408 lines
17 KiB
Plaintext
408 lines
17 KiB
Plaintext
//Microsoft Developer Studio generated resource script.
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//
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#include "resrc1.h"
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#define APSTUDIO_READONLY_SYMBOLS
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/////////////////////////////////////////////////////////////////////////////
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//
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// Generated from the TEXTINCLUDE 2 resource.
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//
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#define APSTUDIO_HIDDEN_SYMBOLS
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#include "windows.h"
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#undef APSTUDIO_HIDDEN_SYMBOLS
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#include "resource.h"
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/////////////////////////////////////////////////////////////////////////////
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#undef APSTUDIO_READONLY_SYMBOLS
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/////////////////////////////////////////////////////////////////////////////
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// English (U.S.) resources
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#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
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#ifdef _WIN32
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LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
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#pragma code_page(1252)
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#endif //_WIN32
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#ifndef _MAC
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/////////////////////////////////////////////////////////////////////////////
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//
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// Version
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//
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#include <windows.h>
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#ifdef WIN95
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#include <windows.h>
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//#include <version.h>
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#include "verinfo.h"
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#define VERSIONNAME "GCDEF.DLL"
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#define VERSIONDESCRIPTION "Game Controllers Default Sheets"
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#define VERSIONTYPE VFT_DLL
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#define VERSIONSUBTYPE VFT2_UNKNOWN
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#include "verinfo.ver"
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#else
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#include <ntverp.h>
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#define VER_FILETYPE VFT_DLL
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#define VER_FILESUBTYPE VFT2_UNKNOWN
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#define VER_FILEDESCRIPTION_STR "Game Controllers Default Sheets"
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#define VER_INTERNALNAME_STR "GCDEF.DLL"
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//#define VER_OLESELFREGISTER
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#include "common.ver"
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#endif
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#endif // !_MAC
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/////////////////////////////////////////////////////////////////////////////
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//
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// Icon
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//
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// Icon with lowest ID value placed first to ensure application icon
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// remains consistent on all systems.
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IDI_BUTTONOFF ICON DISCARDABLE "res/BtnUp.ico"
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IDI_BUTTONON ICON DISCARDABLE "res/BtnDwn.ico"
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#if (_WIN32_WINNT>0x0500)
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IDI_GCICON ICON DISCARDABLE "res/joy.ico"
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#else
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IDI_GCICON ICON DISCARDABLE "res/joystick.ico"
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#endif
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#ifdef APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// TEXTINCLUDE
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//
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1 TEXTINCLUDE DISCARDABLE
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BEGIN
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"resrc1.h\0"
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END
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2 TEXTINCLUDE DISCARDABLE
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BEGIN
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"#define APSTUDIO_HIDDEN_SYMBOLS\r\n"
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"#include ""windows.h""\r\n"
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"#undef APSTUDIO_HIDDEN_SYMBOLS\r\n"
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"#include ""resource.h""\r\n"
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"\0"
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END
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3 TEXTINCLUDE DISCARDABLE
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BEGIN
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"\r\n"
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"\0"
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END
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#endif // APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// Bitmap
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//
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IDB_POVHUB BITMAP DISCARDABLE "res/bitmap1.bmp"
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IDB_CALHD BITMAP DISCARDABLE "res/calhd.bmp"
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IDB_CAL BITMAP DISCARDABLE "res/cal.bmp"
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/////////////////////////////////////////////////////////////////////////////
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//
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// Dialog
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//
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IDD_SETTINGS DIALOG DISCARDABLE 0, 0, 252, 218
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STYLE DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CAPTION
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CAPTION "Settings"
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FONT 8, "MS Shell Dlg"
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BEGIN
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GROUPBOX "Game Controller Calibration",IDC_SETTINGSGRP,9,6,237,70,
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BS_LEFT
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PUSHBUTTON "Reset to &default",IDC_RESETCALIBRATION,104,54,64,14
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PUSHBUTTON "&Calibrate...",IDC_JOYCALIBRATE,174,54,64,14
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LTEXT "If your game controller is not functioning properly on the Test page, it may need to be calibrated. Click Calibrate and follow the instructions to calibrate the controller.",
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IDC_TEXT_CALHELP,15,21,225,27
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END
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IDD_TEST DIALOG DISCARDABLE 0, 0, 252, 218
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STYLE DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CAPTION
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CAPTION "Test"
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FONT 8, "MS Shell Dlg"
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BEGIN
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CTEXT "",IDC_JOYLIST1_LABEL,23,95,46,8,NOT WS_VISIBLE | SS_ENDELLIPSIS
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LISTBOX IDC_JOYLIST1,24,49,45,40,NOT LBS_NOTIFY | LBS_NOREDRAW | LBS_NOINTEGRALHEIGHT | NOT WS_VISIBLE
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CONTROL "",IDC_JOYLIST2,"msctls_progress32",NOT WS_VISIBLE | PBS_VERTICAL | PBS_SMOOTH,80,49,16,42
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LTEXT " ",IDC_JOYLIST2_LABEL,76,95,21,8,NOT WS_VISIBLE | SS_ENDELLIPSIS
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CONTROL " ",IDC_JOYLIST3,"msctls_progress32",NOT WS_VISIBLE | PBS_VERTICAL | PBS_SMOOTH ,107,49,16,42
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LTEXT " ",IDC_JOYLIST3_LABEL,101,95,21,8,NOT WS_VISIBLE | SS_ENDELLIPSIS
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CONTROL " ",IDC_JOYLIST4,"msctls_progress32",NOT WS_VISIBLE | PBS_VERTICAL | PBS_SMOOTH ,134,49,16,42
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LTEXT " ",IDC_JOYLIST4_LABEL,130,95,21,8,NOT WS_VISIBLE | SS_ENDELLIPSIS
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CONTROL " ",IDC_JOYLIST5,"msctls_progress32",NOT WS_VISIBLE | PBS_VERTICAL | PBS_SMOOTH ,163,49,16,42
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LTEXT " ",IDC_JOYLIST5_LABEL,157,95,21,8,NOT WS_VISIBLE | SS_ENDELLIPSIS
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CONTROL " ",IDC_JOYLIST6,"msctls_progress32",NOT WS_VISIBLE | PBS_VERTICAL | PBS_SMOOTH ,188,49,16,42
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LTEXT " ",IDC_JOYLIST6_LABEL,185,95,21,8,NOT WS_VISIBLE | SS_ENDELLIPSIS
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CONTROL " ",IDC_JOYLIST7,"msctls_progress32",NOT WS_VISIBLE | PBS_VERTICAL | PBS_SMOOTH ,217,49,16,42
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LTEXT " ",IDC_JOYLIST7_LABEL,212,95,21,8,NOT WS_VISIBLE | SS_ENDELLIPSIS
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GROUPBOX "Axes",IDC_AXISGRP,8,26,238,85
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GROUPBOX "Buttons",IDC_GROUP_BUTTONS,8,114,168,100
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CONTROL "1",IDC_TESTJOYBTNICON1,"TESTBUTTON",0x0,12,128,20,20
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CONTROL "2",IDC_TESTJOYBTNICON2,"TESTBUTTON",0x0,32,128,20,20
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CONTROL "3",IDC_TESTJOYBTNICON3,"TESTBUTTON",0x0,52,128,20,20
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CONTROL "4",IDC_TESTJOYBTNICON4,"TESTBUTTON",0x0,72,128,20,20
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CONTROL "5",IDC_TESTJOYBTNICON5,"TESTBUTTON",0x0,92,128,20,20
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CONTROL "6",IDC_TESTJOYBTNICON6,"TESTBUTTON",0x0,112,128,20,20
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CONTROL "7",IDC_TESTJOYBTNICON7,"TESTBUTTON",0x0,132,128,20,20
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CONTROL "8",IDC_TESTJOYBTNICON8,"TESTBUTTON",0x0,152,128,20,20
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CONTROL "9",IDC_TESTJOYBTNICON9,"TESTBUTTON",0x0,12,148,20,20
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CONTROL "10",IDC_TESTJOYBTNICON10,"TESTBUTTON",0x0,32,148,20,20
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CONTROL "11",IDC_TESTJOYBTNICON11,"TESTBUTTON",0x0,52,148,20,20
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CONTROL "12",IDC_TESTJOYBTNICON12,"TESTBUTTON",0x0,72,148,20,20
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CONTROL "13",IDC_TESTJOYBTNICON13,"TESTBUTTON",0x0,92,148,20,20
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CONTROL "14",IDC_TESTJOYBTNICON14,"TESTBUTTON",0x0,112,148,20,20
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CONTROL "15",IDC_TESTJOYBTNICON15,"TESTBUTTON",0x0,132,148,20,20
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CONTROL "16",IDC_TESTJOYBTNICON16,"TESTBUTTON",0x0,152,148,20,20
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CONTROL "17",IDC_TESTJOYBTNICON17,"TESTBUTTON",0x0,12,168,20,20
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CONTROL "18",IDC_TESTJOYBTNICON18,"TESTBUTTON",0x0,32,168,20,20
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CONTROL "19",IDC_TESTJOYBTNICON19,"TESTBUTTON",0x0,52,168,20,20
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CONTROL "20",IDC_TESTJOYBTNICON20,"TESTBUTTON",0x0,72,168,20,20
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CONTROL "21",IDC_TESTJOYBTNICON21,"TESTBUTTON",0x0,92,168,20,20
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CONTROL "22",IDC_TESTJOYBTNICON22,"TESTBUTTON",0x0,112,168,20,20
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CONTROL "23",IDC_TESTJOYBTNICON23,"TESTBUTTON",0x0,132,168,20,20
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CONTROL "24",IDC_TESTJOYBTNICON24,"TESTBUTTON",0x0,152,168,20,20
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CONTROL "25",IDC_TESTJOYBTNICON25,"TESTBUTTON",0x0,12,188,20,20
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CONTROL "26",IDC_TESTJOYBTNICON26,"TESTBUTTON",0x0,32,188,20,20
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CONTROL "27",IDC_TESTJOYBTNICON27,"TESTBUTTON",0x0,52,188,20,20
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CONTROL "28",IDC_TESTJOYBTNICON28,"TESTBUTTON",0x0,72,188,20,20
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CONTROL "29",IDC_TESTJOYBTNICON29,"TESTBUTTON",0x0,92,188,20,20
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CONTROL "30",IDC_TESTJOYBTNICON30,"TESTBUTTON",0x0,112,188,20,20
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CONTROL "31",IDC_TESTJOYBTNICON31,"TESTBUTTON",0x0,132,188,20,20
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CONTROL "32",IDC_TESTJOYBTNICON32,"TESTBUTTON",0x0,152,188,20,20
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GROUPBOX "Point of View Hat",IDC_GROUP_POV,180,114,66,100,BS_CENTER
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CONTROL "",IDC_JOYPOV,"POVHAT",0x0,186,142,52,52
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LTEXT "Test the game controller. If the controller is not functioning properly, it may need to be calibrated. To calibrate it, go to the Settings page.",
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IDC_TEXT_AXESHELP,11,6,239,17
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END
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#ifdef FORCE_FEEDBACK
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IDD_FORCEFEEDBACK DIALOG DISCARDABLE 0, 0, 252, 218
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STYLE DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CAPTION
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CAPTION "Force Feedback"
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FONT 8, "MS Shell Dlg"
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BEGIN
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GROUPBOX "&Magnitude",IDC_MAGNITUDE_GRP,10,17,231,60
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GROUPBOX "&Coefficient",IDC_COEFFICIENT_GRP,10,83,231,60
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GROUPBOX "&Gain",IDC_GAIN_GRP,10,150,231,60
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CONTROL "Slider1",IDC_MAGNITUDE_SLIDER,"msctls_trackbar32",
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TBS_AUTOTICKS | TBS_TOP | WS_TABSTOP,28,41,197,15
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CONTROL "Slider1",IDC_COEFFICIENT_SLIDER,"msctls_trackbar32",
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TBS_AUTOTICKS | TBS_TOP | WS_TABSTOP,27,110,197,15
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CONTROL "Slider1",IDC_GAIN_SLIDER,"msctls_trackbar32",
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TBS_AUTOTICKS | TBS_TOP | WS_TABSTOP,29,177,197,15
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END
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#endif
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IDD_INITIAL DIALOGEX 0, 0, 331, 192
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STYLE WS_VISIBLE | WS_CAPTION
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CAPTION "Game Device Calibration"
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FONT 8, "MS Shell Dlg", 0, 0, 0x1
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BEGIN
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CONTROL 115,IDC_BITMAP,"Static",SS_BITMAP,0,0,82,156
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//CONTROL "",IDC_WHITEFILL,"Static",SS_WHITERECT,110,0,221,192
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LTEXT "",IDC_WHITEFILL,110,0,221,192
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LTEXT "Welcome to the Device Calibration Wizard",
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IDC_INIT_TITLE,118,12,207,75
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LTEXT "Use this wizard to calibrate the axes of your game controller.",
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IDC_INIT_SUBTITLE,118,91,207,8
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END
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IDD_XY DIALOGEX 0, 0, 331, 192
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STYLE WS_VISIBLE | WS_CAPTION
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CAPTION "Game Device Calibration"
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FONT 8, "MS Shell Dlg", 0, 0, 0x1
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BEGIN
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LISTBOX IDC_JOYLIST1,9,53,119,110,NOT LBS_NOTIFY | LBS_NOREDRAW |
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LBS_NOINTEGRALHEIGHT
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CTEXT "",IDC_JOYLIST1_LABEL,6,167,122,25
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CONTROL "&Display raw data",IDC_RAWDATA,"Button",BS_AUTOCHECKBOX |
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WS_TABSTOP,137,181,71,10
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LTEXT "",IDC_RAWX,137,88,38,8,NOT WS_VISIBLE
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LTEXT "",IDC_RAWXOUTPUT,179,88,140,8,NOT WS_VISIBLE
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LTEXT "",IDC_RAWY,137,123,38,8,NOT WS_VISIBLE
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LTEXT "",IDC_RAWYOUTPUT,179,123,140,8,NOT WS_VISIBLE
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LTEXT "",IDC_BLACKBAR,0,35,331,1,SS_SUNKEN | NOT WS_GROUP,
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WS_EX_CLIENTEDGE
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LTEXT "",IDC_HEADERFRAME,0,0,331,35
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CONTROL 129,IDC_HEADERBITMAP,"Static",SS_BITMAP,293,3,25,25
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LTEXT "",IDC_WIZARD_MSG_HDR,13,8,275,8,0,WS_EX_TRANSPARENT
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LTEXT "",IDC_WIZARD_MSG,26,18,262,16
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#ifdef DEADZONE
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LTEXT "Deadzone",IDC_DEADZONE_TITLE,138,59,174,10,
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SS_CENTERIMAGE | NOT WS_VISIBLE
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EDITTEXT IDC_X_DEADZONE,138,74,22,14,ES_CENTER | ES_AUTOHSCROLL |
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ES_READONLY | NOT WS_VISIBLE
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CONTROL "Spin1",IDC_X_DEADZONE_SPIN,"msctls_updown32",UDS_WRAP |
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UDS_SETBUDDYINT | UDS_ALIGNLEFT | UDS_AUTOBUDDY |
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UDS_ARROWKEYS | UDS_NOTHOUSANDS | UDS_HOTTRACK | NOT WS_VISIBLE,163,74,11,
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14
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EDITTEXT IDC_Y_DEADZONE,138,95,22,14,ES_CENTER | ES_AUTOHSCROLL |
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ES_READONLY | NOT WS_VISIBLE
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CONTROL "Spin1",IDC_Y_DEADZONE_SPIN,"msctls_updown32",UDS_WRAP |
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UDS_SETBUDDYINT | UDS_ALIGNLEFT | UDS_AUTOBUDDY |
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UDS_ARROWKEYS | UDS_NOTHOUSANDS | UDS_HOTTRACK | NOT WS_VISIBLE,163,95,11,
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14
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LTEXT ".",IDC_X_AXIS_LABEL_DEADZONE,179,74,141,14,SS_CENTERIMAGE | NOT WS_VISIBLE
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LTEXT ".",IDC_Y_AXIS_LABEL_DEADZONE,179,95,141,14,SS_CENTERIMAGE | NOT WS_VISIBLE
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LTEXT "Saturation",IDC_SATURATION_TITLE,138,116,174,11,NOT WS_VISIBLE
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EDITTEXT IDC_X_SATURATION,138,130,22,14,ES_CENTER |
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ES_AUTOHSCROLL | ES_READONLY | NOT WS_VISIBLE
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CONTROL "Spin1",IDC_X_SATURATION_SPIN,"msctls_updown32",UDS_WRAP |
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UDS_SETBUDDYINT | UDS_ALIGNLEFT | UDS_AUTOBUDDY |
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UDS_ARROWKEYS | UDS_NOTHOUSANDS | UDS_HOTTRACK | NOT WS_VISIBLE,163,130,
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11,14
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LTEXT ".",IDC_X_AXIS_LABEL_SATURATION,179,130,141,14,SS_CENTERIMAGE | NOT WS_VISIBLE
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EDITTEXT IDC_X_DEADZONE3,138,149,22,14,ES_CENTER | ES_AUTOHSCROLL | ES_READONLY | NOT WS_VISIBLE
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CONTROL "Spin1",IDC_Y_SATURATION_SPIN,"msctls_updown32",UDS_WRAP |
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UDS_SETBUDDYINT | UDS_ALIGNLEFT | UDS_AUTOBUDDY |
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UDS_ARROWKEYS | UDS_NOTHOUSANDS | UDS_HOTTRACK | NOT WS_VISIBLE,163,149,
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11,14
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LTEXT ".",IDC_Y_AXIS_LABEL_SATURATION,179,149,141,14,SS_CENTERIMAGE | NOT WS_VISIBLE
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#endif // DEADZONE
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END
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IDD_SLIDER DIALOGEX 0, 0, 331, 192
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STYLE WS_VISIBLE | WS_CAPTION
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CAPTION "Game Device Calibration"
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FONT 8, "MS Shell Dlg", 0, 0, 0x1
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BEGIN
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CONTROL "",IDC_SLIDER,"msctls_progress32",WS_GROUP | PBS_SMOOTH |
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WS_TABSTOP | 0x1110,6,56,318,27
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CONTROL "&Display raw data",IDC_RAWDATA,"Button",BS_AUTOCHECKBOX |
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WS_TABSTOP,5,181,71,10
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LTEXT "",IDC_RAWX,5,130,70,10,NOT WS_VISIBLE
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LTEXT "",IDC_RAWXOUTPUT,96,130,227,10,NOT WS_VISIBLE
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CTEXT "",IDC_JOYLIST2_LABEL,7,88,316,10
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LTEXT "",IDC_HEADERFRAME,0,0,331,35
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CONTROL 129,IDC_HEADERBITMAP,"Static",SS_BITMAP,293,3,25,25
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LTEXT "",IDC_WIZARD_MSG_HDR,13,8,275,8,0,WS_EX_TRANSPARENT
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LTEXT "",IDC_WIZARD_MSG,26,18,267,16
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LTEXT "",IDC_BLACKBAR,0,35,331,1,SS_SUNKEN | NOT WS_GROUP,
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WS_EX_CLIENTEDGE
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END
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//#ifndef _UNICODE
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IDD_POV DIALOG DISCARDABLE 0, 0, 331, 193
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STYLE DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CAPTION
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CAPTION "Game Device Calibration"
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FONT 8, "MS Shell Dlg"
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BEGIN
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LTEXT "",IDC_HEADERFRAME,0,0,331,35
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CONTROL 129,IDC_HEADERBITMAP,"Static",SS_BITMAP,293,3,25,25
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LTEXT "",IDC_WIZARD_MSG_HDR,13,8,275,8,0,WS_EX_TRANSPARENT
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LTEXT "",IDC_WIZARD_MSG,26,18,267,16
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LTEXT "",IDC_BLACKBAR,0,35,331,1,SS_SUNKEN | NOT WS_GROUP,WS_EX_CLIENTEDGE
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CONTROL "",IDC_JOYPOV,"POVHAT",0x0,115,46,100,100
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PUSHBUTTON "&Set POV",IDC_SETPOV,141,154,50,14
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END
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//#endif //_UNICODE
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/////////////////////////////////////////////////////////////////////////////
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//
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// DESIGNINFO
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//
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#ifdef APSTUDIO_INVOKED
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GUIDELINES DESIGNINFO DISCARDABLE
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BEGIN
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IDD_SLIDER, DIALOG
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BEGIN
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HORZGUIDE, 2
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HORZGUIDE, 40
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END
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IDD_POV, DIALOG
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BEGIN
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HORZGUIDE, 3
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HORZGUIDE, 40
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END
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END
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#endif // APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// String Table
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//
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STRINGTABLE DISCARDABLE
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BEGIN
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IDS_JOYREADERROR "Game Controller Error"
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IDS_JOYUNPLUGGED "Your game controller is not connected correctly.\n\nPlease verify that it is plugged into your computer."
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IDS_HELPFILENAME "DIJOY.HLP"
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IDS_SHEETCAPTION "%s properties"
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IDS_JOYCALXY_CENTERYOKE "Leave the yoke centered, then press a button on the controller."
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IDS_JOYCALXY_CENTERCAR "Keep the wheel centered, keep your feet off the pedals, then press a button on the controller."
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IDS_JOYCALXY_CENTERGAMEPAD
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"Leave the D-Pad centered, then press a button on the controller."
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IDS_JOYCALXY_CENTER "Leave the handle centered, then press a button on the controller."
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IDS_JOYCALXY_MOVEYOKE "Move the yoke all the way in and out, left and right, then press a button on the controller."
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IDS_JOYCALXY_MOVECAR "Move the wheel all the way to the left and right, alternately depress pedals, then press a button on the controller."
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IDS_JOYCALXY_MOVEGAMEPAD
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"Press all of the D-Pad's corners, then press a button on the controller."
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IDS_JOYCALXY_MOVE "Move the handle in complete circles, then press a button on the controller."
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IDS_JOYCAL_MOVE "Move the %s all the way up and down, then press a button on the controller."
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IDS_JOYCAL_DONE "To save your calibration, click Finish."
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IDS_CENTER_HDR "Find Center Point"
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IDS_VERIFY_CENTER_HDR "Verify Center Point"
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IDS_AXIS_CALIBRATION "Axis Calibration"
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IDS_CALIBRATION_FINI "Calibration Complete"
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IDS_NO_DIJOYCONFIG "Necessary support files not found."
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IDS_CALIBRATION "Game Device Calibration"
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IDS_INTERNAL_ERROR "Internal Error!"
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IDS_USER_MODE_TITLE "Security Privilege Error"
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IDS_USER_MODE "The requested service is not available at your access privilege.\nPlease log in as administrator."
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IDS_JOYCALPOV_MOVE "Press the POV in the direction of the arrow, then press the Set POV button."
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IDS_POV_CALIBRATION "POV Calibration"
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#ifdef DEADZONE
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IDS_DEADZONE_TITLE "IDS_DEADZONE_TITLE"
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IDS_JOYSTICK_DEADZONE "IDS_JOYSTICK_DEADZONE"
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IDS_GAMEPAD_DEADZONE "IDS_GAMEPAD_DEADZONE"
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IDS_CAR_DEADZONE "IDS_CAR_DEADZONE"
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IDS_YOKE_DEADZONE "IDS_YOKE_DEADZONE"
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#endif // DEADZONE
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END
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#endif // English (U.S.) resources
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/////////////////////////////////////////////////////////////////////////////
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#ifndef APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// Generated from the TEXTINCLUDE 3 resource.
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//
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/////////////////////////////////////////////////////////////////////////////
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#endif // not APSTUDIO_INVOKED
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