51 lines
1.3 KiB
C++
51 lines
1.3 KiB
C++
#include "pch.h"
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#include "SampleSW.h"
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#pragma hdrstop
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// Needed as MSVC doesn't throw bad_alloc upon failed new(), unless
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// we specifically make it do.
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_PNH g_OldNewHandler= NULL;
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int _cdecl NewHandlerThatThrows( size_t size )
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{
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throw std::bad_alloc();
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// Tell new to stop allocation attempts.
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return 0;
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}
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CMyDriver* CMyDriver::sm_pGlobalDriver= NULL;
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DX8SDDIFW::COSDetector DX8SDDIFW::g_OSDetector;
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BOOL WINAPI DllMain( HINSTANCE hInstance, DWORD dwReason, LPVOID lpvReserved)
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{
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switch (dwReason)
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{
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case DLL_PROCESS_ATTACH:
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g_OldNewHandler = _set_new_handler( NewHandlerThatThrows);
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CMyDriver::sm_pGlobalDriver= new CMyDriver;
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break;
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// DLL_PROCESS_DETACH will be called if ATTACH returned FALSE.
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case DLL_PROCESS_DETACH:
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delete CMyDriver::sm_pGlobalDriver;
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CMyDriver::sm_pGlobalDriver= NULL;
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_set_new_handler( g_OldNewHandler);
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break;
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case DLL_THREAD_ATTACH:
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case DLL_THREAD_DETACH:
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break;
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}
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return TRUE;
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}
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HRESULT APIENTRY
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D3D8GetSWInfo( D3DCAPS8* pCaps, PD3D8_SWCALLBACKS pCallbacks,
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DWORD* pNumTextures, DDSURFACEDESC** ppTexList)
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{
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return CMyDriver::sm_pGlobalDriver->GetSWInfo( *pCaps, *pCallbacks,
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*pNumTextures, *ppTexList );
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}
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