windows-nt/Source/XPSP1/NT/multimedia/dshow/guidestore/valid.h
2020-09-26 16:20:57 +08:00

206 lines
3.5 KiB
C++

// Enter and Leave macros for all externally called functions. Debug version does not
// have try/catch block to make gp faults easier to track down.
//
// Examples:
//
// // This is the standard way to wrap APIs.
// HRESULT API1(...)
// {
// ENTER_API
// {
//
// // API code here.
//
// }
// LEAVE_API
// }
//
// // This is how you would do it if you need more control.
// HRESULT API2(...)
// {
// STD_MANAGE_STATE
//
// try
// {
//
// // Your code here.
//
// }
// catch (CSpecialException *pexcept)
// {
// // This is how you would catch an exception that required
// // special processing (beyond just returning an hresult).
// }
//
// // This is the default way to return E_OutOfMemory for CMemoryException
// DefCatchMemory
//
// // This is required to catch all other exceptions and return E_FAIL
// DefCatchAll
// }
#if defined(AFX_MANAGE_STATE)
// Note that we must manage MFC .dll state around each of our public
// entry points via this call to AFX_MANAGE_STATE(AfxGetStaticModuleState())
#define STD_MANAGE_STATE AFX_MANAGE_STATE(AfxGetStaticModuleState());
#else
#define STD_MANAGE_STATE
#endif
#if 0
#define DefCatchMemory \
catch (CMemoryException *pe) \
{ \
pe->Delete(); \
return E_OUTOFMEMORY; \
}
#define DefCatchOleException \
catch (COleException *pe) \
{ \
HRESULT hr = pe->m_sc; \
pe->Delete(); \
return hr; \
}
#define DefCatchOleDispatchException \
catch (COleDispatchException *pe) \
{ \
HRESULT hr = pe->m_scError; \
pe->Delete(); \
return hr; \
}
#endif
#define DefCatchHRESULT \
catch (HRESULT hr) \
{ \
return hr; \
}
#define DefCatchComError \
catch (_com_error ce) \
{ \
return ce.Error(); \
}
#define DefCatchAll \
catch (...) \
{ \
return E_FAIL; \
}
#if 0
#define StdCatchMost \
DefCatchHRESULT \
DefCatchComError \
DefCatchMemory \
DefCatchOleException \
DefCatchOleDispatchException
#else
#define StdCatchMost \
DefCatchHRESULT \
DefCatchComError
#endif
// Don't do DefCatchAll in _DEBUG so unexpected exceptions will fault.
#ifdef _DEBUG
#define StdCatchAll StdCatchMost
#else
#define StdCatchAll \
StdCatchMost \
DefCatchAll
#endif
#define ENTER_API \
STD_MANAGE_STATE \
try
#define LEAVE_API \
StdCatchAll \
return ERROR_SUCCESS;
template <typename X>
inline void ValidateInPtr(X *px)
{
if ((px == NULL) || IsBadReadPtr(px, sizeof(X)))
_com_issue_error(E_POINTER);
}
template <typename X>
inline void ValidateInPtr_NULL_OK(X *px)
{
if (px != NULL)
ValidateInPtr<X>(px);
}
template <typename X>
inline void _ValidateOut(X *px)
{
ValidateInPtr<X>(px);
if (IsBadWritePtr(px, sizeof(X)))
_com_issue_error(E_POINTER);
}
template <typename X>
inline void ValidateOut(X *px)
{
_ValidateOut<X>(px);
}
template <typename X>
inline void ValidateOut(X *px, X x)
{
_ValidateOut<X>(px);
*px = x;
}
template <typename X>
inline void ValidateOutPtr(X **ppx)
{
ValidateOut<X *>(ppx);
*ppx = NULL;
}
template <typename X>
inline void ValidateOutPtr(X **ppx, X * px)
{
ValidateOut<X *>(ppx);
*ppx = px;
}
inline void ValidateOut(VARIANT *pvar)
{
_ValidateOut<VARIANT>(pvar);
VariantClear(pvar);
}
inline void ValidateIn(BSTR bstr)
{
if ((bstr != NULL) && IsBadStringPtrW(bstr, -1))
_com_issue_error(E_POINTER);
}
inline void ValidateOut(BSTR *pbstr)
{
_ValidateOut<BSTR>(pbstr);
#if 0
if (*pbstr != NULL)
{
ValidateIn(*pbstr);
SysFreeString(*pbstr);
*pbstr = NULL;
}
#endif
}