChannelGroups = 2;
m_PortParams.dwSize = sizeof(DMUS_PORTPARAMS8);
m_PortParams.dwValidParams = DMUS_PORTPARAMS_CHANNELGROUPS | DMUS_PORTPARAMS_FEATURES;
m_PortParams.dwFeatures = DMUS_PORT_FEATURE_AUDIOPATH | DMUS_PORT_FEATURE_STREAMING;
}
CPortConfig::~CPortConfig()
{
if (m_pPort) m_pPort->Release();
m_BufferConnectList.Clear();
m_BufferConfigList.Clear();
}
HRESULT CPortConfig::Activate(BOOL fActivate)
{
HRESULT hr = m_BufferConfigList.Activate(fActivate);
if (SUCCEEDED(hr) && fActivate && m_pPort)
{
HRESULT hrTemp = m_pPort->Activate(TRUE);
if (FAILED(hrTemp))
{
hr = hrTemp;
}
}
return hr;
}
HRESULT CPortConfig::CreateRunTimeVersion(CPortConfig ** ppCopy, CAudioPath *pParent, CBufferManager *pManager)
{
HRESULT hr = E_OUTOFMEMORY;
CPortConfig *pCopy = new CPortConfig();
if (pCopy)
{
pCopy->m_pParent = pParent;
pCopy->m_PortHeader = m_PortHeader;
pCopy->m_PortParams = m_PortParams;
hr = m_BufferConfigList.CreateRunTimeVersion(&pCopy->m_BufferConfigList,pManager);
if (SUCCEEDED(hr))
{
hr = m_BufferConnectList.CreateRunTimeVersion(&pCopy->m_BufferConnectList,pCopy);
}
}
*ppCopy = pCopy;
return hr;
}
CBufferNode * CPortConfig::GetBufferNode(REFGUID guidBuffer)
{
CBufferNode *pBuff = NULL;
pBuff = m_BufferConfigList.GetBufferNode(guidBuffer);
if (!pBuff && !m_fAlreadyHere)
{
m_fAlreadyHere = TRUE;
pBuff = m_pParent->GetBufferNode(guidBuffer);
m_fAlreadyHere = FALSE;
}
return pBuff;
}
HRESULT CPortConfig::Load(CRiffParser *pParser)
{
RIFFIO ckNext;
HRESULT hr = S_OK;
DWORD dwLoadedBoth = 0;
pParser->EnterList(&ckNext);
while (pParser->NextChunk(&hr))
{
switch(ckNext.ckid)
{
case DMUS_FOURCC_PORTCONFIG_ITEM:
hr = pParser->Read(&m_PortHeader, sizeof(DMUS_IO_PORTCONFIG_HEADER));
dwLoadedBoth |= 1;
break;
case DMUS_FOURCC_PORTPARAMS_ITEM:
hr = pParser->Read(&m_PortParams, sizeof(DMUS_PORTPARAMS8));
dwLoadedBoth |= 2;
break;
case FOURCC_LIST:
case FOURCC_RIFF:
switch(ckNext.fccType)
{
RIFFIO ckChild;
case DMUS_FOURCC_PCHANNELS_LIST:
pParser->EnterList(&ckChild);
while (pParser->NextChunk(&hr))
{
switch( ckChild.ckid )
{
case DMUS_FOURCC_PCHANNELS_ITEM:
{
CBufferConnect *pBufferConnect = new CBufferConnect;
if (pBufferConnect)
{
hr = pBufferConnect->Load(pParser);
if (SUCCEEDED(hr))
{
m_BufferConnectList.AddTail(pBufferConnect);
}
}
else
{
hr = E_OUTOFMEMORY;
}
}
break;
}
}
pParser->LeaveList();
break;
case DMUS_FOURCC_DSBUFFER_LIST:
{
CBufferConfig *pSource = new CBufferConfig(0);
if (pSource)
{
pParser->EnterList(&ckChild);
while (pParser->NextChunk(&hr))
{
switch( ckChild.ckid )
{
case DMUS_FOURCC_DSBUFFATTR_ITEM:
hr = pParser->Read(&pSource->m_BufferHeader,
sizeof(DMUS_IO_BUFFER_ATTRIBUTES_HEADER));
pSource->DecideType();
break;
case FOURCC_LIST:
case FOURCC_RIFF:
if ( ckChild.fccType == DMUS_FOURCC_DSBC_FORM)
{
pParser->SeekBack();
hr = pSource->Load(pParser->GetStream());
pParser->SeekForward();
if (FAILED(hr))
{
Trace(1,"AudioPath Configuration failed loading buffer\n");
}
}
}
}
pParser->LeaveList();
if (SUCCEEDED(hr))
{
m_BufferConfigList.AddTail(pSource);
}
else
{
delete pSource;
}
}
else
{
hr = E_OUTOFMEMORY;
}
}
break;
case DMUS_FOURCC_DSBC_FORM:
{
CBufferConfig *pSource = new CBufferConfig(0);
if (pSource)
{
pParser->SeekBack();
hr = pSource->Load(pParser->GetStream());
pParser->SeekForward();
if (SUCCEEDED(hr))
{
m_BufferConfigList.AddTail(pSource);
}
else
{
Trace(1,"AudioPath Configuration failed loading buffer\n");
delete pSource;
}
}
else
{
hr = E_OUTOFMEMORY;
}
}
break;
default:
break;
}
break;
default:
break;
}
}
if (dwLoadedBoth != 3)
{
hr = DMUS_E_CHUNKNOTFOUND;
Trace(1,"Error: Failure loading port configuration chunk in Audio Path Configuration.\n");
}
// Make sure the channel groups in the portparams is large enough to handle the requested
// channels in portheader.
m_PortParams.dwChannelGroups = (m_PortHeader.dwPChannelCount + 15) / 16;
m_PortParams.dwValidParams |= DMUS_PORTPARAMS_CHANNELGROUPS;
pParser->LeaveList();
return hr;
}
HRESULT CPortConfigList::Activate(BOOL fActivate)
{
HRESULT hr = S_OK;
CPortConfig *pPort;
for (pPort = GetHead();pPort;pPort = pPort->GetNext())
{
hr = pPort->Activate(fActivate);
if (FAILED(hr))
{
CPortConfig *pUndo;
for (pUndo = GetHead();pUndo && (pUndo != pPort);pUndo = pUndo->GetNext())
{
pUndo->Activate(!fActivate);
}
break;
}
}
return hr;
}
HRESULT CPortConfigList::CreateRunTimeVersion(CPortConfigList *pDestination,CAudioPath *pParent,CBufferManager *pManager)
{
HRESULT hr = S_OK;
CPortConfig *pScan = GetHead();
CPortConfig *pCopy;
for (;pScan;pScan = pScan->GetNext())
{
hr = pScan->CreateRunTimeVersion(&pCopy,pParent,pManager);
if (pCopy)
{
pDestination->AddTail(pCopy);
}
else
{
break;
}
}
return hr;
}
BOOL CPortConfigList::UsesPort(IDirectMusicPort *pPort)
{
CPortConfig *pScan = GetHead();
for (;pScan;pScan = pScan->GetNext())
{
if (pScan->m_pPort == pPort) return TRUE;
}
return FALSE;
}
void CPortConfigList::Clear()
{
CPortConfig *pPort;
while (pPort = RemoveHead())
{
delete pPort;
}
}
CAudioPath::CAudioPath()
{
TraceI(2,"Creating AudioPath %lx\n",this);
InitializeCriticalSection(&m_CriticalSection);
m_fDeactivating = FALSE;
m_bLastVol = 127;
m_cRef = 0;
m_fActive = FALSE;
m_pdwVChannels = NULL;
m_pdwPChannels = NULL;
m_dwChannelCount = 0;
m_pPerformance = NULL;
m_pGraph = NULL;
m_pConfig = NULL;
m_pUnkDispatch = NULL;
}
CAudioPath::~CAudioPath()
{
EnterCriticalSection(&m_CriticalSection);
if (m_pUnkDispatch)
{
m_pUnkDispatch->Release(); // free IDispatch implementation we may have borrowed
}
LeaveCriticalSection(&m_CriticalSection);
Deactivate();
DeleteCriticalSection(&m_CriticalSection);
}
STDMETHODIMP_(ULONG) CAudioPath::AddRef()
{
return InterlockedIncrement(&m_cRef);
}
STDMETHODIMP_(ULONG) CAudioPath::Release()
{
if (!InterlockedDecrement(&m_cRef))
{
delete this;
return 0;
}
return m_cRef;
}
STDMETHODIMP CAudioPath::QueryInterface(
const IID &iid,
void **ppv)
{
V_INAME(CAudioPath::QueryInterface);
V_PTRPTR_WRITE(ppv);
V_REFGUID(iid);
*ppv = NULL;
if (iid == IID_IUnknown || iid == IID_IDirectMusicAudioPath)
{
*ppv = static_cast<IDirectMusicAudioPath*>(this);
} else
if (iid == IID_CAudioPath)
{
*ppv = static_cast<CAudioPath*>(this);
} else
if (iid == IID_IDirectMusicGraph)
{
*ppv = static_cast<IDirectMusicGraph*>(this);
}
else if (iid == IID_IDispatch)
{
// A helper scripting object implements IDispatch, which we expose via COM aggregation.
if (!m_pUnkDispatch)
{
// Create the helper object
::CoCreateInstance(
CLSID_AutDirectMusicAudioPath,
static_cast<IDirectMusicAudioPath*>(this),
CLSCTX_INPROC_SERVER,
IID_IUnknown,
reinterpret_cast<void**>(&m_pUnkDispatch));
}
if (m_pUnkDispatch)
{
return m_pUnkDispatch->QueryInterface(IID_IDispatch, ppv);
}
}
if (*ppv == NULL)
{
Trace(4,"Warning: Request to query unknown interface on AudioPath object\n");
return E_NOINTERFACE;
}
reinterpret_cast<IUnknown*>(this)->AddRef();
return S_OK;
}
static BYTE VolumeToMidi(long lVolume)
{
static long lDBToMIDI[97] = { // Array used to convert db to MIDI.
127, 119, 113, 106, 100, 95, 89, 84, 80, 75,
71, 67, 63, 60, 56, 53, 50, 47, 45, 42,
40, 37, 35, 33, 31, 30, 28, 26, 25, 23,
22, 21, 20, 19, 17, 16, 15, 15, 14, 13,
12, 11, 11, 10, 10, 9, 8, 8, 8, 7,
7, 6, 6, 6, 5, 5, 5, 4, 4, 4,
4, 3, 3, 3, 3, 3, 2, 2, 2, 2,
2, 2, 2, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0
};
if (lVolume < -9600) lVolume = -9600;
if (lVolume > 0) lVolume = 0;
lVolume = -lVolume;
long lFraction = lVolume % 100;
lVolume = lVolume / 100;
long lResult = lDBToMIDI[lVolume];
lResult += ((lDBToMIDI[lVolume + 1] - lResult) * lFraction) / 100;
return (BYTE) lResult;
}
STDMETHODIMP CAudioPath::SetVolume(long lVolume,DWORD dwDuration)
{
if (lVolume < DSBVOLUME_MIN || lVolume > DSBVOLUME_MAX)
{
return E_INVALIDARG;
}
HRESULT hr = E_FAIL; // This should never happen, since the audiopath is created by the performance.
BYTE bMIDIVol = VolumeToMidi(lVolume);
DMUS_CURVE_PMSG *pCurve;
EnterCriticalSection(&m_CriticalSection);
if (m_pPerformance)
{
hr = m_pPerformance->AllocPMsg(sizeof(DMUS_CURVE_PMSG),(DMUS_PMSG **)&pCurve);
if (SUCCEEDED(hr))
{
REFERENCE_TIME rtTimeNow = 0;
m_pPerformance->GetLatencyTime(&rtTimeNow);
pCurve->rtTime = rtTimeNow;
pCurve->dwFlags = DMUS_PMSGF_REFTIME | DMUS_PMSGF_LOCKTOREFTIME | DMUS_PMSGF_DX8;
pCurve->dwPChannel = DMUS_PCHANNEL_BROADCAST_AUDIOPATH;
// dwVirtualTrackID: this isn't a track so leave as 0
pCurve->dwType = DMUS_PMSGT_CURVE;
pCurve->dwGroupID = -1; // this isn't a track so just say all groups
// curve PMsg fields
pCurve->mtDuration = dwDuration; // setting the DMUS_PMSGF_LOCKTOREFTIME is interpreted by the performance that mtDuration is milliseconds
// mtResetDuration: no reset so leave as 0
pCurve->nStartValue = m_bLastVol;
m_bLastVol = bMIDIVol;
// nStartValue: will be ignored
pCurve->nEndValue = bMIDIVol;
// nResetValue: no reset so leave as 0
pCurve->bType = DMUS_CURVET_CCCURVE;
pCurve->bCurveShape = dwDuration ? DMUS_CURVES_LINEAR : DMUS_CURVES_INSTANT;
pCurve->bCCData = 7; // MIDI volume controller number
pCurve->bFlags = DMUS_CURVE_START_FROM_CURRENT;
// wParamType: leave as zero since this isn't a NRPN/RPN curve
pCurve->wMergeIndex = 0xFFFF; // <20><> special merge index so this won't get stepped on. is a big number OK? define a constant for this value?
// send it
StampPMsg((DMUS_PMSG *)pCurve);
hr = m_pPerformance->SendPMsg((DMUS_PMSG*)pCurve);
}
}
else
{
hr = DMUS_E_NOT_INIT;
}
LeaveCriticalSection(&m_CriticalSection);
return hr;
}
STDMETHODIMP CAudioPath::GetObjectInPath( DWORD dwPChannel,DWORD dwStage,
DWORD dwBuffer, REFGUID guidObject,
DWORD dwIndex, REFGUID iidInterface, void ** ppObject)
{
V_INAME(IDirectMusicAudioPath::GetObjectInPath);
V_PTRPTR_WRITE(ppObject);
*ppObject = NULL;
if (dwBuffer && ((dwStage < DMUS_PATH_BUFFER) || (dwStage >= DMUS_PATH_PRIMARY_BUFFER)))
{
return DMUS_E_NOT_FOUND;
}
HRESULT hr = DMUS_E_NOT_FOUND;
CPortConfig *pPortConfig;
EnterCriticalSection(&m_CriticalSection);
switch (dwStage)
{
case DMUS_PATH_AUDIOPATH:
if ((dwIndex == 0) && (dwPChannel == 0))
{
hr = QueryInterface(iidInterface,ppObject);
}
break;
case DMUS_PATH_AUDIOPATH_GRAPH:
if ((dwIndex == 0) && (dwPChannel == 0))
{
if (!m_pGraph)
{
m_pGraph = new CGraph;
}
if (m_pGraph)
{
hr = m_pGraph->QueryInterface(iidInterface,ppObject);
}
else
{
hr = E_OUTOFMEMORY;
}
}
break;
case DMUS_PATH_AUDIOPATH_TOOL:
if (m_pGraph)
{
hr = m_pGraph->GetObjectInPath(dwPChannel,guidObject,dwIndex,iidInterface,ppObject);
}
break;
case DMUS_PATH_PERFORMANCE:
if (m_pPerformance && (dwIndex == 0) && (dwPChannel == 0))
{
hr = m_pPerformance->QueryInterface(iidInterface,ppObject);
}
break;
case DMUS_PATH_PERFORMANCE_GRAPH:
if (m_pPerformance && (dwIndex == 0) && (dwPChannel == 0))
{
IDirectMusicGraph *pGraph;
if (SUCCEEDED(hr = m_pPerformance->GetGraphInternal(&pGraph)))
{
hr = pGraph->QueryInterface(iidInterface,ppObject);
pGraph->Release();
}
}
break;
case DMUS_PATH_PERFORMANCE_TOOL:
if (m_pPerformance)
{
IDirectMusicGraph *pGraph;
if (SUCCEEDED(hr = m_pPerformance->GetGraphInternal(&pGraph)))
{
CGraph *pCGraph = (CGraph *) pGraph;
// Convert from audiopath channel to performance channel.
ConvertPChannel( dwPChannel,&dwPChannel);
hr = pCGraph->GetObjectInPath(dwPChannel,guidObject,dwIndex,iidInterface,ppObject);
pGraph->Release();
}
}
break;
case DMUS_PATH_PORT:
pPortConfig = m_PortConfigList.GetHead();
for (;pPortConfig;pPortConfig = pPortConfig->GetNext())
{
// First, see if this matches the port guid.
if ((pPortConfig->m_PortHeader.guidPort == guidObject) || (guidObject == GUID_All_Objects))
{
// Then, see if we have a pchannel match.
if ((dwPChannel == DMUS_PCHANNEL_ALL) ||
((pPortConfig->m_PortHeader.dwPChannelBase <= dwPChannel) &&
((pPortConfig->m_PortHeader.dwPChannelBase + pPortConfig->m_PortHeader.dwPChannelCount) > dwPChannel)))
{
// If everything matches, there is always the chance that we have multiple instances of
// this in the list and we are actually looking at a second or third pointer to the same port.
// So, scan through the list again, making the exact same matches. If this port is found in
// an earlier instance, fail the match.
BOOL fSuccess = true;
CPortConfig *pScan = m_PortConfigList.GetHead();
for (;pScan;pScan = pScan->GetNext())
{
// First, see if this matches the port guid.
if ((pScan->m_PortHeader.guidPort == guidObject) || (guidObject == GUID_All_Objects))
{
// Then, see if we have a pchannel match.
if ((dwPChannel == DMUS_PCHANNEL_ALL) ||
((pScan->m_PortHeader.dwPChannelBase <= dwPChannel) &&
((pScan->m_PortHeader.dwPChannelBase + pScan->m_PortHeader.dwPChannelCount) > dwPChannel)))
{
// If this is the same as the outer loop, we have arrived.
if (pScan == pPortConfig)
{
break;
}
else
{
// Else, if this points to the same port, we have failed.
if (pScan->m_pPort == pPortConfig->m_pPort)
{
fSuccess = false;
break;
}
}
}
}
}
if (fSuccess)
{
if (dwIndex)
{
dwIndex--;
}
else
{
IDirectMusicPort *pPort;
if (SUCCEEDED(m_pPerformance->GetPort(pPortConfig->m_dwPortID,&pPort)))
{
hr = pPort->QueryInterface(iidInterface,ppObject);
pPort->Release();
}
break;
}
}
}
}
}
break;
case DMUS_PATH_SINK:
if (m_pPerformance && (dwIndex == 0) && (dwPChannel == 0) &&
m_pPerformance->m_BufferManager.m_pSinkConnect)
{
hr = m_pPerformance->m_BufferManager.m_pSinkConnect->QueryInterface(iidInterface,ppObject);
}
break;
case DMUS_PATH_BUFFER:
case DMUS_PATH_BUFFER_DMO:
{
CBufferConnect *pConnect = NULL;
BOOL fAllChannels = (dwPChannel == DMUS_PCHANNEL_ALL);
pPortConfig = m_PortConfigList.GetHead();
for (;pPortConfig && FAILED(hr);pPortConfig = pPortConfig->GetNext())
{
if (fAllChannels || ((pPortConfig->m_PortHeader.dwPChannelBase <= dwPChannel) &&
((pPortConfig->m_PortHeader.dwPChannelCount +
pPortConfig->m_PortHeader.dwPChannelBase) > dwPChannel)))
{
pConnect = pPortConfig->m_BufferConnectList.GetHead();
for (;pConnect;)
{
if (fAllChannels || ((pConnect->m_ConnectHeader.dwPChannelBase <= dwPChannel) &&
((pConnect->m_ConnectHeader.dwPChannelCount +
pConnect->m_ConnectHeader.dwPChannelBase) > dwPChannel)))
{
// Found the buffer connect. Which buffer will be determined
// by dwBuffer. If dwBuffer is greater than the count of buffer,
// decrement and move on to the next pConnect.
if (pConnect->m_ConnectHeader.dwBufferCount > dwBuffer)
{
if (pConnect->m_ppBufferNodes[dwBuffer])
{
IDirectSoundBuffer *pBuffer = pConnect->m_ppBufferNodes[dwBuffer]->GetBuffer();
if (pBuffer)
{
if (dwStage == DMUS_PATH_BUFFER)
{
if (dwIndex == 0)
{
hr = pBuffer->QueryInterface(iidInterface,ppObject);
}
}
else
{
IDirectSoundBuffer8 *pBuffer8;
hr = pBuffer->QueryInterface(IID_IDirectSoundBuffer8,(void **) &pBuffer8);
if (SUCCEEDED(hr))
{
hr = pBuffer8->GetObjectInPath(guidObject,dwIndex,iidInterface,ppObject);
pBuffer8->Release();
}
}
pBuffer->Release();
}
}
pConnect = NULL;
}
else
{
dwBuffer -= pConnect->m_ConnectHeader.dwBufferCount;
}
}
if (pConnect)
{
pConnect = pConnect->GetNext();
}
}
}
}
}
break;
case DMUS_PATH_MIXIN_BUFFER :
case DMUS_PATH_MIXIN_BUFFER_DMO :
if (dwPChannel == 0)
{
CBufferConfig *pConfig = m_BufferConfigList.GetHead();
for (;pConfig; pConfig = pConfig->GetNext())
{
if (pConfig->m_BufferHeader.dwFlags & DMUS_BUFFERF_MIXIN)
{
if (!dwBuffer)
{
IDirectSoundBuffer *pBuffer = pConfig->m_pBufferNode->GetBuffer();
if (pBuffer)
{
if (dwStage == DMUS_PATH_MIXIN_BUFFER)
{
if (dwIndex == 0)
{
hr = pBuffer->QueryInterface(iidInterface,ppObject);
}
}
else
{
IDirectSoundBuffer8 *pBuffer8;
hr = pBuffer->QueryInterface(IID_IDirectSoundBuffer8,(void **) &pBuffer8);
if (SUCCEEDED(hr))
{
hr = pBuffer8->GetObjectInPath(guidObject,dwIndex,iidInterface,ppObject);
pBuffer8->Release();
}
}
pBuffer->Release();
}
break;
}
dwBuffer--;
}
}
}
break;
case DMUS_PATH_PRIMARY_BUFFER :
if ((dwIndex == 0) && (dwPChannel == 0))
{
CBufferNode *pNode = m_pPerformance->m_BufferManager.GetBufferNode(GUID_Buffer_Primary);
if (pNode)
{
IDirectSoundBuffer *pBuffer = pNode->GetBuffer();
if (pBuffer)
{
hr = pBuffer->QueryInterface(iidInterface,ppObject);
pBuffer->Release();
}
pNode->Release();
}
}
break;
default:
hr = E_INVALIDARG;
#ifdef DBG
Trace(1,"Error: Audiopath does not support stage 0x%lx\n",dwStage);
#endif
}
LeaveCriticalSection(&m_CriticalSection);
#ifdef DBG
if (hr == DMUS_E_NOT_FOUND)
{
Trace(3,"Warning: Requested AudioPath object not found\n");
}
#endif
return hr;
}
HRESULT STDMETHODCALLTYPE CAudioPath::Activate(BOOL fActivate)
{
TraceI(2,"Audiopath %lx Activate: %ld\n",this,fActivate);
if (fActivate == m_fActive)
{
#ifdef DBG
if (fActivate) Trace(2,"Warning: Attempt to activate already active audiopath.\n");
else Trace(2,"Warning: Attempt to deactivate already inactive audiopath.\n");
#endif
return S_FALSE;
}
m_fActive = fActivate;
if (!fActivate && !m_fDeactivating)
{
EnterCriticalSection(&m_CriticalSection);
CPerformance *pPerf = m_pPerformance;
LeaveCriticalSection(&m_CriticalSection);
if (pPerf)
{
// Kill anything currently playing on the audiopath.
pPerf->StopEx(static_cast<IDirectMusicAudioPath*>(this),0,0);
}
}
EnterCriticalSection(&m_CriticalSection);
HRESULT hr = m_BufferConfigList.Activate(fActivate);
if (SUCCEEDED(hr))
{
hr = m_PortConfigList.Activate(fActivate);
if (FAILED(hr))
{
m_BufferConfigList.Activate(!fActivate);
}
}
LeaveCriticalSection(&m_CriticalSection);
if (FAILED(hr))
{
m_fActive = !fActivate;
}
return hr;
}
HRESULT STDMETHODCALLTYPE CAudioPath::ConvertPChannel( DWORD dwPChannelIn,DWORD *pdwPChannelOut)
{
V_INAME(IDirectMusicAudioPath::ConvertPChannel);
V_PTR_WRITE(pdwPChannelOut,DWORD);
// If any special PMsg address (for example, broadcast), leave as is.
if (dwPChannelIn >= DMUS_PCHANNEL_KILL_ME)
{
*pdwPChannelOut = dwPChannelIn;
return S_OK;
}
DWORD dwScan = 0;
for (;dwScan < m_dwChannelCount;dwScan++)
{
if (m_pdwVChannels[dwScan] == dwPChannelIn)
{
*pdwPChannelOut = m_pdwPChannels[dwScan];
return S_OK;
}
}
Trace(1,"Error: Audiopath failed request to convert out of range PChannel %ld\n",dwPChannelIn);
return DMUS_E_NOT_FOUND;
}
HRESULT STDMETHODCALLTYPE CAudioPath::Shutdown()
{
return E_NOTIMPL;
}
HRESULT STDMETHODCALLTYPE CAudioPath::InsertTool(
IDirectMusicTool *pTool,
DWORD *pdwPChannels,
DWORD cPChannels,
LONG lIndex)
{
return E_NOTIMPL;
}
HRESULT STDMETHODCALLTYPE CAudioPath::GetTool(
DWORD dwIndex,
IDirectMusicTool** ppTool)
{
return E_NOTIMPL;
}
HRESULT STDMETHODCALLTYPE CAudioPath::RemoveTool(
IDirectMusicTool* pTool)
{
return E_NOTIMPL;
}
HRESULT STDMETHODCALLTYPE CAudioPath::StampPMsg(
/* [in */ DMUS_PMSG* pPMsg)
{
V_INAME(IDirectMusicAudioPath::StampPMsg);
V_BUFPTR_WRITE(pPMsg,sizeof(DMUS_PMSG));
HRESULT hr = E_FAIL;
if (!m_fActive)
{
// Only kill notes and wave messages, since they are the only PMsgs that make sound.
if ((pPMsg->dwType == DMUS_PMSGT_NOTE) || (pPMsg->dwType == DMUS_PMSGT_WAVE))
{
pPMsg->dwPChannel = DMUS_PCHANNEL_KILL_ME;
Trace(1,"Error: Attempting to play on an inactive AudioPath, PMsg being ignored.\n");
return DMUS_E_AUDIOPATH_INACTIVE;
}
}
EnterCriticalSection(&m_CriticalSection);
if (!m_pPerformance)
{
LeaveCriticalSection(&m_CriticalSection);
return DMUS_E_NOT_INIT;
}
// First, check if the audio path has its own graph.
if (m_pGraph)
{
// Could return DMUS_S_LAST_TOOL, indicating end of graph.
// If so, we'll treat that as a failure and drop on through to the next graph...
if( S_OK == ( hr = m_pGraph->StampPMsg( pPMsg )))
{
if( pPMsg->pGraph != this ) // Make sure this is set to point to the segstate embedded graph so it will come here again.
{
if( pPMsg->pGraph )
{
pPMsg->pGraph->Release();
pPMsg->pGraph = NULL;
}
pPMsg->pGraph = this;
AddRef();
}
}
}
// If done with the graph, send to the performance. Also, check for the special case of
// DMUS_PCHANNEL_BROADCAST_AUDIOPATH. If so, duplicate the pMsg
// and send all the copies with the appropriate pchannel values.
// Otherwise, convert the vchannel to the matching pchannel (this is the
// point where the pchannel mapping occurs.)
if( FAILED(hr) || (hr == DMUS_S_LAST_TOOL))
{
if (pPMsg->dwPChannel == DMUS_PCHANNEL_BROADCAST_AUDIOPATH)
{
DWORD dwIndex;
for (dwIndex = 1;dwIndex < m_dwChannelCount;dwIndex++)
{
DWORD dwNewChannel = m_pdwPChannels[dwIndex];
// Don't broadcast any broadcast messages!
// And, if this is a transpose on the drum channel, don't send it.
if ((dwNewChannel < DMUS_PCHANNEL_BROADCAST_GROUPS) &&
((pPMsg->dwType != DMUS_PMSGT_TRANSPOSE) || ((dwNewChannel & 0xF) != 9)))
{
DMUS_PMSG *pNewMsg;
if (SUCCEEDED(m_pPerformance->ClonePMsg(pPMsg,&pNewMsg)))
{
pNewMsg->dwPChannel = dwNewChannel;
m_pPerformance->StampPMsg(pNewMsg);
m_pPerformance->SendPMsg(pNewMsg);
}
}
}
// Now, set the pchannel for this one. First check that there are any
// pchannels. If none, mark the PMsg to be deleted by the SendPMsg routine.
// Also, mark it this way if the PMsg is a broadcast PMsg.
pPMsg->dwPChannel = DMUS_PCHANNEL_KILL_ME;
if (m_dwChannelCount)
{
if (m_pdwPChannels[0] < DMUS_PCHANNEL_BROADCAST_GROUPS)
{
pPMsg->dwPChannel = m_pdwPChannels[0];
}
}
}
else
{
DWORD dwScan = 0;
for (;dwScan < m_dwChannelCount;dwScan++)
{
if (m_pdwVChannels[dwScan] == pPMsg->dwPChannel)
{
pPMsg->dwPChannel = m_pdwPChannels[dwScan];
break;
}
}
// If a map was not found, kill the message.
// But, ignore for notifications, since they really don't care about pchannel.
// And, ignore for performance broadcast PMsgs.
if ((dwScan == m_dwChannelCount) &&
(pPMsg->dwType != DMUS_PMSGT_NOTIFICATION) &&
(pPMsg->dwPChannel < DMUS_PCHANNEL_BROADCAST_GROUPS))
{
pPMsg->dwPChannel = DMUS_PCHANNEL_KILL_ME;
}
}
hr = m_pPerformance->StampPMsg(pPMsg);
}
LeaveCriticalSection(&m_CriticalSection);
return hr;
}
CGraph *CAudioPath::GetGraph()
{
CGraph *pGraph;
EnterCriticalSection(&m_CriticalSection);
// Return the graph, and AddRef if it exists.
if (pGraph = m_pGraph)
{
m_pGraph->AddRef();
}
LeaveCriticalSection(&m_CriticalSection);
return pGraph;
}
void CAudioPath::Deactivate()
{
m_fDeactivating = TRUE;
Activate(FALSE);
EnterCriticalSection(&m_CriticalSection);
m_fActive = FALSE;
m_PortConfigList.Clear();
m_BufferConfigList.Clear();
if (m_pGraph)
{
m_pGraph->Release();
m_pGraph = NULL;
}
if (m_pConfig)
{
m_pConfig->Release();
m_pConfig = NULL;
}
if (m_pPerformance)
{
if (m_pdwVChannels && m_pdwPChannels)
{
DWORD dwIndex;
for (dwIndex = 0;dwIndex <m_dwChannelCount;dwIndex++)
{
m_pPerformance->ReleasePChannel(m_pdwPChannels[dwIndex]);
}
delete [] m_pdwVChannels;
delete [] m_pdwPChannels;
}
m_pPerformance->m_AudioPathList.Remove(this);
m_pPerformance->RemoveUnusedPorts();
m_pPerformance->Release();
m_pPerformance = NULL;
}
m_fDeactivating = FALSE;
LeaveCriticalSection(&m_CriticalSection);
}
void CAudioPath::SetGraph(CGraph *pGraph)
{
EnterCriticalSection(&m_CriticalSection);
// Is this a change?
if (!m_pGraph)
{
pGraph->Clone((IDirectMusicGraph **) &m_pGraph);
}
LeaveCriticalSection(&m_CriticalSection);
}
CBufferNode * CAudioPath::GetBufferNode(REFGUID guidBuffer)
{
CBufferNode *pBuff = NULL;
EnterCriticalSection(&m_CriticalSection);
pBuff = m_BufferConfigList.GetBufferNode(guidBuffer);
if (!pBuff)
{
CPortConfig *pConfig = m_PortConfigList.GetHead();
for (;pConfig;pConfig = pConfig->GetNext())
{
pBuff = pConfig->GetBufferNode(guidBuffer);
if (pBuff)
{
break;
}
}
}
LeaveCriticalSection(&m_CriticalSection);
if (!pBuff)
{
pBuff = m_pPerformance->m_BufferManager.GetBufferNode(guidBuffer);
}
return pBuff;
}
HRESULT CAudioPath::Init(IUnknown *pSourceConfig,CPerformance *pPerf)
{
HRESULT hr = E_INVALIDARG;
EnterCriticalSection(&m_CriticalSection);
m_pPerformance = pPerf;
pPerf->m_AudioPathList.AddHead(this);
pPerf->AddRef();
if (pPerf && pSourceConfig)
{
if (SUCCEEDED(hr = pSourceConfig->QueryInterface(IID_CAudioPathConfig,(void **) &m_pConfig)))
{
if (m_pConfig->m_pGraph)
{
SetGraph(m_pConfig->m_pGraph);
}
// The very first audio path has to create the sink.
hr = pPerf->m_BufferManager.InitSink();
if (SUCCEEDED(hr))
{
// First, install any global buffers that are required.
hr = m_pConfig->m_BufferConfigList.CreateRunTimeVersion(&m_BufferConfigList,&pPerf->m_BufferManager);
if (SUCCEEDED(hr))
{
// Then, install the ports and buffers.
hr = m_pConfig->m_PortConfigList.CreateRunTimeVersion(&m_PortConfigList,this,&pPerf->m_BufferManager);
if (SUCCEEDED(hr))
{
hr = ConnectToPorts(pPerf,pPerf->m_AudioParams.dwSampleRate);
}
}
}
}
}
LeaveCriticalSection(&m_CriticalSection);
return hr;
}
HRESULT CAudioPath::ConnectToPorts(CPerformance *pPerf,DWORD dwSampleRate)
/* This must be called from within a critical section.
*/
{
HRESULT hr = S_OK;
// Scan through the list of portconfigs and hook them up with active ports
// in the performance. If a port is not available, create the port.
CPortConfig *pConfig = m_PortConfigList.GetHead();
DWORD dwChannelCount = 0; // Used to add up total PChannels needed.
for (;pConfig && SUCCEEDED(hr);pConfig = pConfig->GetNext())
{
// Given the configuration, either find a port with a matching id, or create one.
hr = pPerf->GetPathPort(pConfig);
dwChannelCount += pConfig->m_PortHeader.dwPChannelCount;
}
if (SUCCEEDED(hr))
{
// Now, allocate the VChannels needed for each portconfig.
m_pdwVChannels = new DWORD[dwChannelCount];
if (m_pdwVChannels)
{
m_pdwPChannels = new DWORD[dwChannelCount];
if (!m_pdwPChannels)
{
delete [] m_pdwVChannels;
m_pdwVChannels = NULL;
hr = E_OUTOFMEMORY;
}
}
else
{
hr = E_OUTOFMEMORY;
}
}
if (SUCCEEDED(hr))
{
// Scan through the port configs and allocate the pchannels, copying the assignments
// into virtual channel assignment arrays.
pConfig = m_PortConfigList.GetHead();
DWORD dwIndex = 0;
for (;pConfig;pConfig = pConfig->GetNext())
{
// If this port uses buffers, then connect them up.
if (((pConfig->m_PortParams.dwValidParams & DMUS_PORTPARAMS_FEATURES) &&
(pConfig->m_PortParams.dwFeatures & DMUS_PORT_FEATURE_AUDIOPATH)))
{
CBufferConnect *pConnect = pConfig->m_BufferConnectList.GetHead();
for (;pConnect && SUCCEEDED(hr);pConnect = pConnect->GetNext())
{
// For each connect block, there should be an array of buffers
// to connect the range of PChannels to.
// For each PChannel, get a virtual pchannel and then assign
// it to the bus ids that belong to the buffers.
if (pConnect->m_ppBufferNodes)
{
DWORD dwCount = 0;
DWORD dwBusIDs[32];
DWORD *pdwBusIDBase = &dwBusIDs[0];
DWORD dwTotalRead = 0;
DWORD dwAmountLeft = 32;
for (;(dwCount < pConnect->m_ConnectHeader.dwBufferCount) && dwAmountLeft; dwCount++)
{
if (pConnect->m_ppBufferNodes[dwCount] && !(pConnect->m_ppBufferNodes[dwCount]->m_BufferHeader.dwFlags & DMUS_BUFFERF_PRIMARY))
{
IDirectSoundBuffer *pBuffer = pConnect->m_ppBufferNodes[dwCount]->GetBuffer();
if (pBuffer)
{
dwTotalRead = dwAmountLeft;
hr = m_pPerformance->m_BufferManager.m_pSinkConnect->GetSoundBufferBusIDs(pBuffer,pdwBusIDBase,NULL,&dwTotalRead);
pBuffer->Release();
if (FAILED(hr)) break;
pdwBusIDBase += dwTotalRead; // Increment pointer by how many was read.
dwAmountLeft -= dwTotalRead;
}
}
}
if (SUCCEEDED(hr))
{
dwTotalRead = 32 - dwAmountLeft;
// Now, allocate the pchannels and assign them to buses.
IDirectMusicPortP* pPortP = NULL;
if (SUCCEEDED(pConfig->m_pPort->QueryInterface(IID_IDirectMusicPortP, (void**)&pPortP)))
{
for (dwCount = 0;dwCount < pConnect->m_ConnectHeader.dwPChannelCount; dwCount++)
{
DWORD dwDrumFlags = 0;
m_pdwVChannels[dwIndex] = pConnect->m_ConnectHeader.dwPChannelBase + dwCount;
if (pConfig->m_PortHeader.dwFlags & DMUS_PORTCONFIGF_DRUMSON10)
{
dwDrumFlags = 1;
if (((pConnect->m_ConnectHeader.dwPChannelBase + dwCount) & 0xF) == 9)
{
// This is a drum on channel 10.
dwDrumFlags |= 2;
}
}
// Now, allocate a virtual pchannel for this and get back the equivalent group and midi channel.
DWORD dwGroup;
DWORD dwMChannel;
hr = pPerf->AllocVChannel(pConfig->m_dwPortID,dwDrumFlags,&m_pdwPChannels[dwIndex],&dwGroup,&dwMChannel);
if (dwTotalRead && SUCCEEDED(hr))
{
hr = pPortP->AssignChannelToBuses(dwGroup,dwMChannel,dwBusIDs,dwTotalRead);
}
dwIndex++;
}
pPortP->Release();
}
}
}
}
}
else
{
DWORD dwCount;
for (dwCount = 0;SUCCEEDED(hr) && (dwCount < pConfig->m_PortHeader.dwPChannelCount); dwCount++)
{
DWORD dwDrumFlags = 0;
m_pdwVChannels[dwIndex] = pConfig->m_PortHeader.dwPChannelBase + dwCount;
if (pConfig->m_PortHeader.dwFlags & DMUS_PORTCONFIGF_DRUMSON10)
{
dwDrumFlags = 1;
if (((pConfig->m_PortHeader.dwPChannelBase + dwCount) & 0xF) == 9)
{
// This is a drum on channel 10.
dwDrumFlags |= 2;
}
}
// Now, allocate a virtual pchannel for this.
DWORD dwGroup; // These won't be used since we won't be assigning pchannels on the port to buffers.
DWORD dwMChannel;
hr = pPerf->AllocVChannel(pConfig->m_dwPortID,dwDrumFlags,&m_pdwPChannels[dwIndex],&dwGroup,&dwMChannel);
/* Trace(0,"%ld: Mapping %ld to %ld (Port %ld, Group %ld, Channel %ld)\n",
dwIndex,m_pdwVChannels[dwIndex],m_pdwPChannels[dwIndex],
pConfig->m_dwPortID,dwGroup,dwMChannel);*/
dwIndex++;
}
}
}
}
m_dwChannelCount = dwChannelCount;
return hr;
}
void CAudioPathList::Clear()
{
CAudioPath *pPath;
while (pPath = GetHead())
{
pPath->Deactivate(); // This should also remove it from the list.
assert(pPath != GetHead()); // Make sure this is always the case!
}
}
CBufferNode * CAudioPathList::GetBufferNode(REFGUID guidBufferID)
{
CBufferNode *pBuff = NULL;
CAudioPath *pPath;
for (pPath = GetHead();pPath;pPath = pPath->GetNext())
{
pBuff = pPath->GetBufferNode(guidBufferID);
if (pBuff)
{
break;
}
}
return pBuff;
}
BOOL CAudioPathList::UsesPort(IDirectMusicPort *pPort)
{
CAudioPath *pPath = GetHead();
for (;pPath;pPath = pPath->GetNext())
{
if (pPath->UsesPort(pPort))
{
return TRUE;
}
}
return FALSE;
}
CAudioPathConfig::CAudioPathConfig()
{
m_pGraph = NULL;
m_fPartialLoad = 0;
m_cRef = 1;
memset(&m_guidObject,0,sizeof(m_guidObject));
m_dwValidData = DMUS_OBJ_CLASS; // upon creation, only this data is valid
memset(&m_guidObject,0,sizeof(m_guidObject));
memset(&m_ftDate, 0,sizeof(m_ftDate));
memset(&m_vVersion, 0,sizeof(m_vVersion));
m_pUnkDispatch = NULL;
InitializeCriticalSection(&m_CriticalSection);
InterlockedIncrement(&g_cComponent);
}
CAudioPathConfig::~CAudioPathConfig()
{
if (m_pGraph)
{
m_pGraph->Release();
}
if (m_pUnkDispatch)
{
m_pUnkDispatch->Release(); // free IDispatch implementation we may have borrowed
}
m_PortConfigList.Clear();
m_BufferConfigList.Clear();
DeleteCriticalSection(&m_CriticalSection);
InterlockedDecrement(&g_cComponent);
}
CAudioPathConfig *CAudioPathConfig::CreateStandardConfig(DWORD dwType,DWORD dwPChannelCount,DWORD dwSampleRate)
{
CAudioPathConfig *pConfig = new CAudioPathConfig;
if (pConfig)
{
DWORD dwGlobalType = 0; // Global mixin buffer.
DWORD dwTypes[3]; // What types of buffers to create.
DWORD dwTotal = 0; // How many buffers.
GUID guidBufferIDs[3]; // IDs of buffers that should be connected to.
DWORD dwConnections = 0; // How many buffer connections.
BOOL fCreatePort = TRUE;
switch (dwType)
{
case DMUS_APATH_SHARED_STEREOPLUSREVERB:
dwTypes[0] = BUFFER_MUSIC;
dwTypes[1] = BUFFER_REVERB;
guidBufferIDs[0] = GUID_Buffer_Stereo;
guidBufferIDs[1] = GUID_Buffer_Reverb;
dwConnections = 2;
dwTotal = 2;
break;
// Following removed for DX8, should be reintroduced for Whistler and DX8.1...
/* case DMUS_APATH_DYNAMIC_ENV3D:
dwGlobalType = BUFFER_ENVREVERB;
dwTypes[0] = BUFFER_3D;
guidBufferIDs[0] = GUID_Buffer_3D;
dwConnections = 1;
dwTotal = 1;
break;*/
case DMUS_APATH_DYNAMIC_3D:
dwTypes[0] = BUFFER_3D_DRY;
guidBufferIDs[0] = GUID_Buffer_3D_Dry;
dwConnections = 1;
dwTotal = 1;
break;
case DMUS_APATH_DYNAMIC_MONO:
dwTypes[0] = BUFFER_MONO;
guidBufferIDs[0] = GUID_Buffer_Mono;
dwConnections = 1;
dwTotal = 1;
break;
case DMUS_APATH_DYNAMIC_STEREO:
dwTypes[0] = BUFFER_STEREO;
guidBufferIDs[0] = GUID_Buffer_Stereo;
dwConnections = 1;
dwTotal = 1;
break;
}
if (dwGlobalType)
{
CBufferConfig *pBuffer = new CBufferConfig(dwGlobalType);
if (pBuffer)
{
// This buffer configuration just has an id to identify which standard
// buffer, instead of a pointer to a DSoundBufferConfig object,
// which is what you'd see in the file io case.
pConfig->m_BufferConfigList.AddHead(pBuffer);
}
else
{
delete pConfig;
return NULL;
}
}
if (fCreatePort)
{
CPortConfig *pPort = new CPortConfig();
if (pPort)
{
pConfig->m_PortConfigList.AddHead(pPort);
for (DWORD dwIndex = 0; dwIndex < dwTotal; dwIndex++)
{
CBufferConfig *pBuffer = new CBufferConfig(dwTypes[dwIndex]);
if (pBuffer)
{
// This buffer configuration just has an id to identify which standard
// buffer, instead of a pointer to a DSoundBufferConfig object,
// which is what you'd see in the file io case.
pPort->m_BufferConfigList.AddHead(pBuffer);
}
else
{
delete pConfig;
return NULL;
}
}
// If there are connections to buffers, create the connection structure.
if (dwConnections)
{
CBufferConnect *pConnect = new CBufferConnect;
if (pConnect)
{
pPort->m_BufferConnectList.AddHead(pConnect);
pConnect->m_ConnectHeader.dwBufferCount = dwConnections;
pConnect->m_ConnectHeader.dwFlags = 0;
pConnect->m_ConnectHeader.dwPChannelBase = 0;
pConnect->m_ConnectHeader.dwPChannelCount = dwPChannelCount;
pConnect->m_pguidBufferIDs = new GUID[dwConnections];
if (pConnect->m_pguidBufferIDs)
{
for (DWORD dwIndex = 0; dwIndex < dwConnections; dwIndex++)
{
pConnect->m_pguidBufferIDs[dwIndex] = guidBufferIDs[dwIndex];
}
}
else
{
delete pConfig;
return NULL;
}
}
}
pPort->m_PortHeader.dwPChannelCount = dwPChannelCount;
pPort->m_PortParams.dwChannelGroups = (dwPChannelCount + 15) / 16;
}
else
{
delete pConfig;
pConfig = NULL;
}
}
}
return pConfig;
}
STDMETHODIMP CAudioPathConfig::QueryInterface(
const IID &iid,
void **ppv)
{
V_INAME(CAudioPathConfig::QueryInterface);
V_PTRPTR_WRITE(ppv);
V_REFGUID(iid);
*ppv = NULL;
if ((iid == IID_IUnknown ) || (iid == IID_IDirectMusicObject))
{
*ppv = static_cast<IDirectMusicObject*>(this);
}
else if (iid == IID_IPersistStream)
{
*ppv = static_cast<IPersistStream*>(this);
}
else if (iid == IID_CAudioPathConfig)
{
*ppv = static_cast<CAudioPathConfig*>(this);
}
else if (iid == IID_IDispatch)
{
// A helper scripting object implements IDispatch, which we expose via COM aggregation.
if (!m_pUnkDispatch)
{
// Create the helper object
::CoCreateInstance(
CLSID_AutDirectMusicAudioPathConfig,
static_cast<IDirectMusicObject*>(this),
CLSCTX_INPROC_SERVER,
IID_IUnknown,
reinterpret_cast<void**>(&m_pUnkDispatch));
}
if (m_pUnkDispatch)
{
return m_pUnkDispatch->QueryInterface(IID_IDispatch, ppv);
}
}
if (*ppv == NULL)
{
Trace(4,"Warning: Request to query unknown interface on AudioPathConfig object\n");
return E_NOINTERFACE;
}
AddRef();
return S_OK;
}
STDMETHODIMP_(ULONG) CAudioPathConfig::AddRef()
{
return InterlockedIncrement(&m_cRef);
}
STDMETHODIMP_(ULONG) CAudioPathConfig::Release()
{
if (!InterlockedDecrement(&m_cRef))
{
delete this;
return 0;
}
return m_cRef;
}
STDMETHODIMP CAudioPathConfig::GetDescriptor(LPDMUS_OBJECTDESC pDesc)
{
// Argument validation
V_INAME(CAudioPathConfig::GetDescriptor);
V_STRUCTPTR_WRITE(pDesc, DMUS_OBJECTDESC);
pDesc->guidClass = CLSID_DirectMusicAudioPathConfig;
pDesc->guidObject = m_guidObject;
pDesc->ftDate = m_ftDate;
pDesc->vVersion = m_vVersion;
memcpy( pDesc->wszName, m_wszName, sizeof(m_wszName) );
memcpy( pDesc->wszCategory, m_wszCategory, sizeof(m_wszCategory) );
memcpy( pDesc->wszFileName, m_wszFileName, sizeof(m_wszFileName) );
pDesc->dwValidData = ( m_dwValidData | DMUS_OBJ_CLASS );
return S_OK;
}
STDMETHODIMP CAudioPathConfig::SetDescriptor(LPDMUS_OBJECTDESC pDesc)
{
// Argument validation
V_INAME(CAudioPathConfig::SetDescriptor);
V_STRUCTPTR_READ(pDesc, DMUS_OBJECTDESC);
HRESULT hr = E_INVALIDARG;
DWORD dw = 0;
if( pDesc->dwSize >= sizeof(DMUS_OBJECTDESC) )
{
if( pDesc->dwValidData & DMUS_OBJ_OBJECT )
{
m_guidObject = pDesc->guidObject;
dw |= DMUS_OBJ_OBJECT;
}
if( pDesc->dwValidData & DMUS_OBJ_NAME )
{
memcpy( m_wszName, pDesc->wszName, sizeof(WCHAR)*DMUS_MAX_NAME );
dw |= DMUS_OBJ_NAME;
}
if( pDesc->dwValidData & DMUS_OBJ_CATEGORY )
{
memcpy( m_wszCategory, pDesc->wszCategory, sizeof(WCHAR)*DMUS_MAX_CATEGORY );
dw |= DMUS_OBJ_CATEGORY;
}
if( ( pDesc->dwValidData & DMUS_OBJ_FILENAME ) ||
( pDesc->dwValidData & DMUS_OBJ_FULLPATH ) )
{
memcpy( m_wszFileName, pDesc->wszFileName, sizeof(WCHAR)*DMUS_MAX_FILENAME );
dw |= (pDesc->dwValidData & (DMUS_OBJ_FILENAME | DMUS_OBJ_FULLPATH));
}
if( pDesc->dwValidData & DMUS_OBJ_VERSION )
{
m_vVersion = pDesc->vVersion;
dw |= DMUS_OBJ_VERSION;
}
if( pDesc->dwValidData & DMUS_OBJ_DATE )
{
m_ftDate = pDesc->ftDate;
dw |= DMUS_OBJ_DATE;
}
m_dwValidData |= dw;
if( pDesc->dwValidData & (~dw) )
{
Trace(2,"Warning: AudioPathConfig::SetDescriptor was not able to handle all passed fields, dwValidData bits %lx.\n",pDesc->dwValidData & (~dw));
hr = S_FALSE; // there were extra fields we didn't parse;
pDesc->dwValidData = dw;
}
else
{
hr = S_OK;
}
}
else
{
Trace(1,"Error: Descriptor size is larger than AudioPathConfig::SetDescriptor can handle\n");
}
return hr;
}
STDMETHODIMP CAudioPathConfig::ParseDescriptor(LPSTREAM pIStream, LPDMUS_OBJECTDESC pDesc)
{
V_INAME(CAudioPathConfig::ParseDescriptor);
V_INTERFACE(pIStream);
V_STRUCTPTR_WRITE(pDesc, DMUS_OBJECTDESC);
CRiffParser Parser(pIStream);
RIFFIO ckMain;
RIFFIO ckNext;
RIFFIO ckUNFO;
HRESULT hr = S_OK;
Parser.EnterList(&ckMain);
if (Parser.NextChunk(&hr) && (ckMain.fccType == DMUS_FOURCC_AUDIOPATH_FORM))
{
pDesc->dwValidData = DMUS_OBJ_CLASS;
pDesc->guidClass = CLSID_DirectMusicAudioPathConfig;
Parser.EnterList(&ckNext);
while(Parser.NextChunk(&hr))
{
switch(ckNext.ckid)
{
case DMUS_FOURCC_GUID_CHUNK:
hr = Parser.Read( &pDesc->guidObject, sizeof(GUID) );
if( SUCCEEDED(hr) )
{
pDesc->dwValidData |= DMUS_OBJ_OBJECT;
}
break;
case DMUS_FOURCC_VERSION_CHUNK:
hr = Parser.Read( &pDesc->vVersion, sizeof(DMUS_VERSION) );
if( SUCCEEDED(hr) )
{
pDesc->dwValidData |= DMUS_OBJ_VERSION;
}
break;
case DMUS_FOURCC_CATEGORY_CHUNK:
hr = Parser.Read( &pDesc->wszCategory, sizeof(pDesc->wszCategory) );
if( SUCCEEDED(hr) )
{
pDesc->dwValidData |= DMUS_OBJ_CATEGORY;
}
break;
case DMUS_FOURCC_DATE_CHUNK:
hr = Parser.Read( &pDesc->ftDate, sizeof(FILETIME) );
if( SUCCEEDED(hr))
{
pDesc->dwValidData |= DMUS_OBJ_DATE;
}
break;
case FOURCC_LIST:
switch(ckNext.fccType)
{
case DMUS_FOURCC_UNFO_LIST:
Parser.EnterList(&ckUNFO);
while (Parser.NextChunk(&hr))
{
switch( ckUNFO.ckid )
{
case DMUS_FOURCC_UNAM_CHUNK:
{
hr = Parser.Read(&pDesc->wszName, sizeof(pDesc->wszName));
if(SUCCEEDED(hr) )
{
pDesc->dwValidData |= DMUS_OBJ_NAME;
}
break;
}
default:
break;
}
}
Parser.LeaveList();
break;
}
break;
default:
break;
}
}
Parser.LeaveList();
}
else
{
Trace(1,"Error: Failed parsing - file is not AudioPathConfig format.\n");
hr = DMUS_E_CHUNKNOTFOUND;
}
return hr;
}
/////////////////////////////////////////////////////////////////////////////
// IPersist
HRESULT CAudioPathConfig::GetClassID( CLSID* pClassID )
{
V_INAME(CAudioPathConfig::GetClassID);
V_PTR_WRITE(pClassID, CLSID);
*pClassID = CLSID_DirectMusicAudioPathConfig;
return S_OK;
}
/////////////////////////////////////////////////////////////////////////////
// IPersistStream functions
HRESULT CAudioPathConfig::IsDirty()
{
return S_FALSE;
}
HRESULT CAudioPathConfig::Load( IStream* pIStream )
{
V_INAME(IPersistStream::Load);
V_INTERFACE(pIStream);
CRiffParser Parser(pIStream);
RIFFIO ckMain;
HRESULT hr = S_OK;
Parser.EnterList(&ckMain);
if (Parser.NextChunk(&hr) && (ckMain.fccType == DMUS_FOURCC_AUDIOPATH_FORM))
{
EnterCriticalSection(&m_CriticalSection);
// Clear out any data that was previously loaded.
if (m_pGraph)
{
m_pGraph->Release();
}
m_PortConfigList.Clear();
m_BufferConfigList.Clear();
hr = Load(&Parser);
LeaveCriticalSection(&m_CriticalSection);
}
else
{
Trace(1,"Error: Failed parsing - file is not AudioPathConfig format.\n");
hr = DMUS_E_DESCEND_CHUNK_FAIL;
}
return hr;
}
HRESULT CAudioPathConfig::Load(CRiffParser *pParser)
{
RIFFIO ckNext;
HRESULT hr = S_OK;
EnterCriticalSection(&m_CriticalSection);
pParser->EnterList(&ckNext);
while(pParser->NextChunk(&hr))
{
switch(ckNext.ckid)
{
case DMUS_FOURCC_GUID_CHUNK:
hr = pParser->Read( &m_guidObject, sizeof(GUID) );
if( SUCCEEDED(hr) )
{
m_dwValidData |= DMUS_OBJ_OBJECT;
}
break;
case DMUS_FOURCC_VERSION_CHUNK:
hr = pParser->Read( &m_vVersion, sizeof(DMUS_VERSION) );
if( SUCCEEDED(hr) )
{
m_dwValidData |= DMUS_OBJ_VERSION;
}
break;
case DMUS_FOURCC_CATEGORY_CHUNK:
hr = pParser->Read( &m_wszCategory, sizeof(WCHAR)*DMUS_MAX_CATEGORY );
if( SUCCEEDED(hr) )
{
m_dwValidData |= DMUS_OBJ_CATEGORY;
}
break;
case DMUS_FOURCC_DATE_CHUNK:
hr = pParser->Read( &m_ftDate, sizeof(FILETIME) );
if( SUCCEEDED(hr))
{
m_dwValidData |= DMUS_OBJ_DATE;
}
break;
case FOURCC_LIST:
case FOURCC_RIFF:
switch(ckNext.fccType)
{
RIFFIO ckChild;
case DMUS_FOURCC_UNFO_LIST:
pParser->EnterList(&ckChild);
while (pParser->NextChunk(&hr))
{
switch( ckChild.ckid )
{
case DMUS_FOURCC_UNAM_CHUNK:
{
hr = pParser->Read(&m_wszName, sizeof(m_wszName));
if(SUCCEEDED(hr) )
{
m_dwValidData |= DMUS_OBJ_NAME;
}
break;
}
default:
break;
}
}
pParser->LeaveList();
break;
case DMUS_FOURCC_PORTCONFIGS_LIST:
pParser->EnterList(&ckChild);
while (pParser->NextChunk(&hr))
{
switch( ckChild.ckid )
{
case FOURCC_LIST:
if (ckChild.fccType == DMUS_FOURCC_PORTCONFIG_LIST)
{
CPortConfig *pConfig = new CPortConfig();
if (pConfig)
{
hr = pConfig->Load(pParser);
if (SUCCEEDED(hr))
{
m_PortConfigList.AddTail(pConfig);
}
}
else
{
hr = E_OUTOFMEMORY;
}
}
break;
}
}
pParser->LeaveList();
break;
case DMUS_FOURCC_DSBUFFER_LIST:
{
CBufferConfig *pSource = new CBufferConfig(0);
if (pSource)
{
pParser->EnterList(&ckChild);
while (pParser->NextChunk(&hr))
{
switch( ckChild.ckid )
{
case DMUS_FOURCC_DSBUFFATTR_ITEM:
hr = pParser->Read(&pSource->m_BufferHeader,
sizeof(DMUS_IO_BUFFER_ATTRIBUTES_HEADER));
pSource->DecideType();
break;
case FOURCC_LIST:
case FOURCC_RIFF:
if ( ckChild.fccType == DMUS_FOURCC_DSBC_FORM)
{
pParser->SeekBack();
hr = pSource->Load(pParser->GetStream());
pParser->SeekForward();
}
}
}
if (SUCCEEDED(hr))
{
m_BufferConfigList.AddTail(pSource);
}
else
{
delete pSource;
Trace(1,"Error: AudioPath Configuration failed loading buffer\n");
}
pParser->LeaveList();
}
else
{
hr = E_OUTOFMEMORY;
}
}
break;
case DMUS_FOURCC_DSBC_FORM:
{
CBufferConfig *pSource = new CBufferConfig(0);
if (pSource)
{
pParser->SeekBack();
hr = pSource->Load(pParser->GetStream());
pParser->SeekForward();
if (SUCCEEDED(hr))
{
m_BufferConfigList.AddTail(pSource);
}
else
{
Trace(1,"Error: AudioPath Configuration failed loading buffer\n");
delete pSource;
}
}
else
{
hr = E_OUTOFMEMORY;
}
}
break;
case DMUS_FOURCC_TOOLGRAPH_FORM:
{
CGraph *pGraph = new CGraph;
if (pGraph)
{
hr = pGraph->Load(pParser);
if(m_pGraph)
{
m_pGraph->Release();
}
m_pGraph = pGraph;
}
else
{
hr = E_OUTOFMEMORY;
}
}
break;
}
break;
}
}
pParser->LeaveList();
LeaveCriticalSection(&m_CriticalSection);
return hr;
}
HRESULT CAudioPathConfig::Save( IStream* pIStream, BOOL fClearDirty )
{
return E_NOTIMPL;
}
HRESULT CAudioPathConfig::GetSizeMax( ULARGE_INTEGER FAR* pcbSize )
{
return E_NOTIMPL;
}