187 lines
5.7 KiB
C++
187 lines
5.7 KiB
C++
//==========================================================================;
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//
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// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY
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// KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR
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// PURPOSE.
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//
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// Copyright (c) 1992 - 1998 Microsoft Corporation. All Rights Reserved.
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//
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//--------------------------------------------------------------------------;
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// Base class hierachy for creating COM objects, December 1994
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#include "dmocom.h"
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#include <crtdbg.h>
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#pragma warning( disable : 4514 ) // Disable warnings re unused inline functions
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/* Constructor */
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// We know we use "this" in the initialization list, we also know we don't modify *phr.
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#pragma warning( disable : 4355 4100 )
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CComBase::CComBase(IUnknown* pUnk)
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:
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/* Start the object with a reference count of zero - when the */
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/* object is queried for it's first interface this may be */
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/* incremented depending on whether or not this object is */
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/* currently being aggregated upon */
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m_cRef(0)
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/* Set our pointer to our IUnknown interface. */
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/* If we have an outer, use its, otherwise use ours. */
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/* This pointer effectivly points to the owner of */
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/* this object and can be accessed by the GetOwner() method. */
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, m_pUnknown( pUnk != 0 ? pUnk : reinterpret_cast<IUnknown*>( static_cast<INDUnknown*>(this) ) )
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/* Why the double cast? Well, the inner cast is a type-safe cast */
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/* to pointer to a type from which we inherit. The second is */
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/* type-unsafe but works because INDUnknown "behaves */
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/* like" IUnknown. (Only the names on the methods change.) */
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{
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// Everything we need to do has been done in the initializer list
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}
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// This does the same as above except it has a useless HRESULT argument
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// use the previous constructor, this is just left for compatibility...
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CComBase::CComBase(IUnknown* pUnk,HRESULT *phr) :
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m_cRef(0),
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m_pUnknown( pUnk != 0 ? pUnk : reinterpret_cast<IUnknown*>( static_cast<INDUnknown*>(this) ) )
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{
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}
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#pragma warning( default : 4355 4100 )
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/* QueryInterface */
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STDMETHODIMP CComBase::NDQueryInterface(REFIID riid, void ** ppv)
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{
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CheckPointer(ppv,E_POINTER);
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//ValidateReadWritePtr(ppv,sizeof(PVOID));
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/* We know only about IUnknown */
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if (riid == IID_IUnknown) {
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GetInterface((IUnknown*) (INDUnknown*) this, ppv);
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return NOERROR;
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} else {
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*ppv = NULL;
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return E_NOINTERFACE;
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}
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}
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/* We have to ensure that we DON'T use a max macro, since these will typically */
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/* lead to one of the parameters being evaluated twice. Since we are worried */
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/* about concurrency, we can't afford to access the m_cRef twice since we can't */
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/* afford to run the risk that its value having changed between accesses. */
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#ifdef max
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#undef max
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#endif
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template<class T> inline static T max( const T & a, const T & b )
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{
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return a > b ? a : b;
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}
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/* AddRef */
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STDMETHODIMP_(ULONG) CComBase::NDAddRef()
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{
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LONG lRef = InterlockedIncrement( &m_cRef );
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_ASSERTE(lRef > 0);
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/*
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DbgLog((LOG_MEMORY,3,TEXT(" Obj %d ref++ = %d"),
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m_dwCookie, m_cRef));
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*/
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return max(ULONG(m_cRef), 1ul);
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}
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/* Release */
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STDMETHODIMP_(ULONG) CComBase::NDRelease()
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{
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/* If the reference count drops to zero delete ourselves */
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LONG lRef = InterlockedDecrement( &m_cRef );
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_ASSERTE(lRef >= 0);
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/*
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DbgLog((LOG_MEMORY,3,TEXT(" Object %d ref-- = %d"),
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m_dwCookie, m_cRef));
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*/
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if (lRef == 0) {
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// COM rules say we must protect against re-entrancy.
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// If we are an aggregator and we hold our own interfaces
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// on the aggregatee, the QI for these interfaces will
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// addref ourselves. So after doing the QI we must release
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// a ref count on ourselves. Then, before releasing the
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// private interface, we must addref ourselves. When we do
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// this from the destructor here it will result in the ref
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// count going to 1 and then back to 0 causing us to
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// re-enter the destructor. Hence we add an extra refcount here
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// once we know we will delete the object.
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// for an example aggregator see filgraph\distrib.cpp.
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m_cRef++;
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delete this;
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return ULONG(0);
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} else {
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return max(ULONG(m_cRef), 1ul);
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}
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}
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/* Return an interface pointer to a requesting client
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performing a thread safe AddRef as necessary */
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STDAPI GetInterface(IUnknown* pUnk, void **ppv)
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{
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CheckPointer(ppv, E_POINTER);
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*ppv = pUnk;
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pUnk->AddRef();
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return NOERROR;
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}
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/* Compares two interfaces and returns TRUE if they are on the same object */
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BOOL WINAPI IsEqualObject(IUnknown *pFirst, IUnknown *pSecond)
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{
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/* Different objects can't have the same interface pointer for
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any interface
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*/
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if (pFirst == pSecond) {
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return TRUE;
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}
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/* OK - do it the hard way - check if they have the same
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IUnknown pointers - a single object can only have one of these
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*/
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IUnknown* pUnknown1; // Retrieve the IUnknown interface
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IUnknown* pUnknown2; // Retrieve the other IUnknown interface
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HRESULT hr; // General OLE return code
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_ASSERTE(pFirst);
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_ASSERTE(pSecond);
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/* See if the IUnknown pointers match */
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hr = pFirst->QueryInterface(IID_IUnknown,(void **) &pUnknown1);
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_ASSERTE(SUCCEEDED(hr));
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_ASSERTE(pUnknown1);
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hr = pSecond->QueryInterface(IID_IUnknown,(void **) &pUnknown2);
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_ASSERTE(SUCCEEDED(hr));
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_ASSERTE(pUnknown2);
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/* Release the extra interfaces we hold */
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pUnknown1->Release();
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pUnknown2->Release();
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return (pUnknown1 == pUnknown2);
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}
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