113 lines
3 KiB
C++
113 lines
3 KiB
C++
#include "stdafx.h"
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#include "Direct.h"
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#include "dms.h"
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#include "dSoundFXEchoObj.h"
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extern void *g_dxj_DirectSoundFXEcho;
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///////////////////////////////////////////////////////////////////
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// InternalAddRef
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///////////////////////////////////////////////////////////////////
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DWORD C_dxj_DirectSoundFXEchoObject::InternalAddRef(){
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DWORD i;
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i=CComObjectRoot::InternalAddRef();
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DPF2(1,"DirectSoundFXEcho [%d] AddRef %d \n",creationid,i);
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return i;
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}
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///////////////////////////////////////////////////////////////////
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// InternalRelease
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///////////////////////////////////////////////////////////////////
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DWORD C_dxj_DirectSoundFXEchoObject::InternalRelease(){
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DWORD i;
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i=CComObjectRoot::InternalRelease();
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DPF2(1,"DirectSoundFXEcho [%d] Release %d \n",creationid,i);
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return i;
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}
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///////////////////////////////////////////////////////////////////
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// C_dxj_DirectSoundFXEchoObject
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///////////////////////////////////////////////////////////////////
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C_dxj_DirectSoundFXEchoObject::C_dxj_DirectSoundFXEchoObject(){
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DPF1(1,"Constructor Creation DirectSoundFXEcho Object[%d] \n ",g_creationcount);
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m__dxj_DirectSoundFXEcho = NULL;
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parent = NULL;
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pinterface = NULL;
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nextobj = g_dxj_DirectSoundFXEcho;
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creationid = ++g_creationcount;
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g_dxj_DirectSoundFXEcho = (void *)this;
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}
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///////////////////////////////////////////////////////////////////
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// ~C_dxj_DirectSoundFXEchoObject
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///////////////////////////////////////////////////////////////////
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C_dxj_DirectSoundFXEchoObject::~C_dxj_DirectSoundFXEchoObject()
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{
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DPF(1,"Entering ~C_dxj_DirectSoundFXEchoObject destructor \n");
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C_dxj_DirectSoundFXEchoObject *prev=NULL;
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for(C_dxj_DirectSoundFXEchoObject *ptr=(C_dxj_DirectSoundFXEchoObject *)g_dxj_DirectSoundFXEcho ; ptr; ptr=(C_dxj_DirectSoundFXEchoObject *)ptr->nextobj)
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{
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if(ptr == this)
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{
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if(prev)
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prev->nextobj = ptr->nextobj;
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else
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g_dxj_DirectSoundFXEcho = (void*)ptr->nextobj;
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DPF(1,"DirectSoundFXEchoObject found in g_dxj list now removed\n");
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break;
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}
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prev = ptr;
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}
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if(m__dxj_DirectSoundFXEcho){
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int count = IUNK(m__dxj_DirectSoundFXEcho)->Release();
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#ifdef DEBUG
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char buffer[256];
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wsprintf(buffer,"DirectX IDirectSoundFXEcho Ref count [%d] \n",count);
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#endif
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if(count==0) m__dxj_DirectSoundFXEcho = NULL;
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}
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if(parent) IUNK(parent)->Release();
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}
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HRESULT C_dxj_DirectSoundFXEchoObject::InternalGetObject(IUnknown **pUnk){
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*pUnk=(IUnknown*)m__dxj_DirectSoundFXEcho;
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return S_OK;
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}
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HRESULT C_dxj_DirectSoundFXEchoObject::InternalSetObject(IUnknown *pUnk){
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m__dxj_DirectSoundFXEcho=(LPDIRECTSOUNDFXECHO8)pUnk;
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return S_OK;
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}
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HRESULT C_dxj_DirectSoundFXEchoObject::SetAllParameters(DSFXECHO_CDESC *params)
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{
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HRESULT hr;
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if (FAILED( hr = m__dxj_DirectSoundFXEcho->SetAllParameters((DSFXEcho*) params) ))
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return hr;
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return S_OK;
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}
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HRESULT C_dxj_DirectSoundFXEchoObject::GetAllParameters(DSFXECHO_CDESC *params)
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{
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HRESULT hr;
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if (FAILED( hr = m__dxj_DirectSoundFXEcho->GetAllParameters((DSFXEcho*) params) ))
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return hr;
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return S_OK;
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}
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