283 lines
12 KiB
C++
283 lines
12 KiB
C++
// Copyright (c) 1999 Microsoft Corporation. All rights reserved.
|
|
//
|
|
// Implementation of CAutDirectMusicSegment.
|
|
//
|
|
|
|
#include "stdinc.h"
|
|
#include "autsegment.h"
|
|
#include "activescript.h"
|
|
#include "autconstants.h"
|
|
#include <limits>
|
|
|
|
const WCHAR CAutDirectMusicSegment::ms_wszClassName[] = L"Segment";
|
|
|
|
//////////////////////////////////////////////////////////////////////
|
|
// Method Names/DispIDs
|
|
|
|
const DISPID DMPDISP_Load = 1;
|
|
const DISPID DMPDISP_Play = 2;
|
|
const DISPID DMPDISP_Stop = 3;
|
|
const DISPID DMPDISP_DownloadSoundData = 4;
|
|
const DISPID DMPDISP_UnloadSoundData = 5;
|
|
const DISPID DMPDISP_Recompose = 6;
|
|
|
|
const AutDispatchMethod CAutDirectMusicSegment::ms_Methods[] =
|
|
{
|
|
// dispid, name,
|
|
// return: type, (opt), (iid),
|
|
// parm 1: type, opt, iid,
|
|
// parm 2: type, opt, iid,
|
|
// ...
|
|
// ADT_None
|
|
{ DMPDISP_Load, L"Load",
|
|
ADPARAM_NORETURN,
|
|
ADT_None },
|
|
{ DMPDISP_Play, L"Play",
|
|
ADT_Interface, true, &IID_IUnknown, // returned segment state
|
|
ADT_Long, true, &IID_NULL, // flags
|
|
ADT_Interface, true, &IID_IDirectMusicAudioPath, // audio path
|
|
ADT_Interface, true, &IID_IDirectMusicSegment, // template segment for transition
|
|
ADT_Interface, true, &IID_IDirectMusicSegmentState, // playing segment to replace
|
|
ADT_None },
|
|
{ DMPDISP_Stop, L"Stop",
|
|
ADPARAM_NORETURN,
|
|
ADT_Long, true, &IID_NULL, // flags
|
|
ADT_None },
|
|
{ DMPDISP_DownloadSoundData, L"DownloadSoundData",
|
|
ADPARAM_NORETURN,
|
|
ADT_Interface, true, &IID_IDirectMusicAudioPath, // audio path
|
|
ADT_None },
|
|
{ DMPDISP_UnloadSoundData, L"UnloadSoundData",
|
|
ADPARAM_NORETURN,
|
|
ADT_Interface, true, &IID_IDirectMusicAudioPath, // audio path
|
|
ADT_None },
|
|
{ DMPDISP_Recompose, L"Recompose",
|
|
ADPARAM_NORETURN,
|
|
ADT_None },
|
|
{ DISPID_UNKNOWN }
|
|
};
|
|
|
|
const DispatchHandlerEntry<CAutDirectMusicSegment> CAutDirectMusicSegment::ms_Handlers[] =
|
|
{
|
|
{ DMPDISP_Load, Load },
|
|
{ DMPDISP_Play, Play },
|
|
{ DMPDISP_Stop, Stop },
|
|
{ DMPDISP_DownloadSoundData, DownloadSoundData },
|
|
{ DMPDISP_UnloadSoundData, UnloadSoundData },
|
|
{ DMPDISP_Recompose, Recompose },
|
|
{ DISPID_UNKNOWN }
|
|
};
|
|
|
|
//////////////////////////////////////////////////////////////////////
|
|
// Creation
|
|
|
|
CAutDirectMusicSegment::CAutDirectMusicSegment(
|
|
IUnknown* pUnknownOuter,
|
|
const IID& iid,
|
|
void** ppv,
|
|
HRESULT *phr)
|
|
: BaseImpSegment(pUnknownOuter, iid, ppv, phr)
|
|
{
|
|
}
|
|
|
|
HRESULT CAutDirectMusicSegment::CreateInstance(
|
|
IUnknown* pUnknownOuter,
|
|
const IID& iid,
|
|
void** ppv)
|
|
{
|
|
HRESULT hr = S_OK;
|
|
CAutDirectMusicSegment *pInst = new CAutDirectMusicSegment(pUnknownOuter, iid, ppv, &hr);
|
|
if (FAILED(hr))
|
|
{
|
|
delete pInst;
|
|
return hr;
|
|
}
|
|
if (pInst == NULL)
|
|
return E_OUTOFMEMORY;
|
|
return hr;
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////
|
|
// Private Functions
|
|
|
|
HRESULT
|
|
CAutDirectMusicSegment::Load(AutDispatchDecodedParams *paddp)
|
|
{
|
|
// Loading is actually implemented generically by container items.
|
|
// If we're here, we're already loaded and don't need to do anything.
|
|
return S_OK;
|
|
}
|
|
|
|
const FlagMapEntry gc_flagmapPlay[] =
|
|
{
|
|
{ ScriptConstants::IsSecondary, DMUS_SEGF_SECONDARY },
|
|
{ ScriptConstants::IsControl, DMUS_SEGF_CONTROL | DMUS_SEGF_SECONDARY },
|
|
{ ScriptConstants::AtFinish, DMUS_SEGF_QUEUE },
|
|
{ ScriptConstants::AtGrid, DMUS_SEGF_GRID },
|
|
{ ScriptConstants::AtBeat, DMUS_SEGF_BEAT },
|
|
{ ScriptConstants::AtMeasure, DMUS_SEGF_MEASURE },
|
|
{ ScriptConstants::AtMarker, DMUS_SEGF_MARKER },
|
|
{ ScriptConstants::AtImmediate, DMUS_SEGF_DEFAULT }, // this flag gets flipped later
|
|
{ ScriptConstants::AlignToBar, DMUS_SEGF_ALIGN | DMUS_SEGF_MEASURE | DMUS_SEGF_VALID_START_BEAT },
|
|
{ ScriptConstants::AlignToBeat, DMUS_SEGF_ALIGN | DMUS_SEGF_BEAT | DMUS_SEGF_VALID_START_GRID },
|
|
{ ScriptConstants::AlignToSegment, DMUS_SEGF_ALIGN | DMUS_SEGF_SEGMENTEND | DMUS_SEGF_VALID_START_MEASURE },
|
|
{ ScriptConstants::NoCutoff, DMUS_SEGF_NOINVALIDATE },
|
|
{ 0 }
|
|
};
|
|
|
|
const FlagMapEntry gc_flagmapPlayTransCommand[] =
|
|
{
|
|
{ ScriptConstants::PlayFill, DMUS_COMMANDT_FILL },
|
|
{ ScriptConstants::PlayIntro, DMUS_COMMANDT_INTRO },
|
|
{ ScriptConstants::PlayBreak, DMUS_COMMANDT_BREAK },
|
|
{ ScriptConstants::PlayEnd, DMUS_COMMANDT_END },
|
|
{ ScriptConstants::PlayEndAndIntro, DMUS_COMMANDT_ENDANDINTRO },
|
|
{ 0 }
|
|
};
|
|
|
|
const FlagMapEntry gc_flagmapPlayTransFlags[] =
|
|
{
|
|
{ ScriptConstants::AtFinish, DMUS_COMPOSEF_SEGMENTEND },
|
|
{ ScriptConstants::AtGrid, DMUS_COMPOSEF_GRID },
|
|
{ ScriptConstants::AtBeat, DMUS_COMPOSEF_BEAT },
|
|
{ ScriptConstants::AtMeasure, DMUS_COMPOSEF_MEASURE },
|
|
{ ScriptConstants::AtMarker, DMUS_COMPOSEF_MARKER },
|
|
{ ScriptConstants::AtImmediate, DMUS_COMPOSEF_IMMEDIATE },
|
|
{ ScriptConstants::AlignToBar, DMUS_COMPOSEF_ALIGN | DMUS_COMPOSEF_MEASURE },
|
|
{ ScriptConstants::AlignToBeat, DMUS_COMPOSEF_ALIGN | DMUS_COMPOSEF_BEAT },
|
|
{ ScriptConstants::AlignToSegment, DMUS_COMPOSEF_ALIGN | DMUS_COMPOSEF_SEGMENTEND },
|
|
{ ScriptConstants::PlayModulate, DMUS_COMPOSEF_MODULATE },
|
|
{ 0 }
|
|
};
|
|
|
|
HRESULT
|
|
CAutDirectMusicSegment::Play(AutDispatchDecodedParams *paddp)
|
|
{
|
|
IDirectMusicSegmentState **ppSegSt = reinterpret_cast<IDirectMusicSegmentState **>(paddp->pvReturn);
|
|
LONG lFlags = paddp->params[0].lVal;
|
|
IDirectMusicAudioPath *pAudioPath = reinterpret_cast<IDirectMusicAudioPath*>(paddp->params[1].iVal);
|
|
IDirectMusicSegment *pTransitionSegment = reinterpret_cast<IDirectMusicSegment*>(paddp->params[2].iVal);
|
|
IDirectMusicSegmentState *pFromSegmentState = reinterpret_cast<IDirectMusicSegmentState*>(paddp->params[3].iVal);
|
|
|
|
const LONG lFlagsNonPrimary = ScriptConstants::IsSecondary | ScriptConstants::IsControl;
|
|
const LONG lFlagsTransition = ScriptConstants::PlayFill | ScriptConstants::PlayIntro | ScriptConstants::PlayBreak | ScriptConstants::PlayEnd | ScriptConstants::PlayEndAndIntro;
|
|
if ((lFlags & lFlagsNonPrimary) && (lFlags & lFlagsTransition))
|
|
{
|
|
// Transitions may only be used when playing primary segments. Return a runtime error.
|
|
Trace(1, "Error: Play called with IsSecondary or IsControl flag as well as a transition flag (PlayFill, PlayIntro, etc..). Transitions can only be used with primary segments.\n");
|
|
return E_INVALIDARG;
|
|
}
|
|
|
|
HRESULT hr = S_OK;
|
|
IDirectMusicPerformance8 *pPerformance = CActiveScriptManager::GetCurrentPerformanceWEAK();
|
|
if (lFlags & lFlagsTransition)
|
|
{
|
|
// do a transition
|
|
DWORD dwCommand = MapFlags(lFlags, gc_flagmapPlayTransCommand);
|
|
assert(dwCommand < std::numeric_limits<WORD>::max()); // the command parameter is a WORD. this just checks that there's nothing truncated.
|
|
DWORD dwFlags = MapFlags(lFlags, gc_flagmapPlayTransFlags);
|
|
// Always play the entire transition instead of doing the old (slightly strange) 1 bar / long stuff.
|
|
// Also, always use an embedded audio path if one exists.
|
|
dwFlags |= (DMUS_COMPOSEF_ENTIRE_TRANSITION | DMUS_COMPOSEF_USE_AUDIOPATH);
|
|
IDirectMusicComposer8 *pComposer = CActiveScriptManager::GetComposerWEAK();
|
|
hr = pComposer->AutoTransition(pPerformance, m_pITarget, dwCommand, dwFlags, NULL, NULL, ppSegSt, NULL);
|
|
}
|
|
else
|
|
{
|
|
DWORD dwFlags = MapFlags(lFlags, gc_flagmapPlay);
|
|
// Reverse the default flag because our flag means the opposite. Default is the default and immediate is the flag.
|
|
dwFlags ^= DMUS_SEGF_DEFAULT;
|
|
|
|
if (pTransitionSegment)
|
|
dwFlags |= DMUS_SEGF_AUTOTRANSITION;
|
|
|
|
__int64 i64IntendedStartTime;
|
|
DWORD dwIntendedStartTimeFlags;
|
|
CActiveScriptManager::GetCurrentTimingContext(&i64IntendedStartTime, &dwIntendedStartTimeFlags);
|
|
|
|
hr = pPerformance->PlaySegmentEx(m_pITarget, 0, pTransitionSegment, dwFlags | dwIntendedStartTimeFlags, i64IntendedStartTime, ppSegSt, pFromSegmentState, pAudioPath);
|
|
}
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
const FlagMapEntry gc_flagmapStop[] =
|
|
{
|
|
{ ScriptConstants::AtGrid, DMUS_SEGF_GRID },
|
|
{ ScriptConstants::AtBeat, DMUS_SEGF_BEAT },
|
|
{ ScriptConstants::AtMeasure, DMUS_SEGF_MEASURE },
|
|
{ ScriptConstants::AtMarker, DMUS_SEGF_MARKER },
|
|
{ ScriptConstants::AtImmediate, DMUS_SEGF_DEFAULT }, // this flag gets flipped later
|
|
{ 0 }
|
|
};
|
|
|
|
const FlagMapEntry gc_flagmapStopTransFlags[] =
|
|
{
|
|
{ ScriptConstants::AtGrid, DMUS_COMPOSEF_GRID },
|
|
{ ScriptConstants::AtBeat, DMUS_COMPOSEF_BEAT },
|
|
{ ScriptConstants::AtMeasure, DMUS_COMPOSEF_MEASURE },
|
|
{ ScriptConstants::AtMarker, DMUS_COMPOSEF_MARKER },
|
|
{ ScriptConstants::AtImmediate, DMUS_COMPOSEF_IMMEDIATE },
|
|
{ 0 }
|
|
};
|
|
|
|
HRESULT
|
|
CAutDirectMusicSegment::Stop(AutDispatchDecodedParams *paddp)
|
|
{
|
|
LONG lFlags = paddp->params[0].lVal;
|
|
|
|
HRESULT hr = S_OK;
|
|
IDirectMusicPerformance8 *pPerformance = CActiveScriptManager::GetCurrentPerformanceWEAK();
|
|
if (lFlags & ScriptConstants::PlayEnd)
|
|
{
|
|
// do a transition to silence
|
|
DWORD dwFlags = MapFlags(lFlags, gc_flagmapStopTransFlags);
|
|
// Always play the entire transition instead of doing the old (slightly strange) 1 bar / long stuff.
|
|
// Also, always use an embedded audio path if one exists.
|
|
dwFlags |= (DMUS_COMPOSEF_ENTIRE_TRANSITION | DMUS_COMPOSEF_USE_AUDIOPATH);
|
|
IDirectMusicComposer8 *pComposer = CActiveScriptManager::GetComposerWEAK();
|
|
hr = pComposer->AutoTransition(pPerformance, NULL, DMUS_COMMANDT_END, dwFlags, NULL, NULL, NULL, NULL);
|
|
}
|
|
else
|
|
{
|
|
DWORD dwFlags = MapFlags(lFlags, gc_flagmapStop);
|
|
// Reverse the default flag because our flag means the opposite. Default is the default and immediate is the flag.
|
|
dwFlags ^= DMUS_SEGF_DEFAULT;
|
|
|
|
__int64 i64IntendedStartTime;
|
|
DWORD dwIntendedStartTimeFlags;
|
|
CActiveScriptManager::GetCurrentTimingContext(&i64IntendedStartTime, &dwIntendedStartTimeFlags);
|
|
|
|
hr = pPerformance->Stop(m_pITarget, NULL, i64IntendedStartTime, dwFlags | dwIntendedStartTimeFlags);
|
|
}
|
|
return hr;
|
|
}
|
|
|
|
HRESULT
|
|
CAutDirectMusicSegment::Recompose(AutDispatchDecodedParams *paddp)
|
|
{
|
|
IDirectMusicComposer8 *pComposer = CActiveScriptManager::GetComposerWEAK();
|
|
IDirectMusicComposer8P *pComposerP = NULL;
|
|
HRESULT hr = pComposer->QueryInterface(IID_IDirectMusicComposer8P, (void**)&pComposerP);
|
|
if (SUCCEEDED(hr))
|
|
{
|
|
hr = pComposerP->ComposeSegmentFromTemplateEx(NULL, m_pITarget, 0, 0, NULL, NULL);
|
|
pComposerP->Release();
|
|
}
|
|
return hr;
|
|
}
|
|
|
|
HRESULT
|
|
CAutDirectMusicSegment::DownloadOrUnload(bool fDownload, AutDispatchDecodedParams *paddp)
|
|
{
|
|
IUnknown *pAudioPathOrPerf = reinterpret_cast<IDirectMusicAudioPath*>(paddp->params[0].iVal);
|
|
if (!pAudioPathOrPerf)
|
|
pAudioPathOrPerf = CActiveScriptManager::GetCurrentPerformanceWEAK();
|
|
|
|
return fDownload
|
|
? m_pITarget->Download(pAudioPathOrPerf)
|
|
: m_pITarget->Unload(pAudioPathOrPerf);
|
|
}
|