windows-nt/Source/XPSP1/NT/multimedia/directx/dsound/dsdmoprp/dsdmoprp.dsp
2020-09-26 16:20:57 +08:00

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15 KiB
Plaintext

# Microsoft Developer Studio Project File - Name="dsdmoprp" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=dsdmoprp - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "dsdmoprp.mak".
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!MESSAGE "dsdmoprp - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "dsdmoprp - Win32 Unicode Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "dsdmoprp - Win32 Release MinSize" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "dsdmoprp - Win32 Release MinDependency" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "dsdmoprp - Win32 Unicode Release MinSize" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "dsdmoprp - Win32 Unicode Release MinDependency" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
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CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
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# ADD CPP /nologo /MTd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /Yu"stdafx.h" /FD /GZ /c
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
# Begin Custom Build - Performing registration
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"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
# Begin Custom Build - Performing registration
OutDir=.\DebugU
TargetPath=.\DebugU\dsdmoprp.dll
InputPath=.\DebugU\dsdmoprp.dll
SOURCE="$(InputPath)"
"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
if "%OS%"=="" goto NOTNT
if not "%OS%"=="Windows_NT" goto NOTNT
regsvr32 /s /c "$(TargetPath)"
echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
goto end
:NOTNT
echo Warning : Cannot register Unicode DLL on Windows 95
:end
# End Custom Build
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
# Begin Custom Build - Performing registration
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TargetPath=.\ReleaseMinSize\dsdmoprp.dll
InputPath=.\ReleaseMinSize\dsdmoprp.dll
SOURCE="$(InputPath)"
"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
regsvr32 /s /c "$(TargetPath)"
echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
# End Custom Build
!ELSEIF "$(CFG)" == "dsdmoprp - Win32 Release MinDependency"
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
# Begin Custom Build - Performing registration
OutDir=.\ReleaseMinDependency
TargetPath=.\ReleaseMinDependency\dsdmoprp.dll
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SOURCE="$(InputPath)"
"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
regsvr32 /s /c "$(TargetPath)"
echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
# End Custom Build
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
# Begin Custom Build - Performing registration
OutDir=.\ReleaseUMinSize
TargetPath=.\ReleaseUMinSize\dsdmoprp.dll
InputPath=.\ReleaseUMinSize\dsdmoprp.dll
SOURCE="$(InputPath)"
"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
if "%OS%"=="" goto NOTNT
if not "%OS%"=="Windows_NT" goto NOTNT
regsvr32 /s /c "$(TargetPath)"
echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
goto end
:NOTNT
echo Warning : Cannot register Unicode DLL on Windows 95
:end
# End Custom Build
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# ADD CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /FR /Yu"stdafx.h" /FD /c
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
# Begin Custom Build - Performing registration
OutDir=.\ReleaseUMinDependency
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SOURCE="$(InputPath)"
"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
if "%OS%"=="" goto NOTNT
if not "%OS%"=="Windows_NT" goto NOTNT
regsvr32 /s /c "$(TargetPath)"
echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
goto end
:NOTNT
echo Warning : Cannot register Unicode DLL on Windows 95
:end
# End Custom Build
!ENDIF
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# Name "dsdmoprp - Win32 Unicode Debug"
# Name "dsdmoprp - Win32 Release MinSize"
# Name "dsdmoprp - Win32 Release MinDependency"
# Name "dsdmoprp - Win32 Unicode Release MinSize"
# Name "dsdmoprp - Win32 Unicode Release MinDependency"
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# Section dsdmoprp : {00000000-0000-0000-0000-800000800000}
# 1:40:IDS_HELPFILEDirectSoundFXI3DL2ReverbPage:147
# 1:37:IDS_TITLEDirectSoundFXI3DL2ReverbPage:146
# 1:32:IDD_DIRECTSOUNDFXI3DL2REVERBPAGE:150
# 1:32:IDR_DIRECTSOUNDFXI3DL2REVERBPAGE:149
# 1:41:IDS_DOCSTRINGDirectSoundFXI3DL2ReverbPage:148
# End Section