2015 lines
53 KiB
C++
2015 lines
53 KiB
C++
//+-------------------------------------------------------------------------
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//
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// Microsoft Windows
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//
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// Copyright (C) Microsoft Corporation, 1998 - 1998
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//
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// File: d3dx8obj.cpp
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//
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//--------------------------------------------------------------------------
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#include "stdafx.h"
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#include "Direct.h"
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#include "dms.h"
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#include "d3dx8Obj.h"
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#include "d3dx8.h"
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#include "filestrm.h"
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#include "dxerr8.h"
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#define SAFE_RELEASE(p) { if(p) { (p)->Release(); (p)=NULL; } }
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STDMETHODIMP C_dxj_D3DX8Object::CreateFont(
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/* [in] */ IUnknown *Device,
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#ifdef _WIN64
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/* [in] */ HANDLE hFont,
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#else
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/* [in] */ long hFont,
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#endif
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/* [retval][out] */ D3DXFont **retFont)
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{
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HRESULT hr;
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hr= ::D3DXCreateFont(
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(IDirect3DDevice8*) Device,
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(HFONT) hFont,
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(ID3DXFont**) retFont);
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return hr;
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}
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STDMETHODIMP C_dxj_D3DX8Object::DrawText(
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/* [in] */ D3DXFont *BitmapFont,
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/* [in] */ long Color,
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/* [in] */ BSTR TextString,
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/* [in] */ RECT *Rect,
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/* [in] */ long Format)
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{
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HRESULT hr;
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if (!BitmapFont) return E_INVALIDARG;
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USES_CONVERSION;
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char *szStr=W2T(TextString);
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((ID3DXFont*)BitmapFont)->DrawTextA(szStr,-1, Rect, (DWORD) Format,(DWORD) Color);
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return S_OK;
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}
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STDMETHODIMP C_dxj_D3DX8Object::GetFVFVertexSize(
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/* [in] */ long FVF,
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/* [retval][out] */ long*size)
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{
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*size=(long)::D3DXGetFVFVertexSize((DWORD)FVF);
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return S_OK;
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}
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STDMETHODIMP C_dxj_D3DX8Object::AssembleShaderFromFile(
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/* [in] */ BSTR SrcFile,
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/* [in] */ long flags,
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/* [in] */ BSTR *ErrLog,
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/* [in] */ D3DXBuffer **Constants,
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/* [retval][out] */ D3DXBuffer **ppVertexShader)
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{
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HRESULT hr;
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USES_CONVERSION;
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char *szFile=W2T(SrcFile);
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LPD3DXBUFFER pBuffer = NULL;
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WCHAR *wszData = NULL;
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hr=::D3DXAssembleShaderFromFile(
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szFile,
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(DWORD) flags,
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(ID3DXBuffer**) Constants,
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(ID3DXBuffer**) ppVertexShader,
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&pBuffer);
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if (FAILED(hr))
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{
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if (ErrLog)
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{
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if (*ErrLog)
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{
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SysFreeString(*ErrLog);
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}
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}
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if (pBuffer)
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{
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wszData = T2W((TCHAR*)pBuffer->GetBufferPointer());
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*ErrLog = SysAllocString(wszData);
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}
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}
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SAFE_RELEASE(pBuffer)
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//Wide string version still not exported
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//
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//hr=::D3DXAssembleVertexShaderFromFileW(
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// (WCHAR*) SrcFile,
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// (ID3DXBuffer**) ppVertexShader,
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// NULL);
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return hr;
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}
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STDMETHODIMP C_dxj_D3DX8Object::AssembleShader(
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/* [in] */ BSTR SrcData,
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/* [in] */ long flags,
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/* [in] */ D3DXBuffer **Constants,
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/* [in][out][optional] */ BSTR *ErrLog,
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/* [retval][out] */ D3DXBuffer **ppVertexShader)
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{
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WCHAR *wszData = NULL;
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char *szData=NULL;
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LPD3DXBUFFER pBuffer = NULL;
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DWORD dwLen=0;
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HRESULT hr;
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USES_CONVERSION;
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__try {
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DPF(1,"-----------------------------------In try block\n");
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szData=W2T((WCHAR*)SrcData);
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dwLen=strlen(szData);
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DPF(1,"-----------------------------------About to call Assembleshader\n");
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hr=::D3DXAssembleShader(
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szData,
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dwLen,
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(DWORD) flags,
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(ID3DXBuffer**) Constants,
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(ID3DXBuffer**) ppVertexShader,
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(ID3DXBuffer**) &pBuffer);
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DPF(1,"-----------------------------------Out of assembleshader\n");
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if (FAILED(hr))
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{
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DPF(1,"-----------------------------------Failed HR - WARNING\n");
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if (ErrLog)
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{
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DPF(1,"-----------------------------------Failed ERRLOG\n");
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if (*ErrLog)
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{
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DPF(1,"-----------------------------------Failed *ERRLOG\n");
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SysFreeString(*ErrLog);
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}
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}
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if (pBuffer)
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{
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wszData = T2W((TCHAR*)pBuffer->GetBufferPointer());
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*ErrLog = SysAllocString(wszData);
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}
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}
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SAFE_RELEASE(pBuffer)
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}
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__except(1,1)
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{
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SAFE_RELEASE(pBuffer)
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return E_INVALIDARG;
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}
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return hr;
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}
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STDMETHODIMP C_dxj_D3DX8Object::GetErrorString(
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/* [in] */ long hr,
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/* [retval][out] */ BSTR* retStr)
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{
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if (!retStr) return E_INVALIDARG;
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//NOT SysAllocString return NULL if DXGetErrorString returns NULL
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*retStr=SysAllocString(DXGetErrorString8W(hr));
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return S_OK;
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}
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STDMETHODIMP C_dxj_D3DX8Object::LoadSurfaceFromFile(
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/* [in] */ IUnknown *DestSurface,
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/* [in] */ void *DestPalette,
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/* [in] */ void*DestRect,
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/* [in] */ BSTR SrcFile,
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/* [in] */ void*SrcRect,
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/* [in] */ long Filter,
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/* [in] */ long ColorKey,
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/* [in] */ void *SrcInfo)
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{
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HRESULT hr;
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hr=::D3DXLoadSurfaceFromFileW(
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(IDirect3DSurface8*) DestSurface,
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(PALETTEENTRY*) DestPalette,
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(RECT*) DestRect,
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(WCHAR*) SrcFile,
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(RECT*) SrcRect,
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(DWORD) Filter,
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(D3DCOLOR) ColorKey,
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(D3DXIMAGE_INFO*)SrcInfo);
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return hr;
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}
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STDMETHODIMP C_dxj_D3DX8Object::LoadSurfaceFromFileInMemory(
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/* [in] */ IUnknown *DestSurface,
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/* [in] */ void* DestPalette,
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/* [in] */ void* DestRect,
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/* [in] */ void* SrcData,
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/* [in] */ long LengthInBytes,
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/* [in] */ void* SrcRect,
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/* [in] */ long Filter,
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/* [in] */ long ColorKey,
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/* [in] */ void *SrcInfo)
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{
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HRESULT hr;
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__try {
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hr=::D3DXLoadSurfaceFromFileInMemory(
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(IDirect3DSurface8*) DestSurface,
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(PALETTEENTRY*) DestPalette,
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(RECT*) DestRect,
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SrcData,
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(DWORD) LengthInBytes,
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(RECT*) SrcRect,
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(DWORD) Filter,
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(D3DCOLOR) ColorKey,
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(D3DXIMAGE_INFO*)SrcInfo);
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}
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__except(1,1)
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{
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return E_INVALIDARG;
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}
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return hr;
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}
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// TODO: fix from RECT to void pointer
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STDMETHODIMP C_dxj_D3DX8Object::LoadSurfaceFromSurface(
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/* [in] */ IUnknown *DestSurface,
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/* [in] */ void *DestPalette,
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/* [in] */ void *DestRect,
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/* [in] */ IUnknown *SrcSurface,
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/* [in] */ void *SrcPalette,
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/* [in] */ void *SrcRect,
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/* [in] */ long Filter,
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/* [in] */ long ColorKey)
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{
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HRESULT hr;
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hr=::D3DXLoadSurfaceFromSurface(
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(IDirect3DSurface8*) DestSurface,
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(PALETTEENTRY*) DestPalette,
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(RECT*) DestRect,
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(IDirect3DSurface8*) SrcSurface,
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(PALETTEENTRY*) SrcPalette,
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(RECT*) SrcRect,
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(DWORD) Filter,
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(D3DCOLOR) ColorKey);
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return hr;
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}
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STDMETHODIMP C_dxj_D3DX8Object::LoadSurfaceFromMemory(
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/* [in] */ IUnknown *DestSurface,
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/* [in] */ void *DestPalette,
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/* [in] */ void *DestRect,
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/* [in] */ void *SrcData,
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/* [in] */ long formatSrc,
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/* [in] */ long SrcPitch,
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/* [in] */ void *SrcPalette,
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/* [in] */ RECT_CDESC *SrcRect,
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/* [in] */ long Filter,
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/* [in] */ long ColorKey)
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{
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HRESULT hr;
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hr =::D3DXLoadSurfaceFromMemory(
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(IDirect3DSurface8*) DestSurface,
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(PALETTEENTRY*) DestPalette,
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(RECT*) DestRect,
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SrcData,
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(D3DFORMAT) formatSrc,
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(DWORD) SrcPitch,
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(PALETTEENTRY*) SrcPalette,
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(RECT*) SrcRect,
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(DWORD) Filter,
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(D3DCOLOR) ColorKey);
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return hr;
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}
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STDMETHODIMP C_dxj_D3DX8Object::LoadSurfaceFromResource(
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IUnknown *pDestSurface,
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void* pDestPalette,
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void* pDestRect,
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#ifdef _WIN64
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HANDLE hSrcModule,
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#else
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long hSrcModule,
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#endif
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BSTR SrcResource,
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void* pSrcRect,
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long Filter,
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long ColorKey,
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void* SrcInfo)
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{
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HRESULT hr;
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hr=::D3DXLoadSurfaceFromResourceW(
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(LPDIRECT3DSURFACE8)pDestSurface,
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(PALETTEENTRY*) pDestPalette,
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(RECT*) pDestRect,
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(HMODULE) hSrcModule,
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(LPCWSTR) SrcResource,
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(RECT*) pSrcRect,
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(DWORD) Filter,
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(D3DCOLOR) ColorKey,
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(D3DXIMAGE_INFO*) SrcInfo);
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return hr;
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}
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STDMETHODIMP C_dxj_D3DX8Object::CheckTextureRequirements(
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/* [out][in] */ IUnknown *Device,
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/* [out][in] */ long*Width,
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/* [out][in] */ long*Height,
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/* [out][in] */ long*NumMipLevels,
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long Usage,
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/* [out][in] */ long*pPixelFormat,
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long Pool)
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{
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HRESULT hr;
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hr=::D3DXCheckTextureRequirements(
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(IDirect3DDevice8*) Device,
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(UINT*) Width,
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(UINT*) Height,
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(UINT*) NumMipLevels,
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(DWORD) Usage,
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(D3DFORMAT*) pPixelFormat,
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(D3DPOOL) Pool);
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return hr;
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}
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STDMETHODIMP C_dxj_D3DX8Object::CreateTexture(
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/* [in] */ IUnknown *Device,
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/* [in] */ long Width,
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/* [in] */ long Height,
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/* [in] */ long MipLevels,
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/* [in] */ long Usage,
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/* [in] */ long PixelFormat,
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/* [in] */ long Pool,
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/* [retval][out] */ IUnknown **ppTexture)
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{
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HRESULT hr;
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hr=::D3DXCreateTexture(
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(IDirect3DDevice8*) Device,
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(DWORD) Width,
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(DWORD) Height,
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(DWORD) MipLevels,
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(DWORD) Usage,
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(D3DFORMAT) PixelFormat,
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(D3DPOOL) Pool,
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(IDirect3DTexture8**) ppTexture);
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return hr;
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}
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STDMETHODIMP C_dxj_D3DX8Object::CreateTextureFromResource(
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/* [in] */ IUnknown *Device,
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#ifdef _WIN64
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/* [in] */ HANDLE hSrcModule,
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#else
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/* [in] */ long hSrcModule,
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#endif
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/* [in] */ BSTR SrcResource,
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/* [retval][out] */ IUnknown **ppTexture)
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{
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HRESULT hr;
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hr=::D3DXCreateTextureFromResourceW(
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(IDirect3DDevice8*) Device,
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(HMODULE) hSrcModule,
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(WCHAR*) SrcResource,
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(IDirect3DTexture8**) ppTexture);
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return hr;
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}
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STDMETHODIMP C_dxj_D3DX8Object::CreateTextureFromResourceEx(
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/* [in] */ IUnknown *Device,
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#ifdef _WIN64
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/* [in] */ HANDLE hSrcModule,
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#else
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/* [in] */ long hSrcModule,
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#endif
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/* [in] */ BSTR SrcResource,
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/* [in] */ long Width,
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/* [in] */ long Height,
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/* [in] */ long MipLevels,
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/* [in] */ long Usage,
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/* [in] */ long PixelFormat,
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/* [in] */ long Pool,
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/* [in] */ long Filter,
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/* [in] */ long MipFilter,
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/* [in] */ long ColorKey,
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/* [in] */ void *SrcInfo,
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/* [in] */ void *Palette,
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/* [retval][out] */ IUnknown **ppTexture)
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{
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HRESULT hr;
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hr=::D3DXCreateTextureFromResourceExW(
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(IDirect3DDevice8*) Device,
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(HMODULE) hSrcModule,
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(WCHAR*) SrcResource,
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(UINT) Width,
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(UINT) Height,
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(UINT) MipLevels,
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(DWORD) Usage,
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(D3DFORMAT) PixelFormat,
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(D3DPOOL) Pool,
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(DWORD) Filter,
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(DWORD) MipFilter,
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(D3DCOLOR) ColorKey,
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(D3DXIMAGE_INFO*) SrcInfo,
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(PALETTEENTRY*) Palette,
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(LPDIRECT3DTEXTURE8*) ppTexture);
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return hr;
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}
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STDMETHODIMP C_dxj_D3DX8Object::CreateTextureFromFile(
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/* [in] */ IUnknown *Device,
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/* [in] */ BSTR SrcFile,
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/* [retval][out] */ IUnknown **ppTexture)
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{
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HRESULT hr;
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hr=::D3DXCreateTextureFromFileW(
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(IDirect3DDevice8*) Device,
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(WCHAR*) SrcFile,
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(IDirect3DTexture8**) ppTexture);
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return hr;
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}
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STDMETHODIMP C_dxj_D3DX8Object::CreateTextureFromFileEx(
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/* [in] */ IUnknown *Device,
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/* [in] */ BSTR SrcFile,
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/* [in] */ long Width,
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/* [in] */ long Height,
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/* [in] */ long MipLevels,
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/* [in] */ long Usage,
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/* [in] */ long PixelFormat,
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/* [in] */ long Pool,
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/* [in] */ long Filter,
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/* [in] */ long MipFilter,
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long ColorKey,
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/* [in] */ void *SrcInfo,
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/* [in] */ void*Palette,
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/* [retval][out] */ IUnknown **ppTexture)
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{
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HRESULT hr;
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hr=::D3DXCreateTextureFromFileExW(
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(IDirect3DDevice8*) Device,
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(WCHAR*) SrcFile,
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(DWORD) Width,
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(DWORD) Height,
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(DWORD) MipLevels,
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(DWORD) Usage,
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(D3DFORMAT) PixelFormat,
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(D3DPOOL) Pool,
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(DWORD) Filter,
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(DWORD) MipFilter,
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(D3DCOLOR) ColorKey,
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(D3DXIMAGE_INFO*) SrcInfo,
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(PALETTEENTRY*) Palette,
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(IDirect3DTexture8**) ppTexture);
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return hr;
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}
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STDMETHODIMP C_dxj_D3DX8Object::CreateTextureFromFileInMemory(
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/* [in] */ IUnknown *Device,
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/* [in] */ void *SrcData,
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/* [in] */ long LengthInBytes,
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/* [retval][out] */ IUnknown **ppTexture)
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{
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HRESULT hr;
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hr=::D3DXCreateTextureFromFileInMemory(
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(IDirect3DDevice8*) Device,
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(void*) SrcData,
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(DWORD) LengthInBytes,
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(IDirect3DTexture8**) ppTexture);
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return hr;
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}
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STDMETHODIMP C_dxj_D3DX8Object::CreateTextureFromFileInMemoryEx(
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/* [in] */ IUnknown *Device,
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/* [in] */ void *SrcData,
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/* [in] */ long LengthInBytes,
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/* [in] */ long Width,
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/* [in] */ long Height,
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/* [in] */ long MipLevels,
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/* [in] */ long Usage,
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/* [in] */ long PixelFormat,
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/* [in] */ long Pool,
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/* [in] */ long Filter,
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/* [in] */ long MipFilter,
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/* [in] */ long ColorKey,
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/* [in] */ void *SrcInfo,
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/* [in] */ void *Palette,
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/* [retval][out] */ IUnknown **ppTexture)
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{
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HRESULT hr;
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hr=::D3DXCreateTextureFromFileInMemoryEx(
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(IDirect3DDevice8*) Device,
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SrcData,
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(DWORD) LengthInBytes,
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(DWORD) Width,
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(DWORD) Height,
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(DWORD) MipLevels,
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(DWORD) Usage,
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(D3DFORMAT) PixelFormat,
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(D3DPOOL) Pool,
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(DWORD) Filter,
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(DWORD) MipFilter,
|
|
(D3DCOLOR) ColorKey,
|
|
(D3DXIMAGE_INFO*) SrcInfo,
|
|
(PALETTEENTRY*) Palette,
|
|
(IDirect3DTexture8**) ppTexture);
|
|
|
|
return hr;
|
|
}
|
|
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::FilterTexture(
|
|
/* [in] */ IUnknown *Texture,
|
|
/* [in] */ void *Palette,
|
|
/* [in] */ long SrcLevel,
|
|
/* [in] */ long Filter)
|
|
{
|
|
HRESULT hr;
|
|
|
|
hr =::D3DXFilterTexture(
|
|
(IDirect3DTexture8*) Texture,
|
|
(PALETTEENTRY*) Palette,
|
|
(UINT) SrcLevel,
|
|
(DWORD) Filter);
|
|
|
|
return hr;
|
|
}
|
|
|
|
|
|
/************************************************/
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::CheckCubeTextureRequirements(
|
|
/* [out][in] */ IUnknown *Device,
|
|
/* [out][in] */ long *Size,
|
|
/* [out][in] */ long *NumMipLevels,
|
|
long Usage,
|
|
/* [out][in] */ long *pPixelFormat,
|
|
long Pool)
|
|
{
|
|
HRESULT hr;
|
|
|
|
hr=::D3DXCheckCubeTextureRequirements(
|
|
(IDirect3DDevice8*) Device,
|
|
(UINT*) Size,
|
|
(UINT*) NumMipLevels,
|
|
(DWORD) Usage,
|
|
(D3DFORMAT*) pPixelFormat,
|
|
(D3DPOOL)Pool);
|
|
|
|
return hr;
|
|
}
|
|
|
|
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::CreateCubeTexture(
|
|
/* [in] */ IUnknown *Device,
|
|
/* [in] */ long Size,
|
|
/* [in] */ long MipLevels,
|
|
/* [in] */ long Usage,
|
|
/* [in] */ long PixelFormat,
|
|
/* [in] */ long Pool,
|
|
/* [retval][out] */ IUnknown **ppCubeTexture)
|
|
{
|
|
HRESULT hr;
|
|
|
|
hr=::D3DXCreateCubeTexture(
|
|
(IDirect3DDevice8*) Device,
|
|
(DWORD) Size,
|
|
(DWORD) MipLevels,
|
|
(DWORD) Usage,
|
|
(D3DFORMAT) PixelFormat,
|
|
(D3DPOOL) Pool,
|
|
(IDirect3DCubeTexture8**) ppCubeTexture);
|
|
|
|
return hr;
|
|
}
|
|
|
|
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::CreateCubeTextureFromFile(
|
|
/* [in] */ IUnknown *Device,
|
|
/* [in] */ BSTR SrcFile,
|
|
/* [retval][out] */ IUnknown **ppCubeTexture)
|
|
{
|
|
HRESULT hr;
|
|
hr=::D3DXCreateCubeTextureFromFileW(
|
|
(IDirect3DDevice8*) Device,
|
|
(WCHAR*) SrcFile,
|
|
(IDirect3DCubeTexture8**) ppCubeTexture);
|
|
return hr;
|
|
}
|
|
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::CreateCubeTextureFromFileEx(
|
|
/* [in] */ IUnknown *Device,
|
|
/* [in] */ BSTR SrcFile,
|
|
/* [in] */ long Width,
|
|
/* [in] */ long MipLevels,
|
|
/* [in] */ long Usage,
|
|
/* [in] */ long PixelFormat,
|
|
/* [in] */ long Pool,
|
|
/* [in] */ long Filter,
|
|
/* [in] */ long MipFilter,
|
|
/* [in] */ long ColorKey,
|
|
/* [in] */ void *SrcInfo,
|
|
/* [in] */ void*Palette,
|
|
/* [retval][out] */ IUnknown **ppCubeTexture)
|
|
{
|
|
HRESULT hr;
|
|
hr=::D3DXCreateCubeTextureFromFileExW(
|
|
(IDirect3DDevice8*) Device,
|
|
(WCHAR*) SrcFile,
|
|
(DWORD) Width,
|
|
(DWORD) MipLevels,
|
|
(DWORD) Usage,
|
|
(D3DFORMAT) PixelFormat,
|
|
(D3DPOOL) Pool,
|
|
(DWORD) Filter,
|
|
(DWORD) MipFilter,
|
|
(D3DCOLOR) ColorKey,
|
|
(D3DXIMAGE_INFO*) SrcInfo,
|
|
(PALETTEENTRY*) Palette,
|
|
(IDirect3DCubeTexture8**) ppCubeTexture);
|
|
|
|
return hr;
|
|
}
|
|
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::CreateCubeTextureFromFileInMemory(
|
|
/* [in] */ IUnknown *Device,
|
|
/* [in] */ void *SrcData,
|
|
/* [in] */ long LengthInBytes,
|
|
/* [retval][out] */ IUnknown **ppCubeTexture)
|
|
|
|
{
|
|
HRESULT hr;
|
|
hr=::D3DXCreateCubeTextureFromFileInMemory(
|
|
(IDirect3DDevice8*) Device,
|
|
SrcData,
|
|
(DWORD) LengthInBytes,
|
|
(IDirect3DCubeTexture8**) ppCubeTexture);
|
|
return hr;
|
|
}
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::CreateCubeTextureFromFileInMemoryEx(
|
|
/* [in] */ IUnknown *Device,
|
|
/* [in] */ void *SrcData,
|
|
/* [in] */ long LengthInBytes,
|
|
/* [in] */ long Width,
|
|
/* [in] */ long MipLevels,
|
|
/* [in] */ long Usage,
|
|
/* [in] */ long PixelFormat,
|
|
/* [in] */ long Pool,
|
|
/* [in] */ long Filter,
|
|
/* [in] */ long MipFilter,
|
|
/* [in] */ long ColorKey,
|
|
/* [in] */ void *SrcInfo,
|
|
/* [in] */ void *Palette,
|
|
/* [retval][out] */ IUnknown **ppCubeTexture)
|
|
{
|
|
|
|
HRESULT hr;
|
|
hr=::D3DXCreateCubeTextureFromFileInMemoryEx(
|
|
(IDirect3DDevice8*) Device,
|
|
SrcData,
|
|
(DWORD) LengthInBytes,
|
|
(DWORD) Width,
|
|
(DWORD) MipLevels,
|
|
(DWORD) Usage,
|
|
(D3DFORMAT) PixelFormat,
|
|
(D3DPOOL) Pool,
|
|
(DWORD) Filter,
|
|
(DWORD) MipFilter,
|
|
(D3DCOLOR) ColorKey,
|
|
(D3DXIMAGE_INFO*) SrcInfo,
|
|
(PALETTEENTRY*) Palette,
|
|
(IDirect3DCubeTexture8**) ppCubeTexture);
|
|
|
|
return hr;
|
|
}
|
|
|
|
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::FilterCubeTexture(
|
|
/* [in] */ IUnknown *CubeTexture,
|
|
/* [in] */ void *Palette,
|
|
/* [in] */ long SrcLevel,
|
|
/* [in] */ long Filter)
|
|
{
|
|
HRESULT hr;
|
|
|
|
hr =::D3DXFilterCubeTexture(
|
|
(IDirect3DCubeTexture8*) CubeTexture,
|
|
(PALETTEENTRY*) Palette,
|
|
(UINT) SrcLevel,
|
|
(DWORD) Filter);
|
|
|
|
return hr;
|
|
}
|
|
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::CheckVolumeTextureRequirements(
|
|
IUnknown *Device,
|
|
long* Width,
|
|
long* Height,
|
|
long* Depth,
|
|
long* NumMipLevels,
|
|
long Usage,
|
|
long* Format,
|
|
long Pool)
|
|
{
|
|
|
|
HRESULT hr;
|
|
|
|
hr=::D3DXCheckVolumeTextureRequirements(
|
|
(IDirect3DDevice8*) Device,
|
|
(UINT*) Width, (UINT*) Height, (UINT*) Depth,
|
|
(UINT*) NumMipLevels,
|
|
(DWORD) Usage,
|
|
(D3DFORMAT*)Format,
|
|
(D3DPOOL) Pool);
|
|
|
|
|
|
return hr;
|
|
}
|
|
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::CreateVolumeTexture(
|
|
IUnknown *Device,
|
|
long Width,
|
|
long Height,
|
|
long Depth,
|
|
long MipLevels,
|
|
long Usage,
|
|
long PixelFormat,
|
|
long Pool,
|
|
IUnknown **ppVolumeTexture)
|
|
{
|
|
HRESULT hr;
|
|
|
|
hr=::D3DXCreateVolumeTexture(
|
|
(IDirect3DDevice8*) Device,
|
|
(UINT) Width,
|
|
(UINT) Height,
|
|
(UINT) Depth,
|
|
(UINT) MipLevels,
|
|
(DWORD) Usage,
|
|
(D3DFORMAT) PixelFormat,
|
|
(D3DPOOL) Pool,
|
|
(LPDIRECT3DVOLUMETEXTURE8*) ppVolumeTexture);
|
|
|
|
return hr;
|
|
}
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::FilterVolumeTexture(
|
|
IUnknown *pVolumeTexture,
|
|
void *pPalette,
|
|
long SrcLevel,
|
|
long Filter)
|
|
{
|
|
HRESULT hr;
|
|
|
|
hr=::D3DXFilterVolumeTexture(
|
|
(LPDIRECT3DVOLUMETEXTURE8) pVolumeTexture,
|
|
(PALETTEENTRY*) pPalette,
|
|
(UINT) SrcLevel,
|
|
(DWORD) Filter);
|
|
|
|
return hr;
|
|
|
|
}
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::LoadVolumeFromVolume(
|
|
IUnknown *pDestVolume,
|
|
void *pDestPalette,
|
|
void *pDestBox,
|
|
IUnknown *pSrcVolume,
|
|
void *pSrcPalette,
|
|
void *pSrcBox,
|
|
long Filter,
|
|
long ColorKey)
|
|
{
|
|
|
|
HRESULT hr;
|
|
|
|
hr=::D3DXLoadVolumeFromVolume(
|
|
(LPDIRECT3DVOLUME8) pDestVolume,
|
|
(PALETTEENTRY*) pDestPalette,
|
|
(D3DBOX*) pDestBox,
|
|
(LPDIRECT3DVOLUME8) pSrcVolume,
|
|
(PALETTEENTRY*) pSrcPalette,
|
|
(D3DBOX*) pSrcBox,
|
|
(DWORD) Filter,
|
|
(D3DCOLOR) ColorKey);
|
|
|
|
return hr;
|
|
}
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::LoadVolumeFromMemory(
|
|
IUnknown *pDestVolume,
|
|
void *pDestPalette,
|
|
void *pDestRect,
|
|
void *pSrcMemory,
|
|
long SrcFormat,
|
|
long SrcRowPitch,
|
|
long SrcSlicePitch,
|
|
void *pSrcPalette,
|
|
void *pSrcBox,
|
|
long Filter,
|
|
long ColorKey)
|
|
{
|
|
HRESULT hr;
|
|
|
|
hr=::D3DXLoadVolumeFromMemory(
|
|
(LPDIRECT3DVOLUME8) pDestVolume,
|
|
(PALETTEENTRY*) pDestPalette,
|
|
(D3DBOX*) pDestRect,
|
|
(LPVOID) pSrcMemory,
|
|
(D3DFORMAT) SrcFormat,
|
|
(UINT) SrcRowPitch,
|
|
(UINT) SrcSlicePitch,
|
|
(PALETTEENTRY*) pSrcPalette,
|
|
(D3DBOX*) pSrcBox,
|
|
(DWORD) Filter,
|
|
(D3DCOLOR) ColorKey);
|
|
|
|
return hr;
|
|
}
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::CreateMesh(
|
|
/* [in] */ long numFaces,
|
|
/* [in] */ long numVertices,
|
|
/* [in] */ long options,
|
|
/* [in] */ void *Declaration,
|
|
/* [in] */ IUnknown __RPC_FAR *pD3D,
|
|
/* [retval][out] */ D3DXMesh __RPC_FAR *__RPC_FAR *ppMesh)
|
|
{
|
|
HRESULT hr;
|
|
|
|
hr=::D3DXCreateMesh(
|
|
(DWORD) numFaces,
|
|
(DWORD) numVertices,
|
|
(DWORD) options,
|
|
(DWORD*) Declaration,
|
|
(LPDIRECT3DDEVICE8)pD3D,
|
|
(ID3DXMesh**)ppMesh);
|
|
|
|
return hr;
|
|
}
|
|
|
|
|
|
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::CreateMeshFVF(
|
|
/* [in] */ long numFaces,
|
|
/* [in] */ long numVertices,
|
|
/* [in] */ long options,
|
|
/* [in] */ long fvf,
|
|
/* [in] */ IUnknown __RPC_FAR *pD3D,
|
|
/* [retval][out] */ D3DXMesh __RPC_FAR *__RPC_FAR *ppMesh)
|
|
{
|
|
HRESULT hr;
|
|
hr=::D3DXCreateMeshFVF(
|
|
(DWORD) numFaces,
|
|
(DWORD) numVertices,
|
|
(DWORD) options,
|
|
(DWORD) fvf,
|
|
(LPDIRECT3DDEVICE8)pD3D,
|
|
(ID3DXMesh**)ppMesh);
|
|
|
|
return hr;
|
|
}
|
|
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::CreateSPMesh(
|
|
/* [in] */ D3DXMesh __RPC_FAR *pMesh,
|
|
void* Adjacency,
|
|
void* VertexAttributeWeights,
|
|
void* VertexWeights,
|
|
/* [retval][out] */ D3DXSPMesh __RPC_FAR *__RPC_FAR *ppSMesh)
|
|
{
|
|
HRESULT hr;
|
|
hr=::D3DXCreateSPMesh(
|
|
(ID3DXMesh*) pMesh,
|
|
(DWORD*) Adjacency,
|
|
(LPD3DXATTRIBUTEWEIGHTS) VertexAttributeWeights,
|
|
(float *) VertexWeights,
|
|
(ID3DXSPMesh**) ppSMesh);
|
|
return hr;
|
|
}
|
|
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::GeneratePMesh(
|
|
/* [in] */ D3DXMesh __RPC_FAR *pMesh,
|
|
/* [in] */ void* Adjacency,
|
|
/* [in] */ void* VertexAttributeWeights,
|
|
/* [in] */ void* VertexWeights,
|
|
/* [in] */ long minValue,
|
|
/* [in] */ long options,
|
|
/* [retval][out] */ D3DXPMesh __RPC_FAR *__RPC_FAR *ppPMesh)
|
|
{
|
|
HRESULT hr;
|
|
hr=::D3DXGeneratePMesh(
|
|
(ID3DXMesh*) pMesh,
|
|
(DWORD*) Adjacency,
|
|
(LPD3DXATTRIBUTEWEIGHTS) VertexAttributeWeights,
|
|
(float *) VertexWeights,
|
|
(DWORD) minValue,
|
|
(DWORD) options,
|
|
(ID3DXPMesh**)ppPMesh);
|
|
|
|
return hr;
|
|
}
|
|
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::SimplifyMesh(
|
|
/* [in] */ D3DXMesh __RPC_FAR *pMesh,
|
|
void* Adjacency,
|
|
void* VertexAttributeWeights,
|
|
void* VertexWeights,
|
|
long minValue,
|
|
long options,
|
|
D3DXMesh __RPC_FAR *__RPC_FAR *ppMesh)
|
|
{
|
|
HRESULT hr;
|
|
hr=::D3DXSimplifyMesh(
|
|
(ID3DXMesh*) pMesh,
|
|
(DWORD*) Adjacency,
|
|
(LPD3DXATTRIBUTEWEIGHTS) VertexAttributeWeights,
|
|
(float *) VertexWeights,
|
|
(DWORD) minValue,
|
|
(DWORD) options,
|
|
(ID3DXMesh**)ppMesh);
|
|
return hr;
|
|
}
|
|
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::ComputeBoundingSphere(
|
|
/* [in] */ void __RPC_FAR *PointsFVF,
|
|
/* [in] */ long numVertices,
|
|
/* [in] */ long FVF,
|
|
/* [in] */ D3DVECTOR_CDESC __RPC_FAR *Centers,
|
|
/* [out][in] */ float __RPC_FAR *RadiusArray)
|
|
{
|
|
HRESULT hr;
|
|
hr=::D3DXComputeBoundingSphere(
|
|
PointsFVF,
|
|
(DWORD) numVertices,
|
|
(DWORD) FVF,
|
|
(D3DXVECTOR3*) Centers,
|
|
RadiusArray);
|
|
return hr;
|
|
}
|
|
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::ComputeBoundingBox(
|
|
/* [in] */ void __RPC_FAR *PointsFVF,
|
|
/* [in] */ long numVertices,
|
|
/* [in] */ long FVF,
|
|
/* [out] */ D3DVECTOR_CDESC __RPC_FAR *MinVec,
|
|
/* [out] */ D3DVECTOR_CDESC __RPC_FAR *MaxVec)
|
|
{
|
|
HRESULT hr;
|
|
hr=::D3DXComputeBoundingBox(
|
|
PointsFVF,
|
|
(DWORD) numVertices,
|
|
(DWORD) FVF,
|
|
(D3DXVECTOR3*) MinVec,
|
|
(D3DXVECTOR3*) MaxVec);
|
|
|
|
return hr;
|
|
}
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::ComputeNormals( D3DXBaseMesh *pMesh)
|
|
{
|
|
HRESULT hr;
|
|
hr=::D3DXComputeNormals((ID3DXBaseMesh*)pMesh, NULL);
|
|
return hr;
|
|
}
|
|
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::CreateBuffer(
|
|
/* [in] */ long numBytes,
|
|
/* [retval][out] */ D3DXBuffer __RPC_FAR *__RPC_FAR *ppBuffer)
|
|
{
|
|
HRESULT hr;
|
|
hr=::D3DXCreateBuffer((DWORD) numBytes,(ID3DXBuffer**) ppBuffer);
|
|
return hr;
|
|
}
|
|
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::LoadMeshFromX(
|
|
/* [in] */ BSTR Filename,
|
|
/* [in] */ long options,
|
|
/* [in] */ IUnknown __RPC_FAR *D3DDevice,
|
|
/* [out] */ D3DXBuffer __RPC_FAR *__RPC_FAR *retAdjacency,
|
|
/* [out] */ D3DXBuffer __RPC_FAR *__RPC_FAR *retMaterials,
|
|
/* [out] */ long __RPC_FAR *retMaterialCount,
|
|
/* [retval][out] */ D3DXMesh __RPC_FAR *__RPC_FAR *retMesh)
|
|
{
|
|
USES_CONVERSION;
|
|
HRESULT hr;
|
|
if (!D3DDevice) return E_INVALIDARG;
|
|
|
|
char *szName=W2T(Filename);
|
|
hr=::D3DXLoadMeshFromX(
|
|
szName,
|
|
(DWORD) options,
|
|
(IDirect3DDevice8*) D3DDevice,
|
|
(ID3DXBuffer**) retAdjacency,
|
|
(ID3DXBuffer**) retMaterials,
|
|
(DWORD*) retMaterialCount,
|
|
(ID3DXMesh**) retMesh);
|
|
|
|
return hr;
|
|
}
|
|
|
|
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::SaveMeshToX(
|
|
/* [in] */ BSTR Filename,
|
|
/* [in] */ D3DXMesh __RPC_FAR *Mesh,
|
|
/* [in] */ void *AdjacencyArray,
|
|
/* [in] */ D3DXMATERIAL_CDESC __RPC_FAR *MaterialArray,
|
|
/* [in] */ long MaterialCount,
|
|
/* [in] */ long xFormat)
|
|
{
|
|
HRESULT hr;
|
|
USES_CONVERSION;
|
|
char *szName=W2T(Filename);
|
|
|
|
D3DXMATERIAL *pMaterials=NULL;
|
|
if (MaterialCount > 0) {
|
|
|
|
//cleaned up when out of scope
|
|
pMaterials=(D3DXMATERIAL*)alloca(sizeof(D3DXMATERIAL)*MaterialCount);
|
|
if (!pMaterials) return E_OUTOFMEMORY;
|
|
|
|
__try
|
|
{
|
|
for (long i=0; i<MaterialCount; i++)
|
|
{
|
|
memcpy (&(pMaterials[i].MatD3D), &(MaterialArray[i].MatD3D),sizeof(D3DMATERIAL8));
|
|
pMaterials[i].pTextureFilename=W2T(MaterialArray[i].TextureFilename);
|
|
|
|
}
|
|
}
|
|
__except(1,1)
|
|
{
|
|
return E_INVALIDARG;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
hr=::D3DXSaveMeshToX(
|
|
szName,
|
|
(ID3DXMesh*) Mesh,
|
|
(DWORD*) AdjacencyArray,
|
|
(D3DXMATERIAL*) pMaterials,
|
|
(DWORD) MaterialCount,
|
|
(DWORD) xFormat);
|
|
|
|
return hr;
|
|
}
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::SavePMeshToFile(
|
|
/* [in] */ BSTR Filename,
|
|
/* [in] */ D3DXPMesh __RPC_FAR *Mesh,
|
|
/* [in] */ D3DXMATERIAL_CDESC __RPC_FAR *MaterialArray,
|
|
/* [in] */ long MaterialCount)
|
|
|
|
{
|
|
HRESULT hr=S_OK;
|
|
|
|
if (!Filename)
|
|
return E_INVALIDARG;
|
|
|
|
USES_CONVERSION;
|
|
char *szName=W2T(Filename);
|
|
|
|
if (!Mesh) return E_INVALIDARG;
|
|
|
|
IStream *pStream= (IStream*) new CFileStream(szName, FALSE,TRUE,&hr);
|
|
if (!pStream) return E_OUTOFMEMORY;
|
|
if FAILED(hr) return hr;
|
|
|
|
|
|
__try
|
|
{
|
|
D3DXMATERIAL *pRealMaterials=NULL;
|
|
if (MaterialCount > 0)
|
|
{
|
|
pRealMaterials= (D3DXMATERIAL *) malloc( sizeof(D3DXMATERIAL) * MaterialCount );
|
|
if (!pRealMaterials) return E_OUTOFMEMORY;
|
|
}
|
|
for (long i=0;i<MaterialCount;i++)
|
|
{
|
|
memcpy (&(pRealMaterials[i].MatD3D), &(MaterialArray[i].MatD3D),sizeof (D3DMATERIAL8));
|
|
|
|
//can be NULL - freed on return as they are allocated locally
|
|
pRealMaterials[i].pTextureFilename=W2T(MaterialArray[i].TextureFilename);
|
|
}
|
|
|
|
hr=((ID3DXPMesh*)Mesh)->Save(pStream,pRealMaterials,(DWORD)MaterialCount);
|
|
|
|
free(pRealMaterials);
|
|
|
|
|
|
}
|
|
__except(1,1)
|
|
{
|
|
pStream->Release();
|
|
return E_INVALIDARG;
|
|
}
|
|
|
|
pStream->Release();
|
|
return hr;
|
|
}
|
|
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::LoadPMeshFromFile(
|
|
/* [in] */ BSTR Filename,
|
|
/* [in] */ long options,
|
|
/* [in] */ IUnknown __RPC_FAR *pD3DDevice,
|
|
/* [out] */ D3DXBuffer **RetMaterials,
|
|
/* [out] */ long __RPC_FAR *RetNumMaterials,
|
|
/* [retval][out] */ D3DXPMesh __RPC_FAR *__RPC_FAR *RetPMesh)
|
|
|
|
{
|
|
HRESULT hr=S_OK;
|
|
|
|
USES_CONVERSION;
|
|
char *szName=W2T(Filename);
|
|
|
|
|
|
IStream *pStream= (IStream*) new CFileStream(szName, TRUE,FALSE,&hr);
|
|
if (!pStream) return E_OUTOFMEMORY;
|
|
if FAILED(hr) return hr;
|
|
|
|
hr=D3DXCreatePMeshFromStream(
|
|
pStream,
|
|
(DWORD) options,
|
|
(LPDIRECT3DDEVICE8) pD3DDevice,
|
|
(LPD3DXBUFFER *)RetMaterials,
|
|
(DWORD*) RetNumMaterials,
|
|
(LPD3DXPMESH *) RetPMesh);
|
|
|
|
pStream->Release();
|
|
return hr;
|
|
}
|
|
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::LoadMeshFromXof(
|
|
/* [in] */ IUnknown __RPC_FAR *xofobjMesh,
|
|
/* [in] */ long options,
|
|
/* [in] */ IUnknown __RPC_FAR *D3DDevice,
|
|
/* [out] */ D3DXBuffer __RPC_FAR *__RPC_FAR *retAdjacency,
|
|
/* [out] */ D3DXBuffer __RPC_FAR *__RPC_FAR *retMaterials,
|
|
/* [out] */ long __RPC_FAR *retMaterialCount,
|
|
/* [retval][out] */ D3DXMesh __RPC_FAR *__RPC_FAR *retMesh)
|
|
{
|
|
HRESULT hr=S_OK;
|
|
|
|
IDirectXFileData *pRealXFileData=NULL;
|
|
I_dxj_DirectXFileData *pCoverXFileData=NULL;
|
|
|
|
if (!xofobjMesh) return E_INVALIDARG;
|
|
|
|
hr= xofobjMesh->QueryInterface(IID_IDirectXFileData,(void**)&pRealXFileData);
|
|
if FAILED(hr)
|
|
{
|
|
hr=xofobjMesh->QueryInterface(IID_I_dxj_DirectXFileData,(void**)&pCoverXFileData);
|
|
if FAILED(hr) return hr;
|
|
|
|
//beware does not addref but interface cant go away as long as we have
|
|
//ref count on cover object
|
|
hr=pCoverXFileData->InternalGetObject((IUnknown**)&pRealXFileData);
|
|
if (FAILED(hr) || (!pRealXFileData))
|
|
{
|
|
//We should never get here but
|
|
//Consider changing this to an assert
|
|
pCoverXFileData->Release();
|
|
return E_FAIL;
|
|
}
|
|
|
|
|
|
pRealXFileData->AddRef();
|
|
|
|
pCoverXFileData->Release();
|
|
if FAILED(hr) return hr;
|
|
}
|
|
|
|
|
|
hr=::D3DXLoadMeshFromXof(
|
|
pRealXFileData,
|
|
(DWORD) options,
|
|
(IDirect3DDevice8*) D3DDevice,
|
|
(ID3DXBuffer**) retAdjacency,
|
|
(ID3DXBuffer**) retMaterials,
|
|
(DWORD*) retMaterialCount,
|
|
(ID3DXMesh**) retMesh);
|
|
|
|
|
|
return hr;
|
|
}
|
|
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::TessellateNPatches(
|
|
/* [in] */ D3DXMesh __RPC_FAR *MeshIn,
|
|
/* [in] */ void*Adjacency,
|
|
/* [in] */ float NumSegs,
|
|
VARIANT_BOOL QuadraticInterpNormals,
|
|
/*[in,out, optional] */ D3DXBuffer **AdjacencyOut,
|
|
/* [retval][out] */ D3DXMesh __RPC_FAR *__RPC_FAR *pptmMeshOut)
|
|
{
|
|
HRESULT hr;
|
|
BOOL bQuadraticInterpNormals=QuadraticInterpNormals ? TRUE : FALSE;
|
|
|
|
|
|
hr=::D3DXTessellateNPatches(
|
|
(ID3DXMesh*) MeshIn,
|
|
(DWORD*) Adjacency,
|
|
(float) NumSegs,
|
|
bQuadraticInterpNormals,
|
|
(ID3DXMesh**)pptmMeshOut,
|
|
(ID3DXBuffer**)AdjacencyOut);
|
|
return hr;
|
|
}
|
|
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::DeclaratorFromFVF(
|
|
long FVF,
|
|
D3DXDECLARATOR_CDESC *Declarator)
|
|
{
|
|
HRESULT hr;
|
|
hr=::D3DXDeclaratorFromFVF(
|
|
(DWORD) FVF,
|
|
(DWORD*) Declarator);
|
|
return hr;
|
|
}
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::FVFFromDeclarator(
|
|
D3DXDECLARATOR_CDESC *Declarator,
|
|
long *FVF)
|
|
{
|
|
HRESULT hr;
|
|
hr=::D3DXFVFFromDeclarator(
|
|
(DWORD*) Declarator,
|
|
(DWORD*) FVF);
|
|
return hr;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::BufferGetMaterial(
|
|
/* [in] */ D3DXBuffer __RPC_FAR *MaterialBuffer,
|
|
/* [in] */ long index,
|
|
/* [retval][out] */ D3DMATERIAL8_CDESC __RPC_FAR *mat)
|
|
{
|
|
if (!MaterialBuffer) return E_INVALIDARG;
|
|
|
|
D3DXMATERIAL *pMatArray=(D3DXMATERIAL*) ((ID3DXBuffer*)MaterialBuffer)->GetBufferPointer();
|
|
__try {
|
|
memcpy(mat,&(pMatArray[index].MatD3D),sizeof(D3DMATERIAL8));
|
|
}
|
|
__except(1,1){
|
|
return E_INVALIDARG;
|
|
}
|
|
return S_OK;
|
|
}
|
|
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::BufferGetTextureName(
|
|
/* [in] */ D3DXBuffer __RPC_FAR *MaterialBuffer,
|
|
/* [in] */ long index,
|
|
/* [retval][out] */ BSTR __RPC_FAR *retName)
|
|
{
|
|
USES_CONVERSION;
|
|
WCHAR *wszName=NULL;
|
|
|
|
if (!MaterialBuffer) return E_INVALIDARG;
|
|
|
|
D3DXMATERIAL *pMatArray=(D3DXMATERIAL*)((ID3DXBuffer*)MaterialBuffer)->GetBufferPointer();
|
|
__try {
|
|
wszName=T2W(pMatArray[index].pTextureFilename);
|
|
}
|
|
__except(1,1){
|
|
return E_INVALIDARG;
|
|
}
|
|
|
|
*retName=SysAllocString(wszName);
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::BufferGetBoneName(
|
|
/* [in] */ D3DXBuffer __RPC_FAR *BoneNameBuffer,
|
|
/* [in] */ long index,
|
|
/* [retval][out] */ BSTR __RPC_FAR *retName)
|
|
{
|
|
USES_CONVERSION;
|
|
WCHAR *wszName=NULL;
|
|
|
|
if (!BoneNameBuffer) return E_INVALIDARG;
|
|
|
|
char **ppArray=(char**)((ID3DXBuffer*)BoneNameBuffer)->GetBufferPointer();
|
|
__try {
|
|
wszName=T2W(ppArray[index]);
|
|
}
|
|
__except(1,1){
|
|
return E_INVALIDARG;
|
|
}
|
|
|
|
*retName=SysAllocString(wszName);
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::BufferGetData(
|
|
/* [in] */ D3DXBuffer __RPC_FAR *Buffer,
|
|
/* [in] */ long index,
|
|
/* [in] */ long typesize,
|
|
/* [in] */ long typecount,
|
|
/* [out][in] */ void __RPC_FAR *data)
|
|
{
|
|
|
|
if (!Buffer) return E_INVALIDARG;
|
|
|
|
char *pData=(char*)((ID3DXBuffer*)Buffer)->GetBufferPointer();
|
|
|
|
DWORD dwStart= (DWORD) index*typesize;
|
|
DWORD dwCount= (DWORD) typecount*typesize;
|
|
|
|
__try {
|
|
memcpy(data,&(pData[dwStart]),dwCount);
|
|
}
|
|
__except(1,1){
|
|
return E_INVALIDARG;
|
|
}
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object:: BufferGetBoneCombo(
|
|
D3DXBuffer *Buffer,
|
|
long index,
|
|
D3DXBONECOMBINATION_CDESC *desc)
|
|
{
|
|
|
|
if (!Buffer) return E_INVALIDARG;
|
|
|
|
D3DXBONECOMBINATION_CDESC *pData=(D3DXBONECOMBINATION_CDESC*)((ID3DXBuffer*)Buffer)->GetBufferPointer();
|
|
|
|
|
|
__try {
|
|
memcpy(desc,&(pData[index]),sizeof (D3DXBONECOMBINATION_CDESC));
|
|
}
|
|
__except(1,1){
|
|
return E_INVALIDARG;
|
|
}
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::BufferGetBoneComboBoneIds(
|
|
D3DXBuffer *Buffer,
|
|
long index,
|
|
long PaletteSize,
|
|
void *BoneIds)
|
|
{
|
|
|
|
if (!Buffer) return E_INVALIDARG;
|
|
if (PaletteSize <=0) return E_INVALIDARG;
|
|
|
|
D3DXBONECOMBINATION *pData=(D3DXBONECOMBINATION*)((ID3DXBuffer*)Buffer)->GetBufferPointer();
|
|
|
|
__try {
|
|
memcpy(BoneIds,pData[index].BoneId,PaletteSize*sizeof(DWORD));
|
|
}
|
|
__except(1,1){
|
|
return E_INVALIDARG;
|
|
}
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::BufferSetData(
|
|
/* [in] */ D3DXBuffer __RPC_FAR *Buffer,
|
|
/* [in] */ long index,
|
|
/* [in] */ long typesize,
|
|
/* [in] */ long typecount,
|
|
/* [out][in] */ void __RPC_FAR *data)
|
|
{
|
|
|
|
if (!Buffer) return E_INVALIDARG;
|
|
|
|
char *pData=(char*)((ID3DXBuffer*)Buffer)->GetBufferPointer();
|
|
|
|
DWORD dwStart= (DWORD) index*typesize;
|
|
DWORD dwCount= (DWORD) typecount*typesize;
|
|
|
|
__try {
|
|
memcpy(&(pData[dwStart]),data,dwCount);
|
|
}
|
|
__except(1,1){
|
|
return E_INVALIDARG;
|
|
}
|
|
|
|
return S_OK;
|
|
|
|
}
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::Intersect(
|
|
/* [in] */ D3DXMesh *MeshIn,
|
|
/* [in] */ D3DVECTOR_CDESC *RayPos,
|
|
/* [in] */ D3DVECTOR_CDESC *RayDir,
|
|
/* [out] */ LONG *retHit,
|
|
/* [out] */ LONG *retFaceIndex,
|
|
/* [out] */ FLOAT *U,
|
|
/* [out] */ FLOAT *V,
|
|
/* [out] */ FLOAT *retDist,
|
|
/* [out] */ LONG *countHits,
|
|
/* [retval][out] */ D3DXBuffer **AllHits)
|
|
{
|
|
|
|
HRESULT hr;
|
|
hr=D3DXIntersect(
|
|
(LPD3DXMESH) MeshIn,
|
|
(D3DXVECTOR3*) RayPos,
|
|
(D3DXVECTOR3*) RayDir,
|
|
(BOOL *) retHit,
|
|
(DWORD*) retFaceIndex,
|
|
(float*) U,
|
|
(float*) V,
|
|
(float*) retDist,
|
|
(LPD3DXBUFFER*) AllHits,
|
|
(DWORD*)countHits);
|
|
return hr;
|
|
}
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::SphereBoundProbe(
|
|
D3DVECTOR_CDESC *Center,
|
|
float Radius,
|
|
D3DVECTOR_CDESC *RayPosition,
|
|
D3DVECTOR_CDESC *RayDirection,
|
|
VARIANT_BOOL *retHit)
|
|
{
|
|
BOOL bRet=FALSE;
|
|
|
|
bRet=D3DXSphereBoundProbe(
|
|
(D3DXVECTOR3 *) Center,
|
|
Radius,
|
|
(D3DXVECTOR3 *) RayPosition,
|
|
(D3DXVECTOR3 *) RayDirection);
|
|
if (bRet)
|
|
{
|
|
*retHit=VARIANT_TRUE;
|
|
}
|
|
else
|
|
{
|
|
*retHit=VARIANT_FALSE;
|
|
}
|
|
return S_OK;
|
|
}
|
|
|
|
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::ComputeBoundingSphereFromMesh(
|
|
/*[in]*/ D3DXMesh *MeshIn,
|
|
/*[in]*/ D3DVECTOR_CDESC *Centers,
|
|
/*[in,out]*/ float *RadiusArray)
|
|
{
|
|
|
|
HRESULT hr;
|
|
BYTE *pPointsFVF=NULL;
|
|
|
|
if (!MeshIn) return E_INVALIDARG;
|
|
|
|
DWORD dwFVF= ((LPD3DXMESH)MeshIn)->GetFVF();
|
|
DWORD dwVertices= ((LPD3DXMESH)MeshIn)->GetNumVertices();
|
|
|
|
hr=((LPD3DXMESH)MeshIn)->LockVertexBuffer(0,&pPointsFVF);
|
|
if FAILED(hr) return hr;
|
|
|
|
|
|
hr=::D3DXComputeBoundingSphere(
|
|
pPointsFVF,
|
|
dwVertices,
|
|
dwFVF,
|
|
(D3DXVECTOR3*) Centers,
|
|
RadiusArray);
|
|
|
|
((LPD3DXMESH)MeshIn)->UnlockVertexBuffer();
|
|
|
|
|
|
return hr;
|
|
|
|
}
|
|
|
|
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::ComputeBoundingBoxFromMesh(
|
|
/*[in]*/ D3DXMesh *MeshIn,
|
|
/*[in,out]*/ D3DVECTOR_CDESC *MinArray,
|
|
/*[in,out]*/ D3DVECTOR_CDESC *MaxArray)
|
|
|
|
{
|
|
|
|
HRESULT hr;
|
|
BYTE *pPointsFVF=NULL;
|
|
|
|
if (!MeshIn) return E_INVALIDARG;
|
|
|
|
DWORD dwFVF= ((LPD3DXMESH)MeshIn)->GetFVF();
|
|
DWORD dwVertices= ((LPD3DXMESH)MeshIn)->GetNumVertices();
|
|
|
|
hr=((LPD3DXMESH)MeshIn)->LockVertexBuffer(0,&pPointsFVF);
|
|
if FAILED(hr) return hr;
|
|
|
|
|
|
hr=::D3DXComputeBoundingBox(
|
|
pPointsFVF,
|
|
dwVertices,
|
|
dwFVF,
|
|
(D3DXVECTOR3*) MinArray,
|
|
(D3DXVECTOR3*) MaxArray);
|
|
|
|
|
|
((LPD3DXMESH)MeshIn)->UnlockVertexBuffer();
|
|
|
|
|
|
return hr;
|
|
|
|
}
|
|
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::CreateSkinMesh(
|
|
/* [in] */ long numFaces,
|
|
/* [in] */ long numVertices,
|
|
/* [in] */ long numBones,
|
|
/* [in] */ long options,
|
|
/* [in] */ void __RPC_FAR *Declaration,
|
|
/* [in] */ IUnknown __RPC_FAR *D3DDevice,
|
|
/* [retval][out] */ D3DXSkinMesh __RPC_FAR *__RPC_FAR *SkinMesh)
|
|
{
|
|
HRESULT hr;
|
|
hr=::D3DXCreateSkinMesh((DWORD) numFaces,(DWORD)numVertices,
|
|
(DWORD)numBones,(DWORD)options,
|
|
(DWORD *)Declaration,(IDirect3DDevice8*) D3DDevice,
|
|
(ID3DXSkinMesh**) SkinMesh);
|
|
return hr;
|
|
}
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::CreateSkinMeshFVF(
|
|
/* [in] */ long numFaces,
|
|
/* [in] */ long numVertices,
|
|
/* [in] */ long numBones,
|
|
/* [in] */ long options,
|
|
/* [in] */ long fvf,
|
|
/* [in] */ IUnknown __RPC_FAR *D3DDevice,
|
|
D3DXSkinMesh __RPC_FAR *__RPC_FAR *SkinMeshRet)
|
|
{
|
|
HRESULT hr;
|
|
hr =::D3DXCreateSkinMeshFVF((DWORD)numFaces,(DWORD)numVertices,(DWORD)numBones,
|
|
(DWORD)options,(DWORD)fvf,(IDirect3DDevice8*)D3DDevice,
|
|
(ID3DXSkinMesh**) SkinMeshRet);
|
|
|
|
return hr;
|
|
}
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::CreateSkinMeshFromMesh(
|
|
/* [in] */ D3DXMesh __RPC_FAR *Mesh,
|
|
/* [in] */ long numBones,
|
|
/* [retval][out] */ D3DXSkinMesh __RPC_FAR *__RPC_FAR *SkinMeshRet)
|
|
{
|
|
HRESULT hr;
|
|
if (!Mesh)
|
|
return E_INVALIDARG;
|
|
|
|
hr=::D3DXCreateSkinMeshFromMesh((ID3DXMesh*) Mesh,(DWORD)numBones,(ID3DXSkinMesh**) SkinMeshRet);
|
|
return hr;
|
|
}
|
|
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::LoadSkinMeshFromXof(
|
|
/* [in] */ IUnknown *xofobjMesh,
|
|
/* [in] */ long options,
|
|
/* [in] */ IUnknown *D3DDevice,
|
|
/* [out][in] */ D3DXBuffer **RetAdjacency,
|
|
/* [out][in] */ D3DXBuffer **RetMaterials,
|
|
/* [out][in] */ long *RetMaterialCount,
|
|
/* [out][in] */ D3DXBuffer **RetBoneNames,
|
|
/* [out][in] */ D3DXBuffer **RetBoneTransforms,
|
|
/* [retval][out] */ D3DXSkinMesh **RetMesh)
|
|
{
|
|
HRESULT hr=S_OK;
|
|
|
|
IDirectXFileData *pRealXFileData=NULL;
|
|
I_dxj_DirectXFileData *pCoverXFileData=NULL;
|
|
|
|
if (!xofobjMesh) return E_INVALIDARG;
|
|
|
|
hr= xofobjMesh->QueryInterface(IID_IDirectXFileData,(void**)&pRealXFileData);
|
|
if FAILED(hr)
|
|
{
|
|
hr=xofobjMesh->QueryInterface(IID_I_dxj_DirectXFileData,(void**)&pCoverXFileData);
|
|
if FAILED(hr) return hr;
|
|
|
|
//beware does not addref but interface cant go away as long as we have
|
|
//ref count on cover object
|
|
hr=pCoverXFileData->InternalGetObject((IUnknown**)&pRealXFileData);
|
|
if (FAILED(hr) || (!pRealXFileData))
|
|
{
|
|
//We should never get here but
|
|
//Consider changing this to an assert
|
|
pCoverXFileData->Release();
|
|
return E_FAIL;
|
|
}
|
|
|
|
|
|
pRealXFileData->AddRef();
|
|
|
|
pCoverXFileData->Release();
|
|
if FAILED(hr) return hr;
|
|
}
|
|
|
|
|
|
hr=::D3DXLoadSkinMeshFromXof(
|
|
pRealXFileData,
|
|
(DWORD) options,
|
|
(IDirect3DDevice8*) D3DDevice,
|
|
(ID3DXBuffer**) RetAdjacency,
|
|
(ID3DXBuffer**) RetMaterials,
|
|
(DWORD*) RetMaterialCount,
|
|
(ID3DXBuffer**) RetBoneNames,
|
|
(ID3DXBuffer**) RetBoneTransforms,
|
|
(ID3DXSkinMesh**) RetMesh);
|
|
|
|
|
|
return hr;
|
|
|
|
}
|
|
|
|
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::CreatePolygon(
|
|
/* [in] */ IUnknown __RPC_FAR *D3DDevice,
|
|
/* [in] */ float Length,
|
|
/* [in] */ long Sides,
|
|
/* [out][in] */ D3DXBuffer **retAdjacency,
|
|
/* [retval][out] */ D3DXMesh **RetMesh)
|
|
{
|
|
HRESULT hr;
|
|
hr=D3DXCreatePolygon(
|
|
(IDirect3DDevice8*) D3DDevice,
|
|
Length,
|
|
(UINT) Sides,
|
|
(ID3DXMesh**)RetMesh,
|
|
(ID3DXBuffer**)retAdjacency);
|
|
return hr;
|
|
}
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::CreateBox(
|
|
/* [in] */ IUnknown __RPC_FAR *D3DDevice,
|
|
/* [in] */ float Width,
|
|
/* [in] */ float Height,
|
|
/* [in] */ float Depth,
|
|
/* [out][in] */ D3DXBuffer __RPC_FAR *__RPC_FAR *retAdjacency,
|
|
/* [retval][out] */ D3DXMesh __RPC_FAR *__RPC_FAR *RetMesh)
|
|
{
|
|
HRESULT hr;
|
|
hr=D3DXCreateBox(
|
|
(IDirect3DDevice8*) D3DDevice,
|
|
Width,
|
|
Height,
|
|
Depth,
|
|
(ID3DXMesh**)RetMesh,
|
|
(ID3DXBuffer**)retAdjacency);
|
|
return hr;
|
|
}
|
|
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::CreateCylinder(
|
|
/* [in] */ IUnknown __RPC_FAR *D3DDevice,
|
|
/* [in] */ float Radius1,
|
|
/* [in] */ float Radius2,
|
|
/* [in] */ float Length,
|
|
/* [in] */ long Slices,
|
|
/* [in] */ long Stacks,
|
|
/* [out][in] */ D3DXBuffer __RPC_FAR *__RPC_FAR *retAdjacency,
|
|
/* [retval][out] */ D3DXMesh __RPC_FAR *__RPC_FAR *RetMesh)
|
|
{
|
|
HRESULT hr;
|
|
hr=D3DXCreateCylinder(
|
|
(IDirect3DDevice8*) D3DDevice,
|
|
Radius1,
|
|
Radius2,
|
|
Length,
|
|
(UINT)Slices,
|
|
(UINT)Stacks,
|
|
(ID3DXMesh**)RetMesh,
|
|
(ID3DXBuffer**)retAdjacency);
|
|
return hr;
|
|
}
|
|
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::CreateSphere(
|
|
/* [in] */ IUnknown __RPC_FAR *D3DDevice,
|
|
/* [in] */ float Radius,
|
|
/* [in] */ long Slices,
|
|
/* [in] */ long Stacks,
|
|
/* [out][in] */ D3DXBuffer __RPC_FAR *__RPC_FAR *retAdjacency,
|
|
/* [retval][out] */ D3DXMesh __RPC_FAR *__RPC_FAR *RetMesh)
|
|
{
|
|
HRESULT hr;
|
|
hr=D3DXCreateSphere(
|
|
(IDirect3DDevice8*) D3DDevice,
|
|
Radius,
|
|
(UINT)Slices,
|
|
(UINT)Stacks,
|
|
(ID3DXMesh**)RetMesh,
|
|
(ID3DXBuffer**)retAdjacency);
|
|
return hr;
|
|
}
|
|
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::CreateTorus(
|
|
/* [in] */ IUnknown __RPC_FAR *D3DDevice,
|
|
/* [in] */ float InnerRadius,
|
|
/* [in] */ float OuterRadius,
|
|
/* [in] */ long Sides,
|
|
/* [in] */ long Rings,
|
|
/* [out][in] */ D3DXBuffer __RPC_FAR *__RPC_FAR *retAdjacency,
|
|
/* [retval][out] */ D3DXMesh __RPC_FAR *__RPC_FAR *RetMesh)
|
|
{
|
|
HRESULT hr;
|
|
hr=D3DXCreateTorus(
|
|
(IDirect3DDevice8*) D3DDevice,
|
|
InnerRadius,
|
|
OuterRadius,
|
|
(UINT)Sides,
|
|
(UINT)Rings,
|
|
(ID3DXMesh**)RetMesh,
|
|
(ID3DXBuffer**)retAdjacency);
|
|
return hr;
|
|
}
|
|
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::CreateTeapot(
|
|
/* [in] */ IUnknown __RPC_FAR *D3DDevice,
|
|
/* [out][in] */ D3DXBuffer __RPC_FAR *__RPC_FAR *retAdjacency,
|
|
/* [retval][out] */ D3DXMesh __RPC_FAR *__RPC_FAR *RetMesh)
|
|
{
|
|
HRESULT hr;
|
|
hr=D3DXCreateTeapot(
|
|
(IDirect3DDevice8*) D3DDevice,
|
|
(ID3DXMesh**)RetMesh,
|
|
(ID3DXBuffer**)retAdjacency);
|
|
return hr;
|
|
}
|
|
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::CreateText(
|
|
/* [in] */ IUnknown __RPC_FAR *D3DDevice,
|
|
/* [in] */ HDC hDC,
|
|
/* [in] */ BSTR Text,
|
|
/* [in] */ float Deviation,
|
|
/* [in] */ float Extrusion,
|
|
/* [out][in] */ D3DXMesh __RPC_FAR *__RPC_FAR *RetMesh,
|
|
/* [in,out] */ D3DXBuffer **AdjacencyOut,
|
|
/* [out][in] */ void __RPC_FAR *GlyphMetrics)
|
|
{
|
|
HRESULT hr;
|
|
hr=D3DXCreateTextW(
|
|
(IDirect3DDevice8*) D3DDevice,
|
|
hDC,
|
|
(WCHAR*)Text,
|
|
Deviation,
|
|
Extrusion,
|
|
(ID3DXMesh**)RetMesh,
|
|
(ID3DXBuffer**)AdjacencyOut,
|
|
(LPGLYPHMETRICSFLOAT) GlyphMetrics);
|
|
return hr;
|
|
}
|
|
|
|
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::CreateSprite(
|
|
/* [in] */ IUnknown __RPC_FAR *D3DDevice,
|
|
/* [retval][out] */ D3DXSprite ** retSprite)
|
|
{
|
|
HRESULT hr;
|
|
hr=D3DXCreateSprite(
|
|
(IDirect3DDevice8*) D3DDevice,
|
|
(ID3DXSprite **)retSprite);
|
|
return hr;
|
|
}
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::CreateRenderToSurface(
|
|
IUnknown __RPC_FAR *D3DDevice,
|
|
long Width,
|
|
long Height,
|
|
long Format,
|
|
long DepthStencil,
|
|
long DepthStencilFormat,
|
|
D3DXRenderToSurface **RetRenderToSurface)
|
|
|
|
{
|
|
HRESULT hr;
|
|
hr=D3DXCreateRenderToSurface(
|
|
(IDirect3DDevice8*) D3DDevice,
|
|
(UINT) Width, (UINT) Height, (D3DFORMAT) Format, (BOOL) DepthStencil, (D3DFORMAT) DepthStencilFormat,
|
|
(ID3DXRenderToSurface**) RetRenderToSurface);
|
|
|
|
return hr;
|
|
}
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::CleanMesh(
|
|
D3DXMesh *MeshIn,
|
|
void *Adjacency,
|
|
/* [in][out][optional] */ BSTR *ErrLog,
|
|
/* [out] */ D3DXBuffer *AdjacencyOut,
|
|
D3DXMesh **MeshOut)
|
|
{
|
|
HRESULT hr;
|
|
LPD3DXBUFFER pBuffer = NULL;
|
|
WCHAR *wszData = NULL;
|
|
USES_CONVERSION;
|
|
|
|
hr=::D3DXCleanMesh( (ID3DXMesh*) MeshIn, (DWORD*) Adjacency, (ID3DXMesh**) MeshOut, (DWORD*)AdjacencyOut->GetBufferPointer(), &pBuffer);
|
|
|
|
if (pBuffer)
|
|
{
|
|
wszData = T2W((TCHAR*)pBuffer->GetBufferPointer());
|
|
*ErrLog = SysAllocString(wszData);
|
|
}
|
|
return hr;
|
|
}
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::ValidMesh(
|
|
/* [in] */ D3DXMesh __RPC_FAR *MeshIn,
|
|
/* [in] */ void __RPC_FAR *Adjacency,
|
|
/* [in][out][optional] */ BSTR *ErrLog,
|
|
VARIANT_BOOL *retHit)
|
|
{
|
|
BOOL bRet;
|
|
LPD3DXBUFFER pBuffer = NULL;
|
|
WCHAR *wszData = NULL;
|
|
USES_CONVERSION;
|
|
|
|
bRet =D3DXValidMesh( (ID3DXMesh*) MeshIn, (DWORD*) Adjacency, &pBuffer);
|
|
if (bRet){
|
|
*retHit=VARIANT_TRUE;
|
|
}
|
|
else{
|
|
*retHit=VARIANT_FALSE;
|
|
}
|
|
|
|
if (pBuffer)
|
|
{
|
|
wszData = T2W((TCHAR*)pBuffer->GetBufferPointer());
|
|
*ErrLog = SysAllocString(wszData);
|
|
}
|
|
return S_OK;
|
|
}
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::BoxBoundProbe(
|
|
/* [in] */ D3DVECTOR_CDESC __RPC_FAR *MinVert,
|
|
/* [in] */ D3DVECTOR_CDESC __RPC_FAR *MaxVert,
|
|
/* [in] */ D3DVECTOR_CDESC __RPC_FAR *RayPosition,
|
|
/* [in] */ D3DVECTOR_CDESC __RPC_FAR *RayDirection,
|
|
VARIANT_BOOL *retHit)
|
|
{
|
|
|
|
BOOL bRet;
|
|
|
|
bRet=::D3DXBoxBoundProbe( (D3DXVECTOR3*) MinVert,
|
|
(D3DXVECTOR3*) MaxVert,
|
|
(D3DXVECTOR3*) RayPosition,
|
|
(D3DXVECTOR3*) RayDirection);
|
|
|
|
if (bRet)
|
|
{
|
|
*retHit=VARIANT_TRUE;
|
|
}
|
|
else
|
|
{
|
|
*retHit=VARIANT_FALSE;
|
|
}
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::SaveSurfaceToFile(
|
|
/* [in] */ BSTR DestFile,
|
|
/* [in] */ LONG DestFormat,
|
|
/* [in] */ IUnknown* SrcSurface,
|
|
/* [in] */ PALETTEENTRY* SrcPalette,
|
|
/* [in] */ RECT* SrcRect)
|
|
{
|
|
HRESULT hr;
|
|
|
|
hr=::D3DXSaveSurfaceToFileW(
|
|
(WCHAR*) DestFile,
|
|
(D3DXIMAGE_FILEFORMAT)DestFormat,
|
|
(LPDIRECT3DSURFACE8) SrcSurface,
|
|
SrcPalette,
|
|
SrcRect);
|
|
|
|
return hr;
|
|
}
|
|
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::SaveVolumeToFile(
|
|
/* [in] */ BSTR DestFile,
|
|
/* [in] */ LONG DestFormat,
|
|
/* [in] */ IUnknown* SrcVolume,
|
|
/* [in] */ PALETTEENTRY* SrcPalette,
|
|
/* [in] */ void* SrcBox)
|
|
{
|
|
HRESULT hr;
|
|
|
|
hr=::D3DXSaveVolumeToFileW(
|
|
(WCHAR*) DestFile,
|
|
(D3DXIMAGE_FILEFORMAT)DestFormat,
|
|
(LPDIRECT3DVOLUME8) SrcVolume,
|
|
SrcPalette,
|
|
(D3DBOX*)SrcBox);
|
|
|
|
return hr;
|
|
}
|
|
|
|
STDMETHODIMP C_dxj_D3DX8Object::SaveTextureToFile(
|
|
/* [in] */ BSTR DestFile,
|
|
/* [in] */ LONG DestFormat,
|
|
/* [in] */ IUnknown* SrcTexture,
|
|
/* [in] */ PALETTEENTRY* SrcPalette)
|
|
{
|
|
HRESULT hr;
|
|
|
|
hr=::D3DXSaveTextureToFileW(
|
|
(WCHAR*) DestFile,
|
|
(D3DXIMAGE_FILEFORMAT)DestFormat,
|
|
(LPDIRECT3DBASETEXTURE8) SrcTexture,
|
|
SrcPalette);
|
|
|
|
return hr;
|
|
}
|